Backup Characters Thread [Archive] - Wizards Community

Post/Author/DateTimePost
Caterane

06-28-05, 08:04 AM
Since most of the characters cannot be edited, post those here that cannot edit and that you want to modify! This is a temporary solution only so if you
- don't want to set a character active
- or want to update something
- or can edit normally on the Characters thread...

...then don't post here.

TO MAKE IT EASY FOR ME AND EVERYONE TO NAVIGATE THROUGH THIS THREAD, PUT YOUR SHEET IN SPOILER BLOCKS!!
and write the name into the headline (along with ready for)

I'll keep you informed about news from the staff concerning this problem.
Caterane

06-28-05, 08:15 AM
ARCHANGEL IXENTHOR

http://www.caterane.de/CoCo/Charaktere/Ixenthor/Ixenthor3.jpg
- The light shines in the darkness, and the darkness has not overcome.

[Half-Celestial Elan]
lawful good medium outsider
Archangel
ECL 7 (Rgr1/Wil1/Cle1)
Experience: 27.390 XP
Next level: 28.000 XP

Statistics:
STR....20 (+5) [16,+4temp]
DEX....16 (+3) [14,+2temp]
CON....18 (+4) [14,+4temp]
INT.....12 (+1) [10,+2temp]
WIS....14 (+2) [10,+4temp]
CHA....18 (+4) [16,+4temp,-2race]

Hitpoints:........28 [8 (rgr1) +3.5 (wil1) +4.5 (cle) +12 (con)]
Bab/Grp:........+1/+6
Movement:.....30', fly 60' (good)
Initiative:.......+3 [+3dex]
Armor Class:...20 (touch 13, flat 17, both 10) [+3dex,+1natural,+6armor]

Saves:
For +8 [+4 elan] [2 (rgr) +2 (cle) +4 (con)] [+4 vs poison]
Ref +5 [+4 elan] [2 (rgr) +3 (dex)]
Will +6 [+4 elan] [0 (rgr) +2 (cle) +2 (wil) +2 (wis)]

Race abilities: [Caster level 3]
Ignorable: Darkvision 60', Natural weapons are considered magic, +4 saves vs poison, +1 Natural armor (stacks with other natural armor), Proficient with all simple and martial weapons, Repletion (no food), Naturally psionic [2 PP]

Passive: Resistance to acid 10, Resistance to cold 10, Resistance to electricity 10, Damage reduction 5/magic, Spell resistance 13, Immunity to diseases

Active: Resilience [DR2/PP], Resistance [+4 saves], Daylight (at will), Smite evil (1/d), Protection from evil (3/d), Bless (1/d), Aid (1/d), Detect evil (1/d)

Class abilities:
Favored enemy+2 (humans), Track, Wild empathy (1d20+6), Wild surge+1, Psychic enervation (5%), Turn undead (7/d), Charm domain (1/d), Luck domain (1/d)

Psionic Powers: [6 PP; Use: 2]
1: Vigor

Divine Spells: [3 SL; Use: 1]
0: Guidance, Guidance, Guidance
1: Charm person, Divine favor, Doom

Regular feats: Powerattack, Divine might

Skills: 36 total (*cc) [Skill points: 28rgr, 5wil, 3cle]
Autohypnosis:.............5 [1 (rnk) +2 (wis) +2 (syn)] [1wil]
Concentration:............9 [5 (rnk) +4 (con)] [4rgr,1wil]
Handle animal:...........10 [4 (rnk) +4 (cha) +2 (tool)] [4rgr]
Hide:.....................7 [4 (rnk) +3 (dex)] [4rgr]
Knowledge (dungeons)......5 [4 (rnk) +1 (int)] [4rgr]
Listen:...................6 [4 (rnk) +2 (wis)] [4rgr] [+2 vs humans]
Move silently:............7 [4 (rnk) +3 (dex)] [4rgr]
Ride:.....................5 [0 (rnk) +3 (dex) +2 (tool)] [+2 stay in saddle]
Spellcraft:...............4 [3 (rnk) +1 (int)] [3cle]
Spot:.....................6 [4 (rnk) +2 (wis)] [4rgr] [+2 vs humans]
Tumble:...................6 [3 (rnk) +3 (dex)] [3wil]
Languages: Common, Celestial, Infernal

Attacks: [+1bab,+5/+3ability]
Falchion:.........................+7 melee, 2d4+7 (18-20/x2) [+Divine Might] [+2 vs humans]
[Ma]Glaive:......................+8 melee, 1d10+7 (20/x3) [+Divine Might] [+2 vs humans]
[Ma]Longbow:..................+5 ranged, 1d8+5 (20/x3), [+Divine Might] [+2 vs humans] [110ft range]

Equipment: (*self-made) [weight]
General equipment:
Armor: +1 (mithral) spiked (cold iron) breastplate (5400) [15]
Weapon: Falchion (75) [8 lb] ["Corona"]
Weapon: [Ma] (cold iron) Glaive (316) [10 lb] ["Ixenthor's Edge"]
Weapon: [Ma]Composite (mighty+5) longbow (900) [3 lb] ["Rainbow"] http://www.caterane.de/CoCo/Charaktere/Ixenthor/WingLeft4.jpg
Weapon: 4 Quivers with 100 (steel) arrows (5) [15 lb]
Weapon: (2x)Nets (40) [12 lb] ["Light-Wings' Grab"]
Weapon: Dagger (2) [1 lb]
Weapon: Spiked (silvered) gauntlet (25) [1 lb]
Misc: Archangel outfit with thin lead layer (0)
Misc: Brooch of shielding (1500) [101 left]
Misc: Figurine - Bronze Griffon (quested) ["Portal key to Götterfunken"]
Misc: Handle animal tool (55) ["Celestial Aura"]
Misc: Ring of counterspells (4000)

Expendable Items: [CL] (Gold)
Wand: Cure light wounds [1] (750) ["Celestial Regeneration"] [13 charges]
Alchem: (14x)Acid flasks (140) [14 lb] ["Will Dissolving"]
Alchem: (10x)Alchemist fire (200) [5 lb] ["Will Incineration"]
Alchem: Antitoxin vial (50)
Alchem: (3x)Holy water (150) [3 lb] ["Evoke Holy Fire"]
Alchem: (2x)Sunrod sticks (2) [2 lb] ["Project Radiance"]
Alchem: (2x)Tanglefoot bag (100) [8 lb] ["Light-Wings' Grab"]
Alchem: (3x)Thunderstone (90) [3 lb] ["Word of the Archangel"]
Potion: (1x)Hide from animals [1] (50)
Potion: (1x)Hide from undead [1] (50)
Potion: (1x)Invisibility [3] (300)
Potion: (3x)Magic weapon oil [1] (150)
Potion: (1x)Protection from good [1] (50)
Potion: (1x)Protection from law [1] (50)
Potion: (2x)Shield of faith+2 [1] (100)
Scroll: Entropic shield [3] (75)
Scroll: (2x)Obscurring mist [1] (50)
Scroll: (2x)Protection from chaos [3] (150)
Scroll: Protection from evil [3] (75)
Scroll: (2x)Remove fear [1] (50)
Scroll: (2x)Silence [3] (300)
Stone: (1x)Animal affinity [3] (150)
Stone: (1x)Defensive precognition [2] (100)
Stone: (1x)Dispel psionics [6] (400)
Stone: (1x)Energy adapation, specified [3] (150)
Stone: (4x)Entangling ectoplasm [1] (100)
Stone: (1x)Share pain [3] (150)
Stone: (2x)Synesthete [1] (50)
Stone: (2x)Touchsight [5] (750)
Stone: (4x)Vigor [2] (200)
Stone: (1x)Vigor [6] (450)
Tatoo: (1x)Chameleon (crawl) [1] (100)
Tatoo: (1x)Energy adapation, specified (crawl) [1] (300)
Tatoo: (2x)Force screen (crawl) [1] (200)
Tatoo: (1x)Offensive precognition (crawl) [1] (100)
Tatoo: (1x)Offensive prescience (crawl) [1] (100)
Tatoo: (2x)Synesthete (crawl) [1] (200)
Tatoo: (1x)Thicken skin (crawl) [1] (100)
Tatoo: (2x)Vigor (crawl) [1] (200)

Companions and Equipment:
Heavy Warhorse (400) ["Sonnenstrahl"]
Bronze Griffon (equipment) ["Götterfunken"]
Dire Bat (quested) ["Umbrahlok"]
Deinonychus (quested) ["Uralt"]
Armor: Chainshirt barding [large] (400) [50 lb]
Misc: Riding tool (55) ["Celestial Link"]
Misc: Bit and bridle (2) [1 lb]
Misc: Military saddle (20) [30 lb]
Misc: Saddle bags (4) [8 lb]

Equipment at the Celestial Forces Castle:
Stash: 2611 gp
Weapon: (silvered) Glaive (188) [10 lb]
Weapon: 3 Quivers with 82 (steel) arrows (5) [15 lb]
Weapon: 3 Quiver with 100 (cold iron) arrows (10) [15 lb]
Weapon: 1 Quiver with 40 (silvered) arrows (6) [6 lb]
Weapon: 1 Quiver with 20 (adamantine) arrows (61) [3 lb]
Armor: Towershield (30) [45 lb]

Pre-fight actions:
All flasks prepared
Psionically focused
Ring: Dispel magic [CL 5] (150)

Miscellaneous statistics:
Height: 2,10m (~7ft)
Weight: 200lb
Encumberance: 0-133 (light), 134-266 (medium), 267-400 (heavy)
Equipment: 99 lb

Sonnenstrahl http://www.caterane.de/CoCo/Charaktere/Ixenthor/Sonnenstrahl1.gif Sonnenstrahl
Celestial unicorn [consider it heavy warhorse]
large mystic animal
true neutral

Statistics:
STR....18 (+4)
DEX....13 (+1)
CON....17 (+3)
INT.....02 (-4)
WIS....13 (+1)
Cha.....06 (-2)

Hitpoints:.......30 (4 HD) [CR 2]
Bab/Grp:.......+3/+11
Movement:.....50'
Initiative:.......+1 (irrelevant)
Armor Class:...18 (touch 10, flat 17, both 9) [-1size,+1dex,+4natural,+4armor]

Saves:
For +7 [4 (animal) +3 (con)]
Ref +5 [4 (animal) +1 (dex)]
Will +2 [1 (animal) +1 (wis)]

Tricks: Attack, Improved Attack, Defend, Come, Seek, Down
Special: Endurance, Run, Low-light vision, Scent

Skills:
Hide:...............-5 [0 (rnk) +1 (dex) -4 (size) -2 (acp)]
Listen:..............5 [4 (rnk) +1 (wis)]
Move silently:......-1 [0 (rnk) +1 (dex) -2 (acp)]
Spot:................4 [3 (rnk) +1 (wis)]

Attacks: [+3bab,+4str,-1size]
Hoof:.................+6 melee, 1d6+4 (20/x2)
Horn:.................+1 melee, 1d4+2 (20/x2)
Full attack: Hoof, Hoof, Horn
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Sonnenstrahl2.gif
Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: [Ma]Bit and bridle (52) [1 lb]
Misc: Millitary saddle (20) [30 lb]
Misc: Saddle bags (4) [8 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 124 lb
Götterfunken http://www.caterane.de/CoCo/Charaktere/Ixenthor/Goetterfunken1.gif Götterfunken
Unique Creature [consider it griffon]
large magical beast
true neutral

Statistics:
STR....18 (+4)
DEX....15 (+2)
CON....16 (+3)
INT.....05 (-3)
WIS....13 (+1)
Cha.....08 (-1)

Hitpoints:.......59 (7 HD)
Bab/Grp:.......+7/+15
Movement:.....30', Fly 80' (average)
Initiative:.......+2 (irrelevant)
Armor Class:...21 (touch 11, flat 19, both 9) [-1size,+2dex,+6natural,+4armor]

Saves:
For +8 [5 (beast) +3 (con)]
Ref +7 [5 (beast) +2 (dex)]
Will +5 [2 (beast) +1 (wis) +2 (feat)]

Special: Darkvision 60, Low-light vision, Scent, Pounce, Rake
Feats: Iron will, Multiattack, Weapon focus (bite)

Skills:
Jump:................8 [0 (rnk) +4 (str) +4 (race)]
Hide:...............-4 [0 (rnk) +2 (dex) -4 (size) -2 (acp)]
Listen:..............6 [5 (rnk) +1 (wis)]
Move silently:.......0 [0 (rnk) +2 (dex) -2 (acp)]
Spot:...............10 [5 (rnk) +1 (wis) +4 (race)]
Languages: Common (understand only)

Attacks: [+7bab,+4str,-1size,+1feat]
Bite:................+11 melee, 2d6+4 (20/x2)
Claw:................+8 melee, 1d4+2 (20/x2)
Rake:................+8 melee, 1d6+2 (20/x2)
Full attack: Bite, Claw, Claw (plus 2 Rakes in charge or dive)
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Goetterfunken2.gif
Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: [Ma]Bit and bridle (52) [1 lb]
Misc: Exotic millitary saddle (60) [40 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 91 lb Umbrahlok http://www.caterane.de/CoCo/Charaktere/Ixenthor/Shadowbeast2.jpgUmbrahlok
Shadowbeast [consider it direbat]
large ancient evil [animal]
true neutral

Statistics:
STR....17 (+3)
DEX....22 (+6)
CON....17 (+3)
INT.....02 (-4)
WIS....14 (+2)
Cha.....06 (-2)

Hitpoints:.......30 (4 HD) [CR 2]
Bab/Grp:.......+3/+10
Movement:.....20', Fly 40' (good)
Initiative:.......+6
Armor Class:...24 (touch 15, flat 18, both 9) [-1size,+6dex,+5natural,+4armor]

Saves:
For +7 [4 (animal) +3 (con)]
Ref +10 [4 (animal) +6 (dex)]
Will +6 [4 (animal) +2 (wis)]

Special: Blindsense 40
Feats: Alertness, Stealthy

Skills:
Hide:................2 [0 (rnk) +6 (dex) -4 (size) +2 (feat) -2 (acp)]
Listen:.............12 [4 (rnk) +2 (wis) +4 (race) +2 (feat)]
Move silently:.......9 [3 (rnk) +6 (dex) +2 (feat) -2 (acp)]
Spot:................8 [0 (rnk) +2 (wis) +4 (race) +2 (feat)]
Tricks: Attack, Improved attack, Seek, Defend, Perform (tap)

Attacks: [+3bab,+3str,-1size]
Bite:................+5 melee, 1d8+4 (20/x2)
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Shadowbeast1.gif
Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: [Ma]Bit and bridle (52) [1 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 51 lb Deinonychus http://www.caterane.de/CoCo/Charaktere/Ixenthor/Uralt1.jpg Uralt
medium animal
true neutral

Statistics:
STR....19 (+4)
DEX....15 (+2)
CON....19 (+4)
INT.....02 (-4)
WIS....12 (+1)
Cha.....10 (+0)

Hitpoints:.......34 (4 HD) [CR 3]
Bab/Grp:.......+3/+7
Movement:.....60'
Initiative:.......+2
Armor Class:...21 (touch 12, flat 18, both 10) [+2dex,+5natural,+4armor]

Saves:
For +8 [4 (animal) +4 (con)]
Ref +6 [4 (animal) +2 (dex)]
Will +2 [1 (animal) +1 (wis)]

Special: Pounce, Low-light vision, Scent
Feats: Run, Track

Skills:
Hide:................6 [2 (rnk) +2 (dex) -4 (size) +8 (race) -2 (acp)]
Jump:...............26 [2 (rnk) +4 (str) +8 (race) +12 (speed)]
Listen:.............10 [1 (rnk) +1 (wis) +8 (race)]
Move silently:......-1 [0 (rnk) +1 (dex) -2 (acp)]
Spot:...............10 [1 (rnk) +1 (wis) +8 (race)]
Survival:...........10 [1 (rnk) +1 (wis) +8 (race)]
Tricks: Attack, Improved attack, Defend, Seek, Perform (tap)

Attacks: [+3bab,+4str]
Talons:..............+7 melee, 1d8+4 (20/x2)
Foreclaw:...........+2 melee, 1d3+2 (20/x2)
Bite:..................+2 melee, 2d4+2 (20/x2)
Fullattack: Talons, 2 Foreclaws, Bite

Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: [Ma]Bit and bridle (52) [1 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 51 lb

http://www.caterane.de/CoCo/Charaktere/Ixenthor/Ixenthor4.jpgENOUGH!! ENOUGH!!
No more compromises! With evil running loose and chaos errupting everywhere the Celestial Forces sent a champion of good to bring back order, and exact vengeance on those seeking to destroy it! From the heights of Mount Celestia descends one of the oldest beings in existance down to the battlefield of the multiverse: the City of Gladius.

- Organization: The Celestial Forces (http://boards1.wizards.com/showthread.php?p=3237275#post3237275&origin=)
- Roleplay: Ixenthor challenges Voliana (http://boards1.wizards.com/showpost.php?p=2999046)

After 3 fights: Archangel Ixenthor. A name known to nearly every creature, young and old. Children are read the stories about this embodiment of goodness right out of ancient biblical texts, telling events that happened millenia ago. The mere appearance of the archangel made half the city fall to http://www.caterane.de/CoCo/Charaktere/Ixenthor/Ixenthor1.jpgtheir knees and beg forgiveness for their sins, bringing hope into their hearts and washing despair away just by looking at him! And everyone knew: the cleansing had begun!

- Roleplay: Ixenthor's weapons (http://boards1.wizards.com/showpost.php?p=3143100)
- Roleplay: Reclaiming Corona (http://boards1.wizards.com/showpost.php?p=3178195)

After 6 fights: Though the archangel is rumored to have many powers tavern gossip is at issue about which powers that may be. Lately, one of his abilities became more and more obvious when Ixenthor took command over various magnificent and dangerous beasts who followed the celestial obediently. Which other tricks does the angel have up his sleeve?

- Roleplay: Ixenthor's Deal (http://boards1.wizards.com/showpost.php?p=3869813)

After 13 fights: With the secret on how the Harvester could attain Ixenthor's weapons reveiled, another question came to mind. What has the Archangel to do with the Seraph of Death? And why would a being of light and goodness strike deals with someone whom most consider dark and gruesome?

- Roleplay: Ixenthor's Quest (http://boards1.wizards.com/showpost.php?p=4041633)

The Evil grows. Everyone can feel it. The Celestial Forces have battled relentlessly, spoiling uncounted plots and shemes but even after all these successful mission, the Ancient Evils seem to be better off than a year ago when they first appeared. And thus, Archangel Ixenthor, now called by his ancient biblical name, decides that it is time to rally the Celestial Forces, and prepare for the final stand at Mount Hyreat!

Living Gladius: A lot has happened since the Fall of Angosh, the disappearance of the Harvester, Zedarak's demise at Mount Hyreat by the hands of Johan the Martyr, and indeed, for some time it seemed that peace had finally gained the upper hand as life in Gladius returned to its normal pattern. But peace was never meant to prevail. While Ixenthor went on a mission (http://boards1.wizards.com/showthread.php?t=392067) to gather old friends, he found out about a major invasion plan from a huge army of demons.

The First Skirmish: The Invasion has begun! The first wave of demonic shock troops entered the material plane to wreak havoc on the mortal realm. The expeditional force was being stopped but everyone knew that this was just a prelude to something bigger.

Ixenthor's First Incarnation
01: (http://boards1.wizards.com/showpost.php?p=2811487) Dra'kel Mourning (Motherbast)......CONVICTED (Rayne)
02: (http://boards1.wizards.com/showpost.php?p=2850217) Monster: Dire lion.................CONVICTED (Marketshare)
03: (http://boards1.wizards.com/showpost.php?p=2958306) Angosh (Pitbull)...................CONVICTED (Sshuit)
04: (http://boards1.wizards.com/showpost.php?p=3033532) Donkey (SnarkHunter)...............Irredeemable (Jindl)
05: Toreilison Wevlun (Magagumo).......CONVICTED (none)
06: (http://boards1.wizards.com/showpost.php?p=3165083) Monster: 5-headed Hydra............CONVICTED (Jindl)
07: (http://boards1.wizards.com/showpost.php?p=3267487) Dra'kel Mourning (Motherbast)......Irredeemable (Jindl)
08: (http://boards1.wizards.com/showpost.php?p=3341469) Toreilison Wevlun (Magagumo).......CONVICTED (Druid Roxors)
09: (http://boards1.wizards.com/showpost.php?p=3450452) Enilias Surion (Kaigan)............CONVICTED (Barrelmaster)
10: (http://boards1.wizards.com/showpost.php?p=3515623) Monster: 8-headed Hydra............CONVICTED (LLMadCow)
11: (http://boards1.wizards.com/showpost.php?p=3575190) Grym Morbid (Kerlan Rayne).........Irredeemable (Jindl)
12: (http://boards1.wizards.com/showpost.php?p=3811641) Zephin Telloran (Myrridin).........CONVICTED (Magagumo)
13: (http://boards1.wizards.com/showpost.php?p=3869521) Octavian Cesar (Barrelmaster)......CONVICTED (Tellish of Ket)

Ixenthor's Second Incarnation
01: Monster fight: Deinonychos.........CONVICTED (Zerone)
02: Monster fight: Dire Bat............CONVICTED (Zerone)
03: Drahk Longfellow (MysticMonk)......CONVICTED (LLMadCow)
04: Rhaegar (Beldin)...................Irredeemable (Ashenai)
05: T'Var (T'Var)......................CONVICTED (Huan)
06: Ildechai Hazeweaver (Ashenai)......CONVICTED (Huan)
07: Ex Nihilo (Ashenai)................CONVICTED (Huan)
08: Herrix Ignatius (LLMadCow).........CONVICTED (T'Var)
09: Tair Malek (Sindorin)..............CONVICTED (Ashenai)
10: Pard Longfellow (MysticMonk).......CONVICTED (Ashenai)

Living Gladius Combat Record
Quest (http://boards1.wizards.com/showthread.php?t=392067): "Wrath of the Faithful".........COMPLETED (Huan) [+6000 XP/+Bronze Griffon]
MQ: "Descend into the Shadow"..........COMPLETED (Huan) [+450 XP/+600 gp]
MQ: Deinonychos........................COMPL ETED (Kaigan) [+600 XP/+900 gp]
01: Sokai Calanais (Sindorin)..........CONVICTED (Kaigan) [+1350 XP/+1500 gp]
02: Laph Jeirehneen (Pittbull).........Irredeemable (Cellardweller) [+600 XP/+666 gp]
03: Necavi Omnes (Xanadu)..............CONVICTED (Huan) [+1800 XP/+2000 gp]
04: Eniolissaryn the Elder (Jindl).....CONVICTED (Cellardweller) [+1890 XP/+2340 gp]
05: Rayos Athess (Kaigan)..............CONVICTED (Huan) [+2100 XP/+2600 gp]
06: Aeluath Dryearraheal (Kaigan)......CONVICTED (Huan) [+2100 XP/+2600 gp]


Past expenditures:
Armor: Chainshirt w/spikes (150) [25 lb] [sold]
Misc: Eversmoking Bottle (5400) [1 lb] ["Clouds of Celestia"] [Refunded]
Alchem: (4x)Alchemist fire (80)
Wand: (7 charges) cure light wounds [1]
Weapon: Spiked gauntlet (5) [sold]
Weapon: 14 arrows
Stone: Share pain [3] (150)
Stone: Touchsight [5] (375)
Stone: Offensive precognition [4] (100) [refunded]
Stone: Force screen [5] (125) [refunded]
Stone: (2x)Energy Ray (enlarged) [6] (300) [refunded]
Stone: (2x)Energy Ray (enlarged) [8] (400) [refunded]
Stone: (4x)Vigor [6] (600) [refunded]
Stone: (1x)Vigor [8] (200) [refunded]
Stone: (1x)Vigor [6] (450)
Caterane

06-28-05, 08:16 AM
http://www.caterane.de/CoCo/Charaktere/Mer-Man/Mer-Man1.jpgMer-Man
neutral evil sahuagin
medium monstrous humanoid (aquatic)
ECL 7 (Hum2/Brb2/Psi1)
Experience: 27.683 XP
Next level: 28.000 XP

Statistics: [Str@4th]
STR....22 (+6) [16, +4race,+1enhancement]
DEX....16 (+3) [14, +2race]
CON....18 (+4) [16, +2race]
INT.....18 (+4) [14, +4race]
WIS....14 (+2) [12, +2race]
Cha.....06 (-2) [08, -2race]

Hitpoints:........48 [12.5 (hum2) +13 (brb) +2.5 (psi) +20 (con)]
Bab/Grp:........+4/+14 [+4bab,+6str,+4feat] [+3rage/frenzy]
Movement:.....40', swim 60'
Initiative:.......+3 [+3dex]
Armor Class:...24 (touch 13, flat 21*, both 10) [+3dex,+5natural,+6armor]
*Uncanny dodge (never flatfooted)

Saves:
For +9 [3 (brb) +4 (con) +2 (res)] [+2 rage] [+1 frenzy]
Ref +8 [3 (hum) +3 (dex) +2 (res)]
Will +9 [3 (hum) +2 (psi) +2 (wis) +2 (res)] [+2 rage] [+2 empty mind]

Class/Race Abilities:
Aquatic: Blindsense 30, Freshwater sensivity, Speak with sharks (telepathic 150'), Water dependent
+Land: Blood frenzy (1/d), Rake, Light blindness, Darkvision 60, Rage (1/d), Fast movement, Uncanny dodge, Discipline (Telepath)

Regular Feats: MultiattackB, Improved grapple, Stand still, Psionic weapon

Psionic Abilities: [Total: 4 PP; Use: 2 PP] [ML 1]
1: Deceleration, Empty mind, Vigor

Skills: 52 total (*cc) [Skill points: 30hum, 16brb, 6psi]
Concentration:........10 [6 (rnk) +4 (con)] [6psi]
Craft (armor):........10 [4 (rnk) +4 (int) +2 (tool)] [4hum]
Craft (weapon):.......10 [4 (rnk) +4 (int) +2 (tool)] [4brb]
Handle animal:.........5 [5 (rnk) -2 (cha) +2 (tool)] [5hum] [+4 vs sharks]
Hide:..................7 [5 (rnk) +3 (dex) -1 (acp)] [5hum] [+4 underwater]
Jump:..................9 [3 (rnk) +6 (str)] [3brb]
Listen:................9 [7 (rnk) +2 (wis)] [5hum,2brb] [+4 underwater]
Move silentlycc:.......2 [0 (rnk) +3 (dex) -1 (acp)]
Ride:.................14 [7 (rnk) +3 (dex) +2 (syn) +2 (tool)] [5hum,2brb] [+2 stay in saddle]
Spot:..................7 [5 (rnk) +2 (wis)] [5hum] [+4 underwater]
Survival:..............2 [0 (rnk) +2 (wis)] [+4 underwater]
Swim:.................14 [0 (rnk) +6 (str) +8 (race)] [Swim speed; PHB,p84]
Tumblecc:..............5 [3 (rnk) +3 (dex) -1 (acp)] [2hum(cc),4brb(cc)]
Languages: Sahuagin, Common, Aquan, Elven

Attacks: [+4 bab, +6 ability, +1enhancement]
[Ma]Trident:............+11 melee, 1d8+6 (20/x2) [1-handed]
[Ma]Glaive:..............+11 melee, 1d10+9 (20/x3)
Talons (2x):.............+10 melee, 1d4+6 (20/x2)
Bite:........................+8 melee, 1d4+3 (20/x2) [if secondary][+2 if primary]
Rake:.......................+8 melee, 1d4+3 (20/x2) [always secondary]
[Ma]Harpoon:............+8 ranged, 1d8+6 (20/x3) [110 ft]

Equipment: (C=crafted) (Gold) [weight]
[I]General equipment:
Weapon: [Ma]Trident (315) [4 lb]
Weapon: [Ma] (adamantine) Glaive (1504C) [10 lb]
Weapon: [Ma]Harpoon (1000) [3 lb] ([Ma]Composite (Mighty+6) Longbow)
Weapon: 72 Harpoon ammo (4) [12 lb]
Weapon: [Ma] (cold iron) Armor spikes (175C)
Armor: +1 (mithral) Breastplate (2100C) [15 lb] ["Seashell"]
Armor: [Ma]heavy (steel) shield (85C) [15 lb]
Misc: Belt of Giant Strength+1 (1000/5°)
Misc: Brooch of shielding (1500) [101 pts]
Misc: Cloak of resistance+2 (4000)

Expendable Items: [CL] (Gold) A = augmented
Alchem: (11x)Acid flasks (110) [11 lb]
Potion: (2x)Cure light wounds [1] (100)
Potion: Elixir of hiding [5] (250)
Potion: Fly [5] (750)
Potion: Invisibility [3] (300)
Potion: (2x)Magic weapon oil [1] (100)
Potion: Protection from chaos [1] (50)
Potion: Protection from evil [1] (50)
Potion: (4x)Protection from good [1] (200)
Potion: Protection from law [1] (50)
Potion: (2x)Shield of faith [1] (100)
Stone: (2x)Dispel psionicsA [6] (800)
Stone: (2x)[Enl]Entangling ectoplasm [3] (300) A
Stone: Force screen [3] (75)
Stone: Precognition, offensiveA [4] (200)
Stone: (2x)Touchsight [5] (750)
Stone: (2x)VigorA [4] (400)
Stone: VigorA [6] (450)
Tatoo: Biofeedback (crawl) [1] (100)
Tatoo: Chameleon [1] (100)
Tatoo: Force screen (crawl) [1] (100)
Tatoo: Prescience, offensive [1] (100)
Tatoo: Prescience, offensive (crawl) [1] (100)
Tatoo: Precognition, defensive (crawl) [1] (100)
Tatoo: Skate [1] (50)
Tatoo: Synesthete [1] (100)
Tatoo: Thicken skin (crawl) [1] (100)
Tatoo: Vigor (crawl) [1] (100)

Companions and Equipment:
Mount: Heavy warhorse (400) ["Ganime"]
Mount: Hippogriff, trained (4000) ["Battra"]
Armor: Chainshirt barding [large] (200C) [50 lb]
Misc: [Ma]Bit and briddle (52) [1 lb]
Misc: Horseshoes of speed (3000) [12 lb]
Misc: Millitary saddle (20) [30 lb]
Misc: Saddle bags (4) [8 lb]

Equipment at home:
Wealth: 6 gold
Weapon: Comp.Longbow (100) [3 lb]
Weapon: 72 arrows (5) [15 lb]
Weapon: 3 Quiver with 100 (cold iron) arrows (10) [15 lb]
Armor: Towershield (15C) [45 lb]
Miscel: (5x)Bag of flour (-)

Pre-buffs:
Psionically focused

Miscellaneous statistics:
Height: 1,80m, Weight: 140 lb
Encumberance: 0-133 (light), 134-266 (medium), 267-400 (heavy)
Equipment: 51 lb

Ganime http://www.caterane.de/CoCo/Charaktere/Mer-Man/Ganimed.jpg Ganime
Giant Monstercrab [consider it heavy warhorse]
large animal
true neutral

Statistics:
STR....18 (+4)
DEX....13 (+1)
CON....17 (+3)
INT.....02 (-4)
WIS....13 (+1)
Cha.....06 (-2)

Hitpoints:.......30 (4 HD) [CR 2]
Bab/Grp:.......+3/+11
Movement:.....80'
Initiative:.......+1 (irrelevant)
Armor Class:...18 (touch 10, flat 17, both 9)
[-1size,+1dex,+4natural,+4armor]

Saves:
For +7 [4 (animal) +3 (con)]
Ref +5 [4 (animal) +1 (dex)]
Will +2 [1 (animal) +1 (wis)]

Tricks: Attack, Improved Attack, Defend, Come, Seek, Down
Special: Endurance, Run, Low-light vision, Scent

Skills:
Hide:...............-5 [0 (rnk) +1 (dex) -4 (size) -2 (acp)]
Listen:..............5 [4 (rnk) +1 (wis)]
Move silently:......-1 [0 (rnk) +1 (dex) -2 (acp)]
Spot:................4 [3 (rnk) +1 (wis)]

Attacks: [+3bab,+4str,-1size]
Pincer:...............+6 melee, 1d6+4 (20/x2)
Bite:..................+1 melee, 1d4+2 (20/x2)
Full attack: Pincer, Pincer, Bite

Equipment: (see "Companions and Equipment")
Armor: Chainshirt barding [large] (200*) [50 lb]
Misc: [Ma]Bit and briddle (52) [1 lb]
Misc: Horseshoes of speed (3000) [12 lb]
Misc: Millitary saddle (20) [30 lb]
Misc: Saddle bags (4) [8 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 91 lb
Mer-Man: 140 lb plus Equipment
BattraBattra
Mutated Manta Ray [consider it hippogriff]
large magical beast
true neutral[/COLOR]
http://www.elasmodiver.com/images/Manta-ray-07b.jpg

Statistics:
STR....18 (+4)
DEX....15 (+2)
CON....16 (+3)
INT.....02 (-4)
WIS....13 (+1)
Cha.....08 (-1)

Hitpoints:.......25 (3 HD) [CR 2]
Bab/Grp:.......+3/+11
Movement:.....50', Fly 100' (average)
Initiative:.......+2 (irrelevant)
Armor Class:...19 (touch 11, flat 17, both 9) [+1 dodge]
[-1size,+2dex,+3natural,+4armor]

Saves:
For +6 [3 (beast) +3 (con)]
Ref +5 [3 (beastl) +2 (dex)]
Will +2 [1 (beast) +1 (wis)]

Tricks: Attack, Improved Attack, Defend, Seek, Perform (tap), Come
Special: Darkvision 60, Low-light vision, Scent, Dodge, Wingover

Skills:
Hide:...............-4 [0 (rnk) +2 (dex) -4 (size) -2 (acp)]
Listen:..............4 [3 (rnk) +1 (wis)]
Move silently:.......0 [0 (rnk) +2 (dex) -2 (acp)]
Spot:................8 [3 (rnk) +1 (wis) +4 (race)]

Attacks: [+3bab,+4str,-1size]
Wing:.................+6 melee, 1d4+4 (20/x2)
Bite:..................+1 melee, 1d8+2 (20/x2)
Full attack: Wing, Wing, Bite

Equipment: (see "Companions and Equipment")
Armor: Chainshirt barding [large] (200*) [50 lb]
Misc: [Ma]Bit and briddle (52) [1 lb]
Misc: Millitary saddle (20) [30 lb]
Misc: Saddle bags (4) [8 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 91 lb
Mer-Man: 140 lb plus Equipment

Background and Storyline
Long ago, a creature half man half fish entered the arena. Many older people still remember Slefwee who didn't fare very well in mortal combat and many ridiculous songs, funny stories, and Slefwee jokes are still being told in the taverns. A creature from the sea just has no place on land...

Oh how they were wrong! It was a cold night when he arrived, Mer-Man, a dread from another world, perhaps another universe, but no one knew for sure. The race was unknown but it was clear that this musculous warrior could walk on land like any human though he had a natural strength few humans could hope to match! Time would show what Mer-Man was doing in Gladius but whatever it was, it wasn't something good.

Fight Results:
01: Korn (Pittbull)......................Drowned (Huan) [+1200 xp, +1200 gp]
02: Boraxx (Pittbull)....................Drowned (Snarkhunter) [+1200 xp, +1200 gp]
03: Alexis Theladrais (Nanaleigh)........Drowned (Pittbull) [+1200 xp, +1200 gp]
04: Risal Atess (Kaigan).................Drowned (Beldin) [+1200 xp, +1200 gp]
05: Azriel (One_Winged_Angel)............Drowned (TaggIIV) [+1500 xp, +1600 gp]
06: Aeluath Dryearraheal (Kaigan)........Drowned (Cerebus13) [+2000 xp, +2133 gp]
07: Trokk Evascator (Megrim Lord).........Defeat (Pittbull) [+500 xp, +533 gp]
08: Rayos Athess (Kaigan)................Drowned (Huan) [+1575 xp, +1750 gp]
09: Laph Jeirehneen (Pittbull)ECL+1.......Drowned (Cellardweller) [+2363 xp, +2275 gp]
10: Necavi Omnes (Xanadu)................Drowned (Pittbull) [+1800 xp, +2000 gp]
11: Zubair Suhaim (KerlanRayne)..........Drowned (Kaigan) [+1800 xp, +2000 gp]
12: Rayos Athess (Kaigan)................Drowned (Huan) [+1995 xp, +2470 gp]
MF: 1 Efreeti............................Drown ed (Kaigan) [+3150 xp, +3400 gp]


Past expenditures:
Armor: Breastplate (100*) [30 lb] [sold]
Armor: Heavy (mithral) shield (510*) [8 lb] [sold]
Weapon: 21 arrows (1) [3 lb]
Weapon: 79 bolts (8) [8 lb] [sold]
Weapon: Harpoon (35) [4 lb] (consider it Xbow) [sold]
Potion: Cat's grace [3] (300)
Potion: (7x)Cure light wounds [1] (350)
Potion: (2x)Magic weapon oil [1] (100)
Potion: Protection from chaos [1] (50)
Potion: Protection from evil [1] (50)
Potion: Protection from good [1] (50)
Potion: (2x)Shield of faith [1] (100)
Potion: (3x)Shield of faith [1] (150)
Stone: (2x)Force screen [3] (150)
Tatoo: Biofeedback (crawl) [1] (50)
Tatoo: (11x)Force screen (crawl) [1] (1100)
Tatoo: Thicken skin (crawl) [1] (50)
Tatoo: (2x)Vigor [1] (200)
Tatoo: (2x)Vigor (crawl) [1] (200)
Caterane

06-28-05, 08:17 AM
http://www.caterane.de/CoCo/Charaktere/Uhmentarymster/Uhmentarymster.jpg Uhmentarymster the Old
Circle of Elders Member
Elven village of Talltrees (High Forest)
neutral good old humanoid (sun elf)
Level 8 (Div8)
Experience: 28055 XP
Next level: 28000 XP

Statistics:
STR....07 (-2) [12, -2race, -3age]
DEX....14 (+2) [15, +2race, -3age]
CON....12 (+1) [15, -2race, -3age, +2enhancement]
INT.....26 (+8) [18, +2race, +2age, +2level, +2enhancement]
WIS....10 (+0) [8, +2age]
Cha.....10 (+0) [8, +2age]

http://www.caterane.de/CoCo/Charaktere/Uhmentarymster/Eule2.gif Hitpoints:........29.5 [4 +7*2.5 (wiz4) +8 (con)]
Bab/Grp:........+4/+2
Movement:.....30'
Initiative:.......+2 [+2dex]
Armor Class:...12 (touch 12, flat 10, both 10) [+2dex]

Saves:
For +5 [2 (wiz) +1 (con) +2 (res)]
Ref +6 [2 (wiz) +2 (dex) +2 (res)]
Will +8 [6 (wiz) +0 (wis) +2 (res)] [+2 vs enchantments]

Race/Class abilities: Immune to sleep, +2 vs enchantments, Low-light vision, Martial weapon proficiency (Longsword, Rapier, Longbow, Shortbow), Sense secret doors, Scribe scroll, Summon familiar, Prohibited schools (Necromancy)

Regular feats: Spell focus (Enchantment), Greater spell focus (Enchantment), Craft wondrous items, Extend spell

Skills: 89 total (*cc) [Skill points: 89wiz]
Concentration:..........12 [11 (rnk) +1 (con)] [11wiz]
Craft (alchemy):.......15 [5 (rnk) +8 (int) +2 (lab)] [5wiz]
Decipher script:........13 [5 (rnk) +8 (int)] [5wiz]
Hide*:...................5 [3 (rnk) +2 (dex)] [6wiz(cc)]
Know (arcana):..........17 [9 (rnk) +8 (int)] [9wiz]
Know (dungeon):.........10 [2 (rnk) +8 (int)] [2wiz]
Know (geography):.......10 [2 (rnk) +8 (int)] [2wiz]
Know (nature):..........13 [5 (rnk) +8 (int)] [5wiz]
Know (planes):..........13 [5 (rnk) +8 (int)] [5wiz]
Know (religion):........14 [6 (rnk) +8 (int)] [6wiz]
Listen*:.................6 [2 (rnk) +0 (wis) +2 (race) +2 (feat)] [4wiz(cc)]
Move silently*:..........4 [2 (rnk) +2 (dex)] [4wiz(cc)]
Ride*:..................10 [6 (rnk) +2 (dex) +2 (tool)] [12wiz(cc)]
Search*:................10 [0 (rnk) +8 (int) +2 (race)]
Spellcraft:.............20 [10 (rnk) +8 (int) +2 (syn)] [10wiz] [+2 vs div]
Spot*:...................9 [2 (rnk) +0 (wis) +2 (race) +2 (feat) +3 (familiar)] [4wiz(cc)]
Languages: Elven, Common, Infernal, Abyssal, Celestial, Draconic, Orc, Auran

Attacks: [+4 bab, -2/+2 ability]
Melee touch:........+2 melee (20/x2)
Ranged touch:......+6 ranged (20/x2)
Longsword:..........+2 melee, 1d8-2 (19-20/x2)
Longbow:............+6 ranged, 1d8-2 (20/x3)

Equipment: *self-made (gold) [weight]
General equipment:
Weapon: Longsword (15) [4 lb]
Weapon: Composite Longbow (100) [3 lb]
Weapon: Quiver with 33 arrows (4) [4 lb]
Misc: Amulett of health+2 (2000/160XP)
Misc: Backpack (2)
Misc: Cloak of resistance+2 (2000/160XP)
Misc: Elder's outfit (0)
Misc: Headband of intellect+2 (2000/160XP)
Misc: Pearl of power 1 (1000)
Misc: Ring of counterspells (4000)
Misc: 2 Spell component pouches (10) [4 lb]

Arcane Scrolls: [CL] (Gold/XP)
Scroll: Arcane sight [6] (200)
Scroll: Alter self [3] (75/6xp)
Scroll: (2x)Blacklight [6] (400/30xp)
Scroll: Blur [4] (100/8xp)
Scroll: Dispel magic [6] (200/16XP)
Scroll: Dispel magic [7] (225/18XP)
Scroll: Expeditious retreat [3] (75)
Scroll: (2x)Fly [7] (525/42xp)
Scroll: (2x)Glitterdust [3] (150/12xp)
Scroll: Glitterdust [6] (150/12xp)
Scroll: (2x)Invisibility [3] (150/12xp)
Scroll: Mage armor [1] (12.5/1xp)
Scroll: (4x)Magic missile [5] (250/20xp)
Scroll: (4x)Magic missile [7] (175/14xp)
Scroll: (2x)Magic weapon [2] (50/4xp)
Scroll: (2x)Melfs acid arrow [3] (150/12xp)
Scroll: (2x)Mirror image [3] (150/12xp)
Scroll: (2x)Mount [1] (50)
Scroll: Nondetection [7] (262/21XP)
Scroll: Protection from arrows [1] (75/6xp)
Scroll: Protection from good [2] (25/2xp)
Scroll: Protection from evil [2] (25/2xp)
Scroll: (2x)Reduce person [2] (50/4xp)
Scroll: (2x)Resist energy [3] (150/12xp)
Scroll: Rope trick [3] (75/6xp)
Scroll: (1x)See invisibility [3] (75/6xp)
Scroll: (2x)Scorching ray [3] (150/12xp)
Scroll: (2x)Silent image [1] (25/2xp)
Scroll: Silent image [1] (50)
Scroll: (2x)Shield [3] (50/4xp)
Scroll: (4x)Shocking grasp [5] (250/20xp)
Scroll: (6x)True strike [1] (75/6xp)
Scroll: Web [3] (75/6xp)

Expendables and Components: [CL] (Gold)
Alchem: Alchemists fire (20) [1 lb]
Alchem: Antitoxin vial (50)
Alchem: 5xTanglefoot bag (125C)
Miscel: Qual's feather token (whip) (500)
Potion: Cure light wounds [1] (50)
Potion: (2x)Hide from animals [1] (100)
Tatoo: Biofeedback (crawl) [1] (100)
Tatoo: Chameleon [1] (100)
Tatoo: Force screen (crawl) [1] (100)
Tatoo: Synesthete [1] (100)
Tatoo: Vigor (crawl) [1] (100)
Comp: 1xDiamond dust (250) [Stoneskin]

Companions and Equipment:
Allies: Owl familiar (100) ["Eule"]
Allies: Heavy warhorse (400) ["Ackergaul"]
Allies: Light warhorse (150) ["Klappergaul"]
Armor: Chainshirt barding [large] (400) [50 lb]
Armor: Chainshirt barding [tiny] (100) [2.5 lb]
Misc: Bit and briddle (2) [1 lb]
Misc: Gloves of dexterity+1 (500/40xp/5°)
Misc: Riding saddle (30) [30 lb]
Misc: Saddle bags (4) [8 lb]
Weapon: Quiver with 80 arrows (8) [8 lb]

Equipment at home:
Wealth: 2236 gold
Misc: Spellbook (free)
Misc: 3 Spell component pouches (15) [6 lb]
Misc: large (cold iron) Scythe (68) [20 lb]
Misc: Tindertwig (1)
Misc: Torch [1 lb]

Spells per day: 5/7/6/6/5 [Dc18+lvl, Ench: 20+lvl][CL 8] [57 spell levels; cast: 19 spell levels]
0: Detect magic, Dancing lights, Ray of frost, Ray of frost, Acid splash
1: True strike, Magic missile, Magic missile, Magic missile, Magic missile, Shocking grasp, Shocking grasp
2: See invisibility, [s][Ext]Mage armor, Glitterdust, Glitterdust, Hideous laughter, Hideous laughter
3: Arcane sight, Hold person, Dispel magic, Dispel magic, Stinking cloud, Stinking cloud
4: True strike, Improved invisibility, Polymorph, [Ext]Phantom steed, Stoneskin

Spellbook:
0: Acid splash, Arcane mark, Dancing lights, Daze, Detect magic, Detect poison, Flare, Ghost sound, Light, Mage hand, Mending, Message, Open/Close, Prestidigitation, Ray of frost, Read magic, Resistance
1: Expeditious retreat, Mage armor, Magic missile, Magic weapon, Protection from evil, Protection from good, Reduce person, Shield, Shocking grasp, Silent image, Sleep, True strike
2: Alter self, Blur, Fox cunning, Glitterdust, Invisibility, Mirror image, Melfs acid arrow, Protection from arrows, Resist energy, Rope trick, Scorching ray, See invisibility, Tasha's hideous laughter, Web
3: Arcane Sight, Blacklight, Dispel magic, Fly, Hold person, Phantom steed, Stinking cloud
4: Improved invisibility, Lesser globe of invulnerability, Polymorph, Stoneskin

Pre-buffs and other Actions: [Prebuffs: 19 spell-levels]
Ring of counterspells: Dispel magic (3 SL)
Extended Mage armor [CL 8] (2 SL)
Extended Phantom steed [CL 8] (4 SL)

Miscellaneous statistics:
Height: 1,76m (~6ft), Weight: 131 lb
Encumberance: 0-23 (light), 24-46 (medium), 47-70 (heavy)
Equipment: 16 lb

Eule http://www.caterane.de/CoCo/Charaktere/Uhmentarymster/Eule1.gifEule
Tiny animal (owl)
true neutral
Familiar

Statistics:
STR....04 (-3)
DEX....18 (+4) [+1enhance]
CON....10 (+0)
INT.....09 (-1)
WIS....14 (+2)
Cha.....04 (-3)

Hitpoints:.......14 (8 HD)
Bab/Grp:.......+4/-7
Movement:.....10', Fly 40' (average)
Initiative:.......+4
Armor Class:...24 (touch 16, flat 20, both 12) [i][+2size,+4dex,+6natural,+2armor]

Saves:
For +2 [2 (wiz) +0 (con)]
Ref +6 [2 (wiz) +4 (dex)]
Will +8 [6 (wiz) +2 (wis)]

Special abilities:
Alertness, Improved evasion, Share spells, Empathic link, Low-light vision, Weapon finesse (talons), Deliver touch spells, Speak with master, Speak with animals of its kind (birds)

Skills:
Hide:...................15 [3 (rnk) +4 (dex) +8 (size)]
Listen:.................12 [2 (rnk) +2 (wis) +8 (race)]
Move silently:..........20 [2 (rnk) +4 (dex) +14 (race)]
Spellcraft:.............12 [11 (rnk) -1 (int) +2 (syn)]
Spot:...................13 [3 (rnk) +2 (wis) +8 (race)]


Attacks: [+4bab,+4dex,+2size]
Talons:.................+10 melee, 1d4-3 (20/x2)

Equipment:
Chainshirt barding [tiny] (100) [2.5 lb] Ackergaul http://www.trickhorse.com/pictures/frontpage/NightTrainSmile.jpg Ackergaul
heavy warhorse
large animal
true neutral

Statistics:
STR....18 (+4)
DEX....13 (+1)
CON....17 (+3)
INT.....02 (-4)
WIS....13 (+1)
Cha.....06 (-2)

Hitpoints:.......30 (4 HD) [CR 2]
Bab/Grp:.......+3/+11
Movement:.....50'
Initiative:.......+1 (irrelevant)
Armor Class:...18 (touch 10, flat 17, both 9) [-1size,+1dex,+4natural,+4armor]

Saves:
For +7 [4 (animal) +3 (con)]
Ref +5 [4 (animal) +1 (dex)]
Will +2 [1 (animal) +1 (wis)]

Tricks: Attack, Improved Attack, Defend, Come, Seek, Down
Special: Endurance, Run, Low-light vision, Scent

Skills:
Hide:...............-5 [0 (rnk) +1 (dex) -4 (size) -2 (acp)]
Listen:..............5 [4 (rnk) +1 (wis)]
Move silently:......-1 [0 (rnk) +1 (dex) -2 (acp)]
Spot:................4 [3 (rnk) +1 (wis)]

Attacks: [+3bab,+4str,-1size]
Hoof:.................+6 melee, 1d6+4 (20/x2)
Bite:..................+1 melee, 1d4+2 (20/x2)
Full attack: Hoof, Hoof, Bite

Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: [Ma]Bit and briddle (52) [1 lb]
Misc: Millitary saddle (20) [30 lb]

Miscellaneous statistics:
Carrying Capacity: 0-300 (light), 301-600 (medium), 601-900 (heavy) Klappergaul http://home.arcor.de/caterane/Other%20PCs/Horse1.jpg Klappergaul
light warhorse
large animal
true neutral

Statistics:
STR....16 (+3)
DEX....13 (+1)
CON....17 (+3)
INT.....02 (-4)
WIS....13 (+1)
Cha.....06 (-2)

Hitpoints:.......22 (3 HD) [CR 1]
Bab/Grp:.......+2/+9
Movement:.....60'
Initiative:.......+1 (irrelevant)
Armor Class:...18 (touch 10, flat 17, both 9) [-1size,+1dex,+4natural,+4armor]

Saves:
For +6 [3 (animal) +3 (con)]
Ref +4 [3 (animal) +1 (dex)]
Will +2 [1 (animal) +1 (wis)]

Tricks: Attack, Improved Attack, Defend, Come, Seek, Down
Special: Endurance, Run, Low-light vision, Scent

Skills:
Hide:...............-5 [0 (rnk) +1 (dex) -4 (size) -2 (acp)]
Listen:..............4 [3 (rnk) +1 (wis)]
Move silently:......-1 [0 (rnk) +1 (dex) -2 (acp)]
Spot:................4 [3 (rnk) +1 (wis)]

Attacks: [+3bab,+4str,-1size]
Hoof:.................+4 melee, 1d4+3 (20/x2)
Bite:..................-1 melee, 1d3+1 (20/x2)
Full attack: Hoof, Hoof, Bite

Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: [Ma]Bit and briddle (52) [1 lb]
Misc: Millitary saddle (20) [30 lb]

Miscellaneous statistics:
Carrying Capacity: 0-300 (light), 301-600 (medium), 601-900 (heavy) Background and Storyline
The elven village of Talltrees, a small hamlet in the middle of the vast High Forest, became famous during the Time of Dread (http://boards1.wizards.com/showpost.php?p=2466564) when a prophesy was not fulfilled because the two beings that should bring salvation killed each other, leaving the world helpless against the forces of evil. Fortunately, Talltree's Circle of Elders was able to ressurect one of the important beings (Time of Dread II, 1 (http://boards1.wizards.com/showpost.php?p=2977993) 2 (http://boards1.wizards.com/showpost.php?p=2977993)).

Talltree's Circle of Elders consists of seven old elves led by Most Ancient One Callenfae, an elf beyond any time reckoning. Though Callenfae is by far the most powerful one, the most famous Circle member is surely Eniolissaryn the Elder who made his appearance in Gladius long ago. His report about the bustling city disturbed the Circle until the elves decided that the Elder must return to Gladius, only this time he will be accompanied by a small company including another Circle member, Uhmentarymster the Old ...and this is where the story begins.

Fight Results:
01: Kiyo Zephlyn (Zepher)..............Victory (Ashenai) [+900 XP][+900 Gold]
02: Korn (Pittbull)....................Victory (Ashenai) [+900 XP][+900 Gold]
03: Derth (Vipergtmsk).................Victory (Ashenai) [+900 XP][+900 Gold]
04: Rayos Athos (Kaigan)...............Victory (Cellardweller) [+900 XP][+900 Gold]
05: Zaqh'sol the Scourge (Naerdaloth)...Failed (Cellardweller) [+400 XP][+400 Gold]
06: Razor the Storm (Zepher)...........Victory (Pittbull) [+1200 XP][+1200 Gold]
07: Kwerrock the Quiet (Dalton)........Victory (Cellardweller) [+1200 XP][+1200 Gold]
08: Ceres the Vagabond (Sindorin).......Failed (Huan) [+400 XP][+400 Gold]
09: Damon Tharkis (Cellardweller)......Victory (T'Var) [+1200 XP][+1200 Gold]
10: Aeluath Dryearraheal (Kaigan)......Victory (OneWingedAngel) [+1995 XP][+2128 Gold]
11: Zubair Suhaim (KerlanRayne)........Victory (Xanadu) [+1500 XP][+1600 Gold]
12: Va'ria Theladrais (Sindorin).......Victory (Huan) [+1500 XP][+1600 Gold]
13: Rayos Athess (Kaigan)..............Victory (Zerone) [+1800 XP][+2000 Gold]
14: Zhaiyad (Beldin)...................Victory (Pittbull) [+1800 XP][+2000 Gold]
15: Trokk (Mergim Lord)................Victory (Sindorin) [+1800 XP][+2000 Gold]
16: Rook Devange (Huan)................Victory (Kaigan) [+1688 XP][+1875 Gold]
17: Vetrinus Taleshire (Megrim Lord)...Victory (Pittbull) [+1890 XP][+2340 Gold]
18: Sokai Calanais (Sindorin)..........Victory (Pittbull) [+2310 XP][+2860 Gold]
19: Gareth Irontower (Malither76)......Victory (Zerone) [+2100 XP][+2600 Gold]

Past expenditures:
Subst: Antitoxin vial (50)
Scribed: Protection from arrows (300)
Scribed: Invisibility (300)
Scribed: Magic weapon (125)
Scribed: Resist energy (300)
Scribed: Fox cunning (300)
Scribed: Fly (450)
Scribed: Blur (200) [used scroll]
Scribed: Web (300)
Scribed: Melfs acid arrow (300)
Scribed: Rope trick (300)
Scribed: Scorching ray (300)
Scribed: Glitterdust (300)
Scribed: Nondetection (450)
Scribed: Arcane Sight (450)
Scribed: Phantom steed (450)
Scroll: Alter self [3] (75/6XP)
Scroll: Blacklight [5] (187.5/15XP)
Scroll: Blacklight [6] (200/16XP)
Scroll: Blur [3] (150) [scribed]
Scroll: Expeditious retreat [2] (25/2XP)
Scroll: (2x)Fly [5] (375/15XP)
Scroll: (4x)Fly [6] (800/64xp)
Scroll: (11x)Invisibility [3] (825/66XP)
Scroll: (4x)Mage armor [1] (50/4XP)
Scroll: (4x)Magic missile [5] (250/20xp)
Scroll: (1x)Magic missile [7] (175)
Scroll: (4x)Magic missile [7] (175/14xp)
Scroll: (4x)Magic missile [9] (900)
Scroll: (1x)Magic missile [9] (225) [refunded]
Scroll: Mirror image [3] (75/6xp)
Scroll: Nondetection [6] (200/16XP)
Scroll: Protection from arrows [3] (75/6XP)
Scroll: (2x)See invisibility [3] (150/12xp)
Scroll: Shield [2] (25/2XP)
Scroll: (2x)Shield [2] (50/4XP)
Scroll: (4x)Shocking grasp [5] (500)
Scroll: (5x)Shocking grasp [5] (312.5/25XP)
Scroll: Shocking grasp [5] (125) [refunded]
Scroll: Web [3] (75/6XP)
Tatoo: Force screen (crawl) [1] (50)
Tatoo: Prescience, offensive (crawl) [1] (100) [refunded]
Tatoo: Skate [1] (50)
Tatoo: Skate (crawl) [1] (50)
Tatoo: Vigor [1] (100)
Weapon: 7 arrows (-)
Weapon: Longbow (75) [sold for 37]
Sunwolf

06-28-05, 09:47 AM
Brilf Zephyr

The Winds of Fate will determine your destiny!

Male Human
5'10 tall, 160 lbs
Lawful Neutral
Psywar 2/ Monk 3 ECL 5
XP/XP to LVL 11000/15000
Languages: Common

STR...16 [+3]...(10 pts)
DEX...14 [+2]...(6 pts)
CON...16 [+3]...(8 pts) 4th level
INT....10 [+0]...(2 pts)
WIS...16 [+3]...(10 pts)
CHA...8 [-1]...(0 pts)

Hit Points: 45 [8 + 4.5*4 +5*3 +4 feat][HD 5]
AC 15 [+2 dex, +3 wis], Touch 15, Flat 13 [+4 force screen][+2 deflection(SOF or PFE)][+4 inertial barrier][+1 insight (Precog Def)][-2 expansion][+1 (natural enh) thicken skin]
Initiative: +2 [+2dex]
BAB/Grap: +3/+6 [+3bab, +3str][expansion +3/+10]
Speed 40

Saves:
Fort +10 [3 PsyWar +3 Monk +3 con +1 res][+1 Precog Def]
Refl +6 [0 PsyWar +3 Monk +2 dex +1 res][-1 expansion][+1 Precog Def]
Will +7 [0 PsyWar +3 Monk +3 wis +1 res][+1 Precog Def][+2 vs Enchantment]


Attacks:
Unarmed Strike +7 melee, 1d6+3 [20/x2][expansion 1d8+4]
Flurry unarmed +5/+5 melee, 1d6+3 [20/x2][expansion 1d8+4]
Kama +6 melee 1d6+3 [20/x2] ][expansion 1d8+4]
Flurry Kama +4/+4 1d6+3 [20/x2]
MW Composite Longbow (Mighty+3) +6 ranged, 1d8+3 [20/x3] [110' range incr][expansion +5 ranged 2d6+3]
Shuriken +5 ranged 1d2+3, [10' range incr]][expansion +2 ranged 1d2+4]
Shuriken Flurry +3/+3 ranged 1d2+3, [10' range incr]
MW Glaive +7 melee(reach) 1d10+4 [20/x3][expansion (20'reach) 2d8+6]

[Psionic Weapon adds +2d6 for melee damage on 1 attack if expend Psionic focus]

Feats:
Wild Talent [human]
Psionic Body [1st lvl]
Psionic Weapon [1st PsyWar]
Weapon focus (unarmed strike) [2nd PsyWar]
Improved Unarmed Strike [1st Monk]
Stunning Fist [1st Monk]
Ability Focus (Stunning Fist) [3rd lvl]
Deflect Arrows [2nd Monk]

Racial Abilities:
Human: Bonus Feat, +1 skill pt/lvl, any favored class

Class Abilities:
PsyWar:
2 bonus feats
Monk:
Stunning Fist(Sp):3/day DC 17 Fort save or be stunned, Arena use:1
AC Bonus(Ex): Wis Bonus + monk bonus to AC
Flurry of Blows(Ex): 1 additional attack at -2 to all attacks
Unarmed Strike(Ex): Improved unarmed strike feat and monk damage
Evasion(Ex): No damage on successful Reflex saves
Still Mind(Ex): +2 bonus on saving throws against spells and effects from the school of enchantment
Fast Movement(Ex): +10 enhancement to movement


Skills (30 Points Class 15 PsyWar 15 Monk):
+9 Ride [5 rnks, +2 dex, +2 tool][5psw][+2 to remain in saddle]
+10 Autohypnosis [5 rnks, +3 wis +2 synergy][5psw]
+8 Jump [5 rnks, +3 str][5psw]
+9 Concentration [6 rnks, +3 con][6mnk]
+5 Spot [2 rnks, +3 wis][2mnk]
+9 Listen [6 rnks, +3 wis][6mnk]
+5 Tumble [1 rnks, +2 dex +2synergy][1mnk]
+2 Hide [0 rnks, +2 dex][0mnk]
+2 Move Silently [0 rnks, +2 dex][0mnk]
+4 Balance [0 rnks, +2 dex, +2 synergy][0mnk]

Powers Known: [2] [Power Points: 6; Use: 2]
1: [Dc 14] Force Screen, Precog Defensive

Buffs and Prefight actions:
Psionically Focused
Powerstones addressed

Equipment:
Monk robes [free]
Cloak of Resistance +1 [1lbs][1000gp]
Weapon: MW Composite Longbow (Mighty +3) [3 lbs][700 gp] "Icy Bite"
Weapon: Kama [2lbs][2gp] "Gentle Breeze"
Weapon: MW Cold Iron Glaive [10 lbs][316 gp] "Sandstorm"
Shuriken (20) [2lbs][4gp]
Quiver with 66 arrows [9 lbs][3 gp]
Belt pouch X2 [.5lb each ][2gp]
'Stonecase [.5 lbs][1gp]

Expendable Items:
Potion of Protection from Good [(CL 1)][.1 lbs][50 gp]
Potion of Protection from Evil [(CL 1)][.1 lbs][50 gp]
Potion of Protection from Chaos [(CL 1)][.1 lbs][50 gp]
Potion of Protection from Law [(CL 1)][.1 lbs][50 gp]
Potion of Shield of Faith [(CL 1)][.1 lbs][50 gp]
Potion of Invisibility [(CL3)][.1 lbs][300 gp]
Powerstone of Chameleon [(ML1)][.1 lbs][25gp]
2x Powerstone of Synesthete [(ML1)][.2 lbs][50gp]
2x Powerstone of Biofeedback [(ML1)][.2 lbs][50gp]
2x Powerstone Metaphysical Weapon [(ML 1)][.2 lbs][50gp]
Powerstone of Precog Offensive [(ML1)][.1 lbs][25gp]
Powerstone of Precog Defensive [(ML1)][.1 lbs][25gp]
2x Powerstone of Skate [(ML1)][.2 lbs][50gp]
2x Powerstone of Inertial Armor [(ML1)][.2 lbs][50gp]
Powerstone of Thicken Skin [(ML1)][.1 lbs][25gp]
3x Powerstone of Vigor [(ML2)][.2 lbs][150 gp]
Powerstone of Expansion [ML3, 30 minute duration][.1 lbs][150gp]
2x Powerstone of Energy Adaption, Specified [(ML3)][.2 lbs][300gp]
Powerstone of Concealing Amphora [(ML3)][.1 lbs][150gp]
2x Powerstone of Animal Affinity [(ML3)][.1 lbs][300gp]
Powerstone of Psionic Levitation [(ML3)][.1 lbs][150gp]
Powerstone of Wallwalker [(ML3)][.1 lbs][150gp]
Powerstone of Dissolving Weapon [(ML4)][.1 lbs][200gp]
Powerstone of Dissipating Touch [(ML4)][.1 lbs][200gp]
Powerstone of Vigor [(ML4)][.1 lbs][200 gp]
Powerstone of Hostile Empathic Transfer [(ML5)][.1lbs][375gp]
2x torch [2lbs][.02gp]
2x tindertwig [-lbs][2gp]
5x alchemical fire [5 lbs][100gp]
tanglefoot bag [4 lbs][50gp]

Allies and Equipment:
Barding - Studded Leather [40lbs][100gp]
MW Bit & Bridle [1 lbs][52 gp]
Military Saddle [30 lbs][20 gp]

NorthWind Male Light Warhorse [150gp]

NorthWind
Male Light Warhorse
Large-sized Animal

Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 60 ft. (12 squares) -- 60 base, light encumberance
Armor Class: 17 (–1 size, +1 Dex, +4 natural, +3 armor), touch 10, flat-footed 16
Base Attack/Grapple: +2/+9
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3) and bite -1 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run


[B]Equipment at home:

Backpack[2lbs][2gp]
Bedroll [.1gp]
Quiver with 40 cold iron arrows [6 lbs][4gp]
Shuriken, silver (20) [2lbs][12gp]

Total Gold: 10833
Gold spent: 9456.1
Gold left: 1376.9

Miscellaneous Statistics:
Encumberance: 0-76 (light), 77-153 (medium), 154-230 (heavy)
Weight carried: 53.7 lb
Mount weight carried: gear 71lbs + rider 160 lbs + riders gear 53.7 = 284.7lbs


Character Background:




Default Tactics

Manifest Force screen and precog def to boost AC.

Vs Melee -- shoot with arrows to weaken, avoid charges, tumble to move thru threatened areas, use stunning fist if in melee, flurry when possible
Vs Archers -- close and melee, use glaive to stay at range, use psionic weapon on first clear shot
Vs casters -- shoot with arrows

Use ride checks for cover.

Use DC 20 Autohypnosis check to stabilize if ever drop below 0 hp
If at 0 hp use DC 20 Autohypnosis check to not lose hp for a strenuous action.

If below half health use vigor powerstone to heal.




Fights results:
1: En'Sidious Nyte (Arstimis)................Backdraft (Jindl) [+300 XP][+300 gp]"Too sneaky for me..."
2: En'Sidious Nyte (Arstimis)................Blown Away (Sindorin) [+900 XP][+900 gp]"Caught him this time"
3: Meinrad the Many-Fisted (Salrantol)..Backdraft (Zyme86) [+300 XP][+300 gp]"Was caught sleeping..."
4: Don Quixote (Snommelp).................Blown Away (Salrantol) [+1200 XP][+1200 gp]"Hot air (and fire) engulfed the knight"
5: Xyanthraxia (Xanadu).....................Backdraft (Salrantol) [+300 XP][+300 gp]"Was caught sleeping, again..."
6: Arthemus Arctus (Arstimis)..............Blown Away (Xanadu) [+1350 XP][+1350 gp]"Invisibile death plagued him..."
7: Cedric Fisher (Snommelp)................Blown Away (Zerone) [+1350 XP][+1350 gp]"He felt the wrath of Sandstorm..."
8: Griff Mythral (Iced).........................Backdraft (Pittbull) [+400 XP][+400 gp]"Was caught sleeping - need to get more rest before fights..."
9: Dunewalker (LLMadCow)..................Blown Away (Rim-Soulfang) [+1200 XP][+1200 gp]"He felt the Icy Bite of defeat..."
10: 2 Yaun-ti Halfbloods......................Backdraf t (Caterane) [+500 XP][+533 gp]"Overmatched by Arena fight selector..."


Past Expenditures (tot. 3660 gp):
1: Powerstone of Vigor[(ML2)][50gp], Powerstone of Inertial Armor[(ML1)][25gp]
2: Powerstone of Vigor[(ML2)][50gp], Potion Shield of Faith (+2)[50gp], Powerstone of Biofeedback[(ML1)][25gp], Powerstone of Inertial Armor[25gp], Powerstone of Skate[25gp]
3: Powerstone of Vigor[(ML2)][50gp], Powerstone of Dissipating Touch[(ML4)][100gp], Potion of Prot from Good [50gp], Powerstone of Inertial Barrier [(ML1)][25gp], Powerstone of precog def [(ML1)][25gp], Powerstone of skate[(ML1)][25gp]
4: 2 x Powerstone of Vigor[(ML2)][100gp], Powerstone of Inertial Armor[(ML1)][25gp], Powerstone of Biofeedback[(ML1)][25gp], Potion of Prot from Good[50gp], and 3 x alchemist's fire[60gp]
5: Potion of Prot from Evil[50gp], 4 arrows
6: Potion of invisibility [300gp], Powerstone of vigor [(ML2)][100gp], Powerstone of animal affinity[(ML3)][150gp], Powerstone of expansion [(ML3)][150gp], Powerstone of inertial armor [(ML1)][25gp], Powerstone of skate[(ML1)][25gp], Powerstone of dissipating touch [(ML4)][200gp]
7: Powerstone of Animal Affinity[(ML3)][150gp], Powerstone of Defensive Precognition [(ML1)][25gp], Potion of Protection From Good [50gp], Powerstone of Inertial Armor [(ML1)][25gp]
8: Powerstone of Animal Affinity[(ML3)][150gp], Powerstone of Energy Adaption Specified [(ML3)][150gp], and Potion of protection from evil [50gp]
9: Powerstone of Psionic Levitate[(ML3)][150gp], 10 arrows
10: Powerstone of Psionic levitate [3][150gp], potion of invisibility [300gp], powerstone of animal affinity [3][150gp], powerstone of energy adaption specified [3][150gp], powerstone of inertial armor [1][25gp], powerstone of concealing amorphea [3][150gp], powerstone of vigor [4][200gp]
Kaigan

06-28-05, 10:05 AM
Rayos Atess
Male Chaotic Good High Elf Ranger
ECL 7 (Rgr 7)
Experience: 26,982 XP
Next Level: 28,000 XP

Abilities:
Str 12 +1 [12]
Dex 23 +6 [18, +2 Race, +1 4th Lvl, +2 Item]
Con 12 +1 [14, -2 Race]
Int 12 +1 [12]
Wis 14 +2 [14]
Cha 8 -1 [8 ]

Hit Points: 42 [8 + 6*4.5 (Rgr 7) + 7 (Con)]
AC 19 (+6 Dex, 0 Size, +2 armor, +1 Shield), Touch 15, Flat 13 [+2 Shield of Faith, +2 Cat's Grace]
Init +6 (+6 Dex)
BAB +7/+2; Grap +8 (+1 Str)
Speed 30 [60 Mounted] (base 30, 0-43|44-86|87-130, Light Load)

Saves:
Fort +6 (5 + 1 Con)
Refl +11 (5 + 6 Dex)
Will +4 (2 + 2 Wis)
+2 racial vs. enchantment; immune to sleep

Attacks:
+1 Might Comp. Longbow (+1 Str):
+14/+9[+15/+10] Ranged, 1d8+2[+3] (+2 Humans, +4 Elves) 20/x3, 165' [+1 PBS within 30']
+12/+12/+9[+13/+13/+8] Ranged Rapid Shot, 1d8+2[+3] (+2 Humans, +4 Elves) 20/x3, 165' [+1 PBS within 30']
+11/+11 Manyshot + PBS, 1d8+3 (+2 Humans, +4 Elves) 20/x3, 30'
[Attack Roll: +7 Bab, +6 Dex, +1 Enchantment=+14. Modifiers: -2 Rapid Shot, +1 PBS. Damage: +1 Str, +1 Enchantment.]

Mw Shortspear:
+9/+4[+10/+5] Melee, 1d6+1 (+2 Humans, +4 Elves) 20/x2 [+1 higher when mounted]
+14 Ranged, 1d6+1 (+2 Humans, +4 Elves) 20/x2, 30'

Mw Scimitar:
+9/+4[+10/+5] Melee, 1d6+1 (+2 Humans, +4 Elves) 18-20/x2 [+1 higher when mounted]

Skills: 70 (6 Ranger + 1 Int)*10
+11 (10) Handle Animal (-1 Cha, +2 Tool)
+21 (10) Hide (+6 Dex, +5 Item)
+16 (10) Move Silently (+6 Dex)
+20 (10) Ride (+6 Dex, +2 Syn, +2 Tool) +2 to stay in saddle
+09 (8) Knowledge: Geography (+1 Int)
+04 (2) Survival (+2 Wis)
+14 (10) Listen (+2 Wis, +2 Racial) [+2 vs. Human, +4 vs. Elves]
+14 (10) Spot (+2 Wis, +2 Racial) [+2 vs. Human, +4 vs. Elves]

Feats:
- Blank Shot (1st lvl)
- Track (1st Rgr)
- Rapid Shot (2nd Rgr)
- Far Shot (3rd lvl)
- Endurance (3rd Rgr)
- Many shot (6th Rgr)
- Precise Shot (6th lvl)

Elven Traits:
- +2 Dex, –2 Con
- Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
- Low-Light Vision
- +2 racial bonus on Listen, Search, and Spot checks
- Favored Class: Wizard

Ranger Abilities:
- Favored Enemy: Human: +2 spot, listen, survival, bluff, sense motive,
damage rolls.
- Favored Enemy: Elf: +4 spot, listen, survival, bluff, sense motive, damage rolls.
- Track: As feat
- Wild Empathy: 1d20 + 4 Lvl - 1 Cha
- Combat Style: Archery: Rapid Shot as feat
- Endurance: As feat
- Animal Companion: Wolf (Level 3 abilities: +2HD, +2Natural Armor, +1str/dex, 2 bonus tricks, link, share spell, evasion
- Improved Combat Style: Archery: Manyshot as feat
- Woodland Stride

Spells: CL 3 [DC 10+2+1=13] [Spell Levels: 1: 1*2=2/3]
- Lvl 1: Magic Fang, Entangle

Misc:
Medium, 5'0.5" tall, 99 wt, 133 yrs old
Hair:Black Eyes: Hazelnut Skin: Pale

Equipment:
- Green outfit (worn) free
- Mw Leather Armor (worn, 15 lb) 160gp
- Darkwood Buckler (worn, 5 lb) 205 gp
- Gloves of Dexterity +2 (worn, - lbs) 4000 gp
- Hand of Glory (worn, 2lbs) 8000 gp
- Cloak of the Elvenkind (worn) 2500 gp

Weapons:
- Mw Shortspear (Back, 3 lb) 301 gp
- Mw Scimitar (Right Hip, 4 lb) 315 gp
- +1 Mighty Comp. Longbow (+1 Str) (left shoulder, 3 lb) 500 gp + 2000 (+1 enchantment)
- Quiver of Ehlonna (45 arrows, 3 lb) quest, 3 gp.
- Quiver of Ehlonna (40 Cold Iron Arrows + 20 Silver Arrows, 3 lb) 1507 gp
- Quiver (20 Silver Arrows, 3 lb) 3 gp

Belt:
- 1 Potion of Shield of Faith +2 (0.1 lb) 50 gp
- 1 Oil of Magic Weapon (0.1 lb) 50 gp
- 3 Potions of Cure Light Wounds (0.3 lb) 150 gp
- 1 Potion of Cat's Grace (0.1 lb) quest
- 1 Potion of Protection from Evil (0.1 lb) 50 gp
- 1 Potion of Protection from Good (0.1 lb) 50 gp
- 1 Potion of Protection from Law (0.1 lb) 50 gp
- 1 Potion of Protection from Chaos (0.1 lb) 50 gp
- 1 Potion of Blur (0.1lb) 300 gp
- 1 Potion of Invisibility (0.1 lb) 300 gp
- 1 Elixir of Hiding (0.1 lb) 250 gp
- Tattoo of Chameleon (ML 1): 100 gp
- Tattoo of Forcescreen (ML 1) 100 gp
- Tattoo of Skate (ML 1) 50 gp

Scrolls:
- (CL1) 1 Scroll of Hide From Animals (0.1 lb) 50 gp
- (CL1) 1 Scroll of Resist Energy (0.1 lb) quest
- (CL1) 2 Scrolls of Entangle (0.2 lb) 100 gp
- (CL1) 1 Scroll of Longstrider (0.1 lb) 50 gp
- (CL1) 1 Scroll of Delay Poison (0.1 lb) 50 gp
- (CL1) 2 Scrolls of Summon Nature's Ally I (0.2 lb) 100 gp

Items Gained From Quest: [*=keep, x=sold(gp value in [])
xNecklace of Fireballs [3d6, 5d6] [1650/2 = 825 gp]
xPotion of Magic Weapon [50/2 = 25 gp]
*Potion of Cat's Grace
x2 Potions of CMW [600/2 = 300 gp]
*Quiver of Ehlonna
x3 Longbows [75*3/2 = 113]
xMw Longsword [315/2 = 157]
*Scroll Entangle
*Scroll Resist Energy
xTourmaline Gem (100 gp) [100]
x2 Amethysts (200 gp) [200]
1095 gp

Total Gold Gained from Quest: 2665

Weight carried: 40.3 lb

Mount:
-Light Warhorse: 150 gp
-Brit & Bridle (1 lb) 2 gp
-Military Saddle (30 lb) 20 gp
-2 Quivers (40, 6 lbs) 2 gp
-Studded Leather Barding for horse (40 lb) 100 gp
-Chainshirt Barding for Wolf (20 lb) 200 gp

Mount weight carried: 207.3 lb

Jad
Hit Dice: 3d8+9
Hit Points: 22
Initiative: +1
Speed: 60 ft
Armor Class: 17 (–1 size, +1 Dex, +4 natural, +3 Armor), touch 10, flat-footed 16
Base Attack/Grapple: +2/+9
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3) and bite –1 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run
Carrying Load: 0-230|231-460|461-690, Light Load
Tricks: Attack, Come, Defend, Down, Guard, and Heel

Methyr the Wolf

Medium Animal
Hit Dice: 4d8+12 (30 hp) (+2HD*)
Initiative: +3*
Speed: 50 ft. (10 squares)
Armor Class: 21 (+3 Dex, +4* natural, 4 Armor), touch 13, flat-footed 18
Base Attack/Grapple: +3/+13
Attack: Bite +6 melee (1d6+2)
Full Attack: Bite +6 melee (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Trip
Special Qualities: Low-light vision, scent, Evasion
Saves: Fort +9, Ref +7, Will +2
Abilities: Str 14*, Dex 16*, Con 16', Int 2, Wis 12, Cha 6 [' +1 to Con, 4th lvl]
Skills: Hide +3, Listen +5, Move Silently +6, Spot +3, Survival +1
Feats: Track, Weapon Focus (bite), Dodge*
Tricks: Attack, Seek*, Track*, Heel
Equipment: Chainshirt Barding, Crawling Tattoo of Skate.
[*=from class bonus]


Past Expenditures: 25429
Mw Leather Armor: 160
Darkwood Buckler: 205
Mw Shortspear: 301
Mw Scimitar: 315
180 arrows: 9
60 Cold Iron Arrows: 6 gp
40 Silver Arrows: 6 gp
+1 Mighty Comp. Longbow (+1 Str): 2500
3 potion of SoF +2: 150
1 Oil of Magic Weapon: 50
8 Potions of CLW: 400
2 Potion of Cat's Grace: 600
8 Potions of Pro. Alignment: 400
Light Warhorse: 150
Military Saddle: 20
Mw Bit and Briddle: 52
Brooch of Shielding: 1500
1 Scroll Magic Fang: 50
1 Scroll Summon Nature's Ally I: 50
1 Scroll Hide from Animals: 50
Chainshirt barding for wolf: 200 gp
Studded Leather barding for horse: 100 gp
Mw Handle Animal Tools: 55 gp
Gloves of Dex +2: 4000 gp
2 Elixir of Hiding: 500 gp
4 Tattoo of Chameleon: 400 gp
Potion of Invisibility: 300 gp
Tattoo of Force Screen: 100 gp
2 Tattoos of Skate: 100 gp
2 Scrolls of Entangle: 100 gp
2 Scroll of Longstrider: 100 gp
1 Scroll of Delay Poison: 50 gp
2 Scrolls of Summon Nature's ally I: 100 gp
Cloak of the Elvenkind: 2500 gp
Crawling Tattoo of skate: 50 gp
Hand of Glory: 8000 gp
Efficient Quiver: 1500 gp
1 Potion of Blur: 300 gp

Items Sold:
Cloak of the Elvenkind: 2500gp/2 = 1250
Brooch of Shielding: 1500gp/2=750

Used Items:
Vs. Haley Padfoot: 2 Arrows
Vs. Sokai Calanis: 11 Arrows
Vs. Inihe Rotblume: 2 Arrows
Vs. Uhmentarymster the Old: 1 Arrow
Vs. Flower: Potion of SoF, Potion of Pro Evil, 7 Arrows
Vs. Oz Savage: 17 Arrows, 1 Potion of Cat's Grace
Vs. Suggang Krum'shul: 8 Arrows, 1 Potion of SoF
In Quest: 3 Potions of CLW, Scroll of Magic Fang, Scroll of Summon Nature's Ally I, 24 Arrows, Potion of Pro Evil, Potion of Cat's Grace
vs. Sokai Calanis: Potion of Pro Law, Scroll of Entangle
vs. Grakk: 2x Potion of Cure Light Wounds, 17 arrows
vs. Elder: 3 Arrows
Vs. Indri: 19 arrows
Vs. Uhm: Potion of Pro Good, Tattoo of Chameleon.
Vs. Merman: 3 Arrows
Vs. Zubair: Tattoo of Chameleon, Potion of Pro Good, 7 Arrows
Vs. Lance: Tattoo of Chameleon, Exilir of Hiding
Vs. Merman: 5 Arrows
Vs. Bodak: 20 Cold Iron Arrows, 1 potion of Pro. Evil, 1 Scroll of Longstrider [1]

Gold Remaining: 1277
Total Gold: 24706

Description:
Coming Soon

Tactics:
Tactics will always be emailed

Fights results:
01: vs. Haley Padfoot (Poe the Great): Pittbull - Win [900xp, 900 gp]
02: vs. Sokai Calanis (Sindorin): Scaryfroman - Win [900 xp, 900 gp]
03: vs. Inihe Rotblume (Beldin): Einzelganger - Win [/color] [900 xp, 900 gp]
04: vs. Uhmentarymster the Old (Caterane): Cellardweller - Lose [300 xp, 300 gp]
05: vs. Flower (T'Var): Snarkhunter - Lose [400 xp, 400 gp]
06: vs. Oz Savage (LLMadCow): Huan - Win [1200 xp, 1200 gp]
07: vs. Suggang Krum'shul (Khaz_Gu): T'Var - Win [1200 xp, 1200 gp]
08: vs. Sokai Calanis (Sindorin): Caterane - Lose [500 xp, 533 gp]
09: vs. Grakk Mightyfist (Aramil Dunskar): Caterane - Win [1125 xp, 1200 gp]
10: vs. Eniolissaryn the Elder (Jindl): Huan - Win [1350 xp, 1500 gp]
11: vs. Laph Jeirehneen (T'Var): Tagg IV - Lose [600 xp, 666 gp]
12: vs. Indri'ynar Per-El'ereth (Caterane): Cellardweller - Win [1800 xp, 2000 gp]
13: vs. Uhmentarymster the Old (Caterane): Zerone - Lose [600 xp, 666 gp]
14: vs. Mer-Man (Caterane): Huan - Lose [675 xp, 749 gp]
15: vs. Zubair Suhaim (KerlanRayne): Cerebus13 - Win [1912 xp, 2125 gp]
16: vs. Lance (cellardweller): Caterane - Lose: [729 xp , 909 gp]
17: vs. Archangel Ixenthor (Caterane): Huan - Lose [735 xp, 909 gp]
18: vs. Mer-Man (Caterane): Huan - Lose [735 xp, 909 gp]
19: vs. Bodak: Caterane - Win [3150 xp, 3400 gp]

Quests:
"A Hunter Firing the Bow of Fate" - Huan [4800 xp, 2815 gp (see above)]
Cerebus13

06-28-05, 10:27 AM
Greevus
http://i3.photobucket.com/albums/y69/cerebus13/greevus.png
Gender/Race: Male/Hill Dwarf
Height/Weight: 4'5"/150 lbs.
Age: 52
Alignment: Neutral
Class/ECL: Cleric 4/ECL 4
XP/XPtolevel: 7193/10000

STR...10 [+0]...(02 pts) [08]
DEX...14 [+2]...(06 pts) [08]
CON...16 [+3]...(06 pts) [10, +2 race]
INT...14 [+2]...(06 pts) [08]
WIS...19 [+4]...(16 pts) [08, +1 level 4]
CHA...06 [-2]...(00 pts) [06, -2 race]

Hit Points: 8+(4.5*3)+(3*4)= 33 [3 HD]
AC:...........16 [+2dex, +0size, +4armor], Touch 12, Flat 14, 10% Arcane Spell Failure
Initiative:...+2 [+2dex]
BAB/Grap:.....+3/+3 [+2bab]
Speed:........20 [base 20, Light Armor, Medium Load]

Saves:
+2 racial bonus vs. spells & poisons
Fort..........+7 [+4class +3con]
Refl..........+3 [+1class +2dex]
Will..........+8 [+4class +4wis]

Attacks:
Large Dwarven Waraxe.......+1 melee, 2d8 [20/x3]
MW Armor Spikes............+0 melee, 1d6 [20/x2]

Sling......................+5 ranged, 1d4 [20/x2] [50' range]
Dart.......................+5 ranged, 1d4 [20/x2] [20' range]

Alchemist's Fire...........+5 ranged touch atk, 1d6 [20/x2] [10' range] [additional 1d6 damage on 2nd round if fire isn't put out]
Acid.......................+5 ranged touch atk, 1d6 [20/x2] [10' range]

Feats:
Scribe Scroll [1st lvl]
Psionic Hole [3rd lvl]

Racial and Class Abilities:
* +2 Constitution, -2 Charisma.
* Medium Sized.
* Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations).
* Darkvision: Dwarves can see in the dark up to 60 feet.
* Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up.
* Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons.
* Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground).
* +2 racial bonus on saving throws against poison.
* +2 racial bonus on saving throws against spells and spell-like effects.
* +1 racial bonus on attack rolls against orcs and goblinoids.
* +4 dodge bonus to Armor Class against monsters of the giant type.
* +2 racial bonus on Appraise checks that are related to stone or metal items.
* +2 racial bonus on Craft checks that are related to stone or metal.
* Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon.
* Favored Class: Fighter.
----
* Proficient with all simple weapons, with all types of armor (light, medium, and heavy), and with shields (except tower shields).
* Spontaenously cast Cure spells.
* Turn undead 1/day.
* Bonus Languages: Celestial, Abyssal, and Infernal.

Skills (24 Points Cleric) (max 6 class/3 cc): [-3 medium load, -6 heavy load]
+07 Autohypnosis............[01 rnks, +4wis, +2synergy] (cc)
+10 Concentration...........[07 rnks, +3con]
+09 Craft (Armorsmithing)...[05 rnks, +2int, +2tool] (+2race if metal)
+04 Craft (Weaponsmithing)..[00 rnks, +2int, +2tool] (+2race if metal)
+11 Craft (Alchemy).........[07 rnks, +2int, +2tool]
+02 Hide....................[00 rnks, +2dex] (cc)
+04 Listen..................[00 rnks, +4wis] (cc)
+02 Move Silently...........[00 rnks, +2dex] (cc)
+04 Ride....................[00 rnks, +2dex, +2tool] (cc) [+2 to stay in saddle]
+09 Spellcraft..............[07 rnks, +2int]
+04 Spot....................[00 rnks, +4wis] (cc)

Speaks Common, Dwarven, Terran, Celestial

Domains:
Magic - Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.

Luck - Reroll any roll 1/day.

Spells memorized: [4/3+1/2+1] [Spell levels: 13; Cast: 5]
0: [DC 14] Resistance, Resistance, Guidance, Guidance
1: [DC 15] Sanctuary, Doom, Bane, Bless, Entropic Shield[D]
2: [DC 16] Hold Person, Owl's Wisdom, Silence, Aid[D]
([D] is a domain spell)

Buffs and Prefight actions:
Read Magic on all scrolls

Equipment: (* means self crafted)
Traveler's Outfit............................... ..[00 lbs][00 gp]
-5x Holy Symbol, Wooden...............................[00 lbs][05 gp]
*Mithril Chain Shirt...............................[10 lbs][550 gp]
--*MW Armor Spikes.................................[10 lbs][175 gp]
Sling................................... ..........[00 lbs][00 gp]
2x Sling Bullets (10)..............................[10 lbs][.2 gp]
Large Dwarven Waraxe...............................[16 lbs][60 gp]
2x Sack.................................... .......[01 lbs][.2 gp]
-*6x Alchemist's Fire..............................[06 lbs][60 gp]
2x Sack.................................... .......[01 lbs][.2 gp]
-*6x Acid.................................... .....[06 lbs][30 gp]
Backpack................................ ..........[02 lbs][02 gp]


Expendable Items: [CL or ML] (* means self crafted)
Tattoo, Synesthete [1].............................[00 lbs][50 gp]
____in backpack____
Wand, Cure Light Wounds [1] (43 chgs)..............[00 lbs][750 gp]
divine scrolls
*Owl's Wisdom [3]..................................[00 lbs][75 gp][06 XP]
*Protection from Good [1]..........................[00 lbs][12.5 gp][01 XP]
*Protection from Evil [1]..........................[00 lbs][12.5 gp][01 XP]
*Obscuring Mist [2]................................[00 lbs][25 gp][02 XP]
*Entropic Shield [2]...............................[00 lbs][25 gp][02 XP]
*Shield of Faith +2 [2]............................[00 lbs][25 gp][02 XP]
*Bless [2]........................................[00 lbs][25 gp][02 XP]
*2x Divine Favor [3]...............................[00 lbs][75 gp][06 XP]
*2x Summon Monster II [3]..........................[00 lbs][150 gp][12 XP]
*Bull's Strength [3]...............................[00 lbs][75 gp][06 XP]
*Resist Energy [3].................................[00 lbs][75 gp][06 XP]
*Delay Poison [3]..................................[00 lbs][75 gp][06 XP]
*2x Silence [3]....................................[00 lbs][150 gp][12 XP]

Scroll #Buff1
*Bear's Endurance [3]..............................[00 lbs][75 gp][06 XP]
*Remove Fear [1]...................................[00 lbs][12.5 gp][01 XP]

Scroll #Summon1
*2x Summon Monster II [3]..........................[00 lbs][150 gp][12 XP]

arcane scrolls
Expeditious Retreat [3]............................[00 lbs][75 gp]
Expeditious Retreat [1]............................[00 lbs][25 gp]
Shield [2]................................ ........[00 lbs][50 gp]
See Invisibility [3]...............................[00 lbs][150 gp]
Magic Missile [5]..................................[00 lbs][125 gp]
Ray of Enfeeblement [1]............................[00 lbs][25 gp]
Reduce Person [2]..................................[00 lbs][50 gp]
Cat's Grace [3]....................................[00 lbs][150 gp]
Invisibility [3]...................................[00 lbs][150 gp]
Protection from Arrows [3].........................[00 lbs][150 gp]
Blur [3]........................................ ..[00 lbs][150 gp]
Mirror Image [3]...................................[00 lbs][150 gp]

Equipment at home: (* means self crafted)
Alchemist's Lab....................................[40 lbs][500 gp]
MW Artisan's Tool..................................[05 lbs][55 gp]
Sling Bullets (10).................................[05 lbs][.1 gp]
4x Sack.................................... .......[02 lbs][.4 gp]
-*12x Dart.................................... ....[06 lbs][3 gp]

traveling gear
Saddlebags.............................. ..........[08 lbs][04 gp]
Bedroll................................. ..........[05 lbs][.1 gp]
7x Day of Rations.................................[07 lbs][3.5 gp]
2x Waterskin............................... .......[08 lbs][02 gp]
50' silk rope.................................... .[05 lbs][10 gp]
Flint & Steel................................... ..[-- lbs][01 gp]
2x Torch................................... .......[02 lbs][.02 gp]
Grappling Hook....................................[04 lbs][01 gp]
5x Fishhook................................ .......[-- lbs][.5 gp]
Chalk................................... ..........[-- lbs][.01 gp]
Whetstone............................... ..........[01 lbs][.02 gp]Miscellaneous Statistics:
Gold: 340.31
Encumbrance: 00-33 (light), 34-66 (medium), 67-100 (heavy)
Character Weight: 150 lb
Weight carried: 65 lb
Mount weight carried: 80 lb

Allies:Unicron
Warhorse, Light
Size/Type: Large Animal
Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 18 (-1 size, +1 Dex, +4 natural, +4 armor), touch 10, flat-footed 17
Base Attack/Grapple: +2/+9
Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3) and bite -1 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run

These animals or similar to light horses but are trained and bred for strength and aggression. They usually are not ready for warfare before age three. A light warhorse can fight while carrying a rider, but the rider cannot also attack unless he or she succeeds on a Ride check.

Carrying Capacity
A light load for a light warhorse is up to 230 pounds; a medium load, 231-460 pounds; and a heavy load, 461-690 pounds. A light warhorse can drag 3,450 pounds.

Equipment: (* means self crafted)
Military Saddle.................................. .[30 lbs][20 gp]
*MW Chain Shirt Barding............................[50 lbs][183.34 gp]
Character Background:"Ah, so you've noticed my strange hair have you? Well I suppose I've got time to tell the story behind it if you've got the time to spare in listening. You do? Alright then, pull up and stump and pay attention."

Greevus pulls out a long stemmed pipe and stuffs it with some tabacco he pulls from his belt. He inhales deeply and lets out a breath of smoke while he sits and thinks for a moment.

"It happened a long time ago you see, when I was boy...probably not much older than you. I was outside of the village hunting for frogs, toads or somesuch down by a local stream. I hadn't had much luck that day so had been about to give up when I heard a voice from somewhere. I looked around but couldn't see anybody...but still I heard the voice. I thought I heard the word "cave" being whispered and I knew there was such a place nearby that bears liked to use to sleep in during the winter."

"So my curiosity got the best of me and I went to investigate. The voice got louder as I got closer to the cave so I was encouraged that I was going in the right direction. I found the entrance behind some brush and overgrowth, so I got down on my hands and knees and crawled inside. A small amount of light filtered through the entryway into the cave so I was able to see well enough to continue deeper inside. I started to get a little nervous when I couldn't hear the voice anymore, but I pressed on in case whoever I heard was wounded and couldn't speak anymore."

"Unfortunately my concern was unwarranted as I soon found myself face to face with a horror that I still have nightmares about from time to time. Its skin was a dark purple color and it shined like it was moist with mucus or slime. I'm not sure if it had a mouth in the conventional sense as all I saw were tentacles covering the lower half of its face. That sight was enough to drive me into hysterics but the most dreadful thing about this creature were its eyes...they were dull black and lifeless. They held no light within them but they seemed to pull me closer and closer to the creature."

"It was then that I realized that the voice I heard wasn't being spoken, it was coming from within my mind. Terror gripped me when I heard one last word, "HUNGER". The creature rushed forward and grabbed my shoulders with a strength of iron and I felt the sickly sensation of tentacles probing the top of my head. I could hear them writing and slithering around and then a sharp pain over took my skull as the seemed to burrow right into it."

Greevus pauses for a moment and sighs. He takes another long pull from his pipe before continuing.

"At this point I was desperate for my life as this strange creature seemed to be trying to eat my brain. I fumbled around in the dark and was able to get a grip on a sizable chunk of rock on the floor. With a supreme effort I swung that sharp piece of rock right at that freak's face. It connected with a satisfying crunch and I felt the pain lift from within my head. I backpedaled away from the monster as it fell back on its back gripping the left side of its face where the stone had connected. I think I had gotten lucky and destroyed one of its eyes as ichor was spewing from between its hands, and my head was covered in it."

"I quickly extracted myself from the cave and flat out sprinted back to the village. A search party was sent out to find and destroy it, but nothing was ever found but a pool of discolored blood and the chunk of rock I used on it. I was taken to a physician in a larger city after this to be checked over to see if my head was okay. They told us that being exposed directly to the blood of such a creature, and having it seep right into my brain!, would likely have some side effects. My hair would likely stay this color for the rest of my life and my mind would form a resistance to the mental suggestions of monsters like that in the future. I was thankful nothing was permanently harmed."

Greevus stands and taps his now burnt out pipe on the ground before putting it away. He shoulders his large axe and starts walking slowly.

"Why did I come to Gladius? Oh...for the money I suppose. There wasn't much left for me at home after my wife and I seperated."

Greevus looks pained for a moment and then it passes.

"Our first child was a stillbirth, and she was different after that. She felt it would be better if we went our seperate ways... With her out of my life there was little holding me in my homeland anymore. That incident in my childhood had made me a lot different than the other people in my village. I took more to studying and books while the rest of them worked in farms or the mines. I had such an obsession with science and magic that some came to say that I worshipped it more than any god or goddess. It had been a dream of mine to open a school to train my children and others in all manner of things academic...but not everything can go as we hope. So rather than sit and wallow in self-pity I decided to seek my fortune elsewhere. I may return home to visit sometime soon, but for now I can earn a nice enough living in Gladius the city of gladiators.

"Oh it's time for you to return home? Well it's been nice chatting with you, have a good day."

Greevus waves and walks away...lost in thought.
Appearance:Greevus is average sized for a dwarf but his build isn't very muscular. His black facial hair is cut in a bit unconventional style for the typical dwarf as he prefers a short goatee as opposed to the dwarf norm of a long and full beard. Hazel colored eyes round out his facial features...except for his strikingly unusual blue hair color. A gift (or curse?) from a run in with an Illithid at a young age Greevus sometimes stammers and becomes rather embarassed when people discuss his hair.

His clothing is more functional than stylish as he favors sturdy boots, trousers, and a white robe with a hooded green cloak over it. The front of his robe is adorned with magical looking symbols that Greevus designed, but they have no meaning (he just wears them to look smarter!). He uses an over-sized axe of dwarven make as a makeshift walking staff...since it taller than he is.
Fights results:
ECL 3 (http://boards1.wizards.com/showpost.php?p=6293374) vs. Rin Szen(Zerone)...........................V ICTORY [+1125 XP, +1125 GP]
ECL 3 (http://boards1.wizards.com/showpost.php?p=6370157) vs. The Watcher(Iced)..........................V ICTORY [+900 XP, +900 GP]
ECL 3 (http://boards1.wizards.com/showpost.php?p=6477409) vs. Coralias Tahlron(Kaigan)...................VICTOR Y [+900 XP, +900 GP] [LEVEL UP]
ECL 4 (http://boards1.wizards.com/showpost.php?p=6535971) vs. Hagrid II(Pittbull)........................VICT ORY [+1200 XP, +1200 GP]

Past Expenditures (used: 1767.5gp, bought: 6784.69gp, total earned: 7125gp, XP spent: 130): (* means self crafted)
vs Rin Szen
Used-----Scrolls: Expeditious Retreat [1] [25 gp], Shield [2] [50 gp], Shield of Faith [2] [*25 gp], Owl's Wisdom [3] [*75 gp]; 1 charge of CLW wand
Bought---Scrolls: Expeditious Retreat [1] [25 gp], Shield [2] [50 gp], Shield of Faith [2] [*25 gp][2 XP], Owl's Wisdom [3] [*75 gp][6 XP], Resist Energy [3] [*75 gp][6 XP], Invisibility [3] [150 gp], Protection from Arrows [3] [150 gp], Blur [3] [150 gp], Mirror Image [3] [150 gp], Delay Poison [3] [*75 gp][6 XP], 2x Silence [3] [*150 gp][12 XP]
vs The Watcher
Used-----Scrolls: Blur [3] [150 gp], Shield [2] [50 gp], SoF [2] [*25 gp], Summon Monster II [3] [*75 gp]; 4x Alchemist's Fire, 1x Sling Stone, 3x Charge from Wand of CLW
Bought---Scrolls: Blur [3] [150 gp], Shield [2] [50 gp], SoF [2] [*25 gp][2 XP], 3x Summon Monster II [3] [*225 gp][18 XP], Bear's Endurance [3] [*75 gp][6 XP], Remove Fear [1] [*12.5 gp][1 XP]; 4x Alchemist's Fire [*40 gp], 1x Sling Stone [.01 gp]
vs Coralias Tahlron
Used-----Scrolls: Blur [3] [150 gp], Shield [2] [50 gp], SoF [2] [*25 gp], Owl's Wisdom [3] [*75 gp], Divine Favor [3] [*37.5 gp], Cat's Grace [3] [150 gp], Expeditous Retreat [1] [25 gp], Ray of Enfeeblement [1] [25 gp]; 2x Alchemist's Fire [*20 gp], 3x Charge from Wand of CLW
Bought---Scrolls: Blur [3] [150 gp], Shield [2] [50 gp], SoF [2] [*25 gp][02 XP], Owl's Wisdom [3] [*75 gp][06 XP], Divine Favor [3] [*37.5 gp][11 XP], Cat's Grace [3] [150 gp], Expeditous Retreat [1] [25 gp], Ray of Enfeeblement [1] [25 gp]; 2x Alchemist's Fire [*20 gp]; Light Warhorse [150 gp], Military Saddle [20 gp], MW Bit and Bridle [52 gp], Saddlebags [4 gp], MW Chain Shirt Barding [*275 gp], MW Armor Spikes [*175 gp], Bedroll [.1 gp], 7x Day of Rations [3.5 gp], 2x Waterskin [2 gp], 50' silk rope [10 gp], Flint and Steel [1 gp], 2x Torch [.02 gp], Grappling Hook [1 gp], 5x Fishhook [.5 gp], Chalk [.01 gp], Whetstone [.02 gp]
vs Hagrid II
Used-----Scrolls: Invisibility[3] [150 gp], Shield[2] [50 gp], Shield of Faith[2] [*25 gp][2 XP], Reduce Person[2] [50 gp], Resist Energy[3] [*75 gp][6 XP], Bear's Endurance[3] [*75 gp][6 XP], Expeditious Retreat[1] [25 gp], Summon Monster II[3] [*75 gp][6 XP], Expeditous retreat[3] [75 gp], Ray of Enfeeblement[1] [25 gp]; 6x Alchemist's Fire [*60 gp], 2x Flask of Acid [*10 gp]
Bought---Scrolls: Invisibility[3] [150 gp], Shield[2] [50 gp], Shield of Faith[2] [*25 gp][2 XP], Reduce Person[2] [50 gp], Resist Energy[3] [*75 gp][6 XP], Bear's Endurance[3] [*75 gp][6 XP], Expeditious Retreat[1] [25 gp], Summon Monster II[3] [*75 gp][6 XP], Expeditous retreat[3] [75 gp], Ray of Enfeeblement[1] [25 gp]; 6x Alchemist's Fire [*60 gp], 2x Flask of Acid [*10 gp], 4x Wooden Holy Symbol [4 gp]
Luni

06-28-05, 11:22 AM
Ariel the Fallen
Female Xeph (Humanoid, Psionic)
NE
Cleric 2, Psy Warrior 1 (ECL 3)
EXP: 4700/6000

STR...13 [+1]...(8 pts) [-2 Racial]
DEX...16 [+3]...(6 pts) [+2 Racial]
CON...14 [+2]...(6 pts)
INT....12 [+1]...(4 pts)
WIS...16 [+3]...(10 pts)
CHA...10 [+0]...(2 pts)

Hit Points: 29 (8 + 4.5*2 + 6 + 6 Psionic) [3 HD]
AC 18 [+3dex, +5armor], Touch 13, Flat 15 [+4 Forcescreen]
Initiative: +3 [3dex]
BAB/Grap: +1/+2 [+1bab, +str][Grapple: +7 Enlarged]
Speed 30

Saves:
Fort +7 [3 Cleric + 2 PsyWar +2con]
Refl +3 [0 Cleric + 0 PsyWar +3dex][+2 Enlarged]
Will +6 [3 Cleric +0 Psy War +3wis]
[+1 Racial bonus vs Spells, Powers and Spell-like effects]

Attacks:
Scythe +3 melee, 2d4+1 [20/x4][+3 melee, 2d6+3 Enlarged]
Longspear +2 melee, 1d8+1 [20/x3] [Reach 10'][+2 melee, 2d6+3 Enlarged, Reach 15'-20']
Longbow +4 ranged, 1d8 [20/x3] [100' range][+2 ranged, 2d6 Enlarged]

Touch +2 melee

Feats:
Psionic Body (Psionic) [1st lvl]; Speed of Thought (Psionic) [PsyWar 1]; Psionic Weapon (Psionic) [3rd lvl]:

Racial and Class Abilities:
Darkvision 60'
Naturally Psionic: 1 pp at 1st level
Burst (Su): 3 Times per day, +10' competence bonus to speed for 3 rounds. (Usable 1/day in the arena.)
Rebuke Undead: 3 Times per day. (1/day in arena).

Special Abilities:
Spontaneous Cast Inflict Spells
Destruction Domain: (Smite 1/day, +4 hit, +2 dmg)
Death Domain: (Death Touch 1/day, 2d6)

Skills (15 Points Class Cleric, 3 PsyWar):
+8 Concentration [6 rnks, +2 Con] [6 Cleric]
+11 Autohypnosis [6 rnks, +3 Wis +2 Synergy] [3 PsyWar, 4 Cleric(cc)]
+6 Spellcraft [5 rnks, +1 Int] [5 Cleric]
+3 Listen/Spot [0 rnks, + 3 wis]
-1 Hide/Move Silently [0 rnks, +3 dex -4ACp]
Speaks Xeph, and Common

Spells memorized: [4/3+1] [Spell levels: 4; Cast: 2 (1/3 of spell-levels)] [Caster Level 2]
0: [DC 13] Guidance, Cure Minor Wounds, Resistance, Guidance
1: [DC 14] Bless, Cause Fear (D), Cure Light Wounds, Hide from Undead

Powers Known: [1] [Power Points: 2; Use: 1] [Manifester Level 1]
1: [Dc 14] Force Screen

Buffs and Prefight actions:
Address all powerstones
Read magic on all scrolls
Enter with Psionic Focus

Equipment:
Black Hooded Robe.
Breastplate [30 lbs][200 gp]
Scythe, MWK [10 lbs][318 gp]
Longspear [9 lbs][5 gp]
Longbow [3 lbs][75 gp]
Quiver with 60 arrows [9 lbs][3 gp]
Unoly Symbol, Silver

[B]Expendable Items: [CL]
Scroll A: Prot. From Chaos [CL 1] [25 gp]
Prot. From Law [CL 1] [25 gp]
Prot. From Good [CL 1] [25 gp]
Prot. From Evil [CL 1] [25 gp]
Bless [CL 1] [25 gp]
Scroll B: Hold Person [CL 3][150 gp]
Shatter [CL 3][150 gp]
Deathwatch[CL 1][25 gp]
Divine Favor[CL 1][25 gp]
Entropic Shield[CL 1][25 gp]
Shield of Faith[CL 1][25 gp]
Stone of Precognition, Offensive [1ML][25 gp]
Stone of Vigor [ML 2A][50 gp]
Stone of Skate [1ML] [25 gp]
Stone of Expansion [ML 3A][150 gp]
Stone of Dissolving Weapon [ML 4][200 gp]
Scroll of Eagles Splendor [CL 3][150gp]

Equipment at home:
Gold: 1999

Miscellaneous Statistics:
Encumberance: 0-50 (light), 51-100 (medium), 101-150 (heavy)
Weight carried: 61 lb

Background
Born to a small city of Xeph, in a place far away. She was a proud cleric of Fharlanghn, and traveled far and wide in his name. Then she came across a small ruined temple. When she went in to cleanse the temple of its evil, the evil instead cleansed her of all things good.
Now she serves an evil deity. She knows not its name, only the power it has promised her. She has travelled to Living Gladius, to collect souls in his name. Upon collecting a soul in Gladius itself, she heard a voice in her head.

Fights results:
1: (http://boards1.wizards.com/showpost.php?p=6420259&postcount=7) Cecil, the Nameless Dark Knight, Jimbojones1983: Soul Drained! [+900xp/gold]
He felt the very touch of death, and then I heard voices in my head.
2: (http://boards1.wizards.com/showpost.php?p=6502565&postcount=37) Kronnt, verdeloth: Survived. [+300xp/gold]
Contested...
3: (http://boards1.wizards.com/showpost.php?p=6536341&postcount=51) A stupid ghoul: Soul Drained! [+300xp/gold]
I offered it eternal power, but it refused and jumped on my scythe.


[b]Past Expenditures (tot. 475 gp):
Scroll of Entropic Shield [CL 1] [25 gp]
Scroll of Divine Favor [CL 1][25 gp]
2*Stone of Vigor [ML 2A][50 gp]
Stone of Skate [1ML] [25 gp]
Stone of Expansion [ML 3A][200 gp]
Stone of Dissolving Weapon [ML 4][200 gp]
Sindorin

06-28-05, 01:48 PM
http://i3.photobucket.com/albums/y67/Sindorin/XaseusSoulrendir.bmp

Xaseus Soulrendir

Male Human
Level 1 Fighter/Level 2 Paladin
Lawful Good
Height: 5'9'' Weight: 142 lbs
Age: 26 years
Size: Medium, Speed: 30ft (light armor, light load)
Speaks Common and Celestial

Experience:
3,200
Next Level: 6,000

Abilities:

+3 Str 16 (10 points)
+2 Dex 14 (6 points)
+1 Con 12 (4 points)
+1 Int 12 (4 points)
+2 Wis 14 (6 points)
+2 Cha 14 (6 points)

HP: 24 (10 +[5.5*2] + 3 con)
AC: 16 (+2 dex +4 armor)
Touch: 12 (+2 dex)
Flat: 14
Initiative: +2 (+2 dex)
Speed: 30 ft.

Saves:

Fort: +8 (5 + 1 Constitution + 2 Charisma)
Ref: +5 (0 + 3 Dexterity + 2 Charisma)
Will: +4 (0 + 2 Wisdom + 2 Charisma)

Attacking:

+8 Melee, MW Glaive (reach weapon) (+3 Str +3 BAB +1 MW +1 Feat), +12 Disarm
+7 Melee, MW Greatsword (+3 Str +3 BAB +1 MW) +11 Disarm
+6 Ranged, MW Composite Longbow (+3), 110 ft. (+2 Dexterity +3 BAB +1 MW)

BAB: +3, Grapple: +6 (3BAB+3str)

Skills:
+7 Intimidate (5 Fighter + 2 Charisma)
+3 Diplomacy (1 Paladin + 2 Charisma)
+12 Ride (5 Fighter + 1 Paladin + 2 Dexterity + 2 Tool + 2 Synergy)
+10 Handle Animal (5 Fighter + 1 Paladin + 2 Charisma + 2 Tool)
+5 Listen (5/2 Fighter + 1/2 Paladin + 2 Wisdom)

Feats:
Human – Mounted Combat
Level 1 – Combat Expertise
Fighter 1 – Weapon Focus (Glaive)
Level 3 – Improved Disarm

Class Features:

Fighter:
Bonus Feat at 1st Level.

Paladin:
Aura of Good – Detects Good.
Detect evil – At will.
Smite evil 1/day – Add Charisma bonus to attack roll, 1 per paladin level to damage.
Divine grace – Add bonus equal to Charisma modifier to all saving throws.
Lay on hands – Heal Paladin level x Charisma Modifier in Hit Points with successful touch.

Racial Features:
Bonus Feat, 4 bonus skill points at 1st level, 1 bonus skill point every level thereafter, Favored class is class of highest level

Prebuffs:
None

Equipment:
Traveler’s Outfit <free>
MW Glaive <308 gp> 10 lb.
MW Composite Longbow (+3) <700 gp> 3 lb.
-Quiver of 40 cold iron arrows <4 gp> 6 lb.
MW Greatsword <350 gp> 8 lb.
2x Tattoo of Synesthate <200 gp>
2x Tattoo of Force Screen <200 gp>
MW Spiked Chain Shirt <300 gp> 15 lb.
MW Handle Animal Tool <50 gp> 1 lb.
MW Ride Tool <50> 1 lb.
4x Potion: Cure Light Wounds <200 gp>

Allies:
Light Warhorse <150 gp>
-Chain Shirt Barding <400 gp>
-Military Saddle <20 gp>

Past Expenditures:

Funds:

3,000 gp total
168 remaining

Fight Results:

Bio:
Will post later…
Salrantol

06-28-05, 02:29 PM
Felice tu`Ria
Female Human
Neutral
Psion [kineticist] 3 [ECL 3]
Experience: 5000; Next Level: 6000

STR...8 [-1]...(0 pts)
DEX...18 [+4]...(16 pts)
CON...12 [+1]...(4 pts)
INT....18 [+4]...(16 pts)
WIS...8 [-1]...(0 pts)
CHA...8 [-1]...(0 pts)

Hit Points: 18 [4+5+3+6]
AC 14 [+4dex], Touch 14, Flat 10
Initiative: +4 [+4dex]
BAB/Grap: +1/+0 [+1bab, -1str]
Speed 30ft.

Saves:
Fort +2 [+1psi, +1con]
Refl +5 [+1psi, +4dex]
Will +2 [+3psi, -1wis]

Attacks:
dagger +0 melee, 1d4-1 [19-20/x2]
dagger +5 ranged, 1d4-1 [19-20/x2] [10' range]
light crossbow +6 ranged, 1d8 [19-20/x2] [80' range]
melee touch attack +0
ranged touch attack +5
ray +6

Feats:
Weapon Focus (ray) [human]
Overchannel [1st lvl]
Talented [psi 1]
Psionic Body [3rd lvl]

Skills (36 points psion [kineticist]):
+7 Autohypnosis [6 ranks, -1wis, +2synergy] [6psi]
+7 Concentration [6 ranks, +1con] [6psi]
+4 Hide [0 ranks, +4dex]
+10 Knowledge (arcana) [6 ranks, +4int] [6psi]
+12 Knowledge (psionics) [6 ranks, +4int, +2synergy] [6psi]
+4 Move Silently [0 ranks, +4dex]
+12 Psicraft [6 ranks, +4int, +2synergy] [6psi]
+9 Spellcraft [3 ranks, +4int, +2synergy] [6psi(cc)]
Speaks Common, Dwarf, Giant, Maenad, Xeph

Powers Known: [Power Points: 17; Use: 6]
1: [Dc 15] Crystal Shard, Deceleration, Demoralize, Energy Ray, Entangling Ectoplasm
2: [Dc 16] Energy Missile, Recall Agony

Buffs and Prefight actions:
all powerstones addressed
psionically focused

Equipment:
explorer's outfit
dagger [1 lbs][2 gp]
masterwork light crossbow [4 lbs][335 gp]
Cases with 80 bolts [8 lbs][8 gp]

[B]Expendable Items: [CL]
Potion of protection from chaos [1] [.1 lbs][50 gp]
Potion of protection from evil [1] [.1 lbs][50 gp]
Potion of protection from good [1] [.1 lbs][50 gp]
Potion of protection from law [1] [.1 lbs][50 gp]
Potion of invisibility [3] [.1 lbs][300 gp]
Powerstone of Inertial Armor [1] x2 [0 lbs][50 gp]
Powerstone of Force Screen [1] [0 lbs][25 gp]
Powerstone of Force Screen [2] [0 lbs][50 gp]
Powerstone of Entangling Ectoplasm [1] x3 [0 lbs][75 gp]
Powerstone of Entangling Ectoplasm [3A] [0 lbs][150 gp]
Powerstone of Defensive Precognition [1] [0 lbs][25 gp]
Powerstone of Defensive Precognition [2] [0 lbs][50 gp]
Powerstone of Offensive Precognition [2] [0 lbs][50 gp]
Powerstone of Offensive Precognition [4A] [0 lbs][200 gp]
Powerstone of Synesthete [1] [0 lbs][50 gp]
Powerstone of Skate [1] [0 lbs][25 gp]
Powerstone of Skate [2] [0 lbs][25 gp]
Powerstone of Energy Ray [3A] x 2 [0 lbs][300 gp]
Powerstone of Energy Ray [5A] [0 lbs][375 gp]
Powerstone of Energy Missile [3] [0 lbs][150 gp]
Powerstone of Specified Energy Adaptation [3] [0 lbs][150 gp]
Powerstone of Touchsight [5] [0 lbs][375 gp]

Allies and Equipment:
None

Equipment at home:
Gold: 1280 gp

Miscellaneous Statistics:
Encumberance: 0-26 (light), 27-53 (medium), 54-80 (heavy)
Weight carried: 13.5 lb

Fights results:
1: Zar Laelithar (http://boards1.wizards.com/showpost.php?p=6419849&postcount=6), Rim-Soulfang: Chilled to perfection [+900 XP] [+900 gold]
2: Ammenyennon & Sasha Calanis (http://boards1.wizards.com/showpost.php?p=6534836&postcount=48), TheJiveMachine & Sindorin, with Mugen, Meek Head: Painful, but victorious [+900 XP] [+900 gold]


Past Expenditures (tot. 175 gp):
Powerstone of Skate [1] [25 gp]
Powerstone of Energy Ray [3A] x2 [300 gp]
Powerstone of Touchsight [5] [375 gp]
Powerstone of Inertial Armor [1] [25 gp]
Powerstone of Force Screen [1] [25 gp]
Kaigan

06-28-05, 08:26 PM
http://img.photobucket.com/albums/v686/Shdw_Hunter/D%20and%20D%20Pics/Aeiou1.jpgAeluath Dryearraheal
Gender:M Race:Wood Elf
Medium, 5'0" tall, 94 wt, 150 yrs old
Hair:Silver Eyes: Amber Skin: Pale
Alignment: CG
Class: Champion of Corellon Larethian (Fighter 7)
Speaks: Elven, Common, Draconic,
Experience: 22,625 Exp needed to level: 28,000

Abilities:
Str 23 +6 16 pts [+2 Racial, +1 4th Lvl, +2 Item]
Dex 12 +1 02 pts [+2 Racial]
Con 14 +2 10 pts [-2 Racial]
Int 10 +0 04 pts [-2 Racial]
Wis 12 +1 04 pts
Cha 08 -1 00 pts

Hit Points: 57[10 + 6*5.5 + 14 Con]
Armor Class: 22 [+1 Dex, +9 Armor, +2 Shield]; Touch 11; Flat 21 [+2 Shield of Faith]
Initiative: +1 [+1 Dex]
BAB/Grapple: +7/+2; +13 [+7 BAB, +6 Str]
Movement: 20 (80 Mounted) [base 30, 0-133|134-166|167-200, Light Load, Heavy Armor]

Saves:
Fort: +7 [5 + 2 Con]
Refl: +3 [2 + 1 Dex]
Will: +3 [2 + 1 Wis]
+2 racial vs. enchantment; immune to sleep

Attacks:
Light Crossbow:
+8/+3 Ranged, 1d8 19-20/x2, 80' [+6BAB, +1Dex]

Mw Mighty Comp. Longbow (+6 Str)
+9/+4 Ranged, 1d8+6 20/x3, 110' [+6BAB, +1Dex, +1Mw]

Longsword:
+13/+8[+14/+9] Melee, 1d8+6 19-20/x2 [+1 higher when mounted] [2d8+10 when spirit charging] [+6BAB, +6Str]

Flail:
+13/+8[+14/+9] Melee, 1d8+6 20/x2 [+1 higher when mounted] [2d8+10 when spirit charging] [+6BAB, +6Str]

+1 Lance:
+15/+10[+16/+11] Melee, 1d8+9 [1d8+12 two-handed] 20/x2 [+1 higher when mounted] [3d8+27 when spirit charging] [+7BAB, +6Str, +1WF, +1Enchantment; Damage: +6Str, +1Enchantment, +2 Feat]

Skills: 20 [2 Fighter + 0 Int*10]
+17 Ride......... [10ranks, +1 Dex, +2 Syn, +2 Tool, +2 Feat] [+2 vs. Falling]
+13 Handle Animal [10ranks, -1 Cha, +2 Tool, +2 Feat]
+03 Listen....... [0ranks, +1 Wis, +2 Racial]
+03 Spot......... [0ranks, +1 Wis, +2 Racial]

Feats:
- Mounted Combat (1st Lvl)
- Ride by Attack (1st Fgt)
- Spirited Charge (2nd Fgt)
- Weapon Focus: Lance (3rd Lvl)
- Weapon Specialization: Lance (4th Fgt)
- Animal Affinity (6th Lvl)
- Power Attack (6th Fgt)

Wood Elven Traits:
- +2 Dex, +2 Str, –2 Con, -2 Int
- Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
- Low-Light Vision
- +2 racial bonus on Listen, Search, and Spot checks
- Favored Class: Ranger

Fighter Abilities:
-Bonus Feat first Level, and every even level

Equipment:
- Green Outfit (worn, 2 lb) free
- +1 FullPlate with symbol of Deity (worn, 50 lb) 1650 gp +1000 (enchantment)
- Mw Heavy Steel Shield With Symbol of Deity (right arm, 15 lb) 170 gp

Weapons:
- Longsword (Right Hip, 5 lb) 15 gp
- +1 Lance With a penant of Deity (Holding, 10 lb) 310 gp +2000 (enchantment)
- Flail (left hip, 5 lb) 8 gp
- Light Crossbow (left leg, 4 lb) 35 gp
- Mw Might Composite Longbow (+6 Str) (3 lb) 1000 gp
- 57 Arrows (9 lb) 3 gp

Belt:
- 6 Potions of Cure Light Wounds (0.6 lb) 300 gp
- 1 Potion of SoF +2 (0.1 lb) 50 gp
- 1 Potion of Pro Law (0.1 lb) 50 gp
- 1 Potion of Pro Evil (0.1 lb) 50 gp
- 1 Potion of Pro Good (0.1 lb) 50 gp
- 1 Potion of Pro Chaos (0.1 lb) 50 gp
- Silver Holy Symbol (1 lb) 25 gp
- Mw Animal Handler Tools (- lb) 55 gp
- Tattoo of Force Screen (- lb) 100 gp

Weight carried: 107.4 lb

Mount:
- Heavy Warhorse: 400 gp
- Mw Brit & Bridle (1 lb) 52 gp
- Military Saddle (30 lb) 20 gp
- Chain Shirt Barding (50 lb) 400 gp
- Horseshoes of Speed (- lb) 3000 gp
- 1 Lance (10 lbs) 10 gp
- Pegasus: 4000 gp
- Exotic Military Saddle (40 lbs) 60 gp Pegasus
- Chain Shirt Barding (50 lb) 400 gp Pegasus

Mount weight carried: 292.4 lb

Mount Info:
Kethyr
Heavy Warhorse
Hit Dice: 4d8+12
Hit Points: 30
Initiative: +1
Speed: 80 ft, 50 base +30 item
Armor Class: 18 (–1 size, +1 Dex, +4 natural, +4 Armor), touch 10, flat-footed 16
Base Attack/Grapple: +3/+11
Attack: Hoof +6 melee (1d6+4)
Full Attack: 2 hooves +6 melee (1d6+4) and bite +1 melee (1d4+2)
Space/Reach: 10 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +5, Spot +4
Feats: Endurance, Run
Carrying Load: 0-300|301-600|601-900, Light Load
Tricks: Attack, Come, Defend, Down, Guard, and Heel


Gael
Pegasus
Size/Type: Large Magical Beast
Hit Dice: 4d10+12 (34 hp)
Initiative: +2
Speed: 90 ft: 60 ft +30 Item. (18 squares), fly 120 ft. (average)
Armor Class: 18 (-1 size, +2 Dex, +3 natural, +4 Armor), touch 11, flat-footed 16
Base Attack/Grapple: +4/+12
Attack: Hoof +7 melee (1d6+4)
Full Attack: 2 hooves +7 melee (1d6+4) and bite +2 melee (1d3+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Darkvision 60 ft., low-light vision, scent, spell-like abilities
Saves: Fort +7, Ref +6, Will +4
Abilities: Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 13
Skills: Diplomacy +3, Listen +8, Sense Motive +9, Spot +8
Feats: Flyby Attack, Iron Will


Past Expenditures: 20166
Light Crossbow: 35
Longsword: 15
+1 Lance: 2310
Flail: 8
Mw Heavy Steel Shield: 170
20 Bolts: 2
Silver Holy Symbol: 25
+1 FullPlate: 2650
8 potion of SoF +2: 400
14 Potions of Pro. Alignment: 700
5 Potions of CLW: 500
Heavy Warhorse: 400
Military Saddle: 20
Mw Bit and Briddle: 52
2 Chain Shirt Barding: 800
120 Arrows: 6
Mw Mighty Composite Longbow (+6 Str): 1000 gp
Mw Animal Handler Tools: 55
Horseshoes of Speed: 3000
3 Tattoo of Force Screen: 300
1 Lance: 30
Gauntlets of Ogre Strength: 4,000 gp
Pegasus: 3000 gp +1000 gp for training
Exotic Military Saddle: 60 gp


Used Items:
Vs. Iminir Daeloth: 6 Bolts
Vs. Evram the Soulless: 1 Bolt
Vs. Indri'ynar Per-El'ereth: 13 Bolts, 1 potion of Shield of Faith, 1 Potion of Protection from Evil
Vs. Britknee the Beautifuly Bothersome: Potion of Shield of Faith
Vs. Jannelle Werabrook: 4 Arrows
Vs. Flower: 1 Potion of Protection from Law.
Vs. Damon: 10 Arrows
Vs. Kiyo: Potion of SoF
Vs. Sokai: Potion of Pro Law
Vs. Boraxx: Potion of CLW
Vs. Jindl: Potion of Pro Evil
Vs. Uhmentarymster: Potion of Pro Good
Vs. Sokai: 2 Arrows
Vs. Ceres: 1 potion of SoF+2
Vs. Merman: 1 Potion of SoF+2, 2 Potions of CLW, 6 Arrows.
Vs. Ripper: 3 Arrows
Vs. Nell: Potion of Pro Evil, Potion of Pro Law, 28 Arrows.
Vs. Janelle: Potion of Pro Law, Tattoo of Forcscreen, Potion of SoF
Vs. Trokk: Potion of SoF, Tattoo of Forcescreen, Potion of Pro Evil.
Vs. Indri: 15 arrows.
Vs. Vampire Spawn: Potion of pro law, potion of pro evil, potion of cure light wounds.

Gold Remaining: 3412
Total Gold: 23578

Tactics:
Tactics will always be emailed

Fights results:
01: vs. Iminir Daeloth (Ashenai): Cellerwarder - Lose [300 xp, 300 gp]
02: vs. Evram the Soulless (Snarkhunter): T'Var - Win [900 xp, 900 gp]
03: vs. Indri'ynar Per-El'ereth (Caterane): Pittbull - Lose [300 xp, 300 gp]
04: vs. Britknee the Beautifuly Bothersome (Arstimis): Jindl - Win [900 xp, 900 gp]
05: vs. Jannelle Werabrook (Cellardweller): Sindorin - Win [900 xp, 900 gp]
06: vs. Flower (T'Var): Snommelp - Lose [400 xp, 400 gp]
07: vs. Damon Tharkis (Cellardweller): Spasheridan - Lose [400 xp, 400 gp]
08: vs. Kiyo Zephlyn (Zepher): Snommelp - Win [1200 xp, 1200 gp]
09: vs. Sokai Calanis (Sindorin): Beldin - Win [1200 xp, 1200 gp]
10: vs. Boraxx (Pittbull): Spasheridan - Win [1200 xp, 1200 gp]
11: vs. Jindl (Jindl): Spasheridan - Lose [500 xp, 533 gp]
12: vs. Uhmentarymster (caterane): OWA - Lose [375 xp, 400 gp]
13: vs. Sokai Calanis (Sindorin): OWA - Lose [375 xp, 400 gp]
14: vs. Ceres Solus (Sindorin): xanadu - Lose [500 xp, 533 gp]
15: vs. Merman (Caterane): Cerebus13 - Lose [375 xp, 400 gp]
16: vs. The Ripper (xanadu): Jindl - Win [1125 xp, 1200 gp]
17: vs. Nell Leonne (Huan): Jindl - Win [1500 xp, 1600 gp]
18: vs. Janelle Werabrook (Cellardweller): Pittbull - Win [1500 xp, 1600 gp]
19: vs. Trokk (Megrim_Lord): Sindorin - Win [1575 xp, 1750 gp]
20: vs. Indri (Caterane): xanadu - Lose [600 xp, 667 gp]
21: vs. 3 Vampire Spawn: Jindl - Win [3000 xp, 3600 gp]
22: vs. Archangel Ixenthor: Huan - Lose [700 xp, 866 gp]
Cerebus13

06-29-05, 08:54 AM
Guts
http://i3.photobucket.com/albums/y69/cerebus13/guts.png
Gender/Race: Male, Half-Giant
Height/Weight: 7'5", 310 lbs.
Age: 32
Alignment: Chaotic Neutral
Classes: Psychic Warrior 2/Cleric 1 (PsyWar1, PsyWar2, Cler3)
ECL 4
XP/XPtolevel: 9425/10000

STR...18 [+4]...(10 pts) [10, +2 race]
DEX...13 [+1]...(08 pts) [06, -2 race]
CON...16 [+3]...(06 pts) [10, +2 race]
INT...14 [+2]...(06 pts) [08]
WIS...14 [+2]...(06 pts) [08]
CHA...08 [-1]...(00 pts) [08]

Hit Points: 8+4.5+4.5+6= 23 [3 HD]
AC:...........15 [+1dex, +0size, +4armor], Touch 11, Flat 14
Initiative:...+1 [+1dex]
BAB/Grap:.....+1/+13 [+1bab, +4str, +4size, +4feat]
Speed:........40

Saves:
+2 vs. Fire spells/effects
Fort..........+8 [+3psywar, +2cleric, +3con]
Refl..........+1 [+1dex]
Will..........+4 [+2cleric, +2wis]

Attacks:
[MW] Greatsword, Large.............+6 melee, 3d6+6 [19-20/x2]
[MW] Armor Spikes, Large...........+6 melee, 1d8+4 [20/x2] [Deep Crystal - add 2d6 damage for 2 PPs]
[MW] Spiked Gauntlet, Large........+6 melee, 1d6+4 [20/x2] [Deep Crystal - add 2d6 damage for 2 PPs]
Unarmed Strike.....................+5 melee, 1d3+4 [20/x2]
Guisarme, Large....................+5 melee, 2d6+6 [20/x3] [10' reach]
Glaive, Large......................+5 melee, 2d8+6 [20/x3] [10' reach]
Glaive, Small......................+3 melee, 1d8+4 [20/x3] [10' reach]
Composite Longbow, Large (Str18)...+2 ranged 2d6+4 [20/x3] [110' range]

Feats:
Improved Unarmed Strike [1st lvl]
Speed of Thought [PsyWar 1st]
Improved Grapple [PsyWar 2nd]
Psionic Weapon [3rd lvl]

Racial and Class Abilities:
* +2 Strength, +2 Constitution, -2 Dexterity: Half-giants are tough and strong, but not too nimble.
* Giant: Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
* Medium: As Medium creatures, half-giants have no special bonuses or penalties due to their size.
* Half-giant base land speed is 30 feet.
* Low-Light Vision: A half-giant can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
* Fire Acclimated: Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
* Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger.
Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.
A half-giant is also considered to be one size larger when determining whether a creature's special attacks based on size (such as improved grab or swallow whole) can affect him. A half-giant can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject's size category.
* Naturally Psionic: Half-giants gain 2 bonus power points at 1st level. This benefit does not grant them the ability to manifest powers unless they gain that ability through another source, such as levels in a psionic class.
* Psi-Like Ability: 1/day stomp. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
* Automatic Language: Common. Bonus Languages: Draconic, Giant, Gnoll, Ignan.
* Favored Class: Psychic warrior.
* Level Adjustment: +1.
-
* Proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (excluding tower shields).
* PsyWar Bonus Feats, access to Psionic Feats
-
* Spontaenously cast Cure spells.
* Turn undead 1/day.
* Bonus Languages: Celestial, Abyssal, and Infernal.

Skills (20 Points Psychic Warrior, 4 points Cleric):
+05 Auto Hypnosis...........[01 rnks, +2wis, +2synergy] (1psywar)
+09 Concentration...........[06 rnks, +3con] (5psywar, 1cleric)
+10 Craft (Armorsmith)......[06 rnks, +2int, +2tool] (5psywar, 1cleric)
+10 Craft (Weaponsmith).....[06 rnks, +2int, +2tool] (5psywar, 1cleric)
+01 Hide....................[00 rnks, +1dex] (cc)
+02 Listen..................[00 rnks, +2wis] (cc)
+01 Move Silently...........[00 rnks, +1dex] (cc)
+03 Psicraft................[01 rnks, +2int] (cc) (2/2psywar)
+03 Spellcraft..............[01 rnks, +2int] (2/2psywar)
+02 Spot....................[00 rnks, +2wis] (cc)
Speaks Common, Giant, Draconic

Domains:
Magic - Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack.

Luck - Reroll any roll 1/day.

Spells memorized: [3/2+1] [Spell levels: 3; Cast: 1]
0: [DC 14] Resistance, Resistance, Guidance
1: [DC 15] Divine Favor, Doom, Entropic Shield[D]
([D] is a domain spell)

Psionic Powers: [5 PP; Use: 2]
1: Grip of Iron, Empty Mind

Buffs and Prefight actions:
Have Psionic Focus
Address all Power Stones
Read Magic on all scrolls

Equipment:(* means self-crafted)
Traveler's Outfit............................... ..[00 lbs][00 gp]
Large Longbow, Composite (Str18)...................[06 lbs][600 gp]
[MW] Large Greatsword....................... ......[16 lbs][400 gp]
Large Glaive.................................. ....[20 lbs][16 gp]
*MW Deep Crystal Large Spiked Gauntlet.............[02 lbs][440 gp]
*Mithril Chain Shirt w/MW Deep Crystal Large Armor Spikes
........................................ ..........[30 lbs][500 gp]
3x Quiver of (20) Arrows...........................[09 lbs][03 gp]
Backpack................................ ..........[02 lbs][02 gp]

Expendable Items: [CL or ML]
____in backpack____
potions
Protection from Good [1]...........................[00 lbs][50 gp]
Protection from Evil [1]...........................[00 lbs][50 gp]
Magic Fang [1].....................................[00 lbs][50 gp]
Hide from Animals [1]..............................[00 lbs][50 gp]
Power Stones (* means augmented)
*2x Vigor [4]......................................[00 lbs][400 gp]
*2x Vigor [2]......................................[00 lbs][100 gp]
Biofeedback [2]....................................[00 lbs][50 gp]
Biofeedback [1]....................................[00 lbs][25 gp]
Force Screen [2]...................................[00 lbs][50 gp]
Force Screen [1]...................................[00 lbs][25 gp]
*Expansion [3].....................................[00 lbs][150 gp]
Skate [3]........................................ .[00 lbs][75 gp]
Skate [1]........................................ .[00 lbs][25 gp]
Thicken Skin [1]...................................[00 lbs][25 gp]
Concealing Amorpha [3].............................[00 lbs][200 gp]
Precognition, Offensive [2]........................[00 lbs][50 gp]
Precognition, Defensive [2]........................[00 lbs][50 gp]
Energy Adaption, Specified [3].....................[00 lbs][200 gp]
Grip of Iron [2]...................................[00 lbs][50 gp]
Synesthete [1].....................................[00 lbs][25 gp]
2x Empty Mind [1]..................................[00 lbs][50 gp]
Metaphysical Weapon [1]............................[00 lbs][25 gp]
*Dissipating Touch [2].............................[00 lbs][50 gp]
Wall Walker [3]....................................[00 lbs][200 gp]
Dissolving Touch [3]...............................[00 lbs][200 gp]
Dissolving Weapon [3]..............................[00 lbs][200 gp]
divine scrolls
Scroll #Debuff1
Silence [3].. .....................................[00 lbs][150 gp]

arcane scrolls
Scroll #Buff1
Invisibility [3]...................................[00 lbs][150 gp]
See Invisibility [3]...............................[00 lbs][150 gp]
Blur [3]........................................ ..[00 lbs][150 gp]
Shield [2]........................................[00 lbs][50 gp]
Expeditious Retreat [1]............................[00 lbs][25 gp]
Expeditious Retreat [3]............................[00 lbs][75 gp]
Fly [5]........................................ ...[00 lbs][375 gp]
silent True Strike [3]......... ...................[00 lbs][150 gp]

Scroll #Buff2
True Strike [1]....................................[00 lbs][25 gp]

Equipment at home:
Small Glaive.................................. ....[05 lbs][08 gp]
Large Guisarme................................ ....[24 lbs][18 gp]
MW Artisan's Tools.................................[05 lbs][55 gp]
Gold: 193.39

Miscellaneous Statistics:
Encumbrance: 00-100 (light), 101-200 (medium), 201-300 (heavy)
Weight carried: 85 lb

Character Background:

Appearance:

Fights results:
ECL 3 (http://boards1.wizards.com/showpost.php?p=6028794) vs Brogan Galanodel(bgt)......................VANQ UISHED [+900XP +900GP]
ECL 3 (http://boards1.wizards.com/showpost.php?p=6077629) vs Hisoka the Clown(Salzorin).................VANQUISH ED [+900XP +900GP]
ECL 3 (http://boards1.wizards.com/showpost.php?p=6186018) vs Decius Oduran(Kingside Bishop).............VANQUISHED [+900XP +900GP]
ECL 3 (http://boards1.wizards.com/showpost.php?p=6225900) vs Solmund(Solmund)........................ ..VANQUISHED [+900XP +900GP] [LEVEL UP]
ECL 4 (http://boards1.wizards.com/showpost.php?p=6436975) vs Meinrad the Many-Fisted(Salrantol).........VANQUISHED [+1200XP +1200GP]
ECL 4 (http://boards1.wizards.com/showpost.php?p=6482638) w/Xyanthraxia(Xanadu) vs Hagrid II(Pittbull) & Barak(Salrantol)
........................................ .............DEFEATED [+400XP +400GP]
ECL 4 (http://boards1.wizards.com/showpost.php?p=6560079) vs Desdenova(xanadu)....................... ..VANQUISHED [+1425XP +1425GP] [+18.75% allies]

Past Expenditures/Crafting (used: 2625.22gp, bought: 7740.23gp, sold: 102.5gp, total earned: 6400gp):(* means self-crafted, A means augmented)
[b]vs Brogan Galanodel
Used----1 Arrow [.1 gp] | Powerstones: Synesthete [1] [25 gp], Defensive Precognition [4] [100 gp] | Potion of Protection from Evil [1] [50 gp]
Bought--1 Arrow [.1 gp] | Potion of Protection from Evil [1] [50 gp] | Tattoo of Synesthete [1] [50 gp] | Powerstones: Defensive Precognition [4] [100 gp], Skate [1] [25 gp], Force Screen [1] [25 gp], Biofeedback [1] [25 gp], Metaphysical Weapon [1] [25 gp], 2x Empty Mind [1] [50 gp], 2x Vigor [2] [100 gp]
vs Hisoka the Clown
Used----Power Stones: Skate [ML 1] [25 gp], Biofeedback [ML 1] [25 gp] | 12x Arrows [.12 gp]
Refund--Power Stones: 2x Vigor [ML 5] [250 gp], Biofeedback [ML 4] [100 gp], Force Screen [ML 5] [125 gp], Expansion [ML 3] [75 gp], Thicken Skin [ML 4] [100 gp], Offensive Precognition [ML 4] [100 gp], Defensive Precognition [ML 4] [100 gp], Concealing Amorpha [ML 3] [150 gp], Specified Energy Adaption [ML 3] [150 gp], Grip of Iron [ML 5] [125 gp]
Bought--Power Stones: Skate [ML 1] [25 gp], Biofeedback [ML 1] [25 gp], Concealing Amorpha [ML 3] [200 gp], Specified Energy Adaption [ML 3] [200 gp], Expansion [ML 3] [150 gp], Thicken Skin [ML 1] [25 gp], Force Screen [ML 2] [50 gp], Offensive Precognition [ML 2] [50 gp], Defensive Precognition [ML 2] [50 gp], 2x Vigor [ML 4] [400 gp], Biofeedback [ML 2] [50 gp], Grip of Iron [ML 2] [50 gp], Dissipating Touch [ML 2] [50 gp], Wall Walker [ML 3] [200 gp] | 12x Arrows [.12 gp] | MW Artisan's Tools [55 gp] | Potions: Magic Fang [CL 1] [50 gp], Hide from Animals [CL 1] [50 gp]
vs Decius Oduran
Used----Power Stones: Skate [ML 1] [25 gp], Vigor [ML 2] [50 gp], Expansion [ML 3] [150 gp]
Bought--Power Stones: Skate [ML 1] [25 gp], Vigor [ML 2] [50 gp], Expansion [ML 3] [150 gp], Dissolving Touch [ML 3] [200 gp]
vs Solmund
Used----Power Stones: Vigor [ML 2] [50 gp], Skate [ML 1] [25 gp], Force Screen [ML 1] [25 gp]
Bought--Power Stones: Vigor [ML 2] [50 gp], Skate [ML 1] [25 gp], Force Screen [ML 1] [25 gp]; *Mithril Chain Shirt w/MW Deep Crystal Large Armor Spikes [833.34 gp], *MW Deep Crystal Large Spiked Gauntlet [440 gp], Scrolls: Silence [3] [150 gp], See Invisibility [3] [150 gp], Blur [3] [150 gp], Shield [2] [50 gp], Expeditious Retreat [1] [25 gp], Expeditious Retreat [3] [75 gp], stilled True Strike [3] [150 gp]; Power Stone of Dissolving Weapon [3] [200 gp]
Sold----Chain Shirt w/Large Armor Spikes [100 gp], Spiked Gauntlet [2.5 gp]
vs Meinrad the Many-Fisted
Used----Power Stones: Vigor [2A] [50 gp], Dissolving Weapon [3] [200 gp], Expansion [3A] [150 gp]; Scrolls: silent True Strike [3] [150 gp], Expeditious Retreat [3] [75 gp], Shield [2] [50 gp]
Bought--Power Stones: Vigor [2A] [50 gp], Dissolving Weapon [3] [200 gp], Expansion [3A] [150 gp]; Scrolls: silent True Strike [3] [150 gp], Expeditious Retreat [3] [75 gp], Shield [2] [50 gp], True Strike [1] [25 gp]
vs Hagrid II & Barak
Used----Potion of Invisibility [3] [300 gp], Scroll of Expeditious Retreat [1] [25 gp], Scroll of See Invisibility [3] [150 gp], Powerstone of Expansion [3A] [150 gp], Powerstone of Dissolving Weapon [3] [200 gp]
Bought--Scroll of Invisibility [3] [150 gp], Scroll of Expeditious Retreat [1] [25 gp], Scroll of See Invisibility [3] [150 gp], Powerstone of Expansion [3A] [150 gp], Powerstone of Dissolving Weapon [3] [200 gp]
vs Desdenova
Used----Stones: Dissolving Weapon[3] [150 gp], Expansion[3A] [150 gp]; Scrolls: Expeditious Retreat[1] [25 gp], silent True Strike[3] [150 gp]
Bought--Stones: Dissolving Weapon[3] [150 gp], Expansion[3A] [150 gp]; Scrolls: Expeditious Retreat[1] [25 gp], silent True Strike[3] [150 gp], Fly[5] [375 gp]

Crafting
May 25th, 2005 (http://boards1.wizards.com/showpost.php?p=6271721) - Mithril Chain Shirt w/MW Deep Crystal Large Armor Spikes (DC20 Armorcraft & DC20 Weaponsmith) - Market Price (in gp) (1100 + 300 + 1000 + 100) * 1/2 = 1250gp cost

June 1st, 2005 (http://boards1.wizards.com/showpost.php?p=6333250) - MW Deep Crystal Large Spiked Gauntlet (DC20 Weaponsmith) - Market Price (in gp) (10 + 1000 + 300) * 1/2 = 660gp
King Uther

06-29-05, 10:18 AM
Sinnoch Wildstorm
Neutral Forest Gnome
Bard 1/Cleric of Olidamarra 4 (ECL 5)
Experience: 11000
Next: 15000

Stats:
Str 13 +1 8pts (-2racial)
Dex 16 +3 10pts
Con 10 +0 0pts (+2 racial)
Int 10 +0 2pts
Wis 17 +3 (+1 level) 10pts
Cha 14 +2 6pts

HP: 24 (6+4.5*4)
BAB/Grap: +3/+0
Movement: 20'
Initiative: +3
Armor Class: 17 (+3Armor +3Dex +1 size) Flat 14 Touch 14

Attacks:
Mighty+1 Composite Shortbow+1 +8ranged (+3BAB+3Dex+1size+1magic) 1d6+2

Saves:
Fort: +4 (+4base +0con)
Ref: +6 (+3base +3dex)
Wil: +9 (+6base +3wis) +2 vs Illusions

Racial Traits:
+2 Con, -2 Str
Small Size +1Attack, +1AC, +4 Hide, -4 Grapple, Carrying reduced 1/4th
Speed 20 ft
Low-Light Vision
Weapon Familiarity: Gnome Hooked Hammer
+2 Saves vs Illusion
+1 DC of any illusion spell cast
+1 Attacks vs Kobolds, Goblinoids, Orcs, and Reptilians
Pass without Trace(cast as druid of Gnome's class levels as free action)
+4 dodge AC vs giants
+2 Listen
+2 Craft(Alchemy)
1/day Speak with Animals(burrowing mammal), dancing lights, ghost sound, prestidigitation DC 12+Spell level
+4 racial bonus on Hide

Feats:
Power Attack
Divine Might
Blind-Fight(Domain)

Class Abilities:
Bardic Music
Bardic Knowledge
Countersong
Fascinate
Inspire Courage +1
Turn Undead 5/day
Spontaneous Caster(healing)
Trickery Domain
Darkness Domain

Skills: 32 pts
Concentration +4 (+4ranks)
Escape Artist +7 (+4ranks +3dex)
Hide +24 (+8ranks +3dex +4 size +4 racial +5competence)
Move Silently +7 (+4ranks +3Dex)
Spellcraft +8 (+8ranks +0int)
Tumble +7 (+4ranks +3dex)

Languages: Common, Elven, Sylvan

Equipment:
Weapon: Might+1 Composite Shortbow +1 2625gp
Masterwork Studded Leather 325gp
Cloak of Elvenkind 2500gp
Arrows 40 2gp

Expendables:
Tattoo of Force Shield x4 200gp
Tattoo of Chameleon x4 200gp
Thunderstone x5 150gp
Alchemist's Fire x10 200gp
Tanglefoot bag x1 75gp
Scroll of Sanctuary 25gp
Scroll of Spiritual Weapon 150gp
Scroll of CLW x4 100gp
Scroll of Protectin From Good 25gp
Scroll of Protection From Evil 25gp
Scroll of Protection From Law 25gp
Scroll of Protection From Chaos 25gp
Scroll of Detect Good 25gp
Scroll of Detect Evil 25gp
Scroll of Detect Law 25gp
Scroll of Detect Chaos 25gp
Scroll of Summon Monster IV 700gp

Spells: (13 levels of spells, 5levels cast per fight)
Bard DC 12
0th Detect Magic 1 Lullaby 1

Cleric: DC 13+spell level
0th - Create water 2, Purify food and drink 1, Guidance 1, Detect Poison 1
1st - Bless 1, Divine Favor 1, Cause Fear 1, Shield of Faith 1 Domain - Obscuring Mist
2nd - Shatter 1, Silence 1, 1 Domain- Blindness

Gold Received 9066
Gold Spent 8459
Gold left 607gp

Items Used:

Tattoo of chameleon x2 100gp
Tattoo of force screen x2 100gp
Scroll of Summ Mon IV 700gp
Tangelfoot bag x1 75gp
20 arrows

Background: To Come....


Fight Results:

1. Sinnoch hunts the elusive Damon Tharkis Fail +500xp/533gp (http://boards1.wizards.com/showpost.php?p=6375527&postcount=1607)
Arstimis

06-29-05, 11:37 AM
http://img55.exs.cx/img55/5729/rogue48kf.jpgEn'Sidious Nyte

Male Human
Neutral Evil
Level 5 Rogue Level 1 Assassin; ECL 6
Exp: 17950

STR...16 [+3]...(10 pts)
DEX...19 [+4]...(16 pts)[+1 lvl 4]
CON...14 [+2]...(6 pts)
INT....10 [+0]...(2 pts)
WIS...10 [+0]...(2 pts)
CHA...08 [-1]...(0 pts)

Hit Points: 31 (6+ 4*3.5 Rogue +5*2 Con) [4 HD]
AC 18 [+4 dex, +4 Mithril Shirt (racial)], Touch 14, Flat 14
Initiative: +4 [4 dex]
BAB/Grap: +3/+6 [+3 bab, +3 str]
Speed 30

Saves:
Fort +3 [1 Rogue +0 Assassin +2 Con]
Refl +10 [4 Rogue +2 Assassin +4 Dex]
Will +1 [1 Rogue +0 Assassin +0 Wis]

Attacks:
Rapier +6 melee, 1d8+3 [18-20/x2]
+1 Deep Crystal Mighty +3 Composite Longbow +8 ranged 30'-110', 1d8+4 [20/x3]
+1 Deep Crystal Mighty +3 Composite Longbow +9 ranged 1'-30', 1d8+5 [20/x3] Point Blank Shot

Feats:
Point Blank Shot [Human]
Wild Talent [1st lvl]
Psionic Shot [3rd lvl]
Improved Critical (Longbow) [6th lvl]

Class Abilities:
Rogue
Sneak attack +3d6 (total of +4d6)
Trapfinding
Evasion
Trap Sense +1
Uncanny dodge

Assassin
Sneak attack +1d6 (total of +4d6)
Death Attack
Posion Use
Spells (0)

Racial Abilities:
Human
1 extra feat at 1st level.
4 extra skill points at 1st level and 1 extra skill point at each additional level.

Skills [Skill points: 71(Rogue) / 5(Assassin)]:
+06 Disguise [7 rnks, -1(cha)] [7 Rogue]
+13 Escape Artist [9 rnks, +4(dex)] [8 Rogue/1 Assassin]
+13 Hide [9 rnks, +4(dex)] [8 Rogue/1 Assassin]
+09 Listen [9 rnks, +0(wis)] [8 Rogue/1 Assassin]
+13 Move Silently [9 rnks, +4(dex)] [8 Rogue/1 Assassin]
+10 Ride [4 rnks, +4(dex), +2 tools] [8cc Rogue][+2 stay in saddle]
+12 Sleight of Hand [7 rnks, +4(dex)] [8 Rogue]
+09 Spot [9 rnks, +0(wis)] [8 Rogue/1 Assassin]
+12 Tumble [7 rnks, +4(dex)] [8 Rogue]

Speaks Common, Draconic, and Elven

Equipment:
Thin robe (free outfit)
Mithril Chain Shirt [12.5 lbs][1,100 gp]
Rapier [2 lbs][20 gp]
+1 Deep Crystal Mighty +3 Composite Longbow[3 lbs][10,700 gp]
Quiver with 80 arrows [12 lbs][4 gp]
40 Cold Iron arros [6 lbs][4 gp]
Rapier [2 lbs][20 gp]
Longbow [3 lbs][75 gp]
Ring of Counterspells (Faire Fire) [- lbs][4020 gp]

[B]Expendable Items: [CL]
Potion of Protection from Evil [(CL 1)] [.1 lbs][50 gp]
Potion of Protection from Good [(CL 1)] [.1 lbs][50 gp]
Potion of Protection from Chaos [(CL 1)] [.1 lbs][50 gp]
Potion of Protection from Law [(CL 1)] [.1 lbs][50 gp]
Potion of Hide from Animals [(CL 1)] [.1 lbs][50 gp]
Potion of Invisibility x3 [(CL 2)] [.1 lbs][900 gp]
Elixir of Hiding x2[.1 lbs][500 gp]
Tatoo of Chameleon x2[(ML 1)][-lbs][100 gp]
Potion Cure Moderate Wounds x2[(ML 3)][.1 lbs][900 gp]
Scroll1
Dispel Magic x2[(ML 3)][-lbs][750 gp]
Mirror Image x2[(ML 2)][-lbs][300 gp]
Glitterdust x2[(ML 2)][-lbs][300 gp]
Scroll 2
See Invisibility x2[(ML 2)][-lbs][300 gp]
Touch of Idiocy [(ML 2)][-lbs][150 gp]
Ray of Enfeeblement [(ML 1)][-lbs][25 gp]
Spectral Hand [(ML 2)][-lbs][150 gp]
True Strike [(ML 1)][-lbs][25 gp]



Allies and Equipment:
Deth: Light Warhorse
Warhorse, Light
Large Animal Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +2/+9 Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3) and bite –1 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 1
Advancement: —
Level Adjustment: —
Brit & Bridle [1 lb][50 gp]
Riding Saddle [40 lbs][60 gp]

Equipment at home:
Gold: 5,031
Allies and Equipment:
Deth: Light Warhorse
Warhorse, Light
Large Animal Hit Dice: 3d8+9 (22 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +2/+9 Attack: Hoof +4 melee (1d4+3)
Full Attack: 2 hooves +4 melee (1d4+3) and bite –1 melee (1d3+1)
Space/Reach: 10 ft./5 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +4, Will +2
Abilities: Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated
Challenge Rating: 1
Advancement: —
Level Adjustment: —
Brit & Bridle [1 lb][50 gp]
Riding Saddle [40 lbs][60 gp]

Miscellaneous Statistics:
Encumberance: 0-76 (light), 77-153 (medium), 154-230 (heavy)
Weight carried: 33.4 lb
Mount weight carried: 41 lb +160 lbs[Me]


Fights results:
01: Seyan'du (TaggIIV)..............Caught (Caterane) [+300 XP][+300 Gold]
02: Zeem Z’ayn (Vivat Grendel)..............Caught (Jindl) [+300 XP][+300 Gold]
03: Gurfnerfurker (Megrim Lord)..............Assasination (Jindl) [+900 XP][+900 Gold]
04: Brilf Zephyr (Sunwolf)..............Assasination (Jindl) [+900 XP][+900 Gold]
05: Brilf Zephyr (Sunwolf)..............Caught (Sindorin) [+300 XP][+300 Gold]
06 (http://boards1.wizards.com/showthread.php?t=427547): Mini-Quest (EL4) The Hands of Death: Origins Assasination (King Uther)
07 (http://boards1.wizards.com/showthread.php?t=432628&page=1&pp=30): Quest (EL4) The Hands of Death and the Bandit Assasination (King Uther)
08 (http://boards1.wizards.com/showthread.php?t=444212&page=1&pp=30): Quest (EL5) The Hands of Death vs. A Fist of War Assasination (King Uther)


Past Expenditures
Weapon: 7 Arrows (-)
Elixir: Hiding 250 gp
Tatoo: Chameleon 50 gp
Elixir: Hiding 250 gp
Potion: Protection from Good 50 gp
Weapon: 7 Arrows (-)
Elixir: Hiding 250 gp
Tatoo: Chameleon 50 gp
Weapon: 4 Arrows (-)
Elixir: Hiding 250 gp
Tatoo: Chameleon 50 gp
Weapon: 3 Arrows (-)
Elixir: Hiding 250 gp
Tatoo: Chameleon 50 gp
Weapon: 5 Arrows (-)
Tatoo: Chameleon 50 gp
Weapon: 11 Arrows (-)
Tatoo: Chameleon 50 gp
Elixir: Hiding 250 gp
Weapon: 20 Arrows (1 gp)
Tatoo: Chameleon 50 gp
Elixir: Hiding 250 gp
cvazi

06-29-05, 02:08 PM
Squibb, Thug #3
Squibb is a short little guy who carries a BIG crossbow.
Male Goblin
Chaotic Neutral
Rogue 3, ECL 3
Ht: 2'6
wt: 65lb
3500xp

STR...8 [-2]...(2 pts) [10, -2 racial]
DEX...20 [+5]...(16 pts) [18, +2 Racial]
CON...10 [+0]...(2 pts)
INT....16 [+3]...(10 pts)
WIS...14 [+1]...(6 pts)
CHA...6 [-2]...(0 pts) [8, -2racial]

Hit Points: 13 [6+3.5*2 HD]
AC 21 [+5dex, +1size, +5armor], Touch 16, Flat 16 [+1 mithiril chain shirt]
Initiative: +5 [5dex]
BAB/Grap: +2/-3 [+2bab, -1str, +5 Dex, +1 Size, -4 size (grapple)]
Speed 30

Saves:
Fort +1 [1class]
Refl +8 [3class, +5dex] [Evasion]
Will +3 [1class1, +2wis]

Attacks:
(Masterwork Heavy Crossbow) + 9 ranged, 1d8 [19-20/x2] [120' range]
(dagger) +2 melee, 1d3-1 [19-20/x2]
(dagger) +8 ranged, 1d3-1 [19-20/x2] [10' range]

Feats:
Stealthy [1st lvl]
Skill Focus (Hide) [3rd lvl]

Racial and Class Abilities:
(Small Size): (Optional: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.)
(Darkvision 60'):
(Skill Bonuses): (Optional: +4 racial bonus on Move Silently and Ride checks)

Special Abilities:
(Sneak Attack +2d6):
(Trap Finding):
(Evasion):
(Trapsense +1):

Skills (66 Points Rogue):
+20 (Hide) [6 rnks, +5 dex + 4 size + 3 Skill Focus + 2 stealthy] [+ 10 Enhancement Chameleon Tatoo]
+17 (Move Silent) [6 rnks, +5 dex + 4 Racial +2 Stealthy]
+8 (Spot) [6 rnks, +2 Wis]
+8 (Listen) [6 rnks, +2 Wis]
+9 (UMD) [6 rnks, +3 Int]
+9 (Search) [6 rnks, +3 Int]
+13 (Open Lock) [6 rnks, +5 Dex, +2 Tools]
+11 (Disable Device) [6 rnks, +3 Int, +2 Tools]
+5 (Jump) [6 rnks, -1 Str]
+8 (Sense Motive) [6 rnks, +2 Wis]
+13 (Tumble) [6 rnks, +5 dex, +2 Synergy (jump)]

Speaks Goblin, Common, Dwarven, Orcish, and Elven

Equipment:
(Free weightless outfit)
(Mithiril Chain Shirt +1) [6 1/3 lbs][2,100 gp]
(Masterwork Heavy Crossbow) [4 lbs][350 gp]
(Daggerx2) [1/2 lbs][2 gp]
Quiver with 19 Bolts[1 lbs][2 gp]
Masterwork Thieves Tools[1 lbs][100 gp]
Backpack[1 lbs][2 gp]
251 Gold

[B]Expendable Items: [CL]
Oil of Darkness [(CL=3)] [300 gp]
Oil of Magic Weapon [(CL=1)] [50 gp]
Tattoo of Chameleon(Psi-warrior) [(ML=1)] [50 gp]
Tattoo of Control Light [(ML=1)] [50 gp]

Miscellaneous Statistics:
Encumberance: 0-20 (light), 20-40(medium), 40-60(heavy)
Weight carried: 14.5 lb

Character Background:
Optional: Forthcoming

Default Tactics
Start behind one of the pillars in the corner of the starting block, hidden with a loaded and readied X-bow.

1. Accelerated hide and move silently (-5 hide, -5 MS)from cover to cover until I reach the structures in the center of the arena. If I cannot reach the next cover with a double move, activate the chameleon tatoo, then hide/run (-20 hide) to the destination.

1a. Apply the Oil of Darkness to the dagger, toss dagger 10' in random direction.

2. Once hidden in the center, if I haven't activated the tatoo, do so.

4. Engaging the enemy.

Spot for my opponent.

Move to a location with maximize distance from my enemy, where I can hide utilizing the concealment granted by the magical darkness. Capitalize on the -1 spot penalty per 10' for my opponent.

Use my standard action to snipe (-20 hide) to shoot at my opponent and remain hidden. Use my move action to accelerated hide (-5 hide) and accelrated MS (-5 MS) to find a new hiding spot.

Reload.

Relocate (accel hide/MS) for 1d3 rounds.

Repeat.

Fights results:
1: Squibb, Brogan: (loss) [+300 XP] [+300 gold]


Past Expenditures (tot. ?? gp):
Heavy X-bow Bolt
Tatoo of Chameleon[50gp]
Salrantol

06-29-05, 04:17 PM
...Enoch's fight gets finished, in which case pair him instead.

Barak Brigandslayer, Commander of Trade Defense
Protector of the roadways, Barak seeks to fend off all who would halt trade or endanger travellers.
Half-elf Male
Neutral Good
Bard 4 [ECL 4]
Experience: 7850 [Next Level: 10000]

STR...12 [+1]...(4 pts)
DEX...14 [+2]...(6 pts)
CON...12 [+1]...(4 pts)
INT....14 [+2]...(6 pts)
WIS...8 [-1]...(0 pts)
CHA...19 [+4]...(16 pts) [18, +1lvl4]

Hit Points: 20 [6+10.5+4]
AC 12 [+2dex], Touch 12, Flat 10
Initiative: +2 [+2dex]
BAB/Grap: +3/+4 [+3bab, +1str]
Speed 30 ft.

Saves:
Fort +2 [+1bard, +1con]
Refl +6 [+4bard, +2dex]
Will +3 [+4bard, -1wis]
+2 racial vs. Enchantment; immune to sleep

Attacks:
rapier +5 melee, 1d6+1 [18-20/x2]
composite shortbow +6 ranged, 1d6+1 [20/x3] [70' range]
melee touch attack +4
ranged touch attack +5

Feats:
Magical Aptitude [1st lvl]
Skill Focus (Use Magic Device) [3rd lvl]

Racial and Class Abilities:
low-light vision
bardic music 4/day (inspire courage +1, countersong, fascinate, inspire competence)
bardic knowledge +6

Skills (56 points bard):
+8 Concentration [7 ranks, +1con] [7brd]
+7 Decipher Script [5 ranks, +2int] [7brd]
+2 Hide [+2dex]
+8 Jump [5 ranks, +1str, +2synergy] [5brd]
+7 Knowledge (arcana) [5 ranks, +2int] [5brd]
+0 Listen [-1wis, +1racial]
+7 Move Silently [5 ranks, +2dex] [5brd]
+11 Perform (sing) [7 ranks, +4cha] [7brd]
+13 Spellcraft [7 ranks, +2int, +2 Magical Aptitude, +2synergy] [7brd] [+2 synergy to decipher scrolls]
+0 Spot [-1wis, +1racial]
+11 Tumble [7 ranks, +2dex, +2synergy] [7brd]
+16 Use Magic Device [7 ranks, +4cha, +3 Skill Focus, +2 Magical Aptitude] [7brd] [+4 synergy scrolls]
Speaks Common, Elven, Dwarven, and Orc

Spells per Day: [3/3/1] [Spell levels: 5; Cast: 2]
0: [DC 14] detect magic, ghost sound, light, lullaby, prestidigitation, read magic
1: [DC 15] expeditious retreat, Tasha's uncontrollable hideous laughter, sleep
2: [DC 16] hold person, suggestion

Buffs and Prefight actions:
All scrolls deciphered via Spellcraft (10+15=25, succeed for spell level 5 or less)
Powerstones addressed via Use Magic Device (20+16=36, succeed for power level 11 or less)

Equipment:
explorer's outfit
MW rapier [2 lbs][320 gp]
MW mighty composite shortbow (+1 STR) [2 lbs][450 gp]
Quivers with 60 arrows [9 lbs][3 gp]
Spell component pouch [2 lbs][5 gp]

Expendable Items: [CL]
Scroll of alter self [3] [0 lbs][150 gp](wizard scribed)
Scroll of invisibility [3] x2 [0 lbs][300 gp](wizard scribed)
Scroll of cure moderate wounds [4] [0 lbs][200 gp](bard scribed)
Scroll of glitterdust [3] [0 lbs][150 gp](wizard scribed)
Scroll of see invisibility [3] [0 lbs][150 gp](wizard scribed)
Scroll of scorching ray [3] x2 [0 lbs][300 gp](wizard scribed)
Scroll of hold person [4] [0 lbs][200 gp](bard scribed)
Scroll of hold animal [3] [0 lbs][150 gp](druid scribed)
Scroll of shield of faith [1] [0 lbs][25 gp](cleric scribed)
Scroll of enlarge person [1] [0 lbs][25 gp](wizard scribed)
Scroll of magic missile [5] x2 [0 lbs][250 gp](wizard scribed)
Scroll of shield [1] x2 [0 lbs][50 gp](wizard scribed)
Scroll of expeditious retreat [3] x2 [0 lbs][150 gp](bard scribed)
Scroll of sleep [1] x3 [0 lbs][75 gp](wizard scribed)
Scroll of mage armor [1] [0 lbs][25 gp](wizard scribed)
Scroll of true strike [1] [0 lbs][25 gp](wizard scribed)
Scroll of resist energy [3] [0 lbs][150 gp](wizard scribed)
Scroll of faerie fire [2] [0 lbs][50 gp](druid scribed)
Scroll of entangle [1] [0 lbs][25 gp](druid scribed)
Scroll of Melf's acid arrow [3] [0 lbs][150 gp](wizard scribed)
Scroll of spider climb [3] [0 lbs][150 gp](wizard scribed)
Scroll of protection from chaos [1] [0 lbs][25 gp](sorcerer scribed)
Scroll of protection from evil [1] [0 lbs][25 gp](sorcerer scribed)
Scroll of protection from good [1] [0 lbs][25 gp](sorcerer scribed)
Scroll of protection from law [1] [0 lbs][25 gp](sorcerer scribed)
Scroll of protection from arrows [1] [0 lbs][150 gp](wizard scribed)
Powerstone of Crystal Shard [3A] [0 lbs][150 gp](wilder imprinted)
Alchemist's fire x5 [5 lbs][100 gp]
Tattoo of Grip of Iron [1] [0 lbs][50 gp]

Equipment at home:
Gold: 622 gp

Miscellaneous Statistics:
Encumberance: 0-43 (light), 44-86 (medium), 87-130 (heavy)
Weight carried: 20 lb

Fights results:
1: Coralias Tahlron (http://boards1.wizards.com/showpost.php?p=6173961&postcount=1543), Kaigan: Victory! [+900 XP] [+900 gold] [Megrim_Lord pitlord]
2: A handful of brigands (http://boards1.wizards.com/showthread.php?t=432671), Miniquest: Victory! [+1350 XP] [+1200 gp] [King_Uther questlord]
3: Mataichi (http://boards1.wizards.com/showpost.php?p=6301918&postcount=1585), Salzorin: Defeat [+300 XP] [+300 gp] [xanadu pitlord]
4: Heindal the Big (http://boards1.wizards.com/showpost.php?p=6367327&postcount=1602), SoulLord: Victory! [+900 XP] [+900 gp] [Zerone pitlord]
5: Xyanthraxia & Guts (w/Hagrid II) (http://boards1.wizards.com/showpost.php?p=6482638), X(xanadu), G(Cerebus13), H(Pittbull) FIRST TEAM BATTLE! Victory! [+1200 XP] [+1200 gp] [Caterane pitlord]


[b]Past Expenditures (tot. 450 gp):
scroll of magic missile [5] x6 [750 gp]
scroll of glitterdust [3] [150 gp]
scroll of mage armor [1] x4 [100 gp]
scroll of shield [1] x4 [100 gp]
scroll of sleep [1] [25 gp]
scroll of entangle [1] [25 gp]
scroll of cure moderate wounds [4] x2 [400 gp]
scroll of invisibility [3] [150 gp]
scroll of see invisibility [3] x2 [300 gp]
scroll of resist energy [3] x2 [300 gp]
scroll of alter self [3] [150 gp]
scroll of protection from evil [1] [25 gp]
scroll of scorching ray [3] x2 [300 gp]
LLMadCow

06-29-05, 06:21 PM
Dunewalker - Ready for June 29, 2005 - Anything up to ECL +1


Ready for June 29, 2005

Anti-Lazy Warning*

Name: Dunewalker

I consider it a matter of pride to be fighting against the greatest warriors of our time. I'll make my mark, whether it be like a fly smashed on the table or like whatever destroyed Gladius ... we shall see.

Gender: Male
Race: Half-Giant
Size: Medium, 7'10" tall, 350 Lb., 19 years old
Black Hair; Green Eyes; Coppery Tanned Skin
Alignment: Chaotic Good
Class: Ranger 2 / Barbarian 1 (ECL 4)
Experience: 8,550
Next Level: 10,000
Languages: Common & Giant

Str 18 +4 (10 Points)(+2 Racial)[Rage +4]
Dex 14 +2 (10 Points)(-2 Racial)
Con 16 +3 (6 Points)(+2 Racial)[Rage +4]
Int 12 +1 (4 Points)
Wis 14 +2 (6 Points)
Cha 08 -1 (0 Points)

Hit Points: 28 [Rage: 34][(2d8 = 12.5) + (1d12 = 6.5) + 9 Con]
AC: 17 (+4 Light Armor +2 Dex +1 Dodge), Touch 13, Flat 14
AC Bonus(es): [Shield of Faith +2 Deflection][Rage -2 AC]
Init: +2 (+2 Dex)
BAB: +3; Grap +10
Speed: Land 50' (Base 30' + 10' SoT + 10' Barbarian Light|Medium|Heavy load 0/100/200/300, Light Armor)

Saves: [+2 vs Fire]
Fort: +10 (3 Ranger + 2 Barbarian + 4 Con + 1 Cloak)
Ref: +3 (0 Ranger + 0 Barbarian + 2 Dex + 1 Cloak)
Will: +6 (3 Ranger + 0 Barbarian + 2 Wis + 1 Cloak)[Rage +2]

Attacks: [+2 Damage vs Humans]
[Ma]Mighty Composite Longbow +4
+6 Ranged, Damage 2d6 +4, Crit 20/x3, Range 110'
Two-Weapon Fighting: Longsword & Shortsword
[Primary]+5 Melee, Damage 2d6 +4, Crit 19-20/x2
[Off-Hand]+5 Melee, Damage 1d8 +2, Crit 19-20/x2
Single Weapon Fighting: [Ma]Greatsword
+8 Melee, Damage 3d6 +6, Crit 19-20/x2
Single Weapon Fighting: Ranseur
+7 Melee, Damage 2d6 +6, Crit x3

Combat Modifiers:
Rage: +2 Melee Attack; Damage: +2 Primary, +1 Off-hand, +3 Two-handed.


Skills (35 Ranger)(5 Barbarian):
+5 Concentration (2 Ranger)(+3 Wis)
+9 Craft: Armor (4 Ranger)(2 Barbarian)(+1 Int)(+2 Tools)
+9 Craft: Weapons (4 Ranger)(2 Barbarian)(+1 Int)(+2 Tools)
+3 Handle Animal (3 Ranger)(1 Barbarian)(-1 Cha)(+2 vs Humans) :)
+5 Hide (5 Ranger)(+2 Dex)(-2 ACP)
+5 Know: Geography (4 Ranger)(+1 Int)
+6 Listen (4 Ranger)(+2 Wis)(+2 vs Humans)
+5 Move Silently (5 Ranger)(+2 Dex)(-2 ACP)
+6 Spot (4 Ranger)(+2 Wis)(+2 vs Humans)

Feats:
- Speed of Thought - 1st Level
- Track - Ranger 1 Bonus Feat
- Two-Weapon Fighting - Ranger, Combat Style Bonus Feat
- Dodge - 3rd Level

Racial Traits: Half-Giant
Abilities: +2 Strength, +2 Constitution, -2 Dexterity
Giant: Half-giants are not subject to spells or effects that affect humanoids only, such as charm person or dominate person.
Fire Acclimated: Half-giants have a +2 racial bonus on saving throws against all fire spells and effects. Half-giants are accustomed to enduring high temperatures.
Powerful Build: The physical stature of half-giants lets them function in many ways as if they were one size category larger.
Whenever a half-giant is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the half-giant is treated as one size larger if doing so is advantageous to him.
A half-giant can use weapons designed for a creature one size larger without penalty.
Naturally Psionic: Half-giants gain 2 bonus power points at 1st level.
Psi-Like Ability: 1/day-stomp. Manifester level is equal to 1/2 Hit Dice (minimum 1st). The save DC is Charisma-based.
Level Adjustment: +1

Class Abilities: Ranger
Weapon and Armor Proficiency: A ranger is proficient with all simple and martial weapons, and with light armor and shields (except tower shields).
Favored Enemy (Ex): Humans; +2 Bluff, Listen, Sense Motive, Spot & Survival; +2 Damage.
Wild Empathy (Ex): Diplomacy vs Animal; 1d20 + 2 Ranger - 1 Charisma.
Combat Style (Ex):Two-weapon combat; he is treated as having the Two-Weapon Fighting feat, even if he does not have the normal prerequisites for that feat.

Class Abilities: Barbarian
Weapon and Armor Proficiency: A barbarian is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields).
Fast Movement (Ex): A barbarian’s land speed is faster than the norm for his race by +10'. This benefit applies only when he is wearing no armor, light armor, or medium armor and not carrying a heavy load.
Rage (Ex): +4 Strength, +4 Constitution, +2 Will and -2 AC. Rage lasts for 8 rounds.

Buffs:
Enter Psionically Focused

Equipment: 27 Lbs.
Explorers Outfit (Worn, Free) Free
Cloak of Resistance (Worn, 1 Lb.) 1,000gp
Brooch of Shielding (101 Points)(Worn, 1Lb.) 1,500gp
*Chain Shirt +4AC, +4 Max Dex, -2ACP (Worn, 25 Lbs.) 50gp

Weapons: 46 Lbs.
*Shortsword (Large, 4 Lb.) 10gp
*Longsword (Large, 8 Lb.) 15gp
[Ma]Greatsword (Large, 16 Lbs.) 350gp
[Ma]Mighty Composite Longbow +4, Damage 2d6 +4, Crit 20/x3 (Large, Back, 6 Lbs.) 900gp
2 Quivers (40 Arrows) (Back, 12 Lbs.)

Equipment Worn/Carried by Magnus: 43 Lbs.
*Chain Shirt, +4 AC, +4 Max Dex, -2ACP (Worn, 25 Lbs.) 100gp
3 Quivers (60 Arrows) (Back 18 Lbs.)

Belt: 1.2 Lbs.
Potion: Shield of Faith +2 (0.1 Lb.) 50gp
Potion: Shield of Faith +2 (0.1 Lb.) 50gp
Potion: Cure Light Wounds (0.1 Lb.) 50gp
Potion: Cure Light Wounds (0.1 Lb.) 50gp
Potion: Cure Light Wounds (0.1 Lb.) 50gp
Potion: Hide from Animals (0.1 Lb.) 50gp
Potion: Hide from Undead (0.1 Lb.) 50gp
Potion: Magic Fang (0.1 Lb) 50gp
Potion: Magic Fang (0.1 Lb) 50gp
Oil: Magic Weapon (0.1 Lb.) 50gp
Oil: Magic Weapon (0.1 Lb.) 50gp
Tattoo: Synesthete, 50gp
Tattoo: Synesthete, 50gp
Tattoo: Skate, 50gp
Tattoo: Skate, 50gp

Weight carried: 74.2 Lbs.

Equipment at Home:
3.8 out of 10 Quivers (76/200 Arrows) (24/60 Lbs.) 18gp
Ranseur (Large) 2d6, x3 (24 Lbs.) 20gp

Gold this round: 400gp
Spent this round: 320gp
Total Gold Spent: 5,570gp
Gold Remaining: 2,680gp

Other Possessions:
[Ma] Artisans Tools - 55gp
Riding Dog - 150gp


Things To Craft
@Craft Armor +10: Mithril Breastplate +5 AC, +5 Max Dex, -1 ACP, (15 Lbs.) 2,100gp
@Craft Armor +10: Heavy Mithril Shield +2 AC, 0 ACP, (7.5 Lbs.) 510gp
@Craft Weapons +10: [Ma]Longsword (Large) 190gp
@Craft Weapons +10: [Ma]Shortsword (Large) 185gp
@Craft Weapons +10: [Ma]Ranseur (Large) 2d6, x3 (24 Lbs.) 185gp


Past Expenditures (Total 752gp):
1.2 Quiver(s) (24 Arrows)
Fight 1 - Potion of Shield of Faith +2, 3 Arrows - 50gp
Fight 2 - Potion of Shield of Faith +2, Potion of CLW, 3 Arrows - 100gp
Fight 3 - Potion of Shield of Faith +2, 2 Potions of CLW - 150gp
Fight 4 - Potion of Shield of Faith +2, 5 Arrows - 50gp
Fight 5 - Nothing.
Fight 6 - 13 Arrows, Potions: CLW x2 - 102gp
Fight 7 - Potions: SoF, CLW x3 - 200gp
Fight 8 – Potion: SoF, Oil: MW - 100gp
Fight 8 – Sold a Pot: Spider Climb that was mistakenly bought, and obviously never used. 300gp

Allies
Hunting Dog - Magnus (Male)
Statistics of Riding Dog - Great Dane
Size: Medium Animal
Hit Dice: 2d8+4 (13 hp)
Initiative: +2
Speed: 40 ft.
Armor Class: 20 (+2 Dex, +4 Natural, +4 Armor), touch 12, flat-footed 18
Base Attack/Grapple: +1/+3
Attack: Bite +3 melee (1d6+3)
Full Attack: Bite +3 melee (1d6+3)
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +8, Listen +5, Spot +5, Swim +3, Survival +1* (+4 Track by Scent)
Feats: Alertness, Track
Notes: If trained for war, these animals can make trip attacks just as wolves do; trip has been copied directly from the wolf entry, with the word wolf changed to hunting dog.
Trip (Ex): A hunting dog that hits with a bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the hunting dog.
Tricks Known: Attack, come, defend, down, guard & heel.

Tactics vs:
All tactics will be sent, by default, to the e-mail address of the pitlord running the fight. If expressly requested, tactics can be sent via Private Message. If tactics have not been received by Friday night, please send a Private Message to my account, and we can figure out where the trouble is, and I will ensure that tactics are delivered as soon as possible.

*Please do not run fights as if my characters are mentally challenged unless the listed INT attribute is less than 8; if the INT is 8 or lower, everything is fair game. Please actually read the tactics and look up words in the dictionary as needed; I am more than happy to clarify anything and answer any questions. This is especially important and relevant if you are going to run and/or post the fight after Monday, as I have less time for rebuttal and corrections to occur. This is not meant as a reflection towards late assigned fights/quests/etc, i.e. - assigned on the weekend, nor is it a jab at the language or cultural barrier; there is a difference between poor tactics on my part and a lazy Pitlord feigning ignorance. This is posted as an Anti-Lazy Warning

Fights results: Win(s) 4 / Loss(es) 4

Fight 1 - Win vs Exodar; Pitlord T'Var - +900xp, +900gp
Fight 2 - Win vs The Devourer of Dreams; Pitlord Ashenai - +900xp, +900gp
Fight 3 - Lose vs Snomm Elp; Pitlord Pittbull - +300xp, +300gp
Fight 4 - Win vs Risal; Pitlord Naerdaloth - +900xp, +900gp
Fight 5 - Lose vs Zaqh'Sol; Pitlord Ssnarkhunter - +400xp, +400gp
Fight 6 - Win vs Desdenova; Pitlord Sindorin - +1200xp, +1200gp
Fight 7 - Lose vs Brilf Zephyr; Pitlord Rim-Soulfang - +350xp, +350gp
Fight 8 - Lose vs ‘The Rat Pack’; Pitlord Caterane - +400xp, +400gp

Fight # - Win / Loss Information - +XX Exp, +XXgp