Challenge Match[ECL13]: Pisbeast vs Longshot & Hezrou [Archive] - Wizards Community

Post/Author/DateTimePost
lonewolf

09-11-07, 02:27 AM
This is a challenge match between Psibeast and Longshot. If you are not Vathelokai, Templer10 or myself please dont post here.

Longshot wins and gains 3490xp and 7933.33gp
Time Between Fights: 5 hours
Prebuffs/Ongoing Effects: Share Pain >5hours
Items Used: 2x potion of invisibility, 1 charge of dorje of Vigor, 1 charge of dorje of expansion, 2x stone of skate
Spells or Powerpoints Used: 57 pps longshot, 28pp Metamorph
x/day Abilities Used: none
Free Activity: Frighten allies

Psibeast loses and gains 1444xp and 4814.81gp
Time Between Fights: 5 hours
Prebuffs/Ongoing Effects: none
Items Used: potion of invisibility
Spells or Powerpoints Used: 59 pps
x/day Abilities Used: 1 metamorphic transfer
Free Activity: guard



current stat blocks:

Hezrou Demon -1/138hp, AC 27, Force Screen(ends 23)
Longshot 81/61hp, AC 17, 27/84pp, Share Pain(long), Powerresistance 22(long), Defensive Precognition +4(long), Vigor, Touchsight(80ft), Skate
Metamorph 85/85hp, AC 21, 16/44pp, Expansion(long), Metamorphosis(troll)(long), Animal Affinity(Str&Con)(long), Touchsight, skate, 8 Cha damage



Psibeast -7/52hp, AC12, 18/77pp,



Longshot

Ready for (september) (12) [Fight 2] Challenging the Psibeast when i have CR 11 ally [PL Lonewolf]: intimidate +15, handle animal +10

Automatic skill packeges: political career (http://boards1.wizards.com/showpost.php?p=6466576&postcount=9) - +28%
(Longshot)
Gender and Race: (Male) (Human)
Size and Type: (medium) (humanoid (human))
Height and Weight: (5'5) (120 Lb)
Age: (37) (middle aged)
Alignment: (N)
ECL 11 (+0 LA)/(kineticist (psion) 11)
Experience: (58794/66000)

Attributes
STR 7 -2 [00 pts] [08 Base, -1 Age]
DEX 14 (+2) [8 pts] [08 Base, -1 Age]
CON 14 (+2) [8 pts] [08 Base, -1 Age]
INT 24 (+7) [16 pts] [08 Base, +1 age, +2 advancment, +3 enchntment]
WIS 13 (+1) [04 pts] [08 Base, +1 Age]
CHA 12 (+1) [00 pts] [08 Base. +1 Age, +3 enchntmnet]

Miscellaneous Statistics
Hit Points: 61
[10 HD] [04 (Class taken at level 1) + (10X2.5 (Psion))+22(con modifier) +10 (psionic body)]
Armor Class (Normal): 17 (+4 force screen, +4 ride for cover)
[10 Base, 2 Dex, 5 mithral chain shirt +1]
Armor Class (Touch): 12 (+4 ride for cover)
[10 Base, 2 Dex]
Armor Class (Flat-Footed): 15 (+4 force screen)
[10 Base, +5 armor]
Initiative: +2
[2 Dex]
Base Attack Bonus: +5
[+5 (psion)]
Grapple: +3 (+6 when attempting to escape grapple – escape artist)
[4 BAB, -2 STR]
Speed (Land): 30 ft
[30 Base]
speed (Fly, overland Flight): 40 ft (good)
Weight Carried: 22.6 lbs, Light encumbrance
[0-23 (Light), 24-46 (Medium), 47-70 (Heavy)]

Saves
Fortitude: +5 [2 Con, +3 (psion)]
Reflex: +5 [+2 Dex, +3 (psion)]
Will: +8 [+1 Wis, +7 (psion)]

Melee Attacks
(quarterstaff) +3 1d6-2 (20/2), (bludgeoning)
[-2 Str, +5 BAB]

Ranged Attacks
(light crossbow) +7 - 1d8, (19-20/x2), Range 80 ft, (piercing)
[2 Dex, 5 BAB]
(Ranged Touch powers) +7 (+3 on E-ray electricity against targets wearing metal armor))
[2 Dex,5 BAB]

Powers Readied
Level 1 [DC 18/19] vigor, energy ray, force screen, precognition, defensive, control object
Level 2 [DC 19/20] share pain, Control Air, energy adaptation (specified), energy missile [DC 20/21]
Level 3 [DC 20/21] dispel psionics, energy retort [DC 21/22], touchsight, solicit psicrystal
level 4 [DC 21/22] control body [DC 22/23], freedom of movement (psionic), energy adaptation, Energy ball [DC 22/23], inertial Barrier
Level 5 [DC 22/23] energy current [DC 23/24], power ressistence, psychic crush
Level 6 [Dc 23/24] Overland Flight

+1 DC when expanding focus, +1 DC on psychokinesis powers

Power Points Available Per Fight: 49
[146 Total Power Points / 3, rounded up]
Total Power Points: 132 left for cycle 84 for next battle
[(106 (psion 7), (38 int)]
Manifester Level: 11

Feats
Psionic bodyLvl 1

psicrystal affinityLvl 1 bonus psion feat single minded personality

Enlarge powerbonus human feat

psicrystal containmentlvl 3 feat

craft dorjalvl 5 bonus psion feat

psionic mediationlvl 6 feat

Leadership lvl 9 feat Score=12

Psionic endowment lvl 10 bonus psion feat

Skills
Total Skill Points: 106
Languages: 05 – common, elven, draconic, fiendish, celestial
[1 Racial, 04 Int]
Armor Check Penalty: 0
Autohypnosis: +4
[1 wis, 1 rank, 2 synergy]
Balance: +2
[2 Dex]
Climb: -2
[-2 Str]
Concentration: +18
[2 Con, 14 Ranks, 3 psi-crystal]
Craft (armorsmithing): +11
[7 Int, 2 Ranks, +2 masterwork tool]
Diplomacy: + 7
[+0 char, 5 ranks(CC), +2 synergy]
Escape artist: +6
[+2 dex, 4 ranks(CC)]
handle animal: +10
[+1 char, 7 ranks(CC), +2 tool]
Intimidate: +15
[+1 char, 14 ranks]
Hide: +2
[2 Dex]
Jump: -2
[-2 Str]
Knowledge (Arcane): +11
[7 Int, 4 Ranks (psion)]
Knowledge (dungeoneering): +8
[7 Int, 1 Ranks (psion)]
Knowledge (Local): +8
[7 Int, 1 Ranks (psion)]
Knowledge (nature): +8
[7 Int, 1 Ranks (psion)]
Knowledge (Nobility & Royalty): +21
[7 Int, 14 Ranks (psion)]
Knowledge (religion): +8
[7 Int, 1 Ranks (psion)]
Knowledge (planes): +8
[7 Int, 1 Ranks (psion)]
Knowledge (psionics): +14
[7 Int, 5 Ranks (psion), +2 synergy]
Listen: +1 (+2 near bullet)
[+1 Wis)]
Move Silently: +2
[2 Dex)]
Ride + 11 (+2 to Ride for Stay in Saddle (Military Saddle))]
[2 Dex), 7 ranks (CC), 2 synergy]
psicraft +14 (7 int, 5 rank (psion), 2 synergy)
Search: +6
[6 Int)]
spellcraft: +8
[7 Int), 1 rank (cc)]
Spot: +1 (+2 near bullet)
[1 Wis]

Prefight Actions
Activate self propulsion + Flight of Bullet
Gain psionic Focus
Gain psionc focus of Bullet
Gain psioninc focus of Metamorph
address powerstones
Bring Metamorph (cohort)
activate self propulsion of Light (cohort psicrystal)
Bring light (cohort class ally)
bring Bullet (class ally)
10+ hours share pain(Longshot), 2+ hours share pain (Metamorph)

Equipment Worn and Carried
Basic Outfit
[0 lbs] [0 gp]
Psionatrix of psychokinesis
[1 lbs] [8000 gp]
cloak of charisma +3 Not yet approved
[1 lbs] [9000 gp]
Brooch of shielding 101/101 HP left
[1 lbs] [1500 gp]
Light crossbow
[3 lbs] [35 gp]
(20) bolts
[0.1 lb each = 4 lbs] [0.1 gp each = 4 gp]
1 dorja of enlraged crystal shard [ml2-aug] 50 charges
[0 lbs] [1500 gp]
Dorja of force screen [ml2] 46 charges
[0 lbs] [1500 gp]
Dorja of Vigor [Aug-ML4] - crafted - 39 charges.
[0 lbs] [3000 gp]
Dorja of enlarged entangling ectoplasem [ML1] 50 charges
[0 lbs] [750 gp]
headband of Intellect +3 Approved
[0 lbs] [4000 gp]
Mithral chain shirt +1 (crafted)
[10 lbs] [1550 gp]
quarterstaff
[4 lbs] [00 gp]
Dorja of enlarged energy missile (Aug- ML6) 25 charges (crafted)320 range, DC 16 – 6d6 damage
[00 lbs][6750 gp]
Military saddle (on wing)
[00 lbs][20 gp]
2 Light warhorses(Lopal and lopal2)
[00 lbs][300 gp]
1 Elite hipograph (arrow) - Trained with combat riding package.
[00 lbs][6000 gp]
Cloak of ressistence +1 (on metamorph)
[01 lbs][1000 gp]
Headband of intellect +2 (on Metamorph)
[1 lbs] [4000 gp]
Dorja of expansion [ml3-aug] (on metamorph)
[1 lbs] [4500 gp]
MW deep crystal Longsword (on metamorph)
[4 lbs] [1315 gp]
MW CI longsword (on metamorph)
[4 lbs] [330 gp]
Mithral chain shirt +1
[25 lbs] [2100 gp]

Expendable Items
(1) powerstone of enlarged psionic grease (aug-ml2)
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(1) powerstones of enlarged entagling ectoplasem
[0.0 lb each = 0 lbs][25 gp each = 25 gp]
(1) powerstone of enlarged entangling ectoplasem [ml3-aug]
[0.0 lb each = 0 lbs][150 gp each = 150 gp]
(1) powerstone of Bolt
[0.0 lb each = 0 lbs][25 gp each = 25 gp]
(2) Powerstone of (Skate) [ML 2]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]
(2) powerstone of defensive precognition [ML2]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]
(1) powerstone of defensive precognition [ML4-Aug]
[0.0 lb each = 0 lbs][200 gp each = 400 gp]
(2) powerstone of synesthete [ML1]
[0.0 lb each = 0 lbs][25 gp each = 50 gp]
(2) powerstone of offensive precognition [ML2]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]
(1) powerstone of touchsight [ML5]
[0.0 lb each = 0 lbs][375 gp each = 375 gp]
(2) powersone of prescience, offensive (ML2)
[0.0 lb each = 0 lbs][50 gp each = 100 gp]
(1) powerstone of energy adaptation, specified (ML3)
[0.0 lb each = 0 lbs][150 gp each = 300 gp]
2 potions of shield of faith (cl2)
[0.0 lb each=0.1 lbs]100 gp each=200 GP]
1 tattoe of thicken skin (ml1)
[0.0 lb each=0.1 lbs]100 gp each=100 GP]
2 potion of protection from evil (cl2)
[0.0 lb each=0.1 lbs]100 gp each=200 GP]
1 potions of invisibility [0.0 lb each=0.1 lbs]300 gp each=600 GP]
2 potions of lesser restoration (CL2 - paladin crafted) [0.0 lb each=0.1 lbs]100 gp each=200 GP]
1 potion of protection from good (cl1)
[0.0 lb each=0.1 lbs]50 gp each=50 GP]
(1) powerstone of psionic levitate [ml3]
[0.0 lb each = 0 lbs][150 gp each = 150 gp]

Expendbles on metamorph
(1) Powerstone of (Skate) [ML 2]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(1) powerstone of defensive precognition [ML2]
[0.0 lb each = 0 lbs][50 gp each = 50 gp]
(3) powerstone of defensive precognition [ML4-aug]
[0.0 lb each = 0 lbs][200 gp each = 600 gp]
(2) powerstone of synesthete [ML1]
[0.0 lb each = 0 lbs][25 gp each = 50 gp]
(2) powerstone of offensive precognition [ML2]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]
(2) powerstone of offensive precognition [ML4-aug]
[0.0 lb each = 0 lbs][200 gp each = 400 gp]
(1) powerstone of energy adaptation, specified (ML3)
[0.0 lb each = 0 lbs][150 gp each = 150 gp]
(3) powerstone of Force screen (ML2)
[0.0 lb each = 0 lbs][50 gp each = 150 gp]
(1) powerstone of share pain (ML3)
[0.0 lb each = 0 lbs][150 gp each = 150 gp]
2 potions of shield of faith (cl2)
[0.0 lb each=0.1 lbs]100 gp each=200 GP]
1 potion of protection from evil (cl2)
[0.0 lb each=0.1 lbs]100 gp each=100 GP]
1 potions of invisibility [0.0 lb each=0.1 lbs]300 gp each=300 GP]
1 potion of protection from good (cl1
[0.0 lb each=0.1 lbs]50 gp each=50 GP]
(3) powerstone of thicken skin (cl1)
[0.0 lb each=0.1 lbs]25 gp each=75 GP]
(2) oils of magic weapon (cl2)
[100 GP each=200
Max total (ecl 32 x 50): 5600/6050 gp

Equipment at Home
(Masterwork armorsmith tool)
[00 lbs][55 gp]
Large chain shirt
[00 lbs][400 gp]
Large chain barding +1
[80 lbs][1400 gp]

(25) bolts
[0.1 lb each = 3 lbs] [0.1 gp each = 3 gp]

Results
Fight 1 - WIN vs Farig (TelinArtho) [1800 XP] [2000 GP]

Fight 2 - Win vs the undertaker [1687 XP] [1874 GP]

Fight 3 - Win Vs manticore and howler [1688 XP] [1875 GP]

Crafting week - Full activity - Crafting Dorja of vigor [ml4] - 3000 GP.

Fight 4 - Win vs Enoch and his undead horde - [2156 XP] [2395 GP]

Fight 5 - Win with sybil Vs Relanx [1995 xp] [2470 Gp]

Fight 6 - Win in FFA vs sybil, her gryphon and tezca [4200 XP, 5200 GP]

Fight 7 - Win vs corruptor [2604 XP] [3689 GP]

Fight 8 - Win vs Zodiac & enoch [2679 XP] [3795 GP]

Fight 9 - Win vs 3 fiendish hydra's [2604 XP] [3689 GP]

Miniquest - gain cohort - WIN [3348 XP] [5580 GP]

Fight 10 - Win vs kervan [2,757 XP] [4596.4 GP]

Fight 11 - Win (2x Potion of Protection from Evil [CL 1], 2x Potion of Lesser Restoration [CL 2], Potion of Invisibility [CL 3], 1 charge Dorje of Force Screen [ML 2].) with Lord lorian vs samuel [2,769 XP] [4,615 GP]

Fight 12 - Win vs kraegin [3,405 XP] [6,583 GP]

Fight 13 - Win vs Half celestial Wild elf sorcerer 8 [3,123 XP] [6039 GP]

Fight 14 - Win vs 11th level Lich adept [3060 XP] [5916 GP]

Fight 15- Win vs half blue dragon triceratops [3490 XP][7933 GP]



+1 skill/level
1 extra feat at level 1


Allies:


True Neutral Large Magical Beast (hippogriff)
CR3 (elite array hippogrif) [+0LA]
Experience: 0,000
Next Level: 0,000


Basic Stats
STR....24 [+7]
DEX....17 [+3]
CON....20 [+5]
INT.....02 [-4]
WIS....13 [+1]
CHA....08 [-2]

Hit Points:............ 31 [16.5 (hippogriff) +15 (con)] [3HD]
Armor Class:......... 21 (Touch 12, Flat 19) [+2 (dex) +4 (natural) -1 (size), 5 armor] +1 Dodge designated as free action
Initiative:............. +3 [+1 (dex)]
BAB/Grap:...........+3/+14 [+3 (bab) +7 (str) +4 (size)]
TripL:…………... +15 [+7 (str) +4 (size) +4 (4 legs)]
Land Speed:................. 50ft [60ft base]
Fly Speed:................. 100ft [60ft base, Average manuverability]

Saves:
Fort +8 [+3 (magical beast) +5 (con)]
Refl +6 [+3 (magical beast) +3 (dex) ]
Will +2 [+1 (magical beast) +1 (wis)]

Attacks:
2 Claws.............. +10 melee, 1d4+7 [20/x2]
Bite................ +5 melee, 1d8+3 [20/x2]

Regular Feats:
Dodge, wingover

Tricks[
Combat riding package.

Racial feats:
Low-light vision, scent, darkvision 60 feet

Skills 6 total [skill points: 6horse]:
+07 Climb......................... [0 (rnks) +7 (str)]
+15 Jump.......................... [0 (rnks) +7 (str) +8 (speed)]
+03 Balance....................... [0 (rnks) +3 (dex)]
-01 Hide.......................... [0 (rnks) +3 (dex) -4 (size)]
+03 Move Silently................. [0 (rnks) +3 (dex)]
+04 Listen........................ [3 (rnks) +1 (wis)]
+08 Spot.......................... [3 (rnks) +1 (wis), 4 racial]

Miscellaneous Statistics:
Encumbance: 0-699 (light), 700-1398 (medium), 1399-2100 (heavy)
Weight carried: 140 lbs (+130 lbs with Longshot)

Gear:
Large chain shirt Barding
quiver with 20 bolts


(Metamorph)
Gender and Race: (Male) (Gray elf)
Size and Type: (medium) (humanoid (human))
Height and Weight: (5'2) (100 Lb)
Age: (100)
Alignment: (N)
ECL 8 (+0 LA)/(egoist (psion) 8)

Attributes
STR 11 [05 pts] [13 Base, -2 race]
DEX 10 (+0) [0 pts] [8 Base, +2 race]
CON 10 (+0) [4 pts] [12 Base, -2 race]
INT 24 (+7) [16 pts] [08 Base, +2 advancment, +2 race, +2 enchntment]
WIS 8 (-1) [00 pts] [08 Base]
CHA 8 (-1) [00 pts] [08 Base]

Miscellaneous Statistics
Hit Points: 21
[10 HD] [04 (Class taken at level 1) + (7X2.5 (Psion)]
Armor Class (Normal): 15 (+4 force screen
[10 Base, 5 mithral chain shirt +1]
Armor Class (Touch): 10 [10 Base]
Armor Class (Flat-Footed): 15
[10 Base, +5 armor]
Initiative: +0
[0 Dex]
Base Attack Bonus: +4
[+4 (psion)]
Grapple: +4
[4 BAB]
Speed (Land): 40 ft
[30 Base, 10 insight]
Weight Carried: 22 lbs, Light encumbrance
[0-38 (Light), 39-76 (Medium), 77-115 (Heavy)]

Saves
Fortitude: +3 [0 Con, +2 (psion), 1 ressistence]
Reflex: +3 [+0 Dex, +2 (psion), 1 ressistence]
Will: +8 [-1 Wis, +6 (psion), +2 psicrystal, 1 ressistence]

Melee Attacks
(Longsword) +6 - 1d8 (19-20/2), (bludgeoning) 2d6 when large
[+0 Str, +4 BAB, 1 enchntment 1 focus]

Ranged Attacks
(light crossbow) +4 - 1d8, (19-20/x2), Range 80 ft, (piercing)
[0 Dex, 4 BAB]
(Ranged Touch powers) +4
[0 Dex,4 BAB]
Powers Readied

level 1 [DC 18] Vigor, inertial armor, precognition (offensive), precognition (defensive), crystal shard, Expansion EK
level 2 [DC 19] Ego whip, share pain, Animal affinity, Inflict pain
level 3 [DC 20] Hustle, dispel psionics, Touchsight, energy Bolt
level 4 [DC 21] metamorphosis, Freedom of movement (psionic), Energy adaptation, mindwipe

Power Points Available Per Fight: 29
[86 Total Power Points / 3, rounded up]
Total Power Points: 72 left for cycle 44 for next battle
[(58 (psion 8), (28 int)]
Manifester Level: 8

Feats

psicrystal affinity – Light - Resolved personality 1st level feat

Speed of thought 1st level psion bonus feat

Track 3rd level feat ]/sup]

EK-Expansion[sup][5th level psion bonus feat

Weapon focus greatsword6th level feat

Skills
Total Skill Points: 92
Languages: 05 – common, elven, draconic, fiendish, celestial
[1 Racial, 05 Int]
Armor Check Penalty: 0
Balance: +0
[0 Dex]
Climb: +0
[+0 Str]
Concentration: +11
[0 Con, 11 Ranks]
Hide: +0
[0 Dex]
Jump: +0
[+0 Str]
Knowledge (Arcane): +18
[7 Int, 11 Ranks (psion)]
Knowledge (dungeoneering): +18
[7 Int, 11 Ranks (psion)]
Knowledge (Local): +16
[7 Int, 9 Ranks (psion)]
Knowledge (nature): +18
[7 Int, 11 Ranks (psion)]
Knowledge (religion): +17
[7 Int, 10 Ranks (psion)]
Knowledge (planes): +18
[7 Int, 11 Ranks (psion)]
Knowledge (psionics): +16
[7 Int, 9 Ranks (psion), +2 synergy]
Listen: +1 (+2 near bullet)
[-1 Wis, +2 race]
Move Silently: +2
[2 Dex)]
psicraft +16 (7 int, 7 rank (psion), 2 synergy)
Search: +9
[7 Int, 2 Race]
spellcraft: +10
[7 Int), 1 rank (cc), 2 synergy]
Spot: +1 (+2 near bullet)
[-1 Wis, +2 race]

Equipment Worn and Carried – costs all calculated in main sheet
Basic Outfit
[0 lbs] [0 gp]
Headband of intellect +2
[1 lbs]
Dorja of expansion [ml3-aug]
[1 lbs]
MW deep crystal Longsword
[4 lbs]
MW CI longsword (on metamorph)
[4 lbs]
mithral chain shirt +1
[10 lbs]

Expendable Items – All costs are in main char sheet
(1) Powerstone of (Skate) [ML 2]
(1) powerstone of defensive precognition [ML2]
(3) powerstone of defensive precog [ml4-aug]
(2) powerstone of synesthete [ML1]
(2) powerstone of offensive precognition [ML2]
(2) powerstone of offensive precog [ml4-aug]
(1) powerstone of energy adaptation, specified (ML3)
(3) powerstone of Force screen (ML2)
(1) powerstone of share pain (ML3)
2 potions of shield of faith (cl2)
1 potion of protection from evil (cl2)
1 potions of invisibility (cl3)
1 potion of protection from good (cl1)
2 oils of magic weapon (cl2)


+2 Dex/Int
-2 Con/Str
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects.
Low-Light Vision:
Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
+2 racial bonus on Listen, Search, and Spot checks



[SIZE="5"][FONT="Palatino Linotype"]Light

Experience: 0,000
Next Level: 0,000


Basic Stats
STR....01 [-5]
DEX....15 [+2]
CON....-- [+0]
INT.....9 [-1] [+3 adjustment]
WIS....10 [+0]
CHA....10 [+0]

Hit Points:............ 10 [1/2 master's] [8HD]
Armor Class:......... 19 (Touch 16, Flat 17) [+2 (dex) +3 (natural) +4 (size)]
Initiative:............. +2 [+2 (dex)]
BAB/Grap/Trip:.... +4/-13 [+4 (bab) -5 (str) -12 (size)]
Speed:................. 30ft [30ft base]
Speed(climb):...... 20ft [20ft base]

Saves:
Fort +4 [+2 (psn) +2 (con)]
Refl +4 [+2 (psn) +2 (dex)] [Improved Evasion]
Will +7 [+6 (psn) +1 (wis)]
[Immune to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects, and Fortitude save required effect]
Attacks:
Melee Touch.............. +2 melee [20/x2]
Ranged Touch............ +10 ranged [20/x2]
Regular Feats:
Alertness
Racial feats:
Low-light vision, darkvision 60ft, construct traits, hardness 8, improved evasion, personality(single minded), self-propulsion, share powers, sighted, telepathic link, deliver touch powers

Skills
+10 Climb......................... [0 (rnks) +2 (dex) +8 (race)]
-05 Jump.......................... [0 (rnks) -5 (str)]
+02 Balance....................... [0 (rnks) +2 (dex)]
+14 Hide.......................... [0 (rnks) +2 (dex) +12 (size)]
+06 Move Silently................. [4 (rnks) +2 (dex)] [4crystal]
+11 Concentration................. [11 (rnks) +0 (con)]
+06 Listen........................ [4 (rnks) +0 (wis) +2 (feat)] [4crystal]
+06 Spot.......................... [4 (rnks) +0 (wis) +2 (feat)] [4crystal]

Miscellaneous Statistics:
Encumbance: 0-1,5 (light), 1,6-3 (medium), 3,1-4,5 (heavy)
Weight carried: 0 lbs




[SIZE="5"][FONT="Palatino Linotype"]Ace
http://www.csie.nctu.edu.tw/~movies/index/2001/PlanetOfTheApes/media/W3_Thade_Gal_Con_Warhorse_h.jpg
True Neutral Large Animal (horse)
CR1 (Horse3) [+0LA]
Experience: 0,000
Next Level: 0,000


Basic Stats
STR....16 [+3]
DEX....13 [+1]
CON....17 [+3]
INT.....02 [-4]
WIS....13 [+1]
CHA....06 [-2]

Hit Points:............ 22 [13 (horse) +9 (con)] [3HD]
Armor Class:......... 14 (Touch 10, Flat 14) [+1 (dex) +4 (natural) -1 (size)]
Initiative:............. +1 [+1 (dex)]
BAB/Grap:...........+2/+9 [+2 (bab) +3 (str) +4 (size)]
TripL:…………... +10 [+3 (str) +4 (size) +4 (4 legs)]
Speed:................. 60ft [60ft base]

Saves:
Fort +6 [+3 (horse) +3 (con)]
Refl +4 [+3 (horse) +1 (dex)]
Will +2 [+1 (horse) +1 (wis)]

Attacks:
Hoof.............. +4 melee, 1d4+3 [20/x2]
Bite................ -1 melee, 1d3+1 [20/x2]

Regular Feats:
Endurance, Run

Racial feats:
Low-light vision, scent

Skills 6 total [skill points: 6horse]:[FONT=Courier New]
+03 Climb......................... [0 (rnks) +3 (str)]
+12 Jump.......................... [0 (rnks) +3 (str) +12 (speed)][+18 with skate, only +6 if leaping]
+01 Balance....................... [0 (rnks) +1 (dex)]
-03 Hide.......................... [0 (rnks) +1 (dex) -4 (size)]
+01 Move Silently................. [0 (rnks) +1 (dex)]
+04 Listen........................ [3 (rnks) +1 (wis)]
+04 Spot.......................... [3 (rnks) +1 (wis)]

Miscellaneous Statistics:
Encumbance: 0-230 (light), 231-460 (medium), 461-690 (heavy)
Weight carried: 60 lbs (+130 lbs with Longshot)



[SIZE="5"][FONT="Palatino Linotype"]Bullet
http://www.wizards.com/dnd/images/roe_gallery/88243.jpg

Experience: 0,000
Next Level: 0,000


Basic Stats
STR....01 [-5]
DEX....15 [+2]
CON....-- [+0]
INT.....10 [+0] [+4 adjustment]
WIS....10 [+0]
CHA....10 [+0]

Hit Points:............ 28 [1/2 master's] [10HD]
Armor Class:......... 20 (Touch 16, Flat 18) [+2 (dex) +4 (natural) +4 (size)]
Initiative:............. +2 [+2 (dex)]
BAB/Grap/Trip:.... +5/-12 [+5 (bab) -5 (str) -12 (size)]
Speed:................. 30ft [30ft base]
Speed(climb):...... 20ft [20ft base]
Speed(Fly):...... 50ft - poor [50ft base]

Saves:
Fort +5 [+3 (psn) +2 (con)]
Refl +5 [+3 (psn) +2 (dex)] [Improved Evasion]
Will +8 [+7 (psn) +1 (wis)]
[Immune to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects, and Fortitude save required effect]

Attacks:
Melee Touch.............. +2 melee [20/x2]
Ranged Touch............ +10 ranged [20/x2]

Regular Feats:
Alertness

Racial feats:
Low-light vision, darkvision 60ft, construct traits, hardness 8, improved evasion, personality(single minded), self-propulsion, share powers, sighted, telepathic link, deliver touch powers. Flight

Skills 82 total [skill points: 66psn, 16crystal]:[FONT=Courier New]
+10 Climb......................... [0 (rnks) +2 (dex) +8 (race)]
-05 Jump.......................... [0 (rnks) -5 (str)]
+02 Balance....................... [0 (rnks) +2 (dex)]
+14 Hide.......................... [0 (rnks) +2 (dex) +12 (size)]
+06 Move Silently................. [4 (rnks) +2 (dex)] [4crystal]
+12 Concentration................. [12 (rnks) +0 (con)]
+05 Knowledge(nobility/royalty)... [6 (rnks) -1 (int)] [6psn]
+03 Search........................ [4 (rnks) -1 (int)] [4crystal]
+06 Listen........................ [4 (rnks) +0 (wis) +2 (feat)] [4crystal]
+06 Spot.......................... [4 (rnks) +0 (wis) +2 (feat)] [4crystal]
+05 Bluff......................... [5 (rnks) +0 (cha)] [5psn]
+4 Diplomacy..................... [4 (rnks) +0 (cha) [6psn]

Miscellaneous Statistics:
Encumbance: 0-1,5 (light), 1,6-3 (medium), 3,1-4,5 (heavy)
Weight carried: 0 lbs




never surrender
use all necesery expendaples to win to best of ability
shoot dorja (e-missile electricity)



xxxxx





Starting: 15500 XP
Earned: 43294 XP



Starting: 13500 gp
Earned: 68341.4 GP
Spent: 74007 GP
sold items: 325 GP
Remaining: 8134.4 gp.


Previously Owned

2 powerstones of enlarge entanglic ectoplasem - 12.5 gp each
3 stones of force screen ML2 - 75 recieved
1 powerstone of dispel psionics (ml6-aug) 450 bought- 225 sold



1 Stone of Skate[ML2] 50gp
5 Stone of Force screen[ML2] 200gp
21 charge of dorje of enlarged energy missile
1 powerstone of psionic levitate[ML3] 150gp
1 potion of shield of faith[CL1] 50gp
6 charge of Djore of vigor[ML4]
2 Powerstones of Specified Energy Adaption[ML3] 150gp
5 Powerstone of Defensive Precognition[ML2] 50gp
1 powerstone of defensive precog [ml4-aug] 200 GP
1 Powerstone of Synesthete[ML1] 25gp
4 potion of protection from evil[CL1] 50gp
2 potion of lesser restoration (paladin crafted-cl2)
tattoe of force screen [ml2]
1 stone of share pain
1 potion of invisibility




Longshot and gains 3399xp and 7725gp.
Time Between Fights: 4 hrs
Prebuffs/Ongoing Effects: 10+ hours share pain(Longshot), 2+ hours(Metamorph)
Items Used: 1 charge of dorje of Vigor, potion of invisibility
Spells or Powerpoints Used: 14pp Longshot, 14pp Metamorph
x/day Abilities Used: none
Free Activity: guard



Time Between Fights:
Prebuffs/Ongoing Effects:
Items Used:
Spells or Powerpoints Used:
x/day Abilities Used: none
Free Activity:



Equipment:
Amulet of Mighty Fist +1 6000gp
Cloak of Charisma +2 4000gp
Gloves of Ogre Power 4000gp
Bracers of armor +2 4000gp
Ring of Protection +1 2000gp
2x Tatoo of Force Scree[ML2] 400gp
2x Potion of Protection vs Good[CL2] 200gp
2x Tatoo of Vigor[ML2] 400gp
lonewolf

09-11-07, 02:31 AM
Psibeast
http://i14.photobucket.com/albums/a327/Vathelokai/woman-spear-reduced.jpg
Gender and Race: Female Tiefling
Size and Type: Medium Outsider [native] [psionic]
Height and Weight: 5' 6" 150 lbs.
Age: Middle Aged [500 years] (+1 mental, -1 physical)
Alignment: Neutral
ECL: 12 (1 LA, 11 Psion (Egoista))
Experience: 78,840/??,000

Guild: PSI

Link to Shapeshifing Forms Page

Attributes
STR 10 (+0) [2 pts] [10 Base, -1 Age, +1 Advance]
DEX 14 (+2) [5 pts] [13 Base, +2 Racial, -1 Age]
CON 12 (+1) [3 pts] [11 Base, -1 Age, +2 enhancement]
INT 24 (+7) [13 pts] [17 Base, +2 Racial, +1 Age, +4 enhancement]
WIS 14 (+2) [5 pts] [13 Base, +1 Age]
CHA 15 (+2) [8 pts] [14 Base, -2 Racial, +1 Age, +2 Adv]

Miscellaneous Statistics
Hit Points: 52.5 [12 HD] [4 (Psion) + (2.5 (Psion) x 11) + (1 x HD (Con)) +10 (Feat)]
Armor Class (Normal): 12 [10 Base, 2 Dex]
Armor Class (Touch): 12 [10 Base, 2 Dex]
Armor Class (Flat-Footed): 10 [10 Base]
Initiative: +2 [2 Dex]
Base Attack Bonus: +6/+1 [5 (Psion)] [Note: extra attack from high BAB]
Grapple: +6 [Escape Artist +2] [+6 BAB]
Speed (Land): 30 ft [30 Base]
Weight Carried: 23 lbs, light encumbrance
[0-43 (Light), 44-86 (Medium), 87-130 (Heavy)]

Saves
Fortitude: +5 [+1 Con, +4 (Psion)]
Reflex: +6 [+2 Dex, +4 (Psion)]
Will: +10 [+2 Wis, +8 (Psion)]

Melee Attacks
Touch +6/+1 [+0 Str, +6 BAB]
MW flail +7/+2 1d8 [20/x2] bludegeon {trip; disarm+2} [+0 Str, +6 BAB, +1 MW]
MW guisarme +7/+2 2d4 [20/x3] slash {reach; trip} [+0 Str, +6 BAB, +1 MW]

Ranged Attacks
Ranged touch +8/+3 [+2 Dex, +6 BAB]
dorje of crystal shard "Pistol" +8 ranged touch 2d6 [20/x2] pierce {ray} 60 ft [+2 Dex, +6 BAB]

Special Attacks & Abilities
Darkness 1/day (on object, 10 minutes, 20 ft radius)
Energy Resistance 5 (fire, cold, electricity)
Proficient with all martial and simple weapons
Darkvision 60 ft.
Metamorphic Transfers 6/day [1 in fight 1] [3 this fight]

Powers Known
Level 1 [DC 18]
Vigor [Personal; 5 temp HP per PP spent; 1 min/lv.; Material and Olfactory]
Empty Mind [Personal; +2 will save; 1 round; Immediate manifest; augment +1 to will for 2 pp; Auditory]
Force Screen [Personal; +4 shield bonus; force effect; 1 min/lv.; augment +1 per 4pp; Auditory]
Inertial Armor [Personal; +4 armor bonus; force effect; 1 hour/lv.; augment +1 per 2pp; Visual]
Mind Thrust [Close range; 1d10 per pp; instant; Mind-affecting; will negates; auditory]
Expansion [Personal; increase one size category; 1 rnd/lv.; Olfactory; augment 2pp for durration, 6 pp to quicken, 6 pp to increase 2 size categories]

Level 2 [DC 19]
Ego Whip [Medium range; one creature; 1d4 Chr damage and daze 1 round; will for 1/2 and no daze; mind-affecting; augment extra 1d4 and +2 DC per 4pp; auditory display]
Energy Push [Medium range Ray; 2d6 energy damage and 2d6 impact damage; reflex half vs energy, str check vs DC negates impact; move 5 ft per 5 damage; augment extra 1d6 energy and impact and +1 DC per 2pp; Auditory and Visual]
Animal Affinity [Personal; +4 stat; 1 min/lv; augment boosts an extra stat per 5pp; Material]
Concussion Blast [Medium; one creature or object; 1d6 force or non-lethal; no save; augment 1d6 per 2pp and extra target per 2pp; Auditory]
Level 3 [DC 20]
Touchsight [Personal; 60 ft emanation; ignore concealment and autosucceed spot and listen; augment 10 larger per 2pp; Visual]
Dispel Psionics [Medium; one target or 20 ft burst; ML check vs DC 11+ML; augment +2 to ML check for 1pp, max +10; Visual]
Hustle [Personal; 1 extra move action; Instant manifest; Auditory]
Ectoplasmic Form [Personal; become shaped cloud of ectoplasm; DR 10/Psi, fly 20perfect, immune to poison and crit; some equipment doesn't work; manifest powers with concentration DC 20+PL; Olfactory]
Level 4 [DC 21]
Empathic Feedback [Personal; melee attackers take 5 damage or damage they caused (whichever is less) on successful hit; no save, no SR, no damage type, bypasses DR and resistance; mind-affecting; 10 min/lv; augment 1 more damage per 1pp; Auditory and Material]
Metamorphosis [Personal; 1 min/lv if creature or 10 min/lv if object; See link at top of sheet; Material and Olfactory]
Dimention Door [Personal and 1 creature/3 lvs; teleport 400+40/lv ft; augment: 6pp for move action; Display; visual]
Wall of Ectoplasm [10 ft2 vertical wall/lv(continuous) or 1 ft/lv dia. globe or hemisphere; 1 inch thick per 4 ML; 10 hp/inch, hardness 5, break DC 15+2/inch; +4 vs dispel checks; blocks ethereal creatures, LoE, and LoS; 1 min/lv(dispellable); augment: no; display: visual]
Freedom of Movement [Personal; 10 min/lv; autosucceed escape a grapple, not slowed by spells that impede movement, attack underwater normally; Auditory]
Energy Adaptation [Personal; 10 min/lv; resist 20 vs. all energy types; Augment: 4 pp for immediate action; Visual when damaged]
Level 5 [DC 22]
Power Resistance [One creature; 1 min/lv; Power Resistance 12+ML; material and visual]
Psychic Crush [Mind-Affecting; One creature; instant; Will save with +4 bonus or die; Will save for 3d6 dmg instead; Augment: 2 pp for 1d6 more dmg; Auditory]
Level 6 [DC 23]
Disintegrate [Ray; medium range; 22d6 dmg, fort save for 5d6 dmg; augment: 1pp for +2d6 (save always remains at 5d6); Auditory, material, and visual]
Contingency [Personal; manifest time 10 minutes; durration 1 day/lv; XP cost = 15; max power level for contingent power is 1/3 ML; display - olfactory; augment - no; see prebuffs for current contingency]
Temporal Acceleration [Personal; swift action; 1 round outside of time; shaken for 1 round when returning; display - none; augment - 4pp for each extra round outside of time]


Next: fission, decerebrate, personal mind blank,
fusion, true metabolism, bend reality,
greater metamorphosis, assimilate, reality revision

Power Points Available Per Fight: 56 [168 Total Power Points / 3, rounded up] [35 used fight 1][77 this fight]
Total Power Points: 168 [(126 (Psion), 42 (Int)]
Manifester Level: 12

Feats
Rapid Metabolism Psion 1 [Heal 2xcon modifier per day in addition to 1xHD per day]
Psionic Body Lvl. 1 [+2 max hp per psionic feat]
Craft Universal Psionic Item Lvl. 3 [Craft general use items at 1/2 market price]
Metamorphic Transfer Psion 5 [Gain 3 uses of 1 (Su) ability when shapeshifting]
Metamorphic Transfer Lvl. 6
Expanded Knowledge (Expansion) Lvl. 9
Quicken Power Psion 10 [6pp and psi-focus to quicken]
Psionic Meditation Lvl. 12 [Regain psionic focus as a move action]

Skills
Total Skill Points: 96 [96 (Psion)]
Languages: Common, Infernal, Goblin, Orc, Halfling, Dwarf, Draconic [2 Racial, 5 Int]
Armor Check Penalty: +0 [0 Armor]

Spot: +2 [+2 Wis, 0 Ranks (0 (Psion)]
Listen: +2 [+2 Wis, 0 Ranks (0 (Psion)]
Move Silently: +2 [+2 Dex, 0 Ranks (0 (Psion)]
Hide: +4 [+2 Dex, 0 Ranks (0 (Psion), +2 Race]

Balance: +2 [+2 Dex, 0 Ranks (0 (Psion)]
Climb: +0 [+0 Str, 0 Ranks (0 (Psion)]
Jump: +0 [+0 Str, 0 Ranks (0 (Psion)]
Swim: +0 [+0 Str, 0 Ranks (0 (Psion)]

Autohypnosis: +29 [+2 Wis , +15 Ranks (15 (Psion)) +10 (enhancement), +2 syn(concentrate)]
Bluff: +3 [+1 Cha, 0 Ranks, +2 Race]
Disguise: +11 [+1 Cha, 0 Ranks, +10 Equipment]
Concentration: +26 [+1 Con, +15 Ranks (15 (Psion)) +10 (enhancement)]
Knowledge (Arcana): +22 [+7 Int, +15 Ranks (15 (Psion))]
Knowledge (Nature): +21 [+7 Int, +14 Ranks (14 (Psion))]
Knowledge (Psionics): +20 [+7 Int, +11 Ranks (11 (Psion)), +2 syn(autohypnosis)]
Knowledge (The Planes): +22 [+7 Int, +15 Ranks (15 (Psion))]
Knowledge (Dungeoneering): +8 [+7 Int, +1 Ranks (1 (Psion))]
Knowledge (Local): +8 [+7 Int, +1 Ranks (1 (Psion))]
Knowledge (Religion): +8 [+7 Int, +1 Ranks (1 (Psion))]
Psicraft: +23 [+7 Int, +14 Ranks (14 (Psion)), +2 syn(know:psionics)]
Spellcraft: +10 [+7 Int, +1 Ranks (2 (Psion)), +2 syn(know:arcana)]

Prefight Actions
Giggle.

Equipment Worn and Carried
open item slots: vest, belt, cloak, bracelets, boots, gloves
3rd eye of concentratec {eye slot} 5,000gp
ring of self sufficiencyc {left hand} 5,000gp
ring of feather falling {right hand} 2,200gp
Headband of intc +4 {head/hat slot} 8,000gp [5 credits]
amulet of health +2c {neck/amulet slot} 2,000gp [5 credits]
robe of disguise {robe/armor slot} 1800gp [5 credits]
Masterwork flail 308gp 5lbs.
Masterwork guisarme 309gp 12lbs
dorje of enlarged crystal shard ML2 [17/50 charges] 1500gp
dorje of enlarged crystal shard ML2 [50/50 charges] 1500gp
dorje of enlarged crystal shard ML2 [50/50 charges] 1500gp
91,903gp in gems and crystals

Note; craft skin of proteus at ML 10

Expendable Items
Max total (ECL2 x 50): 8450 gp

potion of invis 300
powerstone of combat 1: energy adaption specified x2, offensive precience x3, synesthete x1 250gp
4 crawling tattoos of energy pushc 600
powerstone of tools 1 (DC 16): detect psionics, far hand, know direction and location, senselink, call to mind 125gp
powerstone of tools 2 (DC 17): elfsight, identify, knock, lock, tongues, sustenance 900gp

Note: see manifesting unknown powers (http://www.d20srd.org/srd/psionic/psionicPowersOverview.htm#manifestAnUnkn ownPowerFromAnothersPowersKnown) in relation to powerstones of tools

Current 3FC Information


Time Between Fights: 4 hrs
Prebuffs/Ongoing Effects: None.
Items Used: None
Spells or Powerpoints Used: 35pp (Ectoplasmic Form (5), Power Resistance (9), Metamorphosis (7), Animal Affinity (quickened, 9), Hustle (5))
x/day Abilities Used: 1 Metamorphic Transfer
Free Activity: Guarding



Time Between Fights: ? hrs
Prebuffs/Ongoing Effects: none
Items Used: ?
Spells or Powerpoints Used: ?
x/day Abilities Used: ?
Free Activity: Guard


Fight Results

Starting XP 29,000

Completed MiniQuest (SauroGrenom) - "The Beast Within" [2400 xp] [3400 gp] [Link to full Quest]

Completed MiniQuest (SauroGrenom) - "Finding Sanctuary" [2400 xp] [3400 gp] [Link to full Quest]

Completed Link to Thread "Mission into the Sands": 40,720 xp, 83,843 gp

Win vs. Gaston Dar'ath [waywreth] [4320 xp] [11,760gp]

Win/Loss vs. PC [Player] [xp] [gp]
lonewolf

09-11-07, 02:49 AM
The fight is in the arena!
As long as your characters dont see each other, I will post the information about them in sblocks and will have to trust that the other one doesnt look in it. Lets make this a fair play!

I need starting positions within the box as well as starting equipment in hands!
@templer: note that the Hezrou may or may not start in the same box as longshot, like in every other team fight.
templer10

09-11-07, 03:08 AM
Ill need a time roll since Metamorph has share pain for 2+ Hours And Ill need to think about a basic strategy - which Longshot+demon can follow
Vathelokai

09-11-07, 10:56 AM
back center, holding powerstone of combat.

Whats the init?
templer10

09-11-07, 01:08 PM
[General notes

1)Suppres all displays on Powers – and all powers are to be shared with bullet if possible – Longshot atuosucseed on lvl 1-4 powers, metamorph has +11 concetration.
2)metahmorph WF feat is actually for greatsword – Forgot to correct that mistake.
3)Bullet actually has 30 hp not 28.
4)longshot have share pain running from week 1, metamorph also have it if time rolls is 1-2.

[set up

Longshot start at (28,2) or equivalent, Metamorph start at (35,2) or equivalent Crouching behind the obstacle for Improved cover.
Longshot will be holding potion of invisibility and Dorja of vigor, Metamorph will be holding potion of invisibility and Dorja of expansion.

Hezrou will start at (28,8) or equivalent – i.e. so both longshot and metamorph are outside of Stench range.

R1- IF any of us has LOS to PSibeast STOP and do not do the following – Otherwise, Longshot and metamorph drink potion of invisibility and 5 feet from last position each towards the outside of the start squere (27,2) or equivalent and (36,2)

Hezrou attempts to summon another hezrou.
lonewolf

09-11-07, 01:23 PM
Initiative:
Psibeast 18
Hezrou 15
Metamorph 14
Longshot 9

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Psi,F,47,47;b=l ong,M,35,61,longshot;c=Meta,M,28,61,meta morph;d=Hezr,L,55,29,Hezrou
(ignore the red dot here)

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Psi,M,31,1,Psib east

No LOS yet. Waiting on Psibeasts action...
Vathelokai

09-12-07, 12:07 AM
{standard} Manifest power resistance; 9pp for SR24. Hide display.
{move} Active listen for movement.
lonewolf

09-12-07, 03:33 AM
Round1:

Psibeast manifests Power Resistance and hears nothing.

The Hezrou tries to summon a friend to the battle, but noone answers the call.

Longshot and Metamorph both drink potions of invisibility and step outside the starting box.
http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,F,47,47;b= long,M,35,61,36,61,longshot;c=Meta,M,28, 61,27,61,metamorph;d=Hezr,L,55,29,Hezrou

Still no LOS.

PS: Maybe you guys wanna give me a couple rounds worth of action to work with unless something changes, ok?
templer10

09-12-07, 06:14 AM
IF YOU HAVE LOS AT ANY POINT - DISREGARD ALL THE FOLLOWING AND ILL TELL YOU WHAT TO DO
R2- Longshot manifests power ressitense from memory, Metamorph manifests metamorphosis to a troll (per the SRD), Demon who from what i saw in last round had LOS to one of them G-teleport to 31/53.

R3- Longshot manifests 10 pps defensive precog (+4 AC/saves), metamorph manifets 8 pps animal affinity for +4 Str/con. Demon taps tattoe of force screen - demon is always told positions of longshot/metamorph through telepathy.
Vathelokai

09-12-07, 08:26 AM
round 2 draw and drink potion of invis.
round 3 manifest metamorphosis to turn into an avoral and fly to the ceiling.
round 4, if I still don't see them, fly out to the center area and circle it in a clockwise direction.

Note; stay out of longshot's touchsight range.
lonewolf

09-12-07, 09:10 AM
Round 2-4
http://www.hwx.it/coco/coco.php;v=1;map=arena;a=psib,M,31,1,31, 14,23,22,Psibeast;b=Name,F,25,38;c=Name, F,26,37;d=Hezr,L,31,53,Hezrou;los=23,22, 31,53,1

Round 2: Psibeast draws and drinks a potion of Invisibility
Round 3: Psibeast manifests Matamorphosis and flies to the ceiling.
Round 4: Psibeast flies forward and spots the Hezrou. (55ft speed left if you want to move)


http://www.hwx.it/coco/coco.php;v=1;map=arena;a=name,F,28,54;b= long,M,36,61,longshot;c=Name,L,27,62,met amorph;d=Hezr,L,31,53,Hezrou
Round 2: Longshot manifests Powerresistance, Metamorph turns into a troll and the Hezrou teleports closer.
Round 3: Longshot manifests defensive Precognition, Metamorph animal Affinity and the Hezrou taps his tatoo of force screen.
Round 4: The hezrou barely hears a very silent noise coming from the other side of the central pillows, somewhere in the air.


I need round 4 actions from you.
templer10

09-12-07, 09:22 AM
R4 - Longshot Takes out dorja of vigor and taps himself, MEtamorph takes out dorja of expansion and taps himself (it should have been expansion first metamorphosis second really but forgot - shouldnt make a diffrence at the moment) Demon taps tattoe of vigor. as always- if i have LOS - stop and ill possibly change stuff
lonewolf

09-12-07, 09:30 AM
sorry pal, but metamorphosis and expansion doesnt stack according to CoCo house rules:

Polymorph: Polymorph and all spells/powers based on it (Alter Self, Polymorph any Object, Shapechange, Metamorphosis, and Greater Metamorphosis) work differently in the CoCo.
Knowledge: You must have an (appropriate) total Knowledge score equal to twice the HD of the monster you want to polymorph in.
Size Restriction: Polymorph forms must be within one size category just like Alter Self. This applies only to Polymorph, and not related spells/powers.
Size Stacking: When Polymorph or Alternate Form (including Wild Shape) changes your size, it counts as a size change for purposes of stacking with other size-modifying spells and powers.
I let you change actions according to that information.

You see the Hezrou tapping a tatoo.
your turn.
templer10

09-12-07, 09:48 AM
the idia isn't to stack them for size - it goes like this - Expansion makes metamorp and ALL his gear large, metamorphosis turns him to a troll and he can still use his now large gear
Vathelokai

09-12-07, 10:00 AM
Finish the movement in round 4 by flying along the ceiling northwest, toward the upper left cluster of pillars on the map.

Round 5, double move north west. Want to get LoS on longshot and metamorph.
lonewolf

09-12-07, 11:42 AM
http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,31,1,31, 14,23,23,19,31,Psibeast;b=Name,F,25,38;c =Name,F,26,37;d=Name,L,31,53,Hezrou

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,19,31,19 ,50,Psibeast;b=Name,F,25,38;c=Name,F,26, 37;d=Name,L,31,53,Hezrou


No sight of either Longshot or Metamorph yet. You have a standard action in round 5 left.

I see. In that case it actually is important that you do expansion first, but I allow it here.
Vathelokai

09-12-07, 01:55 PM
move north and west to the north wall. Move half speed for quietness.
lonewolf

09-12-07, 02:23 PM
http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,19,32,19 ,50,17,58;b=Name,F,25,38;c=Name,F,26,37; d=Name,L,31,53,Hezrou

Both Longshot and Metamorph are still unaccounted for. Youre pretty sure that the Hezrou has heard you.

The Hezrou hears the flapping of wings coming closer and is sure it is pretty close to 16/57 on the top of the arena. Seeing nothing there, he suspects invisibility.

Your turn.
templer10

09-12-07, 02:54 PM
Hezrou will use unholy blight SLA centered on (16,57) (5 feet below top of arena) and move to 25,53. (he has 40 move).

Metamorph will do touchsight and move to 29,58, Lonsghot will do 9 pps Augmanted touchsight (80 range) and move to 33,61.

Question Which round is it? and was i said for round 4 done or not?. When manifesting and moveing make sure to suppres displays and move silent please.
lonewolf

09-12-07, 03:55 PM
Round 5:

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,17,58,Ps ibeast;b=Name,F,27,54;c=Name,F,27,55;d=N ame,L,31,53,25,53,Hezrou
The Hezrou moves closer to you and uses unholy blight SLA on the area where psibeast is in. While Psibeast resists the worst of it, the ability has more effect than expected. 16 damage

His sharp eyes pick up a large invisible creature moving to 29/58.

Note: Metamorphosis also changes your subtype, and by gaining the Good subtype you always count as good for the purpose of spells & abilities, making you a good outsider...


Yes, your round 4 actions were noted.
http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,F,27,55;b= Name,M,36,61,33,61,longshot;c=Name,L,27, 62,29,62,29,58,Metamorph;d=Name,L,31,53, 25,53,Hezrou
The Hezrou uses unholy blight and he seems to have hit something.
Metamorph and longshot manifest Touchsight, but noone is in range.

I need round 6 actions from Vath next.
Vathelokai

09-13-07, 12:41 AM
spend psi-focus to manifest quickened touchsight (11 pp). Fly straight east 90 ft. (fly around threatened spaces if needed). If the invis shape is Metamorph, then shoot him with disintegrate ray (11pp; I have to roll a 1 to miss).

If I spot longshot, then pause and confirm if I want to disintegrate Metamorph (longshot is my primary target; depending on the circumstances, I might change my standard action.)

Would it be helpful to post my stats with the metamorphosis, or do you have all of that already?
lonewolf

09-13-07, 03:24 AM
On the spot issue:
Assuming that templer is correct, I would use the same rolls for listen/move silently with the modifiers(-7(+2 Wis, -9 distance) for Psibeast and -3(+2 Dex, -5 speed) for metamorph), which would lead to Psibeast hearing Metamorph instead of seeing him, with the same endresult.

Round 6:

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,17,58,35 ,58,Psibeast;b=Name,M,33,61,Longshot;c=N ame,L,29,58,Metamorph;d=Name,L,25,53,Hez rou

Psibeast manifests quickened Touchsight and flies east, discovering his two invisible enemies.

Metamorph seems to be in the shape of a troll.

Waiting on clarification from Vath.
Vathelokai

09-13-07, 08:15 AM
manifest wall of ectoplasm, 12 ft dia. dome on longshot. That should keep him busy.
lonewolf

09-13-07, 08:24 AM
Round6:
Psibeast flies on the top of the ceiling towards his invisible enemies and manifests a hemispherical Wall of Ectoplasm over Longshot. Doing so breaks his invisibility and both Metamorph and the Hezrou can see him in the form of an avoral.

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,17,58,35 ,58,Psibeast;b=Name,M,33,61,Longshot;c=N ame,L,29,58,Metamorph;d=Name,L,25,53,Hez rou

Templers turn
templer10

09-13-07, 08:56 AM
Hezrou Delays until after metamorph
Metamporh does 8 pps dispel psionics (+14) on psibeast and IF the metamorphasis is dispelled he moves 40 to the west.

If metamorphosis is dispelled hezrou single move towars psibeast and into blashpamy range (40 feet) and use it (1 round daze) +2d6 str penalty for 2d4 rounds) if metamorphasis isnt dispelled, 30 feet closer and unholy Blight.

longshot does 10 pps dispel on the wall - +20 vs dc 27.

Could youi please put current running powers and pps used - it's geeting hard to track.

p.s- unholy Blight is doing the 10d6 to him right? since as an avoral he is outsider (good).

p.s.s - if i counted right metamorph should be outside the blasphemy range.
lonewolf

09-13-07, 09:31 AM
Current stat blocks:

Hezrou Demon 148/138hp, AC 27, Force Screen(ends 23), Vigor(ends 24)
Longshot 81/61hp, AC 17, 46/84pp, Share Pain(long), Powerresistance 22(long), Defensive Precognition +4(long), Vigor, Touchsight(80ft)
Metamorph 85/85hp, AC 21, 24/44pp, Expansion(long), Metamorphosis(troll)(long), Animal Affinity(Str&Con)(long), Touchsight



Psibeast 5/52hp, AC 5, 38/77pp, Power Resistance 24(long), 11 strength penalty

I have no time for an update right now. expect it in a few hours.
lonewolf

09-13-07, 11:42 AM
Round6:

Metamorph throws a targeted dispel psionics at Psibeast and he changes back into a thiefling, plummeling down to the earth.

The Hezrou moves in and utters a Blasphemy, dazing and weakening Psibeast, whos Strength is decreased to 0, making him unable to move.

Longshot dispels the wall of ectoplasm that had trapped him.

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,35,58,Ps ibeast;b=Name,M,33,61,longshot;c=Name,L, 29,58,21,58,metamorph;d=Name,L,25,53,31, 53,Hezrou

No luck with the dices here Vath...
Status updated above
templer10

09-13-07, 11:53 AM
Since Psibeast is dazed i get a free round so first Hezroud does unholy blight then metamorph charge in and attack (remmber enlarged sword and animal affinity please and Psibeast at str 0 is helpless)

if psibeast is somehow still alive ill do something with with longshot to finish it.
lonewolf

09-13-07, 12:08 PM
Th hezrou uses Unholy blight and Psibeast fails his save. Metamorph charges in and hits Psibeast.
Vathelokai

09-13-07, 09:59 PM
A couple things...

-Psibeast takes no falling dmg; ring of featherfall.
-Because the metamorphosis was dispelled, Psibeast only takes half dmg from that last unholy blight, and cannot be sickened.
-Metamorph doesn't auto-hit unless he CDGs. He could still roll a 1. And since I have 44 hp (I think), Psibeast could survive.


So if longshot cannot kill me in one round I might have a shot.
templer10

09-13-07, 10:26 PM
Actually you have 28 HP(i think) - 52 to start - 16 (first unholy blight) and 8 (second unholy Blight) - remmber that extra HP gained from increased Con arent temporary HP so if your Con goes back to normal (as now) you get them deducted from your normal HP.

Also - since i didnt know psibeast has more hp then what i said to just charge with metamorph please Edit in adding a deep crystal charge for 2 pp - it is a free action after all and reasonable to assume ill do it if i knew psibeast had more HP.

Anyway Memaorph has +18 (troll form + animal affinity) to hit vs AC 0 or some such for 2d6+2d6+12 - if it doesnt Kill psibeast Longshot will act depended on how good a hit it was.
Vathelokai

09-13-07, 10:42 PM
Second unholy blight only did 8 dmg (it's automaticly half because I'm not good). Too slow on that.

I havn't read through the fight yet, but I'm wondering how you get that 3d6 for the longsword on Metamorph. Also, did metamorph both enlarge and change to troll? If not the weapon wouldn't change size.
templer10

09-13-07, 10:46 PM
Second unholy blight only did 8 dmg (it's automaticly half because I'm not good). Too slow on that.

I havn't read through the fight yet, but I'm wondering how you get that 3d6 for the longsword on Metamorph. Also, did metamorph both enlarge and change to troll? If not the weapon wouldn't change size.

edited to 2d6 - and yes he expanded then went to troll form. (dorja of expansion).
lonewolf

09-14-07, 03:46 PM
edited above. Psibeast is still alive. Longshot can act.

@templer: Im not allowing the extra deepcrystal damage retroactively. You would have had to ask for it in the first place.
templer10

09-14-07, 04:55 PM
edited above. Psibeast is still alive. Longshot can act.

@templer: Im not allowing the extra deepcrystal damage retroactively. You would have had to ask for it in the first place.

I didnt Ask for it before before since before there was no reason for it since With the fall dmg i didnt need it - if i would have known He didnt take any fall dmg and less unholy blight dmg i would have asked for it - hell the whole focus of metamorph is melee dmg after all.

Anyway - Longshot will do a 7d6 Energy missile (electricity) +13 vs his Power ressistence for 7d6-5(his ER) - unless iam wrong he doesnt get a reflex save due to being helpess.
lonewolf

09-14-07, 05:04 PM
That means that you were metagaming by using information your characters dont have available(you enemies remaining HP). I have switches all rolls to private now and will keep them that way until the fight is resolved.


Longshot shoots an electric missile at the helpless Psibeast, but fails to penetrate his powerresistance.

@Vath: your turn.
Vathelokai

09-14-07, 06:16 PM
Note that there is a skill based way to determine your opponents HP. Without the heal skill and appropriate know skills you only know uninjured/injured/disabled/dead.

CoCo skill uses

A character always knows his own health exactly, but guessing the injury level of others is a different matter. That's where the Heal skill comes in. Note that Heal also functions untrained so if a character has a very high Wisdom, he may be able to determine more than the default.

Default: By default, a character without the appropriate value in the Heal skill can only determine other's health status as "Unconscious/Dead, Disabled, Injured, Uninjured" and automatically succeeds.

Medicus: The study of medicine helps in assessing wounds. If a character has a Heal value as high as the target creature's HD+5, he can determine the injury level of that creature as "Dead, Unconscious, Disabled, Quarter Health, Half Health, Three-quarter Health, Uninjured". Additionally, a character recognizes the symptoms of poisons and diseases and can tell if someone is affected by that.

Anatomist: Specialized in the field of anatomy, those characters can immideately see the exact health status of a creature (in hitpoints). To use this, a character must have a Heal value as high as the target creature's HD+5 and have the appropriate Knowledge value for that type of creature at HD+5. For example, to determine the exact health status of a 7-headed Hydra [7 HD] a character needs Heal+12 and Knowledge Arcana+12. Bardic knowledge and Lore always count as the necessary knowledge skill.


@lonewolf: could you PM me a status post for Psibeast. I believe I get to know my own HP.
Vathelokai

09-14-07, 11:30 PM
A rules question: Can the helpless Psibeast manifest on the defensive? My concentration check makes it automatic, but I'm unable to move to do so; though I don't know why I'd have to move to so.

So...

If I can concentrate to avoid an AoO, dimention door to (15,15).

If I cannot avoid the AoO, manifest temporal acceleration (swift action, doesn't provoke AoO). Use the 'accelerated round' to metamorph into an avoral (heal 24 hp from power and rapid metabolism feat) which will raise my str above zero, and fly like on the map below. Then stand perfectly still for no sound when I come back to normal time.

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=p,M,35,58,44,55 ,44,46,psibeast;b=l,M,33,61,longshot;c=m ,L,33,58,metamorph;d=h,L,31,53,hezrou;lo s=44,46,33,61,1
lonewolf

09-16-07, 06:21 AM
Round 7:
Psibeast vanishes from sight.

@Templer: your turn.

@Vath: your status is updated above
templer10

09-16-07, 12:15 PM
sigh - so i have to find him again - at least The demon can G.teleport... WElll - as a free action prearrange that if any of us find it - shout on the top of our lungs his grid location.

WEll he isnt likely to be anywhere nearby - so, Demon G.teleport to 57,18 (line of sight to most of the east side of the arena) and single move west to 51,18) Metamorph and Longshot Both take out powerstone of skate and use it then 5 feet to the south
lonewolf

09-16-07, 12:23 PM
http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,F,43,46;b= Name,M,33,61,33,60,Longshot;c=Name,L,32, 58,32,57,Metamorph;d=Name,L,57,18,51,19, Hezrou

No LOS


your turn. Psibeast is at 15/15, but still weakened and at 5hp

@both: I have copied both stat blocks into the first post of this thread, where I will keep them updated from now on.
Vathelokai

09-16-07, 04:24 PM
This round, regain psionic focus and metamorph back into an avoral.

Next round, use metamorphic trasfter for lay on hands (will restore me to full hp), and active listen.

Can't plan too much until I know which one will stumble onto me. Heading out to a wedding, so I won't be back online until... 6 hours from the time of this post.
lonewolf

09-16-07, 04:34 PM
Round 8 done.

@Templer: Your turn.
templer10

09-16-07, 04:44 PM
Demon G.teleport to 31,9 and move to 27,7. Metamorph double move to 29,34 (55 move with skate), Longshot double moves to 18,48) if any of them spot him Shout as loud as possible and stop moving for him and all others that hear so i can possibly change actions
lonewolf

09-16-07, 05:06 PM
http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,F,32,31;b= Name,M,33,60,18,48;c=Name,L,32,57,29,34; d=Name,L,31,9,27,7,Hezrou
no LOS yet

You heal up and still hear nothing

@templer: your turn again
templer10

09-16-07, 05:28 PM
Demon G.teleport to 13,13 and single moves to 15,19.

Meta double move around the central obstacle from the south side to the east to 42,34, Longshot double moves to 14,48 from the north side of the small obstacle then continue double moveing to 6,37.

as always - if i spot anyone, stop shout on top of longs so i can change orders.
lonewolf

09-16-07, 05:40 PM
Round 10:

The Hezrou teleports directly beside Psibeast, who is in the form of an Avoral and fully healed again. He shouts out aloud and tells his allies where the enemy is. The Demon steps over and Psibeast is nauseated.

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,15,15,Ps ibeast;b=Name,M,18,48,17,30,longshot;c=N ame,L,29,34,21,17,metamorph;d=Name,L,13, 13,13,14,Hezrou

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,15,15,Ps ibeast;b=Name,F,12,15;c=Name,F,12,16;d=N ame,L,13,13,13,14,Hezrou
templer10

09-16-07, 05:48 PM
HEzrou 5 foots to (14,14) so Psibeast can't 5 feet away (not without provoking anyway) which also brings Psibeast into Stench range (extraordinary ability - No SR) - DC 24 Fort/nausated, Longshot double moves to 17,30. Metamorph double moves to 21,17
lonewolf

09-16-07, 05:57 PM
updated above
Psibeasts turn
Vathelokai

09-16-07, 10:37 PM
Psibeast flies straight up to the ceiling, taking an attack of opportunity from the Hezrou.
templer10

09-17-07, 01:18 AM
hezrou uses the AoA to attempt grapple - and if it hits i think this is over since when nasated Psibeast cant escape the grapple.
lonewolf

09-17-07, 01:43 AM
I just found out that the guardinal subtype gives Psibeast +4 to saves vs Poison and thus he barely makes the save and is only sickened.
=> Psibeast can change his actions.
lonewolf

09-17-07, 09:00 AM
slowly but surely were nearing to the end of this week, and thus I need tactics for the rest of the fight until 6pm CET tomorrow(27 hours from now).

I will continue to do a round by round fight until then, but I need to finish this up tomorrow evening.
Vathelokai

09-17-07, 09:23 AM
Try a psychic crush on the Hezrou. Perhaps the dice gods will change their mind...
lonewolf

09-17-07, 09:31 AM
It seems that they do...
Round 11:

Psibeast uses his mental powers to crush the demons mental barriers and completely destroys his mind.

He falls to the ground dying.

Psibeast move action, then Longshot & Metamorph

PS: I forgot to mention: Psibeasts Strenght penalty is already gone.
Vathelokai

09-17-07, 10:33 AM
Fly straight up to the ceiling.

Longshot's turn.
templer10

09-17-07, 10:55 AM
metamorph Single moves south and west until he regains LOS on Psibeast - if possible to stop with cover to do then do 8 pps dispel on psibeast (+14), Longshot will act depnded on result of the dispell.

Note - did you give the Hezrou his +4 on the save vs psychic crush (since the power say so)?
lonewolf

09-17-07, 12:09 PM
@templer: yes I did. Natural 2 on the save...

Metamorph skates over the ground and once again dispels Psibeasts Avoral form. The tiefling lands softly beside the large Troll.

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,15,15,Ps ibeast;b=Name,M,17,30,longshot;c=Name,L, 21,17,21,14,16,14,Metamorph
templer10

09-17-07, 12:22 PM
Longshot single moves to 10,26 and manifests Endowed control Body on Psibeast - DC 23 Fort - And if it works Holds Psibeast Immobile and helpless. (Dex to 0). Also - if it works do solicit psicrystal and pass it along to Bullet (hide displays).
lonewolf

09-17-07, 05:06 PM
Psibeasts luckstreak is a short one, as Longshot comes around the corner and takes complete control over Psibeasts body, holding it immobile. Longshot transfers the control to his psicrystal.

http://www.hwx.it/coco/coco.php;v=1;map=arena;a=Name,M,15,15,Ps ibeast;b=Name,M,17,30,10,26,longshot;c=N ame,L,21,17,21,14,16,14,Metamorph

@Vath: your turn.
Vathelokai

09-17-07, 07:55 PM
manifest augmented ego whip, then a quickened ego whip if he's not down; both on metamorph

11pp - DC 23 for 3d4 chr dmg
9 pp - quicken dc19 for 1d4


If I'm not around to run things, general strategy is to metamorph into a spider eater (use metamorphic transfer for freedom of movement). That leaves me with 2 pp. Use them for empty mind. If I get dispelled again, use them for 10 hp vigor instead.

Kill Longshot in melee with spider eater. Fall back on crystal shard dorjes if I have to.

If I didn't need the second ego whip, then save the pp to remanifest metamorph back into spider eater (use the last transfer to regain freedom of movement again).

No need to regain psi-focus after the ego whips.
lonewolf

09-18-07, 02:19 AM
Round 12:
Psibeast has no control over his body, but his mind is strong enough to destroy Metamorphs personality and forcing him into a coma.

the normal Ego whip was enough.
@templer: Your turn
templer10

09-18-07, 02:49 AM
Longshot- regain First focus as move, manifest enlarged endowed 11 pps energy current (fire) 11d6+11 for DC unimportent unless he gets out of the control body. Bote that energy current is a continues effect for purpose of him manifesting powers and concetration checks.
psicrystsl - If psibeast have a weapon out - use it to CDG him - If he doesnt have him take out His MW flail and use it on himself - note i use my Int for attack and DAMAGE.

If i fail to regain focus (so i only have 1) - dont do the energy current Endowed - next round if he's alive and still controlled dmg continues from the energy current and psicrystal CDG.
lonewolf

09-18-07, 03:54 AM
Longshot burns hotly into Psibeasts helpless body that even starts to hit himself in agony. This is too much for Psibeast and he collapses on the ground unconscious.


CoCo roller is down. I used Invisiblecastle for the rolls this round:
energy current damage (11d6+11=51) (http://invisiblecastle.com/find.py?id=1272084)
Psibeast self attack (1d20+6=12) (http://invisiblecastle.com/find.py?id=1272092)
Psibeast self damage (1d8=8) (http://invisiblecastle.com/find.py?id=1272098)

Longshot & Hezrou win.

I will update the first post this evening and will change all the rolls on the CoCo roller to public as soon as the roller is online again.
templer10

09-18-07, 04:25 AM
Thanks - Took a bloody Long time - Good match.

p.s- the energy current only did 46 Due to psibeasts Energy ressistence but the Flai did 15 since when i do control Body and attack with it - i get BaB+ Int (mine) to attack and weapon+int to dmg (and yes that measn when i control myself i can do more dmg in melee - odd but true).
lonewolf

09-18-07, 04:46 AM
The thing is that your psicrystal is maintaining the concentration on Control Body, and thus its Int modifier(+0) should be used.
Its still enough though.
templer10

09-18-07, 04:53 AM
The thing is that your psicrystal is maintaining the concentration on Control Body, and thus its Int modifier(+0) should be used.
Its still enough though.

I think you are wrong there and it uses My Int score- it uses my concetration score after all - and it would make a lot of powers useless if transfered to the psicrystal since by your reasoning the save from energy current if passed to psicrystal should be done using it's own Int score which REALLY don't make any sense, but as you said - it's academic here.
lonewolf

09-18-07, 05:40 AM
But nonetheless you should get a definitive ruling on that in the Courtroom, since it most likely will come up again.