Fights of the Week: Cinco De Mayo Del 2005 (05/05/05)! Comments and Concerns [Archive] - Wizards Community

Post/Author/DateTimePost
Megrim_Lord

05-05-05, 03:25 PM
yes, I'm a bastard, I know
Pitlords

05-05-05, 03:58 PM
Please add the date to the headline!
Megrim_Lord

05-05-05, 04:06 PM
what? you can't read spanish? the date is right there... Cinco De Mayo... the Fifth Of May... :D
Pitlords

05-05-05, 05:37 PM
@Megrim Lord: No need for that. Mallorca is ours! :pint:

PAIRINGS DONE

It's thursday so we have one day less. Please send your tactics asap!
Pitlords, please run your fights early. At best, when you receive tactics.
Pitlords may begin running fights without tactics on saturday
Fights due tuesday 8 AM GMT (Western European Time)
Late penalties after that. Missing penalty if not posted at all.

Credits for fights:
+2: Kaigan, Spash, Zyme
+1: Jindl, Cellardweller, Pittbull, Huan, Tagg, Iced, Xanadu, KingsideBishop, Salrantol, Malither

Credits for Quests:
+1: Sindorin
-2: Jindl

Credits for PCs:
-1: Kaigan, Caterane

Special Credits:
+1: Caterane (admin)

Credit Changes:
+2: Spash, Zyme
+1: Cellardweller, Pittbull, Huan, Tagg, Iced, Xanadu, KingsideBishop, Salrantol, Malither, Sindorin, Kaigan
+0: Caterane
-1: Jindl


PS: We could use a few more Questlords. Anyone intersted in running a Long Quest?
TaggIIV

05-05-05, 05:52 PM
According to his character sheet, The Ripper is ECL 5. This bumps him up to face Aeiou, and allows Nyphanalith to fight someone?
Megrim_Lord

05-05-05, 06:35 PM
Tactics for Salvador sent to Kaigan
Tactics for Trokk sent to Pittbull

@ Cat: Merman is a bastard, and here I was just worried about fighting uhmentarywhatever :)
Snommelp

05-05-05, 06:35 PM
I'm not complaining, but it's probably unfair for Cedric to still be fighting in the ECL 3 league, since he's ECL 4.
Malither76

05-05-05, 06:37 PM
Tagg mabie you should send a pm to pitlords, I would like to know who Gareth must fight soon so I can do tactics :), also Snommelp and TaggIIV get me your tactics quick and fight will be done quick thanks all
xanadu

05-05-05, 06:42 PM
The Ripper has 10000 XP. You dont need 10001 for level 5 do you?

Xanadu pitlorded two fights while addressing the respective gladiators concerns so should get 2 credits.
King Uther

05-05-05, 06:44 PM
@Kingside_Bishop Tactics for Cyalin Orndrill have been sent via PM

@Sindorin Tactics for quest have been sent. If anything changes or I need to elaborate, just PM me.
Kingside_Bishop

05-05-05, 06:50 PM
@ King Uther: Tactics for Cyalin received.
TaggIIV

05-05-05, 06:51 PM
Alright, a PM sent to pitlords account about both Ripper and Cedric. (both of which coincidentally affect both of my 2 gladiators...)
Snommelp

05-05-05, 06:58 PM
Thanks, Tagg. Tactics for Quixote have been sent; tactics for Cedric will wait until the level thing is sorted out.

You are guaranteed both fights though, Tagg, since every league has one person sitting out.
Salrantol

05-05-05, 07:06 PM
@Snommelp: Tactics received.

@Iced: Tactics for Horthek Bolgimzak sent via PM.
Pitlords

05-05-05, 07:13 PM
Ok, thanks Tagg. Due to some mistakes on the Roster and some complaints about the pitlord assignment I have changed the pairings a bit. Please check for any differences. The pairings below are the new ones.


Arena Fights:

Level 3
Li'Onus (Captain Mutilate) vs Rakkar the Reckless (Xanadu): Kaigan [extended]
Brogan Galanodel (bgt) vs Dr. Salvador (Megrim Lord): Zyme
Coralias Tahlron (Kaigan) vs Telveran Trueblade (Sunwolf): Xanadu
Eiletha Surion (Kaigan) vs Horthek Bolgimzak (Salrantol): Iced
Cyalin Orndrill (King Uther) vs Meinrad (Salrantol): Kingside Bishop
Ga'al Arc'ilwi (Kaigan) vs The Gatekeeper (TaggIIV): Malither
Don Quixote (Snommelp) vs Brilf Zephyr (Sunwolf): Salrantol

Level 4 [Nyphanalith (TaggIIV) out (# of PCs)]
Gareth Irontower (Malither76) vs Cedric Fischer (Snommelp): Xanadu
Finael Owlguide (Spasheridan) vs Daka (Zyme86): TaggIIV

Level 5
Mer-Man (Caterane) vs Trokk the Eviscerator (Megrim Lord): Pittbull
Uhmentarymster (Caterane) vs Va'ria Theladrais (Sindorin): Huan
Jannelle Werabrook (Cellardweller) vs Zubair (KerlanRayne): Kaigan
Damon Tharkis (Cellardweller) vs Nell Leonne (Huan): Zyme
The Ripper (Xanadu) vs Aeluath Dryearraheal (Kaigan): Jindl

Level 6 [Sokai Calanis (Sindorin) out (voluntarily)]
Jindl of the High Forest (Jindl) vs Ceres Solus (Sindorin): Spasheridan [extended]
Indri'ynar Per-El'ereth (Caterane) vs Rayos Atess (Kaigan): Cellardweller
Eniolissaryn the Elder (Jindl) vs Laph Jeirehneen (Pittbull): Spasheridan

PS: Kaigan -2°, Xanadu+1°
Iced

05-05-05, 07:45 PM
I may be interested in running quests. My questions etc have been PM'd to the pitlords.
Sindorin

05-05-05, 08:00 PM
@Sindorin Tactics for quest have been sent. If anything changes or I need to elaborate, just PM me.

Everything is good to go, you laid it out very well for me. This is going to be a fun story to write.
Salrantol

05-05-05, 08:12 PM
@Kingside_Bishop: Tactics for Meinrad the Many-Fisted sent via PM.

@Pitlords: I pitlorded 3 fights last week (was added one late in the week) and only received 2 credits for running them.
Kingside_Bishop

05-05-05, 08:41 PM
@ Salrantol and King Uther: Tactics for Meinrad received, I'll run the fight tonight if I can, or tomorrow if I can't. Thanks for the early tactics, guys (?)!
Sindorin

05-05-05, 09:17 PM
@ Cat: Merman is a bastard, and here I was just worried about fighting uhmentarywhatever :)

Lucky me :).

Speaking of which, tactics for Va'ria have been sent to Huan via PM.
Huan

05-05-05, 09:32 PM
@Sindorin
Tactics recieved, thank you.
TaggIIV

05-05-05, 09:37 PM
Tactics for Gatekeeper PMd to Malither

I'm going to run my fight on Saturday ideally so just get tactics to me sometime by then, please.
Iced

05-05-05, 09:53 PM
@Salrantol-Tactics recieved
Sunwolf

05-05-05, 10:10 PM
@Salrantol -- tactics for Brilf sent by PM
Salrantol

05-05-05, 10:15 PM
@Sunwolf: Tactics received.

@Sunwolf&
@Snommelp: Running fight presently :D
cellardweller

05-05-05, 11:07 PM
Tactics Status
Indri (12+x) not recieved
Rayoss (3+x) recieved

Damon Sent via email
Jannelle Sent via email
Sunwolf

05-05-05, 11:15 PM
@Xanadu tactics for Telveran sent by PM
Malither76

05-06-05, 12:31 AM
@tagg, tactics for gatekeeper received, one question is this for your new opponent Ga'al Arc'ilwi, if so just waiting on Kaigan's if you need to change your tactics just send me a new pm, writing Gareths tactics now

Xandue, your pm box is full I have tactics for you but it said you don't wish to be emailed so yeah when ever you deleat some stuff I can send you tactics
xanadu

05-06-05, 02:21 AM
@tagg, tactics for gatekeeper received, one question is this for your new opponent Ga'al Arc'ilwi, if so just waiting on Kaigan's if you need to change your tactics just send me a new pm, writing Gareths tactics now

Xandue, your pm box is full I have tactics for you but it said you don't wish to be emailed so yeah when ever you deleat some stuff I can send you tactics

Malither76 -

Ok send your tactics now. I think the dont wish to email thing is not really a dont email the pitlord but a generic message from the pitlord administator saying if you email, be careful to change the address to @ [a measure to block unwanted soliciters]
Salrantol

05-06-05, 02:24 AM
Don Quixote de la Mancha (sans Sancho Panza) vs. Brilf Zephyr (sans Northwind) is up (http://boards1.wizards.com/showthread.php?p=6111073#post6111073) in a very rough fashion. If there are problems, I'll try to fix them, but I'm going out of town for the weekend, so don't expect it to be fixed prior to Monday. It all came down to the fact that one side of the board got all of the 20s (probably because Rozinante gets as many attacks as the other two combined).

I'd narrate more but I need sleep like viruses need hosts.
Malither76

05-06-05, 02:46 AM
@xandue, tactics for gareth sent
Pitlords

05-06-05, 05:00 AM
Don Quixote de la Mancha (sans Sancho Panza) vs. Brilf Zephyr (sans Northwind) is up (http://boards1.wizards.com/showthread.php?p=6111073#post6111073) in a very rough fashion. If there are problems, I'll try to fix them, but I'm going out of town for the weekend, so don't expect it to be fixed prior to Monday. It all came down to the fact that one side of the board got all of the 20s (probably because Rozinante gets as many attacks as the other two combined).

I'd narrate more but I need sleep like viruses need hosts.

Brilf gets 400 gp and xp for fighting someone with an ally.
Snommelp

05-06-05, 05:47 AM
Pitlords is correct; Brilf gets extra money just like I lost money. Considering how much he used, he's gonna need the extra cash. Although he did good getting Quixote down to 3 hp. I applaud him for that.

@ xanadu: tactics for Cedric sent.
Huan

05-06-05, 08:56 AM
@Caterane
Tactics for Uhmentarymster recieved, thank you. Now that my university activities are concluded for a little while (the reason I've been quiet recently), I will likely get this fight started tonight.
Sunwolf

05-06-05, 09:47 AM
@Salrantol On Brilf vs Don fight

Alchemist fire does 1d6 on a direct hit *and* on the next round an additional 1d6 unless he takes a fullround action and makes a DC15 reflex save to avoid the effects of the second round damage. Also a miss does 1 point to everyone w/in 5' of where ever the flask landed.

Brilf hit the Don 4 times (on rnd 10,11,12,14) but only got 4d6 of damage. -- Even if it was min damage on each of the extra dice it would put the Don to unconscious -- I would have been able to hit him easier (0 dex and probably prone) and not taken the crit hit in rnd 17. Average damage kills the Don. He is likely unconscious in rnd 15 at the latest -- earlier depending on the extra damage.
Kingside_Bishop

05-06-05, 11:43 AM
The first 10 rounds of Cyalin vs. Meinrad are up (http://boards1.wizards.com/showpost.php?p=6112744&postcount=1526). If you guys want to adjust your tactics based on what's happenned, go ahead and PM me. If there's any problems, please let me know.

Thanks!
Jindl

05-06-05, 11:46 AM
The first 10 rounds of Cyalin vs. Meinrad are up (http://boards1.wizards.com/showpost.php?p=6112744&postcount=1526). If you guys want to adjust your tactics based on what's happenned, go ahead and PM me. If there's any problems, please let me know.

Thanks!
@Kingside - We don't allow players to adjust their tactics. It offers an unfair advantage if one player happens to be available on the boards and the other isn't. Please complete the fight with the tactics you recieved.

-Jindl
Jindl

05-06-05, 11:47 AM
@Jindl: If you give me the permission, I would like to refund Laph's special arrows (http://boards1.wizards.com/showpost.php?p=4907091) and buy 5 elven bane arrows for 835 gp and 1 credit.
@Pittbull -

I'm not sure giving you permission to buy elven bane arrows after you're paired against my elf character is the smartest thing for me to do. Let me think about it.

-Jindl
Caterane

05-06-05, 11:58 AM
Elder Bane Arrows :D
Pittbull

05-06-05, 12:05 PM
Since it was your action to give The Elder a constitution-bonus to increase his HPs, it's half your idea to buy these arrows. The Elder is giving me so much motivation and inspirition to make Laph, who is build to kill elven casters (Heinrich is his main goal!), better. I took allready psionic shot to increase the damage and bane arrows are the next step. The new rule might be too late, but I thought, arrows aren't affected by the "charged items"-rule, if I've known that I would have asked for that rule before. So, nevertheless, it's yours and the pitlord's decission to give me the permission and I'll accept every outcome.

Even with the arrows it'll be almost the same chance to win for The Elder as for Laph, but Laph's chances to win are decreased dramatically if he hasn't the arrows.

So give me your vote, I'll wait with my tactic.
Pitlords

05-06-05, 12:17 PM
Inside Jindl:

It would only be fair :angel: :thinks: :devil: Don't give him an advantage!
Pittbull

05-06-05, 12:27 PM
I'm leaving now for my girlfriend's grandfather's birthday party and write my tacitc when I'm back.

Nice greetings from KiKi (my girl-friend)!
Jindl

05-06-05, 12:42 PM
@Pittbull -

My main concern is that with an elven bane arrow, psionic shot, and a deepcrystal bow, Laph could win initiative, fly 60 ft to get LOS, then shoot the Elder dealing 7d6+3 damage, which is another 1 shot kill (like the Elder vs Rayos).

So I tell you what, I'll agree to let you make the change if you promise not to shoot in Rnd 1.

-Jindl
Pitlords

05-06-05, 01:14 PM
Archangel Ixenthor (Caterane) vs Sokai Calanis (Sindorin): Kaigan

has been added to the roster. Caterane+Sindorin -1°, Kaigan+1°

@Pittbull: Greets back, and ask KiKi if she wants to join the CoCo :)
Sindorin

05-06-05, 01:42 PM
I shouldn't lose a credit because Sokai is only my second active character this week; Ceres' fight was extended from last week.
Pitlords

05-06-05, 02:02 PM
I shouldn't lose a credit because Sokai is only my second active character this week; Ceres' fight was extended from last week.

Ok
Zyme86

05-06-05, 02:15 PM
due to problems withe daka that need attaneion, please allow me to withdraw and Nyphanalith, the odd man out to take my stead.
Sindorin

05-06-05, 02:37 PM
Tactics for Sokai have been sent to Kaigan.

Last week I fought Jindl twice with two level 6's.
This week I fight Caterane twice with a level 5 and a level 6.

In terms of Va'ria and Uhmentarymster, Va'ria is like Uhmentarymster's evil little sister almost, they are both level 5 diviners... that should be an interesting fight...

Anyway, I just thought it was interesting how the past two weeks have put me up against really tough builds. The level 5 and 6 fields are pretty tough.

Good luck Caterane!
Jindl

05-06-05, 02:39 PM
Anyway, I just thought it was interesting how the past two weeks have put me up against really tough builds. The level 5 and 6 fields are pretty tough.
No kidding. And I've had to face that evil little pixie 4 times in the last 2 levels.
Snommelp

05-06-05, 04:15 PM
@Salrantol On Brilf vs Don fight

Alchemist fire does 1d6 on a direct hit *and* on the next round an additional 1d6 unless he takes a fullround action and makes a DC15 reflex save to avoid the effects of the second round damage. Also a miss does 1 point to everyone w/in 5' of where ever the flask landed.

Brilf hit the Don 4 times (on rnd 10,11,12,14) but only got 4d6 of damage. -- Even if it was min damage on each of the extra dice it would put the Don to unconscious -- I would have been able to hit him easier (0 dex and probably prone) and not taken the crit hit in rnd 17. Average damage kills the Don. He is likely unconscious in rnd 15 at the latest -- earlier depending on the extra damage.
You make a good point. However, change "probably prone" to "possibly prone." The Don has a military saddle, which gives him a 75% chance to stay on Rozinante when knocked unconscious. You predict the Don being KOed in round 15 "at the latest." From round 12 to round 15, Quixote is mounted. If he didn't fall out of his saddle (likely), then you would still have to face the wrath of Rozinante if you wanted to hit the Don, and the 0 dex would only drop his AC to 20. None of your attacks after round 14 would have hit AC 20, and apart from the 5 point critical from Don Quixote, it was really Rozinante who did the killing. I think you still lose.
Pittbull

05-06-05, 04:21 PM
@Pittbull -

My main concern is that with an elven bane arrow, psionic shot, and a deepcrystal bow, Laph could win initiative, fly 60 ft to get LOS, then shoot the Elder dealing 7d6+3 damage, which is another 1 shot kill (like the Elder vs Rayos).

So I tell you what, I'll agree to let you make the change if you promise not to shoot in Rnd 1.

-Jindl


Yes, this was my tactic! But I won't make any promises, so I won't buy the arrows this week, but next. All special arrows will be refunded. But be careful with 5d6+1 you can still get 7-31 points of damage and I'll advice you to start prone. I think this tactic is legal, by the way, how many one-shot wins did you have with icestorm, magic missile (CL9) and enlarged energy ray?

OK, now I start writing the tactic.....
spasheridan

05-06-05, 04:21 PM
due to problems withe daka that need attaneion, please allow me to withdraw and Nyphanalith, the odd man out to take my stead.Nuts. Daka's an Orc (Finael's favored enemy) while Nyphanalith is a druid.. that would be the 3rd druid in a row for Finael. Druids are too tough for a poor ranger!

I think you're fixes are doable Zyme, get your feats squared away and double check the accounting, I'm fine with you posting the changes to your sheet if that's OK with TaggIIV. Since we're both melee types the battle should be fairly easy for TaggIIV to run.. unless I do super stealth. :)

Up to you though.
Pittbull

05-06-05, 04:51 PM
@Spash: Tactic has been sent via PM. Thanks a lot!
Pitlords

05-06-05, 04:55 PM
Sindorin gets a second credit for running the Short Quest in a seperate thread (similar to a Long Quest).

That's a valid option and makes the Short Quest more interesting.
TaggIIV

05-06-05, 04:59 PM
Nuts. Daka's an Orc (Finael's favored enemy) while Nyphanalith is a druid.. that would be the 3rd druid in a row for Finael. Druids are too tough for a poor ranger!

I think you're fixes are doable Zyme, get your feats squared away and double check the accounting, I'm fine with you posting the changes to your sheet if that's OK with TaggIIV. Since we're both melee types the battle should be fairly easy for TaggIIV to run.. unless I do super stealth. :)

Up to you though.

It would probably be easier if Daka could just fix stats. Considering Nyphanalith is my character, I can't really pitlord for him too. At least, not to Finael's satisfaction. :p
Pitlords

05-06-05, 05:01 PM
Right, I would have to switch Tagg with another Pitlord who exchange tactics, and it's already friday night so better fix the sheet.
Jindl

05-06-05, 05:26 PM
Yes, this was my tactic! But I won't make any promises, so I won't buy the arrows this week, but next. All special arrows will be refunded. But be careful with 5d6+1 you can still get 7-31 points of damage and I'll advice you to start prone. I think this tactic is legal, by the way, how many one-shot wins did you have with icestorm, magic missile (CL9) and enlarged energy ray?

OK, now I start writing the tactic.....
A few 1-hit kills, but never was it a 1st round kill. Losing before you get to act really is quite frustrating.

@Spash -

Um, would you give us Init rolls for the Elder vs Laph?
Sunwolf

05-06-05, 05:27 PM
You make a good point. However, change "probably prone" to "possibly prone." The Don has a military saddle, which gives him a 75% chance to stay on Rozinante when knocked unconscious. You predict the Don being KOed in round 15 "at the latest." From round 12 to round 15, Quixote is mounted. If he didn't fall out of his saddle (likely), then you would still have to face the wrath of Rozinante if you wanted to hit the Don, and the 0 dex would only drop his AC to 20. None of your attacks after round 14 would have hit AC 20, and apart from the 5 point critical from Don Quixote, it was really Rozinante who did the killing. I think you still lose.


*Minimum* damage is on 4d6 is 4points -- average damage is 14 which would put the Don at -11 at round 15. Even if he isn't dead, he still needs to stabilize. Again, Brilf would not be hit in round 17 for 21 hp by the Don's
critical.

No arguement about staying in the saddle. 0 dex is -5 AC modifier so from 21 AC to 16AC. Also if the Don stays in the saddle while unconscious and his horse keeps fighting -- it stands to reason that the chance to fall should be checked each round. If he falls that is another 1d6 damage.

I think that there is a good chance that the result is different.
Snommelp

05-06-05, 05:34 PM
*Minimum* damage is on 4d6 is 4points -- average damage is 14 which would put the Don at -11 at round 15. Even if he isn't dead, he still needs to stabilize. Again, Brilf would not be hit in round 17 for 21 hp by the Don's
critical.

No arguement about staying in the saddle. 0 dex is -5 AC modifier so from 21 AC to 16AC. Also if the Don stays in the saddle while unconscious and his horse keeps fighting -- it stands to reason that the chance to fall should be checked each round. If he falls that is another 1d6 damage.

I think that there is a good chance that the result is different.
....my bad. My head was not fully functional. Too close to finals time...
spasheridan

05-06-05, 05:46 PM
@Spash -

Um, would you give us Init rolls for the Elder vs Laph?I'm going to point out something on this init rolling.

You're starting actions should be the same no matter what your init is. So, if you start prone if you loose init you will start prone if you win or loose init. If you want to cast invisbility from a scroll if you win init you will start with it in hand if you win or loose init. If you want to shoot your bow if you win init, you start with it in your hand if you win or loose init.. you can run out of limbs this way.

In some cases (threatened with a 1st round kill) there's a big diferance between winning and loosing init but you wouldn't know until the bell rang....

Is this already thought about we still let people see Init before tactics are sent?
Salrantol

05-06-05, 05:55 PM
@Salrantol On Brilf vs Don fight

Alchemist fire does 1d6 on a direct hit *and* on the next round an additional 1d6 unless he takes a fullround action and makes a DC15 reflex save to avoid the effects of the second round damage. Also a miss does 1 point to everyone w/in 5' of where ever the flask landed.

Brilf hit the Don 4 times (on rnd 10,11,12,14) but only got 4d6 of damage. -- Even if it was min damage on each of the extra dice it would put the Don to unconscious -- I would have been able to hit him easier (0 dex and probably prone) and not taken the crit hit in rnd 17. Average damage kills the Don. He is likely unconscious in rnd 15 at the latest -- earlier depending on the extra damage.

I realized this at work today, I'll fix it as soon as I can. Sorry (and more so to Snommelp, because I don't think the extra 4d6 damage is going to be less than 3).
Jindl

05-06-05, 06:44 PM
I'm going to point out something on this init rolling.

You're starting actions should be the same no matter what your init is. So, if you start prone if you loose init you will start prone if you win or loose init. If you want to cast invisbility from a scroll if you win init you will start with it in hand if you win or loose init. If you want to shoot your bow if you win init, you start with it in your hand if you win or loose init.. you can run out of limbs this way.

In some cases (threatened with a 1st round kill) there's a big diferance between winning and loosing init but you wouldn't know until the bell rang....

Is this already thought about we still let people see Init before tactics are sent?
When facing a PC whose M.O. is to single move to within LOS then ready an action to interrupt spellcasting, yes your tactics may differ depending on whether you win or lose init.

Regardless, I just PM'd the tactics for the Elder (hoping that he wins init for once...)

-Jindl
Malither76

05-06-05, 07:18 PM
still waiting on tactics from Kaigan, this is my first fight guys so how long do I need to wait before I can run the fight without his tactics
Megrim_Lord

05-06-05, 07:20 PM
til tomorrow I think
Zyme86

05-06-05, 07:41 PM
I will correct mistakes on the sheet tonight
Kaigan

05-06-05, 08:27 PM
still waiting on tactics from Kaigan, this is my first fight guys so how long do I need to wait before I can run the fight without his tactics

Wow, a little jumpy there aren't you?
I have till Saturday Morning to send you tactics.
And guess us people that have stuff to do in RL to be on the boards all the time.
Megrim_Lord

05-06-05, 09:10 PM
Wow, a little jumpy there aren't you?
I have till Saturday Morning to send you tactics.
And guess us people that have stuff to do in RL to be on the boards all the time.

speaking of tactics, did you get mine?
Salrantol

05-06-05, 09:48 PM
From Fights thread:
Round Four:...Meinrad stowes his scroll of many spells (which now in fact only holds enlarge person), and draws his scroll of invisibility.
...
Round Five:...Meinrad stowes his scroll of many spells (which now in fact only holds enlarge person), and draws his scroll of invisibility.

I believe I was only holding one copy of Meinrad's scroll of many spells at that time, so I probably don't need to stow it twice.

Also, Don Quixote vs. Brilf Zephyr updated (http://boards1.wizards.com/showpost.php?p=6111073&postcount=1525). I hope that resolves things, and man I wish I'd spotted the extra damage last night, could have saved me like 2 hours. :weep:
Kingside_Bishop

05-06-05, 10:39 PM
I believe I was only holding one copy of Meinrad's scroll of many spells at that time, so I probably don't need to stow it twice.Oops, sorry... that gives you another action. I probably shouldn't have been running it that late at night.
xanadu

05-07-05, 12:09 AM
Help!

I have no idea what basis I use to figure out how a psicrystal delivers a touch attack.

Gareth (http://boards1.wizards.com/showpost.php?p=5864480) has a psicrystal with no stats!!

Malither76, I'm going to dissolving touch your character for not providing me with this!!
spasheridan

05-07-05, 01:11 AM
Gareth (http://boards1.wizards.com/showpost.php?p=5864480) has a psicrystal with no stats!!

Malither76, I'm going to dissolving touch your character for not providing me with this!!
Here (http://www.systemreferencedocuments.org/35/sovelior_sage/psionicMonsters.html#psicrystal)Is a link to a psicrystal. Use Gareth's BAB instead of the psicrystals, but remember the strength penalty that the crystal has... their attack bonus is pathetic. Also, the psicrystal is very small so it has to enter the square of it's target to deliver an attack.
Kaigan

05-07-05, 02:00 AM
I have received tactics from:
MegrimLord
xanadu
sindorin
bgt
Caterane

I still need tactics from the other gladiator, the one fighting Rakkar, and can I get them by tomorrow, or you get default tacitcs.

I have sent tactics to:
xanadu for Coralias
Iced for Eiletha

I am sending tactics for:
Ga'al
Aeiou
Rayos

In the next 30-45 mins
Kaigan

05-07-05, 03:03 AM
All tactics have been sent.

Now I'm waiting on Captain Mutilate.
What I've noticed, and I don't know if anyone else has noticed this, but Captain Mutilate always sends his tacitcs in late, sometimes Sunday afternoon.

I'd just like to make a public announcement for his benefit, that I will be running his fight, as well as my others tomorrow, Saturday, and if they are not in my email, or preferably my PM box, then he's running on default.

Kaigan
KerlanRayne

05-07-05, 04:23 AM
Here (http://www.systemreferencedocuments.org/35/sovelior_sage/psionicMonsters.html#psicrystal) Is a link to a psicrystal. Use Gareth's BAB instead of the psicrystals, but remember the strength penalty that the crystal has... their attack bonus is pathetic. Also, the psicrystal is very small so it has to enter the square of it's target to deliver an attack.Actually a Psicrystal uses 3/4 BAB because it's a construct, has a -5 STR Penalty, and a +4 Size bonus to hit. This would give his Psicrystal an attack bonus of +1 [+2 BAB, +4 Size, -5 STR].

KerlanRayne
xanadu

05-07-05, 04:35 AM
Gareth vs. Cedric (http://boards1.wizards.com/showpost.php?p=6118700) is up. Thanks to Spa and KerlanRayne for the psicrystal stuff. Still might want to check that out as I am sure there are errors in there somewhere.
Snommelp

05-07-05, 04:47 AM
Gareth vs. Cedric (http://boards1.wizards.com/showpost.php?p=6118700) is up. Thanks to Spa and KerlanRayne for the psicrystal stuff. Still might want to check that out as I am sure there are errors in there somewhere.
Why did Miracle's 5-foot step cause an AoO in round 5?

@ Sal: Cursed touch attacks! Perhaps Quixote should buy a CLW potion or two...
Pitlords

05-07-05, 05:21 AM
@Snommelp: Just to make sure there won't be any mistakes next week: the Don is ECL 3 again after his loss.
Snommelp

05-07-05, 01:56 PM
@Snommelp: Just to make sure there won't be any mistakes next week: the Don is ECL 3 again after his loss.
Yeah, I know. I'll bring him back down a level before pairings, I promise.
xanadu

05-07-05, 02:24 PM
Why did Miracle's 5-foot step cause an AoO in round 5?

@ Sal: Cursed touch attacks! Perhaps Quixote should buy a CLW potion or two...

Because Gareth took a 5 foot step while drawing his sword [+1 BAB requirement] and once in his new square readied an attack against an approach.

I think this manuever is legal, though I am not sure if Miracle should get an AOO for Gareth drawing his sword (even though he did so while performing a safe 5 foot step). If I am wrong, please let me know.
Snommelp

05-07-05, 03:09 PM
Because Gareth took a 5 foot step while drawing his sword [+1 BAB requirement] and once in his new square readied an attack against an approach.

I think this manuever is legal, though I am not sure if Miracle should get an AOO for Gareth drawing his sword (even though he did so while performing a safe 5 foot step). If I am wrong, please let me know.
Ah, I see. If it was a readied action, though, it is not an AoO. That's what confused me; the fact that you labeled it as such. Looks perfectly legal to me, now.
KerlanRayne

05-07-05, 03:16 PM
Because Gareth took a 5 foot step while drawing his sword [+1 BAB requirement] and once in his new square readied an attack against an approach.

I think this manuever is legal, though I am not sure if Miracle should get an AOO for Gareth drawing his sword (even though he did so while performing a safe 5 foot step). If I am wrong, please let me know.Well he 1) Tokk 5 Foot Step, 2) Drew Weapon, 3) Ready Attack. None of those three things would provoke an AoO so it shouldn't have happened.

KerlanRayne

EDIT: Nevermind. Got them mixed up.
Zyme86

05-07-05, 04:25 PM
FYI
Since Daka was unable to withdraw from the fight, the following changes are required.
Switch skill focus for powerattack, this alows the character to become playable.
spasheridan

05-07-05, 08:59 PM
FYI
Since Daka was unable to withdraw from the fight, the following changes are required.
Switch skill focus for powerattack, this alows the character to become playable.Loosing skillfocus means loosing the ability to craft adamantine items, so you would not have the adamantine gear. If I were you I would drop improved sunder and take power attack, or drop die hard instead and take power attack with that.
Zyme86

05-07-05, 09:59 PM
Yes, keep skill focus, drop the diehard tract and reallocate to impinit and power attack

That sould clear things up
spasheridan

05-07-05, 10:15 PM
OK, cool. I've sent my tactics to Tagg, send yours in!
Snommelp

05-07-05, 10:20 PM
Yes, keep skill focus, drop the diehard tract and reallocate to impinit and power attack

That sould clear things up
Except that you cannot drop Diehard because it has been used in a prior fight. Sorry about that, but we've got to keep things fair.
Salzorin

05-07-05, 11:16 PM
Yep, have to back snommelp up on that one... diehard did win the fight for you against him earlier, so you can't possibly switch it out for another feat now...
Zyme86

05-07-05, 11:59 PM
I will not use the ada sword, and switch the skill focus for power attack.
I sould not be punnished for mistakes made by a pitlord, I had already made the changes to the character when orignal fight was run, I will protest this untill I get an official rulling from Cathraine
Snommelp

05-08-05, 01:03 AM
I will not use the ada sword, and switch the skill focus for power attack.
I sould not be punnished for mistakes made by a pitlord, I had already made the changes to the character when orignal fight was run, I will protest this untill I get an official rulling from Cathraine
You certainly have the right to protest, but I fail to see how any mistake was made on Salrantol's part. Don Quixote struck at Daka until Daka killed Quixote, and at that time Daka was at -2 hp. The only complaint you had, Sal explained.
Kaigan

05-08-05, 01:34 AM
I need tactics from the Captain, and from Kerlan Rayne now! Please.
xanadu

05-08-05, 05:33 AM
Coralias vs Telveran (http://boards1.wizards.com/showpost.php?p=6125193) is up.

I'll be buying a potion of blur for all my gladiators after pitlording this. Just so I am sure; if a gladiators tries to hide and their source of cover is removed by an enemy who moves, they are spotted unless they snipe? That is how I ran this fight. If that is not the case, Cora would be able to get about 4 more shots in, but with Telv's concealment and biofeedback; it's difficult for a low-strength sneak attacker to do much damage.
Kaigan

05-08-05, 11:27 AM
ignore....
Kaigan

05-08-05, 11:46 AM
@Xanadu: Just wondering if you calculated my +4 to Ac from mobility in the killing blow.
xanadu

05-08-05, 02:00 PM
@Xanadu: Just wondering if you calculated my +4 to Ac from mobility in the killing blow.

I did not! I love it when bad feats make a difference! The fight will continue...
Malither76

05-08-05, 02:32 PM
@xandue, sorry for not having my psicrystal stats on sheet. you did a good job anyways but I will update sheet with the stats thanks.

running fight of Gatekeeper and Ga'al now
Kaigan

05-08-05, 04:23 PM
Li'Onus vs. Rakkar is up.

Please check it out for mistakes.
Easy fight, really short.
This is what happens when you don't send in tactics, and when you don't have default tactics.

I apologize to Captain Mutilate, however, I simply cannot wait till Sunday evening or Monday morning for tactics, especially this week. You must have them to your pitlord by friday.
TaggIIV

05-08-05, 04:41 PM
I believe Rakkar takes an xp/gp cut for using an ally
Kaigan

05-08-05, 04:47 PM
You are correct, thanks
Malither76

05-08-05, 05:39 PM
Ga'al v.s. The Gatekeeper is up let me know if there are any mistakes thanks. oh and can some one tell me how to link the fight I'm still kind of new to the boards thanks
xanadu

05-08-05, 08:37 PM
Coralias vs Telveran (http://boards1.wizards.com/showpost.php?p=6125193) new version is up.

I want to be fair to both gladiators, even if one of mine didn't get the same treatment last week for some reason - especially so since the result of the fight changed. Thus involved and curious parties should check for errors as playing hiding gladuiators can be difficult.
Kaigan

05-09-05, 12:56 AM
Janelle vs. Zubair is up.

I'm really sorry for the loser, but with the new arena changes this should not happen again.
cellardweller

05-09-05, 01:23 AM
Janelle vs. Zubair is up.

I'm really sorry for the loser, but with the new arena changes this should not happen again.
Glad I didn't bring in a horse :D
Kaigan

05-09-05, 02:07 AM
Ixenthor vs. Sokai is up.

Fairly close, except for allies. Hope nothing is wrong with it.
I will not be able to change any mistakes till tuesday, so if there are any major, fight changing mistakes please PM me, thanks.
Sindorin

05-09-05, 04:40 AM
Ixenthor vs. Sokai is up.

Fairly close, except for allies. Hope nothing is wrong with it.
I will not be able to change any mistakes till tuesday, so if there are any major, fight changing mistakes please PM me, thanks.

Thanks for running the fight, Kaigan. I knew it was going to be close, and I was sitting here yesteday thinking "hmm, maybe I should have reconsidered how Sokai was going to spend those precious power points." Oh well, I learned my lesson for that one...

Lesson learned: The 1/3 rule is very brutal...
Pittbull

05-09-05, 06:26 AM
Merman vs. Trokk (http://boards1.wizards.com/showpost.php?p=6132973&postcount=1533) is up!
Jindl

05-09-05, 08:31 AM
Ixenthor vs. Sokai is up.

Fairly close, except for allies. Hope nothing is wrong with it.
I will not be able to change any mistakes till tuesday, so if there are any major, fight changing mistakes please PM me, thanks.
Hey Kaigan -

I think Ixenthor's dire bat ally may have been illegal this week. The limit is still CR=ECL-5, I think (although I heard its changing soon). The direbat is CR2, Ixenthor is ECL6, see the problem?

-Jindl
Sunwolf

05-09-05, 09:32 AM
@xanadu

Comments on Telveran vs Coralias fight

Overall pretty good job at running the fight.

Thicken skin is 10min/level not 1min/per level so Telverans min AC should be
19 through out the fight (or till round 101). And his AC should be 1 higher for every round after 11. Even flat foot his min AC is 19 (can't see how he got a 16AC for a while) .

On the other hand, biofeedback ML1 only lasted till end of round 14 not round 34.

Not sure how she hit me in round 28 if my ac was 22(cover bonus?). Couldn't tell if she could hit in round 17. Attack in round 34 should not hit though --it only hit AC 18 not AC19.

If you have time take a look to see if this changes anything. Not having biofeedback may shorten the fight some (saving me resources :) ) or negating some of the attacks with the higher AC may give Telveran the extra attack he needs to win...

However, If you don't have time just say so and let the result stand.

Sunwolf

Will remember in the future to add a statment on preference on kind of attacks.

Tripping w/o the feat is not great but it is something to do against a speedier foe. Missed the mobility feat or I wouldn't have bothered.

FYI -- Telveran is angleing for the divine might feat which is one reason to have the power attack feat. Improved trip is on the list too but he didn't have the feats to get it yet.
Caterane

05-09-05, 10:57 AM
Hey Kaigan -

I think Ixenthor's dire bat ally may have been illegal this week. The limit is still CR=ECL-5, I think (although I heard its changing soon). The direbat is CR2, Ixenthor is ECL6, see the problem?

-Jindl

Ah right, I was already at ECL-4. I would have brought the horse instead which is faster, hits better, and deals more damage so no change.

MerMan vs Trokk: Another critical. Like the 20! 20! last week. Or the week before that. Hey, didn't I tell you I am cursed!!

Indri vs Rayos: Oh and this time I fail both saves vs entangle (incl luck reroll) and get stuck till the end of the fight. Wow.

As I said, I think my constant bad luck becomes really ridiculous. I have no idea why everyone is afraid of my builds. You can count on a natural 20 or a 1 for my guys in a critical moment. :bored:
Sindorin

05-09-05, 11:02 AM
Well, I guess your bad luck inverted against Sokai :).
Pittbull

05-09-05, 11:03 AM
MerMan vs Trokk: Another critical. Like the 20! 20! last week. Or the week before that. Hey, didn't I tell you I am cursed!!



Sorry man, can you give me another good online-roller? Vacuum elemental is dead!
Sindorin

05-09-05, 11:05 AM
Invisible Castle (http://www.invisiblecastle.com)
cellardweller

05-09-05, 11:16 AM
As I said, I think my constant bad luck becomes really ridiculous. I have no idea why everyone is afraid of my builds. You can count on a natural 20 or a 1 for my guys in a critical moment. :bored:

http://www.deeptrench.com/ecards/Comfort_and_Support/Good%20Luck/Rabbit's%20Foot.gif
Caterane

05-09-05, 12:24 PM
I don't think that helps against Indri's rolls of 4, 5, 3, 1, 1, 6, 8, 5, 14, 4, 3

U sure you used the d20?
xanadu

05-09-05, 12:31 PM
I don't think that helps against Indri's rolls of 4, 5, 3, 1, 1, 6, 8, 5, 14, 4, 3

U sure you used the d20?
:rofl:
Jindl

05-09-05, 12:35 PM
I don't think that helps against Indri's rolls of 4, 5, 3, 1, 1, 6, 8, 5, 14, 4, 3

U sure you used the d20?
Funny thing is, Indri rolled lots of 18's, 19's, and even a 20 or two when making his ride checks for cover.
Sindorin

05-09-05, 12:38 PM
Nothing beats Erkatis Mori with the drow poison knocking himself out.
xanadu

05-09-05, 01:23 PM
@xanadu

Comments on Telveran vs Coralias fight

Overall pretty good job at running the fight.

Thicken skin is 10min/level not 1min/per level so Telverans min AC should be
19 through out the fight (or till round 101).

That's what I get for not double-checking powers I'm not very familiar with.


And his AC should be 1 higher for every round after 11. Even flat foot his min AC is 19 (can't see how he got a 16AC for a while) .


Charging gives minus 2. Though with the skin it should be 17.


On the other hand, biofeedback ML1 only lasted till end of round 14 not round 34.

Hmm. OK, didn't know it was ML 1 for psi-warriors and ML 2 for psions. Between the thicken skin lasting too short and the biofeedback lasting too long; let's call it a wash. All the extra +2 HPs she'd be doing after round 14; Telv is still on the good side of my mess up.



Not sure how she hit me in round 28 if my ac was 22(cover bonus?). Couldn't tell if she could hit in round 17.

Copy & pasting old ACs. No cover, it should read 18 (really 19 w/ skin but that doesn't matter).


Attack in round 34 should not hit though --it only hit AC 18 not AC19.


I think you mean round 39. Actually, your AC here is 17 because you charged the previous round.


If you have time take a look to see if this changes anything. Not having biofeedback may shorten the fight some (saving me resources :) ) or negating some of the attacks with the higher AC may give Telveran the extra attack he needs to win...


I did look into this. Thicken skin wont negate anything but one hit will be negated by your concealing amorpha [Looking at the fight again I can see and remember I forgot about this after round 20]. However the extra 10 HPs of damage you'll accumulate from not having biofeedback up will mean Telv will fall in round 39. Since no big changes, let's just call me wiser and make sure I double check the psion/psi-warrior power level differences in the future.


However, If you don't have time just say so and let the result stand.


No problem, after my experiences last week I can imagine how you feel so I will double check.


Tripping w/o the feat is not great but it is something to do against a speedier foe. Missed the mobility feat or I wouldn't have bothered.


I missed it as well
Huan

05-09-05, 02:24 PM
Bare-bones of Uhmentarymster vs Va'ria (http://boards1.wizards.com/showpost.php?p=6135598) is up.

Short version: The Baron of Blitzkrieg vs the Lord of Luck clash once more...
Sunwolf

05-09-05, 02:25 PM
@Xanadu

Thanks for looking into the Coralais vs Telveran again!

I will presume that the fights stands as is and update accordingly.

Sunwolf
Sindorin

05-09-05, 03:00 PM
What does Blacklight do? I'm just curious...
Cerebus13

05-09-05, 03:03 PM
Read about it: http://www.d20srd.org/srd/divine/domainsAndSpells.htm#blacklight

One of the few extra spells added with the Divine section of the SRD.
Caterane

05-09-05, 03:03 PM
Bare-bones of Uhmentarymster vs Va'ria (http://boards1.wizards.com/showpost.php?p=6135598) is up.

Short version: The Baron of Blitzkrieg vs the Lord of Luck clash once more...

Thanks for running the fight, Huan.

Just some things for the future:
- Eule is a magical beast and unaffected by hide from animals
- Area dispel magic dispels only 1 spell. It begins at the highest level spell and checks downward until it dispels something, then stops to dispel
Sindorin

05-09-05, 03:05 PM
Ah, I found it. *grumbles*
Huan

05-09-05, 03:11 PM
What does Blacklight do? I'm just curious...
It's under the Divine Domains and Spells section.
The caster creates an area of total darkness. The darkness is impenetrable to normal vision and darkvision, but the caster can see normally within the blacklit area. Creatures outside the spell’s area, even the caster, cannot see through it.
The spell can be cast on a point in space, but the effect is stationary cast on a mobile object. A character can cast the spell on a creature, and the effect then radiates from the creature and moves as it moves. Unattended objects and points in space do not get saving throws or benefit from spell resistance.
Blacklight counters or dispels any light spell of equal or lower level. The 3rd-level cleric spell daylight counters or dispels blacklight.


@Caterane
Eh, I figured I would overlook something somewhere. Thanks.

@Sindorin
Sorry about the luck, but Va'ria literally had 50-50 odds with those saves.
Caterane

05-09-05, 03:13 PM
2 wins this week. Thank god for Sindorin :D
Sindorin

05-09-05, 03:15 PM
2 wins this week. Thank god for Sindorin :D

hey! :doh: you forgot two wins, one loss. Thank god for Indri :D
cellardweller

05-09-05, 03:20 PM
Blacklight only provides 20% concealment as per the community decision when the Divine sections of the SRD were added to CoCo (in line with the 3.0->3.5 changes to darkness/deeper darkness). It is one of the many 3.5 conversion editing errors in the divine sections.
Caterane

05-09-05, 03:26 PM
Blacklight only provides 20% concealment as per the community decision when the Divine sections of the SRD were added to CoCo (in line with the 3.0->3.5 changes to darkness/deeper darkness). It is one of the many 3.5 conversion editing errors in the divine sections.

Never heard about that. And why should a 3rd level spell do the same like darkness (2nd level), just shorter? (rnd/lvl instead of 10min/lvl)
Sindorin

05-09-05, 03:28 PM
That's why I asked :P
cellardweller

05-09-05, 03:32 PM
Because the caster can see within it.

You honestly can't see a problem with a 3rd level spell making the caster untargetable?
Jindl

05-09-05, 03:42 PM
Because the caster can see within it.

You honestly can't see a problem with a 3rd level spell making the caster untargetable?
Granting total concealment is the same as a 2nd level spell (invisibility), and doesn't necessarily make you untargettable (those area effects still work fine, you can still target with ranged touch spells if you pinpoint with listen, and melee attacks will work with the normal 50% miss chance).

I have no issue with blacklight working as written (only the caster can see within the area, and then only when he is located within the area).

Tiny Hut offers a similar ability (using the opaque version), but lasts for hours/lvl instead of rnd/lvl and grants some environmental protection as well, and that spell is only 2 levels higher.

-Jindl
Caterane

05-09-05, 03:46 PM
I can also see everyone outside a darkness area so only in case someone melees the wizard - which shouldn't happen - blacklight eliminates the mere 20% miss chance you get (as if I wouldn't better run away instead of attacking). Asides from that:

Darkness, 10min/lvl, 2nd level
Blacklight, 1rnd/lvl, 3rd level

Which community decided that? The CoCo Council? I can't find anything there.

But to answer your question: glitterdust, faery fire, daylight, dispels, true seeing are all ways to beat blacklight. And then there are area spells, and ranged touch attacks pinpointed with listen.
cellardweller

05-09-05, 03:47 PM
Invis only lasts till you attack.

Improved invisibility is a 4th level spell with a similar effect, but blacklight as written is even better because you can not be targetted by a ranged attack either (spell or weapon).

I believe it was a tavern or FotW dicussion, but without search I can't locate it
Caterane

05-09-05, 03:52 PM
But you always know where the globe is unlike with improved invisibility (which can be cast on someone else btw). What we can do to lessen its power - if that is necessary - is to say the enemy knows where the center is and can target it with ranged touch attacks at a 50% chance. But that would be true for all such spells. And this would have to pass the Council.
Jindl

05-09-05, 03:53 PM
But to answer your question: glitterdust, faery fire, daylight, dispels, true seeing are all ways to beat blacklight. And then there are area spells, and ranged touch attacks pinpointed with listen.
Neither glitterdust nor faerie fire will work. They both negate concealment, but the fact that LOS is broken by 20 ft of utter blackness (because you still cannot see through the darkness) makes this irrelevant.

Daylight dispels it automatically (go aasimars!). Dispel magic has a chance. True seeing won't likely be available for about 3 more months. But touchsight would work great!

-Jindl
Jindl

05-09-05, 03:55 PM
But you always know where the globe is unlike with improved invisibility (which can be cast on someone else btw). What we can do to lessen its power - if that is necessary - is to say the enemy knows where the center is and can target it with ranged touch attacks at a 50% chance. But that would be true for all such spells. And this would have to pass the Council.
It would be pretty easy to try and target the center with ranged touch attack spells. But you don't know that the caster is the center (since the blacklight spell could be targetted on a point in space, or on an object that the caster dropped.) Knowledge of where the center is also doesn't help with ranged weapon attacks, since you have no LOS to the target or the target's square.

-Jindl
Caterane

05-09-05, 03:57 PM
Hm, without glitterdust and faery fire, there is indeed not very much that can defeat blacklight. Only daylight works for sure at this level.

I'll run a round around the block and think about something but since this is Elder stuff you should think about it too.
cellardweller

05-09-05, 03:57 PM
A ranged touch cannot target someone within blacklight as written. As discussed recently, you need to have line of sight to the square you are trying to target in order to attempt the 50% miss chance for any ranged attack.
cellardweller

05-09-05, 04:03 PM
On a side note, that tip of using google to search the boards *so* doesn't work.
Jindl

05-09-05, 04:15 PM
A ranged touch cannot target someone within blacklight as written. As discussed recently, you need to have line of sight to the square you are trying to target in order to attempt the 50% miss chance for any ranged attack.
Ranged touch spells don't need LOS, just LOE (there's a precedent where a blinded Bruno hit the Elder with a Ray of Exhaustion.)

Only ranged weapon attacks need LOS. And spells that have a target without making an attack roll (like blindness/deafness).

-Jindl
spasheridan

05-09-05, 05:03 PM
A ranged touch cannot target someone within blacklight as written. As discussed recently, you need to have line of sight to the square you are trying to target in order to attempt the 50% miss chance for any ranged attack.Hey Cellar-

THis rule has been beaten with a stick recently. My favorite use of this rule is to say that if you close your eye and throw a spear at the earth, it will miss because you no longer have LOS to the earth.

I believe a more accurate interperation of the LOS rule is to change it to LOE. If you can't imagine reasons why the LOS rule is broken I'll glady help, but adhering to a poorly written rule is almost as bad as ignoring well written ones.
spasheridan

05-09-05, 05:08 PM
@TaggIV: Daka purchased a permanent enlarge person, so he should have the +2 str. Right? Or did that get changed somewhere in his accounting?

Also, about entangle. THe radius of entangle is 40 feet. Anyone inside it is slowed to have speed. So if the entangle is centered on daka and he passes his save... on his move he move / moves 40 feet to the edge of the entangle. On my go he must make a save vs the entangle he's already in. If he makes it then he get's hit with the 2nd entangle... this would not change the fight but if he breaks free earlier from the size increase it may be needed information.
TaggIIV

05-09-05, 05:17 PM
Oh. I didnt see that enlarge person, but it doesnt affect him breaking out or not. Fight remains same.
Zyme86

05-09-05, 05:28 PM
How does position, (8,-19) have LOS
Jindl

05-10-05, 01:27 AM
The Ripper (Xanadu) vs Aeluath Dryearraheal (Kaigan): Jindl is up.

Both sets of tactics had some issues, which hopefully I resolved/adapted to everyone's satisfaction. Sadly, lady luck was the determining factor yet again.

As Huan likes to say, "We live by the dice. We die by the dice."

-Jindl
spasheridan

05-10-05, 02:13 AM
Ceres V Jindl is up. An interesring duel these 2 had. Ceres took an unusual defensive stance this time..

SOrry for the delay! Elder v Laph is slowly wrapping itself up.
xanadu

05-10-05, 02:40 AM
The Ripper (Xanadu) vs Aeluath Dryearraheal (Kaigan): Jindl is up.

Both sets of tactics had some issues, which hopefully I resolved/adapted to everyone's satisfaction. Sadly, lady luck was the determining factor yet again.

As Huan likes to say, "We live by the dice. We die by the dice."

-Jindl

:censored: :censored: :censored:

That's what I what I think of your dice :D :D

I had a feeling the Gryff manuever thing wouldn't fly, but why must I summon it on the ground - it does afterall move perfectly fine in the air?
Jindl

05-10-05, 02:44 AM
:censored: :censored: :censored:

That's what I what I think of your dice :D :D

I had a feeling the Gryff manuever thing wouldn't fly, but why must I summon it on the ground - it does afterall move perfectly fine in the air?
Yeah, they don't like me much either (at least they didn't in last weekend's RL game).

To answer your question, check the SRD, Magic Overview section:
Conjuration
Each conjuration spell belongs to one of five subschools. Conjurations bring manifestations of objects, creatures, or some form of energy to you (the summoning subschool), actually transport creatures from another plane of existence to your plane (calling), heal (healing), transport creatures or objects over great distances (teleportation), or create objects or effects on the spot (creation). Creatures you conjure usually, but not always, obey your commands.
A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.
The creature or object must appear within the spell’s range, but it does not have to remain within the range.
Jindl

05-10-05, 02:50 AM
Ceres V Jindl is up. An interesring duel these 2 had. Ceres took an unusual defensive stance this time..

SOrry for the delay! Elder v Laph is slowly wrapping itself up.
No problem ;)

It looks error free except for the rewards:

1800 xp x 1.333 = 2400 xp.
2000 gp x 1.333 = 2667 gp.

600 xp x .75 = 450 xp
667 gp x .75 = 500 gp.

-Jindl
xanadu

05-10-05, 02:59 AM
:rofl: :rofl:

OK, I just read Kaigan's tactics. I still think Jindl's dice :censored: but Kaigan's tactics are really funny and indicative that he pitlorded my guys last 3 fights.

then draw lance, and ready my action to attack the bat when it comes.
And it will come, it always does

Then go gnome hunting.

His last couple of fights have been similar...Always that order.

I really think "surface capable of supporting it" is to prevent people from summoning blue whales in the air and having them crush enemies when falling to the ground. Suppose I summon an eagle, arrowhawk, or dire bat, would I still have to have them start on solid ground?
spasheridan

05-10-05, 03:04 AM
@JIndl: THanks fer the math help. I used the wrong formulas I guess..

PS, You beat Laph's init so no 1-round kill. Of course, that sure would have been easier for me...
spasheridan

05-10-05, 03:13 AM
I really think "surface capable of supporting it" is to prevent people from summoning blue whales in the air and having them crush enemies when falling to the ground. Suppose I summon an eagle, arrowhawk, or dire bat, would I still have to have them start on solid ground?
A creature or object brought into being or transported to your location by a conjuration spell cannot appear inside another creature or object, nor can it appear floating in an empty space. It must arrive in an open location on a surface capable of supporting it.
Note the word floating. It can be argued that an eagle or dire bat would be flying, not floating, and can therefore be summoned into empty space as long as they are flying (not floating / falling) when summoned.
Jindl

05-10-05, 03:22 AM
Flying might not be exactly the same as floating, but it also isn't "on a surface capable of supporting it."

Ridiculous as it may be to suggest that you must summon an air elemental on a surface, that's the rule.
Jindl

05-10-05, 03:23 AM
PS, You beat Laph's init so no 1-round kill. Of course, that sure would have been easier for me...
Oh thank goodness.

Of course, that may just mean it takes more than 1 round for Laph to win :(
Sindorin

05-10-05, 07:28 AM
As predicted (but not attempted):

Last week: 0-2 vs. Jindl
This week: 0-2 vs. Caterane

I'm going questing. For a while.
Kingside_Bishop

05-10-05, 02:12 PM
OK, Cyalin vs Meinrad (http://boards1.wizards.com/showpost.php?p=6112744) is done. Sorry it took so long. An old boss's worker quit without leaving any notice, in a nasty sort of way, and I got called in over the weekend. It's really hard work (lumberjack, tree-falling sort of a deal), with long days (10+ hours). Sorry, guys. But, there it is.
Sunwolf

05-10-05, 02:13 PM
@Zyme

Having a NPC cast Permanency spell on Daka (ECL 4) costs at least 5 credits and should be noted in the Blackmarket. Please also note what caster level the Permanency was cast at and what spell level the underlying spell was cast at.


spell for xp
Cheapest is 9th level Perm 10*5*9 + 500*5 = 2950 + (9-4)=5 credits
1st level Enlarge 10*1*1 = 10
------
2960 + 5 credits

Safest is 20 level Perm 10*5*20 +500*5 = 3500 + (20-4)=16credits
20 level Enlarge 10*1*20 = 200 + (20-4)=16credits
------
3700 + 32 credits

One word of warning -- a dispel magic can blow away either of these spells
and your permanent enlarge goes way and you are out your 3K+ gold.
You may want to invest in a ring of counterspells soon.

Check the FAQ under NPC services for an explaination.
Jindl

05-10-05, 02:29 PM
@JIndl: THanks fer the math help. I used the wrong formulas I guess..

PS, You beat Laph's init so no 1-round kill. Of course, that sure would have been easier for me...
Everything going okay on this one?

I know the ECL7's are waiting for the outcome of this match to open up their league (I think both the Elder and Laph advance a level, win or lose.)

EDIT: Correction, Laph needs to win to advance. So leave that pixie in the dust!! (or glitterdust, as appropriate).

-Jindl
Jindl

05-10-05, 02:30 PM
@Zyme

Having a NPC cast Permanency spell on Daka (ECL 4) costs at least 5 credits and should be noted in the Blackmarket. Please also note what caster level the Permanency was cast at and what spell level the underlying spell was cast at.
@Sunwolf -

Please make a note of this on the violations thread (possibly with a link to your post above).

Thanks!

-Jindl
Pittbull

05-10-05, 02:51 PM
EDIT: Correction, Laph needs to win to advance. So leave that pixie in the dust!! (or glitterdust, as appropriate).

-Jindl


GRRRRRR!!!! :mad:
spasheridan

05-10-05, 04:01 PM
I'm mean and cruel Jindl & Pittbull. RL seems to have become a bit busier than usual. I'll have Laph v Elder up tonight, but it'll be late.. like 11pm my time is the eariliest. I don't want to dump it off but if that's too late for you let me know and maybe we can arrange a last second hand off.
Pittbull

05-10-05, 04:55 PM
I'm mean and cruel Jindl & Pittbull. RL seems to have become a bit busier than usual. I'll have Laph v Elder up tonight, but it'll be late.. like 11pm my time is the eariliest. I don't want to dump it off but if that's too late for you let me know and maybe we can arrange a last second hand off.

No problem, Jindl readies his character always 5 min before deadline ;) and I have the favor of the CET-zone. There won't be much time to discuss it, but I'm sure we both can accept the result, no matter the outcome. Thanks for being so reliable!
spasheridan

05-11-05, 03:25 AM
Laph v Elder is up. There's a small violation for Elder on the violations page BTW. This was a tricky fight, and both combatants had single shot tactics. One gladiator hit with their uber smack.. the other was tricked into wasting theirs. What cunning tacticians!

Again, sorry for the late fight!
Jindl

05-11-05, 04:11 AM
Eek, I should have realized how difficult it would be to hit Laph's touch AC. It's a shame that I still had 1 spell level left and had true strike memorized.

Ah well.

Thanks for getting the fight done!!

Oh, and I'll go fix that error on the Elder's saves (I think I had planned on a cloak of resistance, then decided against it and forgot to fix the saves?)

-Jindl
Pittbull

05-11-05, 04:15 AM
This is why I wanted to kill in the first round. Don't let the Elder buff! This is wise advice from a Pixie! Spash, you've done good fight, thanks! Next level I'll take improved initiative and my special-arrows, then chances for a win are better again.

So, be aware all elven casters!!!!!!
Jindl

05-11-05, 04:27 AM
This is why I wanted to kill in the first round. Don't let the Elder buff! This is wise advice from a Pixie! Spash, you've done good fight, thanks! Next level I'll take improved initiative and my special-arrows, then chances for a win are better again.

So, be aware all elven casters!!!!!!
Scary indeed. But I think after 2 recent fights, the Elder deserves a break from your pixie's pranking. Wouldn't you agree?
Pittbull

05-11-05, 04:45 AM
Scary indeed. But I think after 2 recent fights, the Elder deserves a break from your pixie's pranking. Wouldn't you agree?

Oh, yes! But it has been good training for Laph, he has learned a lot from Eniolissaryn. He's a good master. Laph will get more and more expirienced to face finally Heinrich the Pixie-Slayer!
KerlanRayne

05-11-05, 05:06 AM
For a permanent Enlarge Person, would both spells have to be CL 20 to be safe from dispel or just the Permanency?

KerlanRayne
Pittbull

05-11-05, 05:29 AM
For a permanent Enlarge Person, would both spells have to be CL 20 to be safe from dispel or just the Permanency?

KerlanRayne

I think, you need both at level 20.
Sunwolf

05-11-05, 09:23 AM
I think, you need both at level 20.

Unfortunately caster level 20 on the spells just gives a DC31 for the dispel magic check. This is unreachable by dispel magic but greater dispel magic can attain this or higher results starting at level 11.

On the other hand if you are the caster ( the dispeller has to be of a higher
caster level than you were when you cast the spells) to dispel the spells.
spasheridan

05-11-05, 10:47 AM
Eek, I should have realized how difficult it would be to hit Laph's touch AC. It's a shame that I still had 1 spell level left and had true strike memorized.Nope, you cast Invis twice & Silent image, that's all 5 spell levels...

I thought about having you go invisible and going for another flat foot touch but you had that listed as the last defense...

The elder's BAB is going to be really bad, isn't it? You'll get it up to a +3 by level 8? OUCH!
Jindl

05-11-05, 12:56 PM
Nope, you cast Invis twice & Silent image, that's all 5 spell levels...

I thought about having you go invisible and going for another flat foot touch but you had that listed as the last defense...

The elder's BAB is going to be really bad, isn't it? You'll get it up to a +3 by level 8? OUCH!
Ah, okay. The second invis on Bubo, right?

Yeah, the cerebromancer build doesn't benefit from a high bab. But diviner builds do tend to have lots of quickened true strikes...