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| Vathelokai08-10-07, 12:41 AM | This is a miniquest for The Shadow (Rauul) to join TAO. [Fail] Items used: drow poison, 1 arrow Spells cast: silence Time Between Fight: 5 hours Prebuffs/Ongoing Effects: Extended darkvision (5 hours remain) Items Used: 1 drow poison, 1 arrow Spells or Powerpoints Used: 2SL (Silence) x/day Abilities Used: none Free Activity: N/A (Quest) Phrenic Doppleganger Cleric1 (Denth; Evil, War {flail}) Size/Type: Medium Monstrous Humanoid (Shapechanger; psionic) Hit Dice: 5d8+10 (32 hp) -14 Initiative: +3 Speed: 30 ft. (6 squares) Armor Class: 22 (+3 Dex, +4 natural, +4 armor, +1 shield), touch 13, flat-footed 19 Base Attack/Grapple: +4/+7 Attack: Slam +7 melee (1d6+3), Flail +8 (1d8+4), Dart +7 (1d4+3) Full Attack: Slam or flail or dart Space/Reach: 5 ft./5 ft. Special Attacks: Detect thoughts, psi-like abilities Special Qualities: Change shape, darkvision 60 ft., immunity to sleep and charm effects, naturally psionic, SR 15 Saves: Fort +5, Ref +7, Will +10 Abilities: Str 17, Dex 17, Con 14, Int 13, Wis 19, Cha 17 Skills: Bluff +12*, Diplomacy +5, Disguise +11* (+13 acting), Intimidate +5, Sense Motive +8, Know(religion) +4, Listen +8, Spot +8, Hide +3, Move Silent +3 Feats: Dodge, Great Fortitude Alignment: chaotic evil Psi-like abilities [ML5]: defensive precognition{+2} 3/day, force screen{+5}, empty mind{+3} 3/day, mind thrust{5d10; DC 16} 3/day, body adjustment{1d12}, brainlock{multiple creature types}. Saves are Chr based. rebuke undead: 6/day, 1d20+3, 2d6+4 HD Evil Domain: +1 CL on evil spells War Domain: weapon proficiency and weapon focus with flail spells 0 - guidance, light, det. magic 1 - magic weapon, shield of faith, command Detect Thoughts (Su): A doppelganger can continuously use detect thoughts as the spell (caster level 18th; Will DC 13 negates). It can suppress or resume this ability as a free action. The save DC is Charisma-based. Change Shape (Su): A doppelganger can assume the shape of any Small or Medium humanoid. In humanoid form, the doppelganger loses its natural attacks. A doppelganger can remain in its humanoid form until it chooses to assume a new one. A change in form cannot be dispelled, but a doppelganger reverts to its natural form when killed. A true seeing spell or ability reveals its natural form. Skills: A doppelganger has a +4 racial bonus on Bluff and Disguise checks. *When using its change shape ability, a doppelganger gets an additional +10 circumstance bonus on Disguise checks. If it can read an opponent's mind, it gets a further +4 circumstance bonus on Bluff and Disguise checks. Equipment +1 MW flail [1d8, 20/x2, 5lbs, one handed bludgeon] 2308gp 20 darts [1d4, 20/x2, 10lb, 20 ft range, pierce] 10gp MW buckler [+1ac, 0acp, 5lbs] 165gp +1 glamoured MW chainshirt [+4ac, -1acp, max dex4, 25lbs] 1250gp {note: gave it glamour for free} leftover 567gp |
| Vathelokai08-10-07, 12:45 AM | http://www.geocities.com/abyssallord/shadow.jpg link to main sheet The shadow Zimram Bastal Automatic Skill Packages : Political Carreer (+21% )and Court Connections (+111 gp 1sp 5 cp) (http://boards1.wizards.com/showpost.php?p=6466576#post6466576) Free activity Use gather info 1/2 Type: Humanoid Gender: Male Race: Human Size: Medium Height: 5'2" Weight: 130 lbs Age: 18 Alignment: Neutral Evil Classes: Bard 4/rogue 1 Experience: 12625/15,000 Attributes STR 15 (+2) [06 pts +1 level] DEX 14 (+2) [06 pts] CON 14 (+2) [06 pts] INT 14 (+2) [06 pts] WIS 10 (+0) [02 pts] CHA 16 (+3) [10 pts] Miscellaneous Statistics Hit Points: 30 [4 HD] [6 + 3.5 x4 (2 Con x 5)] Armor Class (Normal):18 (19) (16) +1 insight tattoo [10 Base + 2 Dex + 4 Armor +2 shield]-2 with bow Armor Class (Touch): 12 [10 Base + 2 Dex] Armor Class (Flat-Footed): 16 (14) [10 Base + 4 Armor +2 shield]-2 with bow Initiative: +2 [2 Dex] Base Attack Bonus: +3 [3 bard] Grapple: +5 [3 BAB + 2 Str] Speed: 30 ft [30 Base] Weight Carried: 31.00 lbs, Light encumbrance [1-58 (Light), 59-116 (Medium), 117-175 (Heavy)] Saves Fortitude: +3 [1 bard + 2 Con] Reflex: +8 [4 bard + 2 Dex +2 rogue] Will: +4 [4 bard+ 0 Wis] Melee Attacks Rapiermw +6 1d6+2 18-20 x2 Piercing [3 BAB + 2 str +1 enhancement] Ranged Attacks Darkwood Composite Shortbow (+2 Str): +6, 1d6+2 (x3), Piercing, Range 70 ft [3 BAB + 2 Dex +1 enhancement ] Alchemist fire +5 1d6 x2 Spatter range 10ft [3 BAB + 2 Dex ] Tanglefoot bag +5 (special) range 10ft [3 BAB + 2 Dex ] Combat Abilities Bardic Knowledge (3+Int.Mod) Bardic Music Uses: 3/day Bardic Music: Countersong Bardic Music: Fascinate Bardic Music: Inspire Competence Bardic Music: Inspire Courage (+1) Proficiency: Armor, Light Proficiency: Shields Proficiency: Simple Weapons: All + (longsword, rapier, sap, short sword, shortbow, whip, hand crossbow, rapier, sap) Spells (3/2/1) Sneak Attack +1d6 Trapfinding Bard Spells Spell changes (http://boards1.wizards.com/showpost.php?p=12211027&postcount=523) Cantrips: Read Magic, Detect magic, Daze, Flare, Lullaby, Resistance Level 1: DC 14 Sleep, Summon Monster I, Expeditious Retreat Level 2: DC 15 Silence, Hold Person Spells Per Day: 3 3 1 Spell Levels Available Per Fight: 2 (3 Cantrips) Total Spell Levels 5, rounded up: 2 Caster Level: 4 Spells for Fight 3/2/1 Feats Bard 1: Dodge Human 1: Mobility Lvl 3: Combat reflexs Skills Balance: +2 [ 0 Ranks (0 bard) +2 Dex] Climb: +2 [0 Ranks (0 bard) +2 Str ] Concentration: +2 [0 Ranks (0 bard) + 2 Con] Craft (Armorsmith): +10 [6 Ranks (6 bard) + 2 Int + 2 Circumstance] Diplomacy +13 [8 Ranks (8 bard) + 3 cha +2 synergy(Knowledge (Nobility and Royalty)] Escape Artist: +8 [6 Ranks (6 bard) + 2 dex] Disguise: +7 [4 Ranks (4 rogue) + 3 cha] Gather Information: +12 [7 Ranks (7 bard) + 3 cha + 2 Synergy(local)] (12x22= 264 gp Black market) Hide: +10 (15)(25) [8 Ranks (7 bard)(1 rogue) + 2 Dex] +10 Enhancement with tattoo +5 competence bonus cloak Jump: +2 [0 Ranks (0 bard) + 2 Str] Knowledge:Nobility and Royalty +8 [6 Ranks (6 bard) + 2 int] Knowledge:local +7 [5 Ranks (5 rogue) + 2 int] Listen: +0 [0 Ranks (0 bard) + 0 Wis] Move Silently: +10 [8 Ranks (7 bard)(1 rogue) + 2 Dex] Spot: +2 [2 Ranks (4 cc bard) + 0 Wis] Swim: +2 [0 Ranks (0 bard) + 2 str] Search +2 [0 Ranks (0 bard) + 2 Int] Sense Motive +0 [0 Ranks (0 bard) + 0 Wis] Sleight of Hand +8 [6 Ranks (6 bard) + 2 dex] Preform (singing) +9 [6 Ranks (6 bard) + 3 cha]95 gp Languages: Common, Elven and Dwarf [1 Racial + 2 Int] Total Skill Points: 74 [63 Bard][11 rogue] Armor Check Penalty: 0 [0 Armor] Conditional Modifiers General Tactics Always make use of relevant skills/abilities for given situations. Use any and all equipment available whenever necessary. Always Attempt to win at any cost! Prefight Actions Check all Equipment Put up hood on cloak (+5 to Hide) Extended Darkvision CL5 (150gp) (duration 10hrs) Equipment Carried 001 Efficient Quiver [02.00 lbs] 060 Arrows in Quiver 001 Darkwood Composite Shortbow (+2 Str) [01.00 lbs] 001 Mithral Chain Shirtc [10.00 lbs] 001 Heavy Darkwood Shieldc [5.00 lbs] 001 Rapiermw [2.00 lbs] 001 Wand of Cure light wounds [CL 1] (47) [0.01 lbs] 001 Wand of Expeditious Retreat [CL 1}(45) [0.01 lbs] 001 cloak of Elvenkind [1.00 lbs] 004 Drow Poison (Injury DC 13 or uncon) [0.04 lbs] 004 Alchemist’s fire [4.00 lbs] 002 Tanglefoot bag [8.00 lbs] 012 Blood Red Roses [1.00 lbs] Expendables Unused 800gp/800gp 2 tattoos of Chameleon [ML 1] [200 gp ] 2 Tattoos of Precognition, Defensive [ML 1] [200 gp ] 2 Tattoos of Biofeedback [ML 1][200 gp ] 2 Tattoos of Elfsight [ML 1][200 gp ] Equipment Stored Armorsmithing tools mw 50 arrows Arena Results 1st battle vs (http://boards1.wizards.com/showpost.php?p=12063314#post12063314) Hiisi Ivaldi (pitlord Horatius) won 2nd battle vs (http://boards1.wizards.com/showpost.php?p=12194409#post12194409)Gen eral Zaroff (pitlord Maraxus) won 3rd Battle vs (http://boards1.wizards.com/showpost.php?p=12294961#post12294961)Tyd en Rayn (pitlord Yitzi) Lost Miniquest (http://boards1.wizards.com/showthread.php?t=844638) Failure (pitlord Sjiggie) 5th battle vs (http://boards1.wizards.com/showpost.php?p=12422799&postcount=868)Daren Legrad (pitlord templer10) Lost MiniQuest (http://boards1.wizards.com/showthread.php?t=852026) Success (pitlord Abyssal Stalker) 7th Battle vs (http://boards1.wizards.com/showpost.php?p=12562786&postcount=919) Tyden Rayn (pitlord Yitzi) Lost 8th battle vs (http://boards1.wizards.com/showpost.php?p=12726648#post12726648) Truls Rohk vs Balthazar(pitlord TelinArtho) 9th battle vs (http://boards1.wizards.com/showpost.php?p=12804408#post12804408) Felice tu'Ria (pitlord Username) Lost 10th Battle Vs (http://boards1.wizards.com/showpost.php?p=12891857&postcount=1023) The Unholy Ninja (pitlord TelinArtho)Lost 11th (http://boards1.wizards.com/showpost.php?p=12982991&postcount=1060) battle (http://boards1.wizards.com/showpost.php?p=12985987&postcount=1062) Ialgo VS Inzin VS Shadow VS Arbin: cavern (FFA) (pitlord temper10) Won Miniquest (http://boards1.wizards.com/showpost.php?p=13262576&postcount=483) Failure (pitlord Malither76) Abilities Bookkeeping 50 Arrows [0,002.50 gp] 50 Arrows [0,002.50 gp] 50 Arrows [0,002.50 gp] 001 Darkwood Composite Shortbow (+2 Str) [0,545.00 gp] 001 Rapiermw [0,320.00 gp] 001 Masterwork Armorsmithing Tools [0,055.00 gp] 001 Mithral Chain Shirtc [550.00 gp] 001 Darkwood Shieldc [129.00 gp] 003 Tattoos of Chameleon [0,300.00 gp] 001 Wand of cure light wounds (49) [0,750.00 gp] Balance Sheet: Starting Exp and Money: 3200xp/3000gp Fight 1: 1204xp/1267gp 1sp 3cp Fight 2: 1071xp/1071gp + 63.13gp Fight 3: 357xp/357gp + 61.56gp. Miniquest: 0xp/0gp (failed miniquest) Fight 5: 357xp/357gp + 61.55gp Miniquest: 1200xp/1200gp (Qualified for Assassin prs) Fight 7: 476xp/558gp 8cp Fight 8: 952xp/952gp + 82.08gp Fight 9: 476xp/476gp + 82.08gp Fight 10:476xp/476gp + 82.08gp Fight 11:2856 XP and 2856 GP + 82.08gp Miniquest: 0xp/0gp (failed miniquest) Purchases (2 tattoos of elfsight, 2 Tattoos of Chameleon, 1 Tattoo of biofeedback, NPC Spell casting service (extended darkvision cl 5),2 Tanglefoot bag -- 750 gp spent Total Income: 12625 xp / 13084 gp 7 Sp 7 cp Total value of Expenses: 10034gp +1 (for roses) Net remaining: 3050.77 gp 7 Sp 7cp (-1 for roses) 5 tattoos of Chameleon --500gp 1 tattoos of Biofeedback --100gp 21 arrows 2 charge from Wand of CLW --0gp 4 charges from Wand of Exp. Retreat --0gp 4 doses of Drow Poison --300gp Total value of Used Equipment: 700gp + arrows Current Equipment: 001 Efficient Quiver -- 1800gp 060 Arrows -- 3gp 001 Darkwood Composite Shortbow (+2 Str) -- 545gp 001 Mithral Chain Shirtc -- 550gp 001 Darkwood Shieldc -- 128gp, 5sp 001 Rapiermw -- 320gp 001 Wand of Cure light wounds (49) -- 750gp 001 Wand of Expeditious Retreat (47) -- 750gp 001 cloak of Elvenkind -- 2500gp 004 Drow Poison (Injury DC 13 or uncon) -- 300gp 004 Alchemist’s fire -- 80gp 002 Tanglefoot bag -- 100gp 012 Blood Red Roses -- (1gp) 4 tattoos of Chameleon -- 200gp 2 Tattoos of Precognition, Defensive -- 200gp 2 Tattoos of Biofeedback -- 200gp 2 Tattoos of Elfsight -- 200gp Armorsmithing tools mw -- 55gp 50 arrows -- 2.5gp Total value of Current Equipment: 8484gp (+1 for the roses) Early in life Zimram Bastal found that he could sing like an angel and used that to work his way off the streets where he was only known as "The Shadow", having made contacts throught the upper and the dark districts, Zimram is now living a dark life of political intrigue, and even assassination.. nothing is beyond this mans means to get what he wants.. Power pure and simple.. Current 3FC Information Time Between Fight: 4 hours Prebuffs/Ongoing Effects: none Items Used: 1 charge from a Wand of Expeditious Retreat (CL1), Tattoo of Chameleon (ML1) Spells or Powerpoints Used: 1SL (Expeditious Retreat) x/day Abilities Used: Free Activity: Singing (82gp, 8cp) Time Between Fights: 5 Hours Prebuffs/Ongoing Effects: none Items Used: tattoe of biofeedback, tattoe of chameleon, 1 charge wand of exp retreat Spells or Powerpoints Used: none x/day Abilities Used: none Free Activity: singing – 82 GP. 8 CP Time Between Fights: ? hrs Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining) Items Used: xxxxx, xxxxx Spells/Power Points Used: xxxxx x/day Abilities Used: xxxxx Free Activity: xxxxx |
| Rauul08-11-07, 02:10 AM | Shadow Leaves the Orders Guild hall and heads north, Keeping to the shadows and hoping to find a weak link in the defenses of the Denth that are now attempting to Destroy his new Home... Not unlike the Pirates did to his Home on the Pirate Isles.. except the Denths weren't into the destruction for profit but because they where Fanatics.. Someone had to Stop them.. or at least Slow them Down.. Taking to the Shadows and using his well trained ability to hide and to move in and out of the shadows.. Zimram was determined to find a weak link in this army.. |
| Vathelokai08-11-07, 10:04 AM | North of the campus, close to the city gates, the Shadow finds a crowd gathered. Not unusual; the people of Gladius were all in a flutter. The fear of war more than anything had pushed them out of their homes and into packs for comfort and security. What was strange was that this group was huddled around one man. He was short, half bald and dressed in vestments. Shadow took the long way, cutting through alleys to get close enough to hear without being seen. The man was ranting on the blasphemies of the churches of Gladius. Most specifically, the combined churches of Magic, funded by the Arcane Order. The Shadow had heard of them, but not taken much interest in the religious center that the Order had helped set up in Valhamya. Soon the man finishes and the crowd departs. Curious if the man is merely a zealot or if he has intentions against the Church of Magic, The Shadow follows. The man weaves back and forth through allies and parks, headed east to Valhamya. Then, startlingly, his skin shifts and his bones grow. He becomes a tall man, with a long pony-tail of black hair, dressed in black leathers. He keeps moving, and after a few more blocks finds another crowd that seems to have been waiting on him. Here he espouses the view that the Denth armies are not to be feared. That all citizens should know that they merely have to hide until they leave. Denth wants to destroy the controllers of the city, after all; the Guilds. There is a brief discussion between the group of 10 before they disperse to separate areas of the city to spread the word. The Shadow follows the shapeshifting priest. He moves quick, and Shadow is forced to move faster than he would like to keep up. Unfortunately he kicks something in a dark alley. The priest stops and looks around, but cannot see anything. http://www.hwx.it/coco/coco.php;v=1;map=city;a=C,M,22,56,Cleric ;b=S,M,32,54,Shadow You have a surprise round, and then first initiative. You have successfuly hid, and he did not spot you, but he did hear that there is something in the alley behind him. Rolls (http://www.hwx.it/wizards.com/dice.php?sid=1811) |
| Rauul08-11-07, 12:14 PM | Shadow Smiles in the shadows as he takes a Arrow and puts on some nice Poison... time to see what this thing is as stuipd as he looks... attempt to put Drow poison on an arrow for the surprise round... then attempt to snipe with said arrow.. *crosses fingers* If that fails then attempt to cast Silence on the "Priest" If the priest goes to sleep... then CDG and put a rose on the corpse... :) |
| Vathelokai08-12-07, 01:06 AM | The Shadow deftly laces the arrow and strikes the priest in the back, but he hears the sound of metal on metal and the arrow bounces off, to the ground. The priest spins around, spoting him immediately. He shouts a prayer of undecipherable gibberish and walks forward drawing a flail. Shadow gives a silent gesture, surrounding the priest in an invisible cloud to dampen sounds, but the spell disapates as it hits the priest. Shadow turns and runs for cover. The priest follows, and gaining sight of the Shadows eyes, locks his mind. The Shadow can do nothing but watch as the priest walks closer, swinging the flail in figure eights. The Shadow, on instinct alone, moves his head and the flail misses. That is enough to set his body loose again. Shadow applies drow poison successfully. Shadow fires, misses. Atempts to snipe/hide. Priest spots Shadow, casts spell (no visible effect) and moves while drawing flail. Shadow casts silence. Passes spell resistance. Priest saves. Shadow moves away. Priest moves and uses psionic brain lock. Shadow fails save. Priest moves and concentrates Shadow is dazed. Priest moves and attacks; misses. Shadow... |
| Rauul08-12-07, 02:52 AM | "Why you son of an Mindflayer" Draw rapier and attack (get shield out asap) not really much i can do other than melee him.. withdraw when down to 1/2 hps heal up and engage again.. hopefully i will survive his mental assaults... |
| Vathelokai08-12-07, 05:09 PM | Shadow draws his blade, cutting the man lightly in the motion. Undetered, the priest brings the flail down hard, breaking bones. Shadow limps back, defending himself well, but not making headway against the priest. Then the priest drops his guard, and Shadow leaps in, cutting him badly. It's a good hit, but he overextends and the priest beats him away with the flail. Shadow draws rapier and attacks; hits for 3. Priest attacks with flail; crits for 17. Shadow attacks; misses. Priest attacks, misses. Shadow attacks; misses. Priest attacks, misses. Shadow attacks; crits for 11 Priest attacks; hits for 8. Shadow attacks; misses. Priest attacks; hits for 7. Shadow is at 5 hp. [color=darkgreen]So, keep up the melee? I noticed the wand of expid retreat; might be able to escape and snipe him. I don't mind the hide and seek archery battles if you don't mind me being sloppy on the mapping (I despise counting squares all evening). |
| Rauul08-12-07, 08:54 PM | ok :) do a full withdraw cast exp retreat from memory.. and get away.. heal up as much as possable with clw wand, and start the sniping.. if he can get away.. |
| Vathelokai08-13-07, 01:06 PM | The Shadow retreats, running down a side street and looking for cover. The priest follows, commanding him to halt. The Shadows mind weakens and he slows, but only for a moment. The priest catches up, but the Shadow escapes again. Finally in anger, the priest lashes out with his mind. Everything suddenly goes black as the Shadow falls. Shadow withdraws, draws wand of expid retreat Priest moves and casts command; Shadow fails save and drops prone. Shadow gets up and moves. Priest double moves to base. Shadow withdraws. Priest moves and uses mind thrust. Shadow fails save and falls unconscious. Ouch. No dice love there. I can run another for you in a bit. This next pairings is busy, but after that I'm good. Notes on Shadow: I had trouble comming up with an opponent. A lot of 'denth' monsters have DR/magic and you have no counter for that. A cl2 potion of magic weapon and some silver and cold iron arrows are a cheap investment and can get you by until you have money for a magic bow. A scroll of alterself (troglodyte) for the +6 nat.armor is great if you end up in melee (you're ac is a bit low). Mirror image will save your life 5 times over. Since you do the gather info thing; I'd recommend getting some cl1 'potions' of obscuring mist. Would run 100gp I think. Throw them on the ground and they go off. Great if your stuck and need a place to hide fast. The short range on sneak attack makes dealing lots of dmg hard for Shadow. Not sure how to fix that without some expensive items. |
| Rauul08-13-07, 02:27 PM | can't get anything for 2 more fights... will have to think about if a Guild is good for him... 2 failed quests to join is something for me to think about.. |
| Vathelokai08-13-07, 02:33 PM | Thought you were on fight 3; the fight cycle sblock on the sheet still has the old info. Could always rebuild him at ecl3 or 4. Can join the guild for free that way. Have his first couple weeks active being gather info as full activities. |
| Rauul08-13-07, 02:41 PM | Nope sheet is updated 4 3fc.. Won't be restarting this charater.. i acually like this charater.. so will be reworking his tactics some.. new sniping rules suck.. but will get around them.. Bards are a weak class in the arena.. Once he gets leadership... should be extremely different.. thats when Bards are strong.. (also next level he gets Assassin prestige class and leadership) |
| Rauul08-14-07, 07:05 PM | need to know what all he used.. so I can update his sheet.. |
| Vathelokai08-15-07, 12:06 AM | Done. |