MiniQuest "A Wolf in a China Shop" [EL 6] [Archive] - Wizards Community

Post/Author/DateTimePost
Vathelokai

07-06-07, 11:31 PM
This is a mini-quest for Kilor Minolto [Salrantol] to gain a cohort.

Success

Description
Kilor's mentor's shop is found ransacked and Keshi has been killed.
Kilor tracks down the group responsible and finds a bartender claiming responsibility.
The bartender turns into a werewolf and Kilor and the Wolf both take each other down; but fortunately Kilor has friends.

Results
Items Used: 1 charge shield, 1 charge enlarge, 1 charge clw, 1 elixer silversheen, 5PP

XP: 1800
GP: 2000
Gain cohort


Time Before Fights: 6 hrs
Prebuffs/Ongoing Effects: none
Items Used: 1 charge shield, 1 charge enlarge, 1 charge clw, 1 elixer silversheen, 5PP
Spells or Powerpoints Used: 5pp
x/day Abilities Used: none
Free Activity: none (quest)





medium humanoid (human, shapeshifter, extraplanar)
HD 1d8+4 (warrior) and 2d8+8 (wolf) and 1d10+4 (fighter) (38 hp)
Initiative: +6
spd 30
AC 18 (+3 dex, +4 nat, +1 deflect)
bab +3
grapple +6
attack: claw +6 1d4+1 or bite +2 1d6+4
full attack: claw/claw/bite
special attacks: curse of lycanthropy, smite good
special qualities: alternate form, wolf empathy, DR 10/silver and DR 5/magic, Resist cold and fire 5, SR 9, low-light vision, scent, darkvision 60 ft,
Saves: Fort +11 Ref +4, Will +4
Abilities: Str 17, Dex 17, Con 18, Int 10, Wis 10, Cha 8
skills: Handle Animal +1, Hide +7, Listen +1, Move Silently +7, Spot +1, Survival +2
Feats: iron willB, TrackB, improved initiative, stealthy, weapon focus (bite), psionic hole
Alignment: Chaotic evil

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Wolf Empathy (Ex): Communicate with wolves and dire wolves, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.

Skills: A werewolf in hybrid or wolf form gains a +4 racial bonus on Survival checks when tracking by scent.

Feat - Psionic Hole: When a foe strikes you in melee combat, the foe immediately loses its psionic focus, if any. Also, if you are the target of a power, the manifester of the power must spend an additional number of power points equal to your Wisdom bonus, or the power fails (all the power points spent on the power are still lost). This extra cost does not count toward the maximum power points a manifester can spend on a single power.



medium humanoid (human, shapeshifter, extraplanar)
HD 1d8+4 (warrior) and 2d8+8 (wolf) and 1d10+4 (fighter) (38 hp)
Initiative: +6
spd 50
AC 18 (+3 dex, +4 nat, +1 deflect)
bab +3
grapple +6
attack: bite +7 1d6+4
full attack: bite
special attacks: curse of lycanthropy, smite good
special qualities: alternate form, wolf empathy, DR 10/silver and DR 5/magic, Resist cold and fire 5, SR 9, low-light vision, scent, darkvision 60 ft,
Saves: Fort +11 Ref +8, Will +4
Abilities: Str 17, Dex 17, Con 18, Int 10, Wis 10, Cha 8
skills: Handle Animal +1, Hide +7, Listen +1, Move Silently +7, Spot +1, Survival +2
Feats: iron willB, TrackB, improved initiative, stealthy, weapon focus (bite), psionic hole
Alignment: Chaotic evil

Trip (Ex): A werewolf in animal form that hits with a bite attack can attempt to trip the opponent (+2 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the werewolf.

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Wolf Empathy (Ex): Communicate with wolves and dire wolves, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.

Skills: A werewolf in hybrid or wolf form gains a +4 racial bonus on Survival checks when tracking by scent.

Feat - Psionic Hole: When a foe strikes you in melee combat, the foe immediately loses its psionic focus, if any. Also, if you are the target of a power, the manifester of the power must spend an additional number of power points equal to your Wisdom bonus, or the power fails (all the power points spent on the power are still lost). This extra cost does not count toward the maximum power points a manifester can spend on a single power.



medium humanoid (human, shapeshifter, extraplanar)
HD 1d8+4 (warrior) and 2d8+8 (wolf) and 1d10+4 (fighter) (38 hp)
Initiative: +4
spd 30
AC 15 (+3 dex, +1 deflect, +1 shield)
bab +3
grapple +5
attack: MA longsword +6 1d8+2 [19-20/x2]
special attacks: smite good
special qualities: alternate form, wolf empathy, DR 5/magic, Resist cold and fire 5, SR 9, low-light vision, scent, darkvision 60 ft
Saves: Fort +11 Ref +8, Will +4
Abilities: Str 15, Dex 13, Con 14, Int 10, Wis 10, Cha 8
skills: Handle Animal +3, Hide +5, Listen +1, Move Silently +5, Spot +1, Survival +2
Feats: iron willB, TrackB, improved initiative, stealthy, weapon focus (bite), psionic hole
Alignment: Chaotic evil

Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.

Wolf Empathy (Ex): Communicate with wolves and dire wolves, and +4 racial bonus on Charisma-based checks against wolves and dire wolves.

Feat - Psionic Hole: When a foe strikes you in melee combat, the foe immediately loses its psionic focus, if any. Also, if you are the target of a power, the manifester of the power must spend an additional number of power points equal to your Wisdom bonus, or the power fails (all the power points spent on the power are still lost). This extra cost does not count toward the maximum power points a manifester can spend on a single power.


masterwork longsword
cloak of resistance +2
ring of protection +1
potions: blur [cl3], enlarge person [cl5], mage armor, jump, magic fang, pass without trace
elixers: silversheen x2
chain shirt (not worn)
small metal shield (worn in human form)
light crossbow
20 bolts
50 gold coins

Free equipment from monster entry:
chain shirt, light shield, longsword, light crossbow, 20 bolts
Vathelokai

07-06-07, 11:38 PM
http://www.wizards.com/dnd/images/completechampion_gallery/104710.jpg

Link to Sheet

Ready for July 4, 2007 [Fight 1] MQ for Leadership cohortTime Between Fights: ? hrs
Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining)
Items Used: xxxxx, xxxxx
Spells or Powerpoints Used: xxxxx
x/day Abilities Used: xxxxx
Free Activity: xxxxxTime Between Fights: ? hrs
Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining)
Items Used: xxxxx, xxxxx
Spells or Powerpoints Used: xxxxx
x/day Abilities Used: xxxxx
Free Activity: xxxxx
Kilor Mintolo
Gender and Race: Female Human
Size and Type: Medium Humanoid (human, psionic)
Height and Weight: 6'1", 125 lbs.
Age: 27
Alignment: Lawful Good
ECL: Wilder 3/Cleric 1/Paladin 2 [ECL 6]
Wilder/Cleric/Paladin/Paladin/Wilder x2/Wilder/Ranger/Warmind x2/Slayer x10
Experience: 15500/21000

Attributes
STR 18 (+4) [13 pts] [17 Base, +1 Level 4]
DEX 10 (+0) [02 pts] [10 Base]
CON 14 (+2) [06 pts] [14 Base]
INT 10 (+0) [02 pts] [10 Base]
WIS 11 (+0) [03 pts] [11 Base]
CHA 16 (+3) [10 pts] [16 Base] [+4 Charm domain 1/day 1 minute]

Miscellaneous Statistics
Hit Points: 40 [6 HD] [6 Wilder 1 + (3.5 Wilder x 2) + (4.5 Cleric x 1) + (5.5 Paladin x 2) + (6 HD x +2 Con)]
Armor Class (Normal): 15 [10 Base, +0 Dex, +5 Armor]
Armor Class (Touch): 13 [10 Base, +0 Dex, +3 Cha]
Armor Class (Flat-Footed): 15 [10 Base, +5 Armor]
Initiative: +0 [+1 Dex]
Base Attack Bonus: +4 [+2 Wilder 3, +0 Cleric 1, +2 Paladin 2]
Grapple: +8 [+4 BAB, +4 Str]
Speed (Land): 30 ft [30 Base]
Weight Carried: 76.4 lbs, light encumbrance [0-100 (Light), 101-200 (Medium), 201-300 (Heavy)]

Saves
Fortitude: +11 [+2 Con, +3 Cha, +1 Wilder 3, +2 Cleric 1, +3 Paladin 2]
Reflex: +4 [+0 Dex, +3 Cha, +1 Wilder 3, +0 Cleric 1, +0 Paladin 2]
Will: +9 [+1 Wis, +3 Cha, +3 Wilder 3, +2 Cleric 1, +0 Paladin 2]

Melee Attacks
deepcrystal greatsword +9, 2d6+6, (19-20/x2), slashing [+4 Str, +4 BAB, +1 Enhancement] [+2d6 damage charged]
adamantine greatsword +9, 2d6+6, (19-20/x2), slashing [+4 Str, +4 BAB, +1 Enhancement]
cold iron heavy flail +9, 2d6+6, (19-20/x2), bludgeoning [+4 Str, +4 BAB, +1 Enhancement]
touch attack +8 [+4 Str, +4 BAB]

Ranged Attacks
composite longbow +5, 1d8+4, (20/x3), Range 110 ft, piercing [+0 Dex, +4 BAB, +1 Enhancement]
touch attack +4 [+0 Dex, +4 BAB]

Special Attacks & Abilities
turn undead 6/day
moderate aura of good
faint aura of law
detect evil at will
smite evil 1/day (+4 to hit, +2 to damage)
lay on hands 6 hp/day
wild surge +2
Domains: Charm and Magic

Divine Spells Readied
Orisons [DC 11] resistance x3
Level 1 [DC 12] magic auraD, magic weapon

Spell Levels Available Per Fight: 1 (3 Orisons) [2 Total Spell Levels / 3, rounded up]
Total Spell Levels: 2 [([1+1] x 1)]
Caster Level: 1

Powers Readied
Level 1 [DC 15] Vigor, Defensive Precognition

Power Points Available Per Fight: 5 [15 Total Power Points / 3, rounded up]
Total Power Points: 15 [11 Wilder 3 + 4 Cha]
Manifester Level: 3

Feats
Power AttackLvl 1
Improved SunderHuman
Divine MightLvl 3
LeadershipLvl 6

Skills
Total Skill Points: 39 [30 Wilder, 3 Cleric, 6 Paladin]
Languages: Common [1 Racial, +0 Int]
Armor Check Penalty: -1 [-1 Armor]

Appraise: +0 [+0 Int, 0 Ranks] [+2 Synergy (Craft) for armor, icons, & weapons]
Balance: -1 [+0 Dex, 0 Ranks, -1 ACP]
Climb: +3 [+4 Str, 0 Ranks, -1 ACP]
Concentration: +7 [+2 Con, 5 Ranks (4 Wilder, 1 Paladin)]
Craft (armorsmithing): +10 [+0 Int, 8 Ranks (6 Wilder, 1 Cleric, 1 Paladin), +2 tool]
Craft (iconcrafting): +11 [+0 Int, 9 Ranks (6 Wilder, 1 Cleric, 2 Paladin), +2 tool]
Craft (weaponsmithing): +10 [+0 Int, 8 Ranks (5 Wilder, 1 Cleric, 2 Paladin), +2 tool]
Hide: -1 [+0 Dex, 0 Ranks, -1 ACP]
Jump: +3 [+4 Str, 0 Ranks, -1 ACP]
Knowledge (Psionics): +8 [+0 Int, 8 Ranks (8 Wilder)]
Listen: +1 [+1 Wis, 0 Ranks]
Move Silently: -1 [+0 Dex, 0 Ranks, -1 ACP]
Psicraft: +3 [+0 Int, 1 Ranks (1 Wilder), +2 Synergy (Knowledge (psionics))]
Spot: +1 [+1 Wis, 0 Ranks]
Swim: +2 [+4 Str, 0 Ranks, -2 ACP]

Conditional Modifiers

Prefight Actions
Bring Salrantol
read magic on all scrolls
all powerstones addressed
psionically focused

Equipment Worn and Carried
Basic Outfit [0 lbs] [0 gp]
mithral breastplateMC [15 lbs][2100 gp]
deepcrystal greatswordC [8 lbs][525 gp]
adamantine greatswordC [8 lbs][1525 gp]
cold iron heavy flailMC [10 lbs][165 gp]
mighty composite longbow (+4)M [1.5 lbs][800 gp]
wooden holy symbol [0 lbs][1 gp]
spell component pouch [2 lbs][5 gp]
200 Arrows [0.15 lb each = 30 lbs][0.05 gp each = 10 gp]
2 Silversheen [0 lb each = 0 lbs][250 gp each = 500 gp]
1 Wand of cure light wounds [CL 1] [0.1 lb each = .1 lbs][750 gp each = 750 gp]
1 Wand of shieldA [CL 2] [0.1 lb each = .1 lbs][1500 gp each = 1500 gp]
1 Wand of expeditious retreatA [CL 2] [0.1 lb each = .1 lbs][1500 gp each = 1500 gp]
1 Wand of enlarge personA [CL 2] [0.1 lb each = .1 lbs][1500 gp each = 1500 gp]

Expendable Items
3 Powerstones of Specified Energy Adaptation [ML 3] [0.0 lb each = 0 lbs][150 gp each = 450 gp]
2 Powerstones of Biofeedback [ML 4A, psychic warrior crafted] [0.0 lb each = 0 lbs][200 gp each = 400 gp]
1 Powerstone of Synesthete [ML 1] [0.0 lb each = 0 lbs][25 gp each = 25 gp]
1 Powerstone of Touchsight [ML 5] [0.0 lb each = 0 lbs][375 gp each = 375 gp]
2 Scrolls of entropic shield [CL 2] [0.0 lb each = 0 lbs][50 gp each = 100 gp]
1 Scroll of protection from evil [CL 2] [0.0 lb each = 0 lbs][50 gp each = 50 gp]
1 Scroll of protection from chaos [CL 2] [0.0 lb each = 0 lbs][50 gp each = 50 gp]
2 Scrolls of shield of faith [CL 2] [0.0 lb each = 0 lbs][50 gp each = 100 gp]
Max total (ECL2 x 50): 1800 gp
Current subtotal: 1175 gp
Salrantol total: 525 gp
Total: 1700 gp

Equipment at Home
armorsmithing toolsM [5 lbs][55 gp]
iconcrafting toolsM [5 lbs][55 gp]
weaponsmithing toolsM [5 lbs][55 gp]

Results

Allies
Maximum CR per ally: CR 2
Maximum ECL per ally: ECL 4
Maximum CA of allies per fight: CA 4

Miscellaneous InformationStarting: 15500 XP
Earned: 0 XP
Remaining: 15500 XPStarting: 13500 gp
Earned: 0 gp
Spent: 13455 gp, 5 sp
Remaining: 44 gp, 5 spOptional Information



Gender and Race: Human Male
Size and Type: Medium Humanoid (human, psionic)
Height and Weight: 6'6", 160 lbs
Age: 21
Alignment: Lawful Good
ECL: Psion (kineticist) 4

Attributes
STR 08 (-1) [00 points][08 Base]
DEX 14 (+2) [06 points][14 Base]
CON 14 (+2) [06 points][14 Base]
INT 18 (+4) [13 points][17 Base, +1 Level 4]
WIS 08 (-1) [00 points][08 Base]
CHA 08 (-1) [00 points][08 Base]

Miscellaneous Statistics
Hit Points: 25 [4 HD] [4 Psion 1 + (2.5 Psion x 3) + (4 HD x +2 Con) + 6 Psionic Body]
Armor Class (Normal): 16 [10 Base, +2 Dex, +4 Armor]
Armor Class (Touch): 12 [10 Base, +2 Dex]
Armor Class (Flat-Footed): 14 [10 Base, +4 Armor]
Initiative: +2 [+2 Dex]
Base Attack Bonus: +2 [+2 Kineticist 4]
Grapple: +1 [+2 BAB, -1 Str]
Speed (Land): 30 ft [30 Base]
Weight Carried: 23.0 lbs, light encumbrance [0-26 (Light), 26-53 (Medium), 54-80 (Heavy)]

Saves
Fortitude: +3 [+2 Con, +1 Psion 4]
Reflex: +3 [+2 Dex, +1 Psion 4]
Will: +3 [-1 Wis, +4 Psion 4]

Melee Attacks
scythe -3, 2d4-1, (20/x4), slashing or piercing [-1 Str, +2 BAB, -4 Nonproficiency]
shortspear +1, 1d6-1, (20/x2), piercing [-1 Str, +2 BAB, +1 Enhancement]
touch attack +1 [-1 Str, +2 BAB]

Ranged Attacks
shortspear +5, 1d6-1, (20/x2), Range 20 ft, piercing [+2 Dex, +2 BAB, +1 Enhancement]
touch attack +4 [+2 Dex, +2 BAB]

Special Attacks and Abilities

Powers Readied
Level 1 [DC 15] Deja Vu, Dissipating Touch, Empty Mind, Energy Ray, Psionic Grease
Level 2 [DC 16] Bestow Power, Ego Whip, Energy Missile, Enegy Stun

Power Points Available Per Fight: 10 [27 Total Power Points / 3, rounded up]
Total Power Points: 30 [17 Psion 4, 8 Int 18, 5 Psionic Talent]
Manifester Level: 4

Feats
Psionic Body Lvl 1
Enlarge Power Human
Psionic Talent Psion 1
Psionic Talent Lvl 3

Skills
Languages: Common, Elven, Dwarven, Gnome [1 Racial, +3 Int]
Total Skill Points: 36 [36 Psion]
Armor Check Penalty: -0 [-0 Armor]

Balance: +2 [+2 Dex, 0 Ranks, -0 ACP]
Climb: -1 [-1 Str, 0 Ranks, -0 ACP]
Concentration: +6 [+2 Con, 4 Ranks (4 Psion)]
Hide: +2 [+2 Dex, 0 Ranks, -0 ACP]
Jump: -1 [-1 Str, 0 Ranks, -0 ACP]
Knowledge (Arcana): +9 [+4 Int, 5 Ranks (5 Psion)]
Knowledge (Nobility & Royalty): +11 [+4 Int, 7 Ranks (7 Psion)]
Knowledge (Psionics): +11 [+4 Int, 5 Ranks (5 Psion)]
Listen: -1 [-1 Wis, 0 Ranks]
Move Silently: +2 [+2 Dex, 0 Ranks, -0 ACP]
Psicraft: +13 [+4 Int, 7 Ranks (7 Psion), +2 Synergy (Knowledge (psionics))]
Spellcraft: +9 [+4 Int, 3.5 Ranks (7 PsionCC), +2 Synergy (Knowledge (arcana))]
Spot: -1 [-1 Wis, 0 Ranks]
Swim: -1 [-1 Str, 0 Ranks, -0 ACP]

Equipment Worn and Carried
mithral shirtC [10 lbs][550 gp]
shortspearMC [3 lbs][150 gp, 5 sp]
scytheC [10 lbs][9 gp]

Expendables
2 Powerstones of Force Screen [2] [0 lbs][50 gp each = 100 gp]
2 Powerstones of Specified Energy Adaptation [3] [0 lbs][150 gp each = 300 gp]
2 Powerstones of Skate [2] [0 lbs][50 gp each = 100 gp]
1 Powerstone of Synesthete [1] [0 lbs][25 gp each = 25 gp]
Current total: 525 gp

Miscellaneous Information
Vathelokai

07-07-07, 12:05 AM
I tried to get this started tonight, but I'm too blasted tired to do it (and a crying baby doesn't help matters). It'll be up saturday morning.
Salrantol

07-07-07, 12:25 AM
If you're child didn't win out over CoCo, it would be a very bad thing. Take your time--I think given the circumstances you'll be given some leeway on a holdover, especially since I don't care, I wasn't going to activate her again for 3 more weeks.
Vathelokai

07-10-07, 12:19 AM
Kilor crossed through the park and into the business district, headed to Keshi Tomei, a renowned glassworks. From the park she could spot the broken windows. A small crowd was gathering outside. It was early, before many of the shops were open, and the streets were mostly empty. Most likely the 4 people in front of the building were the first to come across it.

Kilor walked passed the walkers, none of whom seemed brave enough to enter the place. The floor was a sea of glass in a million colors. None of the display pieces remained on their shelves and pedestals. "Keshi!?" Kilor yelled out to the shops owner, a good friend who had been teaching her to inlay glass strands into her own art. Her heart began to beat faster when no one responded.

She stepped slowly through the door to the furnace room in the back. Past the furnace and the workbenches she spotted legs. She knew but she rushed forward anyway. Keshi was covered in blood. Kilor leaned down, hoping, but there was no breath. Her rational mind reminded her of the Nimbus, but it was a faint voice. She looked closer, wiping blood away. It looked like he had been mauled by an animal.
Salrantol

07-10-07, 06:51 AM
Kilor began looking around, almost frantically seeking for some answer to why--to who--to what--to any and all questions as they streamed through her mind. She began to try to detect evil, convinced that it must be some inhuman fiend that would destroy such beauty, and praying to Lis for some answer--any answer. Tears streamed down her face as her desperation, her pain, began to manifest itself physically.
Vathelokai

07-11-07, 12:42 AM
As Kilor prays for signs, the wounds on Keshi's body begin to glow slightly purple and she can see the faint glimmer of a trail. She follows it back out into the front room. The lingering aura is very faint and disappears in the breeze as she follows it. By the time she reaches the street she can no longer see it.

Hopes dashed, she watches the crowd for a moment. A constable has arrived and is asking questions of one person at a time before entering the building. He gives a obvious look to Kilor when she steps out, meaning that he will talk to her next. Kilor nods back and waits near the others.

The bystanders watch Kilor, wanting to ask her questions but too intimidated to step up. Kilor overhears bits of conversation. "...second time a shops been ransacked in this district this month.... c'mon, you can't really buy that secret gang stuff... that elf Lesren has been coming buy a lot, and you know who he hangs out with... wouldn't be smashing all the glass if they were thieves... what competition? Keshi made art... "
Salrantol

07-11-07, 06:53 AM
A pang of regret pierced Kilor's heart at the smattering of conversations she could pick out. Keshi had been trying to tell her something, she now understood--he was being extorted and threatened. Bits of conversations with him were coming back all too quickly, flooding her mind, bringing with them the hints that had been just too subtle for her to pick out, but stand in bleak contrast to their context now. There were only a few groups that could do this, but the few were still going to present a challenge to investigate. The constabulary should be allowed their chance, she knew, and so she waited as signalled for her turn to be questioned.
Vathelokai

07-11-07, 08:54 AM
The constable waves Kilor over and asks a number of basic questions; name, residence, relationship to the shop. Then he asks bluntly why she had walked into the ransacked art gallery. Kilor answers in clear detail, as calmly as she can. Despite her distraction, the constable makes a noticeable flinch when she mentions certain details, such as the animal marks and rumors of a local extortionist. "Madam, you are obviously distraught. I think it would be best if you go stay with your family for a few days until Mr. Keshi is able to calm you down." What could that mean? Keshi was... is, no saint, and wouldn't shy away from encouraging her to do something, anything. The constable finishes up, taking a few notes, and moves onto another bystander.

Steeling herself, Kilor begins a walk through the neighborhood, praying silently for more signs. Every now and then she gets a faint whiff of an evil trail, but nothing definitive. At random, or from desperation she steps into a small cantina and orders a drink. She nurses it while listening to morning conversation. It seems no one has even heard about the incident at the shop yet. Kilor finally leans over the bar and asks the bartender, "Excuse me, but have you heard of a person named Lesren?"

"Ha! That creepy elf owns a couple of the night clubs around here. Ya know, the ones with the dancing girls. Never met him myself. Why you ask?"

Kilor decides not to draw too much attention to herself. "Just heard the name and was wondering." The bartender shrugs and goes about making more tea. Kilor listens some more but hears nothing. She decides to go for another walk.

As she steps out of the cantina she notices someone is following her. The man isn't trying to hide himself at all, so Kilor just turns around and waits for him. The human is incredibly tall and thin, and his eyes have a supernatural glow to them that Kilor recognizes as psionic. He wastes no time starting conversation. "Hello, my name is Salrantol. I overheard you asking about Lesren in there. This wouldn't have anything to do with what happened at the Scarlet Orchid about a couple weeks ago?"


Rolls (http://www.hwx.it/wizards.com/dice.php?sid=1654)
Salrantol

07-11-07, 02:38 PM
Kilor's eyes narrowed slightly. This could either be fortuitous or disastrous. "Well, Salrantol," she drew out the name to show that she was somewhat skeptical that that was his real name, "I did hear some bystanders after that incident mention the name, and I thought I'd do my own investigation, see if there was anything to their suspicions, since I had little else to go on."

Salrantol nodded. "They're right, you know. I know a guy who knows a guy, so to say, who witnessed the very event. It must have been important, since Lesren himself rarely does these things himself anymore."

Something in his manner tipped Kilor off--"Do you know this Lesren, then?" she asked. "I knew him, when he was small time. This was his favorite part of life as an extortionist--the arson if they said no. Keshi was no fool, if he said no, he didn't expect anything to happen--meaning he didn't know Lesren was involved. I shall have to have a word with Lesren, tell him that he needs to communicate better with his underlings..."

"Ahem," interrupted Kilor. "We shall have to have a word with Lesren, tell him that he needs to commit fewer arsons. Such as none." A steely resolve formed on her face. The destruction of beauty was a terrible thing in the eyes of any cleric of Lis, but Kilor was more than that--she was a paladin of Lis, one dedicated to doing good for the preservation of beauty. This crime was a crime against her goddess on more levels than she could readily think of. But she would see justice done.
Vathelokai

07-12-07, 01:41 AM
"We? As in us, right now?" Salrantol sees the look on her face and realize that Kilor means business. "Well, I think I know the place, at least, I know where he and his gang hangs out."

They begin walking, and some time later reach the lower merx district. They walk past low class shops and warehouses, standing out as though they were gladiators. Salrantol stops in a circular square filled with a bazaar of small tents and carts. He points, "That building over there, with the smoke comming from the chimney. Those guys out front are Lesren's 'employees'. Odds are we can walk in and order a sandwich and no one will bother looking at us, except maybe our coin-purses."

Kilor's eyes almost itch looking at the place. The shadows hold a tinge of purple, just like the wreckage of Keshi's shop. If it wasn't the same people, it was definitely something similar.
Salrantol

07-12-07, 06:53 AM
Kilor leads the way into the building and, after scanning the room, orders a sandwich.
Vathelokai

07-13-07, 02:09 AM
The pair walks through shady glances and into the shop. It's a small restaurant, presumably tables were set out in the yard when the bazaar was not around. The light is low and directed to accent many art pieces on the walls. Small painting, sculptures, and trinkets are hung or set in alcoves every few feat along the walls.

Kilor and Salrantol walk past the only pair of diners in the place and stop at the bar. While the man asks about food and drinks, Kilor looks around. There is an awful stench that no one seems to notice but here. The flickering lights enhance the purple glow of corruption that only she can see. Looking around at the art she wonders what bad ends brought each one here. Then she sees it. Behind the bar, at the far end, is a figure of glass badly hidden behind a pile of bar rags. It's a clear wolf with fine and strange details making it's expression seem human. Keshi had been working on it on and off for the last couple weeks, and it was in the shop yesterday when he closed up and said good night.
Salrantol

07-13-07, 08:10 AM
"Sorry to interrupt," interrupted Kilor, "but I can't help noticing that beautiful wolf statuette just behind the bar there. Could you tell me where you, or the management, managed to obtain such a masterfully crafted piece?"
Vathelokai

07-13-07, 10:31 AM
The barkeep raises one eyebrow and smiles slightly. "The owner collects a lot of art. Picked that one up this morning. Couldn't tell you the details." From the tilt of his voice, Kilor guesses that he knows the exact details. If she had to guess, she'd say this was the guy who 'picked it up.'

"Hey, no touching!" Kilor turns and looks. Salrantol is looking over another piece, a painting. He seems visibly angered. The barkeep scowls, "You guys seem real interested in the decorations and not so much in getting dinner. Perhaps you should leave now." The waiter's eyes go big for a moment and he walks over to the one dining couple to tell them their meal is on the house if they leave now.
Salrantol

07-13-07, 10:43 AM
As the duo shuffles out, Kilor draws her wand of shield and uses it on herself as surreptitiously as she can manage and turns back towards the barkeep. This doesn't seem like the service I would expect at a classy restaurant that all this art would seem to indicate, sir." She was very obviously glaring at the man, holding in her rage as best she could. "I can assure you that I will not be recommending this establishment to my friends and acquaintances."
Vathelokai

07-14-07, 01:07 AM
He pulls a bottle from below the counter and takes a big swig when he sees Kilor touch her wand. "At this rate you won't be recommending anything to anybody."

Salrantol ignores the posturing. His eyes glow, and Kilor recognizes the flash of psionic energy. But then the light dims. His face turns from shock to confusion, then to pain and he doubles over.

Kilor turns back and sees that the the man has become opaque. His figure slides around like fog. Psionic powers like amorpha come to mind, and she wonders what was in the man's drink.


Setting
http://i14.photobucket.com/albums/a327/Vathelokai/bar2.jpg
Red is guy
Purple is Kilor
Blue is Salrantol

Bar is 4 ft high and 3 ft across. Counts as low cover.

"Suprise" round
Kilor uses wand of shield
Man drinks potion
Salrantol tries to manifest and hits some kind of defense.

Initiative
Kilor
Man
Salrantol is technicly not in the fight

Round 1
Your move...
Salrantol

07-14-07, 06:48 AM
"So you're the one who wrecked Keshi Tomei, are you?" She gave a mischievous smile at the man, then added, "I'm seriously considering giving you a lesson in empathy--a chance to learn what it's like to have your business destroyed around you." At that, her hands went to her back, and a brilliant, translucent, pink blade emerged from its sheath. A channel of dark red ran a serpentine path from tip to hilt. For a brief flash, light pulsed in the paladin's eyes, and she took up a combative stance over her fallen comrade.Kilor draws her deepcrystal sword and then manifests a 2pp +2 wild surged defensive precognition.
Vathelokai

07-14-07, 11:18 AM
The man continues to sip his drink. "Wrecked it? Hell, lady, I just multiplied the value of everything he ever made by 10. Rare items, ya see." As the drink washes through him he begins to grow taller, until his head nearly reaches the ceiling.

Round 2
Kilor draws sword and manifests (no enervation) [shield, def. precog +2 AC/saves]
Man drinks another potion [blur, enlarge]
Salrantol

07-14-07, 02:38 PM
"Interesting drinks you serve here," muttered Kilor as she reached in her pocket and found another wand. Tapping it to herself, she dropped it, and added, "Too bad your ceilings are so low, I hate fighting in cramped spaces like this," as she too began to grow larger.

She dropped the shield wand earlier, since she had to to wield her sword. This time, she's drawing, using, and dropping the wand of enlarge person.
Vathelokai

07-14-07, 03:50 PM
"More prepared than you look..." The man drops his drink. He falls down on all fours and starts to scamper for the edge of the bar. Kilor brings her sword around, but it goes over his head as he ducks. As he runs his clothes vanish and his body changes shape, becoming hairy and longer. As he rounds the end of the bar, Kilor looses sight of him for a moment. Then a massive wolf with red glowing eyes comes from behind the bar. It stops for a moment and growls.

http://i14.photobucket.com/albums/a327/Vathelokai/bar3.jpg

Round 2
Kilor draws wand, casts enlarge, and drops wand[shield, def. precog +2 AC/saves, enlarge]
Man changes form and moves 50 ft

[B]Note: the order of actions in the summary is accurate: he changed form before moving, despite the narrative text.
Salrantol

07-15-07, 02:24 AM
Kilor grins, says, "Underprepared, am I?" and draws another vial from her pocket, which she pours on her blade. The translucent pink blade becomes opaque, taking on a very shiny shade of silver.

Kilor draws one of her silversheens and applies it to her sword.
Vathelokai

07-15-07, 08:44 AM
As the silver drips from the end of the blade and soaks into the metal, the wolf charges, leaping from half the distance. Kilor, focused on preparing her weapon, doesn't dodge in time. The wolf takes a chunk from her arm and between weight and momentum, pulls her to the ground.

Round 3
Kilor draws silversheen and applies it to greatsword [shield, def. precog +2 AC/saves, enlarge, silversheen]
Man charges, bites for 9 dmg, trips Kilor as free action [blur, enlarge, alternate form]

Rolls (http://www.hwx.it/wizards.com/dice.php?sid=1654)
Salrantol

07-15-07, 09:20 AM
Since I can't know whether I'll be successful in standing, I'll refrain from in-character narration to describe that Kilor will stand and swing her greatsword at the wolf-thing.
Vathelokai

07-15-07, 09:28 AM
Standing is auto-success. It provokes AoO, but that won't stop you from standing. Rolling it now...
Vathelokai

07-15-07, 09:36 AM
Kilor fights to remove herself from the jaws and stand, but the wolf keeps hold, rending her arm in the process. She finally gains purchase and brings her sword down, but the wolf rolls to the side, letting go of her and dodging.

The wolf stands on 2 legs, and changes form again, ending halfway between wolf and man.

Round 4
Kilor stands
Man takes AoO: 12 dmg
Kilor attacks and misses [shield, def. precog +2 AC/saves, enlarge, silversheen]
Man changes form to hybrid [blur, enlarge, alternate form]
Salrantol

07-15-07, 11:13 AM
Kilor's breath catches momentarily as a glimpse of fear comes into her eyes. But the memory of the destruction he brought to the shop fills her with resolve and she tightens her grip on her sword and an aura of health fills her.

Kilor will 5' step away and (if still threatened) defensively manifest a 1pp +2 wild surged Vigor.
Vathelokai

07-15-07, 11:54 AM
Kilor's mind flares with energy, filling her with an adrenaline rush. The energy is powerful, and mixed with her anger it overwhelms her with a sense of vertigo. She can feel her psionic power rushing out of her in all directions. Remembering what happened to Salrantol, she wonders if she too was receiving some kind of backlash from this creatures mind.

The werewolf lunges in, clawing furiously. One swing catches her below her armor for a light scratch, but the rest are deflected.

Round 5
Kilor steps back and manifests on defensive (success); gains 15 temp hp
Kilor fails enervation check; looses 3pp and is dazed for this round (can defend self, but no actions) [(hp 19+13/40); shield, def. precog +2 AC/saves, enlarge, silversheen, vigor, dazed]
Man full attacks with claw/claw/bite; hits with claw for 3 dmg

[B]Notes: That is unfortunately the last of Kilor's pp for this fight. These dice sure are giving you a hard time.
Salrantol

07-15-07, 01:01 PM
As her brain slowly regains its composure, Kilor swings her blade around at the wolf-creature in a huge diagonal arc, hoping to connect and hear the pain of silver's sting on the beast.
Vathelokai

07-15-07, 01:26 PM
The two warriors exchange blows for a while, neither able to draw blood. The werewolf finally steps in too close and Kilor brings the blade down hard on her shoulder. Her mind is suddenly blasted, leaving her momentarily confused and weakened. She quickly recovers, but feels as though her intensity is gone. As she pulls the blade away, the wolf curls in, biting her in the arm. She feels a sickening feeling of poison in her veins, but the warm glow of her passion for Lis wards it off. In sudden shock, she sees that the werewolf's wound has already begun to close.

Kilor swings again, but the blade passes right through the illusory blur of the wolfs head. Taking advantage of the overswing, it claws madly, leaving gashes on the paladin.


round 6 - all misses.

round 7 - Kilor hits for 21 dmg (- 5 DR; It has 2 types of DR). Kilor spontaneously looses psi-focus. Makes save vs curse of lycanthropy.
Man full attacks. Bites for 9 dmg.

round 8 - Kilor misses due to blur.
Man full attacks, doing 17 dmg between claws and bites

Kilor is now at 6hp
Salrantol

07-15-07, 03:09 PM
Kilor, being already at 10' away, will 5' step away, draw her wand of cure light wounds, and use it.
Vathelokai

07-15-07, 03:24 PM
Round 9 - heal 6 hp. Man misses all attacks. How many HP do you want to get back?
Salrantol

07-15-07, 03:47 PM
6--time to switch back to attacking after dropping wand
Vathelokai

07-15-07, 05:18 PM
Kilor steps back and heals while the werewolf claws ineffectively. Then she brings the sword around, choping through the illusion again. The wolf howls, and brings both claws down on Kilor. The pain is unbearable.


Kilor misses due to blur.
Man hits with both claws for 15 hp.

Kilor is at exactly 0 hp. If you like I can ignore dropping the wand and re-do it as sheathed.
Salrantol

07-15-07, 05:39 PM
Nope, swing in desperation. He hits hard enough often enough that it'd be tough for Kilor to heal enough to matter.
Vathelokai

07-15-07, 06:55 PM
Kilor rushes forward, sword first, impaling the were wolf. Without even a howl it falls to the ground. Kilor, lacking too much blood to comprehend, falls to the ground as well.


Round 10 - Kilor attacks doing 20-5 dmg. Man drops to -1 hp. Kilor drops to -1 hp.

Round 11 man stabilizes.

Round 16 Kilor stabilizes.

Round 20 - Salrantol gets up and finds both of them still breathing, and not bleeding, though severly wounded.
______

Time for dinner and such. I'll call this a win. I'll get the wrap up later tonight.

Still can't believe those rolls. He needed a 16 or higher even to hit, and rolled a couple 20s. Kilor only need a 9 to hit, and barely hit twice. Missing on two out of 4 blur shots didn't help either.
Salrantol

07-15-07, 07:15 PM
After all that, you definitely have to tell me what I was fighting.
Vathelokai

07-15-07, 09:00 PM
fiendish werewolf fighter. I'll get the stats up soon. It had a ring of protection +1 and a cloak of resist +2. It also had the psionic hole feat (but wiht a wisdom 10, it doesn't drain pp). The stuff with Salrantol was just flavor.