| Post/Author/DateTime | Post |
|---|---|
| lonewolf04-20-06, 07:58 AM | This is a miniquest for Rinzwind (Anaconda) to acquire a very young white dragon as an ally. If you are not myself or Anaconda, please do not post here until the quest is complete. Week 1: Rinzwind kills his old king while his new dragon ally takes care of the kings wizard bodyguard. Expenditures: 3 arrows Rewards: 600gp, 600xp |
| lonewolf04-20-06, 08:00 AM | Rinzwind the (ex)royal assasin Male Gray Elf medium size CHaotic Evil 5 ft. high deep blue eye's dark black hair Rogue, ECL 3 Xp: 3575 (6000) Ability Scores: STR...08 [-1] [02 pts] (-2 Racial) DEX...17 [+3] [08 pts] (+2 Racial) CON...12 [+1] [06 pts] (-2 Racial) INT...18 [+4] [10 pts] (+2 Racial) WIS...08 [-1] [00 pts] CHA...16 [+3] [10 pts] Main Stats: 16 HP [3 HD: 3d6 HP + 3] AC 17, Touch 13, Flat 14 [+3 dex, +4 armor] Initiative: +3 [+3 dex] BAB: +2 Grap: +0 [-2 str, +2 bab Speed 20ft Saves: Fort +2 [+1 rogue, +1 con] Refl +6 [+3 rogue, +3 dex] [Evasion] Will +0 [+1 rogue, -1 wis] +2 on saves vs. enchantments Imune to sleep effects Attacks: MWK Falchion, +2 dmg: 2d4 [+2d6 sneak attack] [18-20/x2][2base, -1str, 1 MWK] MWK Longbow, +6 dmg: 1d8 [+2d6 sneak attack] [x3][100ft][2base, 3dex, 1 MWK] Feats: 1st lvl: Skill Focus: (Dimplomacy) 2nd lvl: Skill Focus: (Forgery) Racial and Class Abilities: Class: Sneak attack +2d6 Trapfinding Evasion Trapsense +1 Racial: +2dex +2 int -2 str -2 con medium size Base land speed 30ft Immunity to sleep spells and effects +2 racial saving throw bonus against enchantment spells or effects Liw Light Vision +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it Automatic Language: Common and Elven Skills: (Rogue3 points: 72) +09 Bluff......................[+6 rnks, +3(cha)] +11 Craft(Poison Making)[+6 rnks, +4(int), +2 tools] +04 Decipher Script.......[+0 rnks, +4(int)] +16 Diplomacy..............[+6 rnks, +3(cha), +4 synergy, +3 Skill Focus] +04 Disable Device........[+0 rnks, +4(int)] +03 Disguise.................[+0 rnks, +3(cha)] +09 Escape Artist..........[+6 rnks, +3(dex)] +13 Forgery..................[+6 rnks, +4(int), +3 Skill Focus] +03 Gather Information...[+0 rnks, +3(cha)] +09 Hide......................[+6 rnks, +3(dex)] +11 Intimidate..............[+6 rnks, +3(cha), +2 synergy] -01 Jump.....................[+0 rnks, -1(str)] +04 Knowledge (Local)....[+0 rnks, +4(int)] +6,5 Knowledge (Nobility).[+2,5 rnks(5CC), +4(int)] +04 Listen....................[+3 rnks, -1(Wis), +2 racial] +09 Move Silently..........[+6 rnks, +3(dex), - acp] +06 Search...................[+0 rnks, +4(int), +2 racial] +04 Sense Motive..........[+5 rnks, -1(wis)] +03 Sleight of Hand........[+0 rnks, +3(dex)] +04 Spot......................[+3 rnks, -1(wis), +2 racial] -01 Swim.....................[+0 rnks, -1(str)] +06 Tumble..................[+3 rnks, +3(dex)] +09 Use Magic Device....[+6 rnks, +3(cha)] +03 Use Rope...............[+0 rnks, +3(dex)] Speaks Common, Elven, Gnome, draconic, Orc and goblin. Ally's: [b]Heavy Warhorse Ability Scores: STR...18 [+4] DEX...13 [+1] CON...17 [+3] INT....02 [-4] WIS...13 [+1] CHA...06 [-2] Main Stats: 33,5 HP [4 HD: 4d8 HP + 12] AC 19, Touch 14, Flat 18 [+1 dex,+4 armor, +4 natural] Initiative: +1 [+1 dex] BAB: +3 Grap: +11 [+4 str, +3 bab +4 large Speed 50ft [base 50 Saves: Fort +7 [+4 horse, +3 con] Refl +5 [+4 horse, +1 dex] [Evasion] Will +2 [+6 horse, -4 wis] Attacks: Normal Hoof, +6 dmg: 1d6+4 [20/x2][3base, 4str, -1 large] Full round: 2Hoof + 1bite, +6/+6/+4 dmg: 1d6+4/1d6+4/1d4+2 [20/x2][3base, 4str, -1 large] Special Qualities: Low-light vision scent Feats: Endurance Run Skills: Listen +5 Spot +4 Carrying Capacity: Light: 0-300 pounds medium: 301-600 pounds heavy: 601-900 pounds drag 4,500 pounds Carried: Chain Shirt: 25lb Background: Heavy Warhorse looks weak when you first see him. He looks like a sick old work horse. but nothing is less true. He learned to act like he was sick and old to get into the arena. He got Mascara to let him look wounded. But in the arena he becomes a raging, fiery horse with no fear. Buffs and Prefight actions: Use forgery to take heavy warhorse into the arena Equipment: MWK Chain Shirt [250 gp][25 Lb.] MWk Longbow [375 gp][3 Lb.] MWk Falchion [375 gp][8 Lb.] Arrows (100) [5 gp] [15 Lb.] Expendable Items: [CL] 1x Potion of invisibility [0 lbs][300 gp] 4x Potion of Cure light wounds [0 lbs][200 gp] Equipment at Home: Poisonmaking tools Gold: 720 gp Miscellaneous Statistics: Encumbance: 0-26lb(light) 27–53lb(medium) 54–80lb(heavy) Weight carried: 51 lb Character Background: Rinzwind is a short looking elf about 5 ft high. He is very slime and has deep blue eye's and black hair. He weares a longbow in his hand and a falchion at his side. Rinzwind used to serve as an assasin for the royal family. If there was an enemy of the family Rinzwid would take him out, if there was someone standing in the way of the family Rinzwind would take him out. But one day Rinzwind thought by himself he didnt have a target in life. And from that moment Rinzwind began to steal things. Every time he toke someone out he stole some of his gold. One day the royal family found out and ordered Rinzwind to give everything to the family. Rinzwind ignored the order. The royal family send other assasins to take Rinzwind out but he survived and fleed to the city of Gladius. It was a hectic pursuit through the jungle but Rinzwind made it. After rinzwind arrived at Gladius he had to find a way to make money. He became a thief a honerless, backstabbing thief. Fights: 1:ECL 3 (Rinzwind VS. Cornalius), (StoneTree): Loss (http://boards1.wizards.com/showpost.php?p=8952670&postcount=538) [+375 XP] [+375 gold] The rider was to strong for the elf 2:ECL 3 (Rinzwind VS.), (Name of player): (win/loss) [+?? XP] [+?? gold] 3:ECL 3 (Rinzwind VS.), (Name of player): (win/loss) [+?? XP] [+?? gold] 4:ECL 3 (Rinzwind VS.), (Name of player): (win/loss) [+?? XP] [+?? gold] Money Balance: In: Starting Money +3000gp Fights: +375 Out: MWK chain shirt.....................-250 gp MWk Falchion........................-275 gp MWk Longbow.......................-375 gp Arrows(100)..........................-5 gp 2x Potion of invisibility.............-600gp 4x Potion of Cure light wounds..-200gp Posion making tools.................-55gp Heavy Warhorse......................-400 Chain Shirt for Heavy Warhorse..-200 TOTAL: +720gp |
| lonewolf04-20-06, 08:20 AM | It took some time, but after the long pursuit and some time here in Gladius, Rinzwind is quite sure that he has evaded all the assassins that were sent after him and that they had lost his trail. But he also knows that King Brannart Mc.Gregor wouldnt rest until he took revenge on Rinzwind, so the ex-asassin started to think about returning to Iciria and solve this problem once and for all. You can start posting. |
| Anaconda04-20-06, 09:39 AM | Before Rinzwind would leave he went to the local food store to stack some food, for "free" of course. after the restock Rinzwind took his Heavy Warhorse and went for the city where the royal family lives. I found a mistake on my character sheet. I paid 55gp instead of 500 for my alchemist's lab. I don't think it matter for this quest so i will adjus *** after the miniquest. |
| lonewolf04-20-06, 10:56 AM | I came up with a little more details of your background. I hope you like it: The Kingdom of Iciria lies on a defensible plateau with high altitude which results in a quite cold weather. The wealth of the kingdom comes from the many mines that flourish in the area. King Brannart Mc. Gregor rules the kingdom with an iron hand and claims high taxes from the mines. The population up here are mostly humans and dwarves. Although offizially a part of the kingdom, a large part of the plateau is wilderness where monsters and even a few babarian tribes live uncontested. King Brannarts castle Crownguard is suprisingly weak defended, because the King depends on the strong defenses on the passes to the plateau he controls and his court mage Shurav Orlovski to protect him from asassins. One of Brannarts hobbies is a large zoo where he keeps many different monsters of many types for his fun. Rinzwind travel to the kingdom of Iciria is quite uneventful. He knows of secret ways up to the plateau that arent watched and thus slips past the first large line of defense with ease. On his way through the wilderness he hears strange sounds from ahead. He slowly scouts forward only to find a cart with a cage travelling along the street. Inside the cage there is a small white dragon that is obviously trying to escape the cage. 3 human guards with lances are halfheartly trying to fight the dragon without killing it, but since the horse that had drawn the cart seems to be dead from the dragons breath, they are quite clueless what to do. Note: This is NOT your combat encounter, but it is roleplaying only. Post what you want to do and I will describe the results without any dicerolling. |
| Anaconda04-21-06, 04:23 AM | I need to know if they wear heavy armor (so i can outrun them if nessecary) and how long it will take before they reach the city 1/2 day or 1 week or so. If they are 2 days of traveling away from the city i'll study them for 1/2 day and look if there are other people around and then make my move. if they are 1/2 day from the city I make my move inmidiatly. My move: I walk slowly towards the 3 men and ask if they need any help with the dragon. if they react hostile i will run away |
| lonewolf04-21-06, 07:32 AM | They are wearing Scale mail and you are about 3 days of travel away from the Kings keep, although there are smaller villages on the way. Rinzwind observes the scene for some time. While the 3 guards try to subdue him, the dragon hits one of them with full force of his breath weapon through the grates and the guard collapses. the other 2 drag him away and are now about 100ft away from the cart, tending their companion and thinking what next to do. |
| Anaconda04-22-06, 04:16 AM | I think I can speak with the dragon because I can speak draconic. correct? If so i walk towards the men and ask if they need any help. Try to look as friendly as possoble. If they accept my help try to convince they dragon to relax and speak with him. If they react very hostile i will run away. I ask the men why they are carrying this tough dragon around. |
| lonewolf04-22-06, 05:06 PM | sorry for the delay. We two seem to be only online when the other one isnt, which slows the quest quite down. Thus I suggest that you try to write a bit more longterm plans so that I can do a fast-forward whenever necessary. Rinzwind moves closer to the guards and notices that the two that are left standing were also hit by the dragons breath weapon and are not really in a condition for a fight anymore. As they notice you they shout over: "Hey you! What do you do here?" tiny fast forward: The two of them are suspicious, but after a bit of talking Rinzwind is able to make them relax a little. They tell him that the dragon was supposed to end in the kings zoo and that they were assured that he wont wake up during the travel. But somehow the magic that should take care of that has failed and they have no idea how to proceed. I should add that while this is not your combat encounter you are of course not prohibited of using force to do what you want... PS: This storyline would have been much better in a 3 week quest. |
| Anaconda04-23-06, 10:02 AM | I talk to the dragon and try to calm him. then i ask the dragon if the guards can understand Draconic. I say that I will help him getting free but only if he helps me to hurt the king (not physical but like destroying buildings and so). If the dragon accept it I kill the guards and try to open the cage. If the dragon doesn't accept it i try to convince him (diplomacy) |
| lonewolf04-23-06, 09:07 PM | I little first person talking wouldnt hurt. ;) Rinzwind convinces the guards to let him talk to the dragon, even though they are not really sure what purpose that should have. They even disbelief that this savage beast is capeable of speech at all. The Ex-Assassin closes in to the cage and watches the dragon closely who is still trying to break the strong cage, but it looks as if those tries will be in vain. Rinzwind, fluent in the ancient tongue of the dragons, knows that even the most savage of the dragonkind demand a lot of respect if one wants to deal with them. So he starts talking and manages to soothe the dragon for now and brings him to listen. "Hail to you mighty dragon. It seems to me that treachery and unworthy actions must have put you into this most unfortunate position. While I am sure that you could easily break this cage with your powerful claws, I am offering my help anyway. I would even volunteer to help bringing devastation and fear into those responsible for your situation. In fact I am myself on a mission to clear the world from the unworthy human that calls himself king over these lands, although everyone knows that the migthy dragons alone are the rulers of Iciria." The dragon thinks about these words before answering: "Well spoken elf. Show me your worth by freeing me from this cage and Hrymgird will join you getting rid of this king." Hearing these words, Rinzwind draws his longbow in a quick motion and sends 2 arrows into the unsuspecting guards before they have any clue what is happening to them. After that he searches the guards for the key and frees the dragon. The dragon flies out and turns to Rinzwind: "Very well. Lead me to this king and I will show him not to mess with dragons!" FYI: The final fight will feature the king, you the kings wizard and the dragon, but the dragon and the wizard will only fight against each other and the dragon will kill the wizard the moment you finish the king without any dice rolling on that side of the fight. I also just noticed that you are not proficient with the Falchion you are wearing. You should change this after the miniquest. |
| Anaconda04-24-06, 10:43 AM | Rinzwind leads the dragon to the entrance of the [Castle or King's room]. then asks the name of the dragon [Paris Skyle] and they trie to find the king and his sorcerer |
| lonewolf04-24-06, 08:43 PM | I´ve tried my best, but somehow I doubt that you are really interested in a heavy roleplaying quest. Im moving on to the combat sequence... Rinzwind and the dragon manage to slip past the patrols and through a secret entrance into the castle. Paris Skyle spots Shourov Orlovski, the kings court mage. "I take care of this one fleshling. Just leave me some of the kings flesh to taste ..." Wih that he is off to attack the mage and your way to to kings quarters are free. The combat noise from below seems to have alerted the king somehow as he is ready for you. "Infidel! Now I am able to solve this menace once and for all." The king is armed with a greatsword and wields a breastplate. give me your tactics and I will run the fight. |
| Anaconda04-26-06, 09:25 AM | Sorry but i really didn't have much time this weekend Ha so you think you can hurt me more then you have done? Think again you miserable dog! Stay away from the king and shoot arrows at him. try to avoid melee confrontation. If my HP drops below 8 use potion of CLW. Keep shooting at him until he dies. |
| lonewolf04-29-06, 05:31 PM | Rinzwind manages to shoot an aroow into the king before beeing noticed and another one before he is near him. The king swings wide, but Rinzwind also shoots not very well with the greatsword wielder in front of him. But after another weak attack of King Brannart, Rinzwind steps back and sends an arrow directly through the kings right eye, killing him instantly. Paris Skyle appears behind him covered with blood, that is obviously not his. "Done already? Can I taste him? That wizard guy isnt too tasty. Too skinny ..." The two of you manage to flee the country together and Paris Skyle decides to come with you to fight in the arena. The only condition he has that he is allowed to eat your enemies as soon as they are down. Rolls are here (http://www.hwx.it/wizards.com/dice.php?sid=212). Sorry again for the long delay, but since there are no pairings this week anyway you havent lost any time. |