Miniquest "Death is a Lonely Business...." [ECL 9] [Archive] - Wizards Community

Post/Author/DateTimePost
Macbrea

09-05-07, 06:49 PM
This is a mission for Therador Goldscale for joining the Celestial Expeditionary Force. If you are not Lonewolf or myself, please do not post here until the quest's completion. Feel free to post comments or observations or questions in an appropriate place (Tavern, Fights of the Week, etc) or send it via PM. This mission is to join the guild CEF (EL9).

Questlog: Death is a Lonely Business...

Quest: Successful, +2,700xp, +4,500gp
Week 1: "Traveled to the Abyss and Survived to return the soul gem of a gold dragon killed earlier"

Resources Used: Potion of Protection from Evil, 1 potion of invisibility
Macbrea

09-05-07, 06:49 PM
http://members.lycos.nl/mythes/hpbimg/Vliegende%20centaur.jpg
Therador Goldscale
Gender and Race: Male Gold-Halfdragon Centaur
Size and Type: Large Dragon(augmented Monstrous Humanoid)
Height and Weight: 7ft 2100lb
Age: 25
Alignment: LG
ECL: 4 racial HD, +2 LA Centaur, +3 LA Halfdragon, ECL9
Experience: 38900/45000


Attributes
STR 30 (+10) [06 pts] [14 Base, +8 Centaur, +8 Halfdragon]
DEX 20 (+5) [10 pts] [16 Base, +4 Centaur]
CON 20 (+5) [06 pts] [14 Base, +4 Centaur, +2 Halfdragon]
INT 16 (+3) [10 pts] [16 Base, -2 Centaur, +2 Halfdragon]
WIS 14 (+2) [04 pts] [12 Base, +2 Centaur]
CHA 10 (+0) [00 pts] [08 Base, +2 Halfdragon]



Miscellaneous Statistics
Hit Points: 46 [4 HD] [10 (Centaur 1) + (5.5 (Centaur 2-4) x 3) + (4 HD x 5 Con)]
Armor Class (Normal): 26 [10 Base, +5 Dex, +5 Armor, -1 Size, +7 Natural]
Armor Class (Touch): 14 [10 Base, +5 Dex, -1 Size]
Armor Class (Flat-Footed): 21 [10 Base, +5 Armor, -1 Size, +7 Natural]
Initiative: +5 [+5 Dex]
Base Attack Bonus: +4 [+4 Centaur]
Grapple: +18 [4 BAB, +10 Str, +4 Size] [+8 with gloves of Titan Grip]
Speed (Land): 50 ft [50 Base]
Speed (Flight): 100 ft, average maneuverability [100 Base]
Weight Carried: 57.6 lbs, light encumbrance [0-3192 (Light), 3193-6384 (Medium), 6385-9576 (Heavy)]



Saves
Fortitude: +9 [+5 Con, +1 Centaur, +3 Enhancement]
Reflex: +12 [+5 Dex, +4 Centaur, +3 Enhancement]
Will: +9 [+2 Wis, +4 Centaur, +3 Enhancement]


Melee Attacks
Lance +10, 2d6+16, (20/x3), piercing [+10 Str, +4 BAB, -1 Size, +1 Enhancement, -4 nonproficiency]
Claw/Claw/Bite/Hoof/Hoof +14/+14/+12/+12/+12, 1d6+11/1d6+11/1d8+6/1d6+6/1d6+6, (20/x2), Piercing&Slashing/Piercing&Slashing&Bludgdeoning/Bludgdeoning [+10 Str, +4 BAB, -1 Size, +1 Enhancement]


Ranged Attacks
Longbow +9, 2d6+10, (20/x3), Range 110 ft, piercing [+5 Dex, +4 BAB, -1 Size, +1 Enhancement]



Special Attacks & Abilities
Breath Weapon:
1/day, 30ft cone of fire, 6d8 damage, Reflex DC 17 half
darkvision 60ft
low-light vision
immunity to sleep and paralysis effects
immunity to fire



Feats
MultiattackLvl 1
RunLvl 3



Skills
Total Skill Points: 63 [63 Centaur]
Languages: Sylvan, Elven, Common, Draconic, halfling [2 Racial, 3 Int]

Balance: +5 [+5 Dex]
Bluff: +3 [+0 Cha, 3.5 Ranks (3.5cc Centaur)]
Climb: +10 [+10 Str]
Hide: +4 [+5 Dex, 3.5 Ranks (3.5cc Centaur), -4 size]
Jump: +22 [+10 Str, +12 speed]
Knowledge (Geography): +6 [+3 Int, 3.5 Ranks (3.5cc Centaur)]
Listen: 9 [+2 Wis, 7 Ranks (7 Centaur)]
Move Silently: 12 [+5 Dex, 7 Ranks (7 Centaur)]
Sense Motive: +5 [+2 Wis, 3.5 Ranks (3.5cc Centaur)]
Spot: +9 [+2 Wis, 7 Ranks (7 Centaur)]
Survival: +9 [+2 Wis, 7 Ranks (7 Centaur)]
Swim: +10 [+10 Str]
Use Rope: +8 [+5 Dex, 3.5 Ranks (3.5cc Centaur)]


Prefight Actions
none



Equipment Worn and Carried
Basic Outfit [0 lbs] [0 gp]
Mithril Chain Shirt Barding +1 [25 lbs][2400 gp]
Lance +1[20 lbs][2320 gp]
Amulet of Mighty Fist +1 [- lbs][6000 gp]
Gloves of Titan Grip [- lbs][14000 gp]
Cloak of Resistance +3 [- lbs][9000 gp]
MW Composite Longbow (mighty +10) [6 lbs][1500 gp]
40 Arrows [0.15 lb each = 6 lbs] [0.05 gp each = 2 gp]


Expendable Items
2 Potions of Invisibility [CL3] [0.1 lb each = 0.2 lbs][300 gp each = 600 gp]
2 Potions of Protection vs Evil [CL2] [0.1 lb each = 0.2 lbs][100 gp each = 200 gp]
2 Potions of Bulls Strength [CL3] [0.1 lb each = 0.2 lbs][300 gp each = 600 gp]
3 Tattoos of Force Screen [ML 2] [0.0 lb each = 0 lbs][200 gp each = 600 gp]
1 Tattoo of Expansion [ML 3] [0.0 lb each = 0 lbs][600 gp each = 600 gp]

Max total (ECL 92 x 50): 4050 gp



Equipment at Home
1678gp


Results
Defeat vs (Kervan Sheharath (MWB)) - [900 xp] [1500 gp]



Miscellaneous Information




Starting: 38000 XP
Earned: 900 XP
Spent: 0 XP
Remaining: 38900 XP


Starting: 38000 gp
Earned: 1500 gp
Spent: 37822 gp
Remaining: 1678 gp












Time Between Fights: 4 hours
Prebuffs/Ongoing Effects: none
Items Used: none
Spells or Powerpoints Used: none
x/day Abilities Used: Breath weapon
Free Activity: Guard


Time Between Fights: ? hrs
Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining)
Items Used: xxxxx, xxxxx
Spells or Powerpoints Used: xxxxx
x/day Abilities Used: xxxxx
Free Activity: xxxxx
Macbrea

09-05-07, 06:50 PM
The aged form of Rhengarvin comes out to meet the newcomer.

I guess I am what you would call the leader around here. I am Master Rhengarvin Salmas - and this here is the main branch of the Celestial Expeditionary Forces. Welcome Therador - let us see if we can't find a room that will fit someone of your size.

Rhengarvin sends for a pair of ushers and instructs them to escort Therador to his new home when he is ready.

Once you are settled, come to me. I think I have something that might be well suited to your rather unique abilities...

OOC: Well, well.... You will have to excuse the slowness of my start I haven't quite run a miniquest before. Lets see how this goes.
Macbrea

09-05-07, 11:37 PM
About three months ago, one of my scouts in the Arkhein was found dead in an alley, he was a gold dragon. I am tasking you to discover what exactly happened in that area.
lonewolf

09-06-07, 04:36 AM
Therador listens carfully to the words of Rhengarvin, but the moment he hears of the dead gold dragon he is outraged and emits a shout of anger before cooling down again a bit.

"Honor demands of me to find and punish those evildoers that dared to attack one of my fathers kind.

Three months is a long time but I will not rest until his death is avenged. Any Information you can give me would be appreciated."
Macbrea

09-06-07, 08:13 AM
About three months ago, Alexander Hairfoot, was checking out a disturbance in the market section of Arkhein. We found him dead in an alley, apparently poisoned and beaten to death with some a holy symbol of Diirinka. Diirinka is a master of madness. We would hate for his kind to infect the citzens of Arkhein. I need you to make sure none of his priests are loose in our district. Your best bet is to start searching in that area.
lonewolf

09-06-07, 08:33 AM
"I will set out at once.
Greetings Rhengarvin of the Celestial Forces."

Therador turns around, starts to gallop until he has enough speed to spread his wings and take of again with only a few strong flaps if his wings.
Circling over Arkein, he looks for the place where th dragon was found and lands nearby. Since he doesnt think that there will be any clues at the place of the crime left, he starts asking nearby citizens if they know anything about that murder or those misguidd priests.
Macbrea

09-06-07, 08:38 AM
Circling Arkein from high above you will notice a blackened spot in one of the alleys. It appears as if someone has burned the entire alley. Upon getting closer you notice that the constable has roped off the alley at both ends with a yellow colored rope. The center of the alley contains a glowing blue orb. A guard has been posted by the city watch at both ends of the alley.
Macbrea

09-06-07, 08:44 AM
A quick map of the area is:

http://www.hwx.it/coco/coco.php;v=1;map=city;a=Grd,M,21,40,City Guard;b=Orb,S,22,48,Glowing Orb;c=Grd,M,21,55,City Guard;o=Effect,22,47,4
lonewolf

09-06-07, 08:49 AM
Has this something to do with my investigation? Well I ought to find out.

Therador lands next to one of the officers and approached him.

"Greetings! I am Therador Goldscale, and was sent by the Celestial Forces from the Marble Castle to investigate some horrible crimes that happend in this district during the last few months. What has happened here?"
Macbrea

09-06-07, 09:01 AM
Well, awhile back we found the body of a small dragon in the alley. The high wizard Talidor stated that the blue glowing thing in the alley is a gate to Diinkarazan and that we should block off the alley way until he gets back with a way to close the gate off. His guess is that whomever killed the dragon, sacrificed his soul and imprisoned it in the abyss. Not much we can do to save him, but we can close off the abyssial prison from lettings it's prisoners loose on city., The guard nods to the alley.
lonewolf

09-07-07, 02:26 AM
"So what youre saying is that this is a portal and that the soul of the killed dragon is prisoned on the other side? Has anyone tried to free it yet?"

Therador thinks a moment wether it would be prudent to jump through that gate or just suicidal without knowing what could possibly lie behind it and without any reinforcements...

Im not sure if thats what you want me to do. An expedition to the Abyss isnt usually something that a person would do without any preperation or help. From a roleplaying point of view, Therador would probably look for someone knowledgable about magic and the planes to examine the portal. For all he knows it could be one-way...
Macbrea

09-07-07, 12:49 PM
Yes, Talidor did say that the dragons soul is probably trapped on the other side of the portal. It should be what is holding the portal open. He stated that he was going to go back and get some supplies to send and explosion through the portal and destroy whatever container is holding the gate open. That according to him should slam the gate close., the guard nodded.

OOC: I figured I would give you a few options. Obvoiusly, you can go through the portal and figure out where the dragons soul is. You could wait for Talidor to come back and ask him. You could seek out another sage in town to ask questions of. What I can tell you is you have heard rumors that Talidor is pretty incompetent when it comes to dealing with items of common sense.
lonewolf

09-07-07, 05:52 PM
Therador shakes his head in disbelief.

"You cannot close that portal. It may destroy the lifeforce of the dragon inside and I have to find another expert to take a look at that portal.
I will be back as soon as possible. If you dont want to stir up problems with the CEF, heed my words!"

Therador spreads his wings and flies back towards the Marble Castle as fast as possible and tries to find a competent sage on that topic, explaining the situation and transporting him back to the scene of the gate as fast as possible.
Macbrea

09-08-07, 10:50 AM
Upon arriving back at the Marble Castle you find Rhengarvin. Sitting reading a book in the library. When you ask him about ways to save the Dragon's Soul his comment is,"Well, the dragon's soul has to be within 25ft of the portal. And you have about 30 seconds of the portal being open before it will close. A person would have to be foolish to stay in the Abyss for more then 30 seconds. We have a stone which would drag your soul back from the abyss should you fall there. Container for the Dragons soul will probably be some kind of gem. It would of course be guarded.
If you were to go through the portal you would need to grab or smash the container and pass back through the portal with it. You must be very careful though as to not let anything follow you. The city may not take kindly to having to fight a horde of demons."
lonewolf

09-08-07, 05:16 PM
"Thank you sir.
I will do my best to rescue the dragons soul!"

Therador takes the stone and flies back to the gate. He drinks potions of Invisibility and Protection vs Evil and then enters the portal, suppressing any fear that slowly comes up because he knows that hesitation can easily kill him here.
Macbrea

09-09-07, 01:08 AM
Upon entering the blue portal you quickly notice that there is a room of about 40ft across with various side tunnels off of it. In the center of the room is the glowing blue sphere. In front of it, seeming to feed it, is a ruby with blue sparks coming from it. In two of the tunnel entrances, you can see a couple of creatures clacking their claws. They appear to be ready to rush the portal, until you arrive. Now, the seem very interested in what your doing.

A picture is worth the best description....
http://home.earthlink.net/~macbrea/COCOMaps/vrock.jpg

OOC: if you stop them from entering the portal for 5 rounds and get through the portal yourself, I will credit this as an ECL 9 encounter. As you don't actually have to fully defeat both of them. If you actually defeat both of them in under 5 rounds I will have to credit it as ECL 11. :P Either way.. the stone has to be dealt with the make the mission successful.
lonewolf

09-09-07, 03:49 AM
Therador should be invisible and thus those Vrocks shouldnt notice him at first, right?
If so, he wants to carefully sneak up to the stone, pick it up(and thus making it invisible) and then withdraw towards the gate as fast as possible.

With no way to overcome the DR, Therador has no chance in defeating one of those Vrocks in 5 rounds, much less 2 of them, so this is everything he can try.
Macbrea

09-09-07, 11:45 AM
No need to defeat any of them. Just need to live for the 5 rounds.

They don't seem to notice Therador as he approaches the stone. Upon picking it up his encased in a sparkling aura of the sparks off the gem. They course around his invisible form and lash out at the gate behind him.

The Vrocks both look that direction and begin to move.

Initiative

Therador: 1d20+5 = 15
Vrock 1: 1d20+2 = 4
Vrock 2: 1d20+2 = 22

Vrock 2 [21,14] 115/115 hp 22 AC:
Therador [16,17] 46/46 hp 28 AC: Invisible (Concealment only), protection from evil
Vrock 1 [12,14] 115/115 hp 22 AC:


Round 1
The second Vrock notices the gems sparks completely surround the centaur and move toward him and attacks!
--Attack:Bite 1d20+15=26, Miss
Therador.....

http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Ther,L,16,17;b= VrI,L,12,14;c=VrII,L,21,14,19,14;n=porta l,17,22,2;style=s

Vrock 2 [21,14] 115/115 hp 22 AC:
Therador [16,17] 46/46 hp 28 AC: Invisible (Concealment only), protection from evil
Vrock 1 [12,14] 115/115 hp 22 AC:
lonewolf

09-09-07, 12:00 PM
I am assuming that Therador is red, right? Where is the gate?

And btw: Theradors AC should be 28 because of the protection vs Evil.
Macbrea

09-09-07, 12:01 PM
Sorry, forgot the prot evil. that will be a miss then. and yes, he is red. The gate is on the north wall. It is the bright green.

Edit: By the way.. the gem is still sending sparks around your invisible form into the gate.
lonewolf

09-09-07, 12:23 PM
Therador decides that he is not able to bringing even one of the Vrocks down, so he decides to stay invisible and in a defensive position.

Take a 5ft step back and go on Total Defense for additional +4 to AC.

EDIT: Can he also throw the gem through the gate?
Macbrea

09-09-07, 12:47 PM
You can throw the gem through the gate. But it might still hold the gate open over there. You can crush the gem or put it in some location that isn't accessible to the gate. Crushing the gem will stop it from being the target of the sparks.


Seeing Therador move backwords the first Vrock charges. And swings.


Initiative

Therador: 1d20+5 = 15
Vrock 1: 1d20+2 = 4
Vrock 2: 1d20+2 = 22

Vrock 2 [21,14] 115/115 hp 22 AC:
Therador [16,17] 46/46 hp 28 AC: Invisible (Concealment only), protection from evil
Vrock 1 [12,14] 115/115 hp 22 AC:


Round 1
The second Vrock notices the gems sparks completely surround the centaur and move toward him and attacks!
--Attack:Bite 1d20+15=26, Miss
Therador goes to full defensive and steps backwords.
The first Vrock charges and swings a claw.
--Attack:Bite 1d20+17=27, Miss

http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Ther,L,16,17,16 ,16;b=VrI,L,12,14,14,15;c=VrII,L,21,14,1 9,14;n=portal,17,22,2;style=s

Vrock 2 [21,14] 115/115 hp 22 AC:
Therador [16,17] 46/46 hp 32 AC: Invisible (Concealment only), protection from evil, full defensive
Vrock 1 [12,14] 115/115 hp 22 AC:
lonewolf

09-09-07, 01:07 PM
Therador tries to crush the gem, hoping that this will free the dragons soul and make the gate collapse.
Macbrea

09-10-07, 07:41 AM
Ok, going to run the fight out until something happens drastic. Will assume your full defensive once you break the gem.


Initiative

Therador: 1d20+5 = 15
Vrock 1: 1d20+2 = 4
Vrock 2: 1d20+2 = 22

Vrock 2 [21,14] 115/115 hp 22 AC:
Therador [16,17] 46/46 hp 28 AC: Invisible (Concealment only), protection from evil
Vrock 1 [12,14] 115/115 hp 22 AC:


Round 1
The second Vrock notices the gems sparks completely surround the centaur and move toward him and attacks!
--Attack:Bite 1d20+15=26, Miss
Therador goes to full defensive and steps backwords.
The first Vrock charges and swings a claw.
--Attack:Bite 1d20+17=27, Miss

http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Ther,L,16,17,16 ,16;b=VrI,L,12,14,14,15;c=VrII,L,21,14,1 9,14;n=portal,17,22,2;style=s

Vrock 2 [21,14] 115/115 hp 22 AC:
Therador [16,17] 46/46 hp 32 AC: Invisible (Concealment only), protection from evil, full defensive
Vrock 1 [12,14] 115/115 hp 22 AC:

Round 2
The second Vrock notices the gems sparks completely surround the centaur and move toward him and attacks!
--Attack:Claw 1d20+15=24, Miss
Therador goes to full defensive takes a 5ft step backwards and crushes the gem in his hands. He goes completely invisible.
The first Vrock moves and swings a claw, claw, bite, talon, talon.
--Attack:Claw 1d20+15=25, Miss
--Attack:Claw 1d20+15=25, Miss
--Attack:Bite 1d20+13=24, Miss
--Attack:Talon 1d20+13=27, Miss
--Attack:Talon 1d20+13=22, Miss
http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Ther,L,16,16,15 ,16;b=VrI,L,14,15,15,15;c=VrII,L,19,14,1 8,15;n=portal,17,22,2;style=s

Vrock 2 [18,15] 115/115 hp 22 AC:
Therador [15,16] 46/46 hp 32 AC: Invisible, protection from evil, full defensive
Vrock 1 [15,15] 115/115 hp 22 AC:

Round 3
The second Vrock attacks!
--Attack:Claw 1d20+15=20, Miss
--Attack:Claw 1d20+15=28, Miss
--Attack:Bite 1d20+13=25, Miss
--Attack:Talon 1d20+13=13, Miss
--Attack:Talon 1d20+13=33(15), Miss on concealment
Therador goes to full defensive takes a 5ft step backwards. The first Vrock moves and swings a claw, claw, bite, talon, talon.
--Attack:Claw 1d20+15=28, Miss
--Attack:Claw 1d20+15=20, Miss
--Attack:Bite 1d20+13=21, Miss
--Attack:Talon 1d20+13=20, Miss
--Attack:Talon 1d20+13=17, Miss

Vrock 2 [18,15] 115/115 hp 22 AC:
Therador [15,17] 46/46 hp 32 AC: Invisible, protection from evil, full defensive
Vrock 1 [15,15] 115/115 hp 22 AC:

Round 4
The second Vrock attacks!
--Attack:Claw 1d20+15=23, Miss
--Attack:Claw 1d20+15=19, Miss
--Attack:Bite 1d20+13=20, Miss
--Attack:Talon 1d20+13=30, Miss
--Attack:Talon 1d20+13=30, Miss
Therador goes to full defensive takes a 5ft step backwards. The first Vrock moves and swings a claw, claw, bite, talon, talon.
--Attack:Claw 1d20+15=16, Miss
--Attack:Claw 1d20+15=16, Miss
--Attack:Bite 1d20+13=25, Miss
--Attack:Talon 1d20+13=27, Miss
--Attack:Talon 1d20+13=33(32), Miss on concealment

Vrock 2 [10 ft away] 115/115 hp 22 AC:
Therador [in front of gate] 46/46 hp 32 AC: Invisible, protection from evil, full defensive
Vrock 1 [10ft away] 115/115 hp 22 AC:

Round 5
The second Vrock attacks!
--Attack:Claw 1d20+15=23, Miss
--Attack:Claw 1d20+15=20, Miss
--Attack:Bite 1d20+13=15, Miss
--Attack:Talon 1d20+13=17, Miss
--Attack:Talon 1d20+13=23, Miss
Therador delays til after second vrock swings.
The first Vrock moves and swings a claw, claw, bite, talon, talon.
--Attack:Claw 1d20+15=18, Miss
--Attack:Claw 1d20+15=26, Miss
--Attack:Bite 1d20+13=31, Miss
--Attack:Talon 1d20+13=16, Miss
--Attack:Talon 1d20+13=24, Miss
Therador goes to full defensive takes a 5ft step backwards through portal as it closes behind him.
Vrock 2 [10 ft away] 115/115 hp 22 AC:
Therador [Gladius] 46/46 hp 32 AC: Invisible, protection from evil, full defensive
Vrock 1 [10ft away] 115/115 hp 22 AC:


As Therador steps from the gate it slams shut behind him. He notices that there is a bunch of wooden barrels and a small gnome preparing to have people toss them through the gate.
Macbrea

09-10-07, 07:44 AM
OOC: congratz, The high ac helped alot in keeping you alive. I will mark it as a completed quest.

"Hey, you what are you doing in there? This gate is city property! Your in a restricted zone please move out of the way! Hmm, it appears to be missing.. What exactly did you do with the city property mister?", inquires the gnome.
lonewolf

09-10-07, 07:52 AM
Thanks. :)
Actually, Therador should be still invisible, so the gnome should have even less of a clue what is going on. :P

Also you missed the invisibility potion in the questlog
Macbrea

09-10-07, 08:03 AM
Everyone else looks around like the gnome is crazy. The gnome adjusts his glasses and points at the Centaur.


OOC: epic experts probably have magic items also. :P
lonewolf

09-10-07, 08:13 AM
"I saved the gold dragons soul from an eternity of imprisonment so that it can have its rest.
By doing that I also made sure that none of the Demons were able to use that portal to come to Gladius and lay waste here. We have enough of those monsters here already.

Do you have any problems with that?"
Macbrea

09-10-07, 08:21 AM
"Hmph, Well, good job. You men over there.. get this explosives back onto those carts. I think it's about to rain!", the gnome turns his back on Therador and begins directing city guards to move dangerous barrels.

A few moments later a small halfling approaches the scene. Glancing at the gathering he tosses Therador a ruby. With a wink he says, "Thanks for the help kid, I am sure they would have never realized their error." With that he takes off down the alley in the opposite direction.
lonewolf

09-10-07, 08:38 AM
Therador catches the gem suprised and is too slow to get a response in before the halfling is gone.

Could that have been another gold dragon in disguise? It certainly wouldnt suprise me...

He takes of and ponders on that thought on a slow fly over the city before landing in front of the Marble Castle again.

"Master Rhengarvin, I was able to free the dragons soul from its prison, but I have foun no leads towards those Madmen of Diirinka.
But I promise to keep my eyes ou for them. I will serve tem justice should they dare to show their face again!"

I think thats a good plot hook for later. Would you be interested in questlording such a quest? (not now but maybe in a month or 2)
Macbrea

09-10-07, 10:02 AM
Not a problem.. if you want a bit of the story to this point. Check out Yorick's quest to join EHTC. :P