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| Vathelokai08-31-07, 11:22 PM | This is a miniquest for The Shadow (Rauul) to join the Arcane Order. [Failed] Time Between Fights: 4 hrs Prebuffs/Ongoing Effects: none (darkvision expired) Items Used: 2 drow poison arrow, 1 vial drow poison on rapier Spells/Power Points Used: none x/day Abilities Used: none Free Activity: n/a (quest) Size/Type: Medium Magical Beast (Shapechanger) Hit Dice: 3d10+1d4+4 (23 hp) Initiative: +5 Speed: 50 ft. (10 squares), climb 25 ft. Armor Class: 18 (+5 Dex, +1 natural, +2 armor), touch 15, flat-footed 11 Base Attack/Grapple: +3/+3 Attack: Bite +8 melee (1d6 plus poison) or web +8 ranged Full Attack: Bite +8 melee (1d6 plus poison) or web +8 ranged Space/Reach: 5 ft./5 ft. Special Attacks: Poison, spells, web Special Qualities: Change shape, darkvision 60 ft., low-light vision Saves: Fort +4, Ref +8, Will +7 Abilities: Str 11, Dex 20, Con 12, Int 16, Wis 15, Cha 18 Skills: Climb +14, Concentration +7, Escape Artist +11, Jump +14, Listen +8, Spot +8, Spellcraft +8 Feats: Silent Spell, Iron WillB, Weapon Finesse Equip: 4300gp (bracers of armor +2; 2 scrolls) Poison (Ex): Injury, Fortitude DC 12, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based. Web (Ex): In spider or hybrid form (see below), an aranea can throw a web up to six times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets of up to Large size. The web anchors the target in place, allowing no movement. An entangled creature can escape with a DC 12 Escape Artist check or burst the web with a DC 16 Strength check. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus. The web has 6 hit points, hardness 0, and takes double damage from fire. Skills: Araneas have a +2 racial bonus on Jump, Listen, and Spot checks. They have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks even if rushed or threatened. Sorcerer Spells [per day 6/6/3] 0 - read magic, det. magic, ghost sound, dancing lights, resistance, touch of fatigue 1 - shield, silent image, hypnotism 2 - rope trick Scroll lv2 - resist energy Scroll lv1 - expid retreat, ray of enfeeblement x2, ventriliquism, alarm, endure elements |
| Vathelokai08-31-07, 11:24 PM | http://www.geocities.com/abyssallord/shadow.jpg The shadow Zimram Bastal Automatic Skill Packages : Political Carreer (+21% )and Court Connections (+111 gp 1sp 5 cp) (http://boards1.wizards.com/showpost.php?p=6466576#post6466576) Type: Humanoid Gender: Male Race: Human Size: Medium Height: 5'2" Weight: 130 lbs Age: 18 Alignment: Neutral Evil Classes: Bard 4/rogue 1 Experience: 13,230/15,000 Attributes STR 15 (+2) [06 pts +1 level] DEX 14 (+2) [06 pts] CON 14 (+2) [06 pts] INT 14 (+2) [06 pts] WIS 10 (+0) [02 pts] CHA 16 (+3) [10 pts] Miscellaneous Statistics Hit Points: 30 [4 HD] [6 + 3.5 x4 (2 Con x 5)] Armor Class (Normal):18 (19) (16) +1 insight tattoo [10 Base + 2 Dex + 4 Armor +2 shield]-2 with bow Armor Class (Touch): 12 [10 Base + 2 Dex] Armor Class (Flat-Footed): 16 (14) [10 Base + 4 Armor +2 shield]-2 with bow Initiative: +2 [2 Dex] Base Attack Bonus: +3 [3 bard] Grapple: +5 [3 BAB + 2 Str] Speed: 30 ft [30 Base] Weight Carried: 31.00 lbs, Light encumbrance [1-58 (Light), 59-116 (Medium), 117-175 (Heavy)] Saves Fortitude: +3 [1 bard + 2 Con] Reflex: +8 [4 bard + 2 Dex +2 rogue] Will: +4 [4 bard+ 0 Wis] Melee Attacks Rapiermw +6 1d6+2 18-20 x2 Piercing [3 BAB + 2 str +1 enhancement] Ranged Attacks Darkwood Composite Shortbow (+2 Str): +6, 1d6+2 (x3), Piercing, Range 70 ft [3 BAB + 2 Dex +1 enhancement ] Alchemist fire +5 1d6 x2 Spatter range 10ft [3 BAB + 2 Dex ] Tanglefoot bag +5 (special) range 10ft [3 BAB + 2 Dex ] Combat Abilities Bardic Knowledge (3+Int.Mod) Bardic Music Uses: 3/day Bardic Music: Countersong Bardic Music: Fascinate Bardic Music: Inspire Competence Bardic Music: Inspire Courage (+1) Proficiency: Armor, Light Proficiency: Shields Proficiency: Simple Weapons: All + (longsword, rapier, sap, short sword, shortbow, whip, hand crossbow, rapier, sap) Spells (3/2/1) Sneak Attack +1d6 Trapfinding Bard Spells Spell changes (http://boards1.wizards.com/showpost.php?p=12211027&postcount=523) Cantrips: Read Magic, Detect magic, Daze, Flare, Lullaby, Resistance Level 1: DC 14 Sleep, Summon Monster I, Expeditious Retreat Level 2: DC 15 Silence, Hold Person Spells Per Day: 3 3 1 Spell Levels Available Per Fight: 2 (3 Cantrips) Total Spell Levels 5, rounded up: 2 Caster Level: 4 Spells for Fight 3/2/1 Feats Bard 1: Dodge Human 1: Mobility Lvl 3: Combat reflexs Skills Balance: +2 [ 0 Ranks (0 bard) +2 Dex] Climb: +2 [0 Ranks (0 bard) +2 Str ] Concentration: +2 [0 Ranks (0 bard) + 2 Con] Craft (Armorsmith): +10 [6 Ranks (6 bard) + 2 Int + 2 Circumstance] Diplomacy +13 [8 Ranks (8 bard) + 3 cha +2 synergy(Knowledge (Nobility and Royalty)] Escape Artist: +8 [6 Ranks (6 bard) + 2 dex] Disguise: +7 [4 Ranks (4 rogue) + 3 cha] Gather Information: +14 [7 Ranks (7 bard) + 3 cha + 2 Synergy(local) +2 Enhancement] (14x22= 308 gp Black market) Hide: +10 (15)(25) [8 Ranks (7 bard)(1 rogue) + 2 Dex] +10 Enhancement with tattoo +5 competence bonus cloak Jump: +2 [0 Ranks (0 bard) + 2 Str] Knowledge:Nobility and Royalty +8 [6 Ranks (6 bard) + 2 int] Knowledge:local +7 [5 Ranks (5 rogue) + 2 int] Listen: +0 [0 Ranks (0 bard) + 0 Wis] Move Silently: +10 [8 Ranks (7 bard)(1 rogue) + 2 Dex] Spot: +2 [2 Ranks (4 cc bard) + 0 Wis] Swim: +2 [0 Ranks (0 bard) + 2 str] Search +2 [0 Ranks (0 bard) + 2 Int] Sense Motive +0 [0 Ranks (0 bard) + 0 Wis] Sleight of Hand +8 [6 Ranks (6 bard) + 2 dex] Preform (singing) +9 [6 Ranks (6 bard) + 3 cha]95 gp Languages: Common, Elven and Blink Dog (http://forums.gleemax.com/showpost.php?p=13351512&postcount=592) [1 Racial + 2 Int] Total Skill Points: 74 [63 Bard][11 rogue] Armor Check Penalty: 0 [0 Armor] Conditional Modifiers General Tactics Always make use of relevant skills/abilities for given situations. Use any and all equipment available whenever necessary. Always Attempt to win at any cost! Prefight Actions Check all Equipment Put up hood on cloak (+5 to Hide) Extended darkvision (1 hours remain)(150gp) 2 drow poison arrows Equipment Carried 001 Efficient Quiver [02.00 lbs] 050 Arrows in Quiver 001 Darkwood Composite Shortbow (+2 Str) [01.00 lbs] 001 Mithral Chain Shirtc [10.00 lbs] 001 Heavy Darkwood Shieldc [5.00 lbs] 001 Rapiermw [2.00 lbs] 001 Wand of Cure light wounds [CL 1] (47) [0.01 lbs] 001 Wand of Expeditious Retreat [CL 1}(44) [0.01 lbs] 001 cloak of Elvenkind [1.00 lbs] 003 Drow Poison (Injury DC 13 or uncon) [0.04 lbs] 004 Alchemist’s fire [4.00 lbs] 002 Tanglefoot bag [8.00 lbs] Ring 1 : Ring of the Informant (http://forums.gleemax.com/showpost.php?p=13254974&postcount=465) (+2 competence to Gather Information) 012 Blood Red Roses [1.00 lbs] Expendables Unused 800gp/800gp 2 tattoos of Chameleon [ML 1] [200 gp ] 2 Tattoos of Precognition, Defensive [ML 1] [200 gp ] 2 Tattoos of Biofeedback [ML 1][200 gp ] 2 Tattoos of Elfsight [ML 1][200 gp ] Equipment Stored Armorsmithing tools mw 50 arrows Arena Results 1st battle vs (http://boards1.wizards.com/showpost.php?p=12063314#post12063314) Hiisi Ivaldi (pitlord Horatius) won 2nd battle vs (http://boards1.wizards.com/showpost.php?p=12194409#post12194409)Gen eral Zaroff (pitlord Maraxus) won 3rd Battle vs (http://boards1.wizards.com/showpost.php?p=12294961#post12294961)Tyd en Rayn (pitlord Yitzi) Lost Miniquest (http://boards1.wizards.com/showthread.php?t=844638) Failure (pitlord Sjiggie) 5th battle vs (http://boards1.wizards.com/showpost.php?p=12422799&postcount=868)Daren Legrad (pitlord templer10) Lost MiniQuest (http://boards1.wizards.com/showthread.php?t=852026) Success (pitlord Abyssal Stalker) 7th Battle vs (http://boards1.wizards.com/showpost.php?p=12562786&postcount=919) Tyden Rayn (pitlord Yitzi) Lost 8th battle vs (http://boards1.wizards.com/showpost.php?p=12726648#post12726648) Truls Rohk vs Balthazar(pitlord TelinArtho) 9th battle vs (http://boards1.wizards.com/showpost.php?p=12804408#post12804408) Felice tu'Ria (pitlord Username) Lost 10th Battle Vs (http://boards1.wizards.com/showpost.php?p=12891857&postcount=1023) The Unholy Ninja (pitlord TelinArtho)Lost 11th (http://boards1.wizards.com/showpost.php?p=12982991&postcount=1060) battle (http://boards1.wizards.com/showpost.php?p=12985987&postcount=1062) Ialgo VS Inzin VS Shadow VS Arbin: cavern (FFA) (pitlord temper10) Won Miniquest (http://boards1.wizards.com/showpost.php?p=13262576&postcount=483) Failure (pitlord Malither76) MiniQuest "A Priest of the People" (http://forums.gleemax.com/showthread.php?p=13413523#post13413523)F ailure (QL Vathelokai) vs Tiris Rush (http://forums.gleemax.com/showpost.php?p=13495448#post13495448)(pi tlord temper10) 605 XP and 680.4 GP Abilities Bookkeeping 50 Arrows [0,002.50 gp] 50 Arrows [0,002.50 gp] 50 Arrows [0,002.50 gp] 001 Darkwood Composite Shortbow (+2 Str) [0,545.00 gp] 001 Rapiermw [0,320.00 gp] 001 Masterwork Armorsmithing Tools [0,055.00 gp] 001 Mithral Chain Shirtc [550.00 gp] 001 Darkwood Shieldc [129.00 gp] 003 Tattoos of Chameleon [0,300.00 gp] 001 Wand of cure light wounds (49) [0,750.00 gp] Balance Sheet: Starting Exp and Money: 3200xp/3000gp Fight 1: 1204xp/1267gp 1sp 3cp Fight 2: 1071xp/1071gp + 63.13gp Fight 3: 357xp/357gp + 61.56gp. Miniquest: 0xp/0gp (failed miniquest) Fight 5: 357xp/357gp + 61.55gp Miniquest: 1200xp/1200gp (Qualified for Assassin prs) Fight 7: 476xp/558gp 8cp Fight 8: 952xp/952gp + 82.08gp Fight 9: 476xp/476gp + 82.08gp Fight 10:476xp/476gp + 82.08gp Fight 11:2856 XP and 2856 GP + 82.08gp Miniquest: 0xp/0gp (failed miniquest) Purchases (2 tattoos of elfsight, 2 Tattoos of Chameleon, 1 Tattoo of biofeedback, NPC Spell casting service (extended darkvision cl 5),2 Tanglefoot bag -- 750 gp spent + 400 gp Blackmarket (http://forums.gleemax.com/showpost.php?p=13254974&postcount=465) Miniquest: 0xp/0gp (failed miniquest) Fight 14: 605 XP and 680.4 GP +111 gp 1sp 5 cp Total Income: 12625 xp / 13084 gp 7 Sp 7 cp Total value of Expenses: 10034gp +1 (for roses) Net remaining: 3442.32 gp (-1 for roses) 5 tattoos of Chameleon --500gp 1 tattoos of Biofeedback --100gp 21 arrows 2 charge from Wand of CLW --0gp 4 charges from Wand of Exp. Retreat --0gp 4 doses of Drow Poison --300gp Total value of Used Equipment: 700gp + arrows Current Equipment: 001 Efficient Quiver -- 1800gp 060 Arrows -- 3gp 001 Darkwood Composite Shortbow (+2 Str) -- 545gp 001 Mithral Chain Shirtc -- 550gp 001 Darkwood Shieldc -- 128gp, 5sp 001 Rapier mw -- 320gp 001 Wand of Cure light wounds (49) -- 750gp 001 Wand of Expeditious Retreat (47) -- 750gp 001 cloak of Elvenkind -- 2500gp 004 Drow Poison (Injury DC 13 or uncon) -- 300gp 004 Alchemist’s fire -- 80gp 002 Tanglefoot bag -- 100gp 012 Blood Red Roses -- (1gp) 4 tattoos of Chameleon -- 200gp 2 Tattoos of Precognition, Defensive -- 200gp 2 Tattoos of Biofeedback -- 200gp 2 Tattoos of Elfsight -- 200gp Armorsmithing tools mw -- 55gp 50 arrows -- 2.5gp Total value of Current Equipment: 8484gp (+1 for the roses) Early in life Zimram Bastal found that he could sing like an angel and used that to work his way off the streets where he was only known as "The Shadow", having made contacts throught the upper and the dark districts, Zimram is now living a dark life of political intrigue, and even assassination.. nothing is beyond this mans means to get what he wants.. Power pure and simple.. Current 3FC Information Time Between Fight: 5 hours Prebuffs/Ongoing Effects: Extended darkvision (5 hours remain) Items Used: 1 drow poison, 1 arrow Spells or Powerpoints Used: 2SL (Silence) x/day Abilities Used: none Free Activity: N/A (Quest) Time Between Fights: 4 hours Prebuffs/Ongoing Effects: none Items Used: tattoe of chameleon, 12 arrows shot, 2 hit, 10 missed 5 recovered (2 drow recovered) Spells or Powerpoints Used: 1 SL (exp retreat) x/day Abilities Used: Time Between Fights: ? hrs Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining) Items Used: xxxxx, xxxxx Spells/Power Points Used: xxxxx x/day Abilities Used: xxxxx Free Activity: xxxxx |
| Vathelokai09-01-07, 11:19 AM | The shadow wanders around the campus and the shops surrounding it trying to clear his mind. It has been a bad month, personally and for the city. Although the wizards at the Order were very generous, giving him a room and provisions, he hadn't felt he earned it. It was troubling him to the point of distraction. He hoped the walk would calm his mind. Sorry I'm late. Any precautions (buffs) for walking around the city in the evening? |
| Rauul09-01-07, 01:38 PM | Looks like darkvision has expired.. only 1hr left on it.. and it's darkout.. so looks like he will find something to make a torch out of.. sorry am not all with it today :( |
| Rauul09-02-07, 11:06 AM | Shadow gets ready to head out onto the town.. the dark is his favorate time.. "Borrowing" a torch from a vender he heads out seeking a new target.. as i said i believe darkvision ran out, he does have 2 drow arrows prebuffed.. and dosen't have the light spell.. go figure |
| Vathelokai09-02-07, 11:56 AM | Caught up in his own thoughts, he is completely unaware of the man walking up behind him. The stranger clears his throat and the Shadow turns to look at him. He's making some kind of furritive motion with his hands, rubbing them off repeatedly like they are dirty. "Sir, could you help me a bit. I'm locked out of this building." There's something intriguing about his mannerisms and the Shadow shrugs, "Why not." They walk to the back of the two story shop while the man talks. "You see, the place is wizard locked, and I just cannot get this scroll to work." The shadow watches while the man mispronounces the words to a knock spell. "Let me try one more time." He tries once more, mangling the words even worse. The scroll does have some effect. It glows a bit, then the man turns, pointing to Shadow. A green beam of light fires from his finger, hitting Shadow square in the chest. He feels his strength waning. Before he can react, the man shrinks to the ground, turning into a gigaintic spider. gotta run, details to come |
| Vathelokai09-02-07, 01:26 PM | So here's what happened. Aranea (were-spider) was hiding in a rope trick waiting for people to come by. It spotted Shadow and waited for him to go out of sight. It buffed, then followed him (Shadow failed listen check). Aranea cast silent hypnotism on Shadow. Shadow failed save. As per spell description, Shadow did not know he had been charmed. Aranea suggested moving to a dark alley. Shadow agreed. Aranea used suprise round to cast ray of enfeeblement. Hits, drains 6 str. Aranea wins init. Shapeshifts to spider form and moves to melee. Shadow identifies it with bardic knowledge. Shadow's init. |
| Rauul09-02-07, 04:21 PM | Darn you using my tactics against me!!!!! LOL Ok lets try this.. can't use the bow.. melee is impossable since it's a werecreature.. 5ft step cast exp retreat and run like hell... next round try to drow poison the rapier.. then run some more.. next round cast hold person and Pray to mask it will hold 2rds... Even if it don't go into effect... melee it and pray the poison effects him.. CDG if slept.. if not.. then just try to die a quick death |
| Vathelokai09-03-07, 02:00 AM | Aranea (http://www.d20srd.org/srd/monsters/aranea.htm) Shadow would know from the bard knowledge check that Aranea don't have DR, they have a speed of 50, and can throw nets. Just wanted to make sure we were on the same page before doing the fight; sorry if I threw you off with there were-spider comment. Technically it is it's own monster (a Magical Beast[shapeshifter] at that). |
| Vathelokai09-04-07, 11:57 PM | Rolls (http://www.hwx.it/wizards.com/dice.php?sid=1884) Suprise round Aranea fires ray of enfeeblement, hits for 6 str drain. Round 1 Aranea shapeshifts to spider form and moves to melee. Shadow steps back, draws and applies poison to his rapier. Round 2 Aranea steps and bites for 6 dmg. Shadow makes save vs poison. Shadow attacks (miss), 5 ft steps, and arms shield. Round 3 Aranea bites for 5 dmg. Shadow fails save and loses 3 str. Shadow drops shield, switches back to bow (since it has better odds now). Misses with drow poison arrow. Round 4 Aranea bites for 3 dmg. Shadow fails save and loses 6 str. Shadow is reduced to 1 str, since the ray of enfeeble cannot reduce it to 0. Shadow steps and fires. Misses. Drops gear so he won't be encumbered. Round 5 Aranea bites, misses. Shadow switches back to poison rapier, misses. Round 6 Aranea bites for 5. Shadow fails save and takes 5 str dmg. His str is still at 1. Shadow makes a desperate stab... misses. Round 7 Aranea misses :)! Shadow misses :(. Round 8 Aranea bits for 5 dmg. Shadow rolls a 1 on the poison save. Awful. I think this sums it up... Shadow d20: 17 rolls, 7.2 average Person d20: 11 rolls, 11.5 average d4: 2 rolls, 2.5 average d6: 9 rolls, 4.8 average |