| Post/Author/DateTime | Post |
|---|---|
| Erithmu10-25-06, 07:13 PM | This is a mission for Ixenthor and Leif of the CEF. If you are not Cat, Sunwolf, or myself; Please don't post here. Ixenthor: out of cycle Leif: 2nd week Leif used: Spells: 1: MM; 2: MI, Alter Self, Resist Fire; 3: Dispel Magic; 4: BTx2 Scroll of See Invisible Mission Goal: Lower the Rioters in Gorthyum ECL Mission is a success. Note: This mission offically takes place during the week of Nov 1. However due to Questlord vacation the quest is being run on Oct 25th. ARCHANGEL IXENTHOR http://www.caterane.de/CoCo/CEF/CEF-Banner.jpg http://www.caterane.de/CoCo/Charaktere/Ixenthor/Ixenthor-window.jpg - The light shines in the darkness, and the darkness has not overcome. The Time Roll: ? hrs Ongoing Effects: xxxxx (time remaining) Items Used Up: xxxxx Spells/PP Used: xxxxx Abilities Used: xxxxx Free Activity: xxxxx The Time Roll: ? hrs Ongoing Effects: xxxxx (time remaining) Items Used Up: xxxxx Spells/PP Used: xxxxx Abilities Used: xxxxx Free Activity: xxxxx The Time Roll: ? hrs Ongoing Effects: xxxxx (time remaining) Items Used Up: xxxxx Spells/PP Used: xxxxx Abilities Used: xxxxx Free Activity: xxxxx [Half-Celestial Elan] lawful good medium outsider Archangel ECL 10 (Rgr1/Wil2/Cle1/Pal2) Experience: 54.469 XP Next level: 55.000 XP Abilities: STR....20 (+5) [16,+4temp] DEX....16 (+3) [14,+2temp] CON....18 (+4) [14,+4temp] INT.....12 (+1) [10,+2temp] WIS....14 (+2) [10,+4temp] CHA....20 (+5) [16,+4temp, -2race, +1level, +1enhance] Hitpoints:........55.5 [8 (rgr1) +7 (wil2) +4.5 (cle) +11 (pal) +25 (con)] Bab/Grp:........+4/+9 Movement:.....30', fly 60' (good) Initiative:.......+3 [+3dex] Armor Class:...20 (touch 18, flat 17, both 10) [+3dex,+1natural,+6armor,(+5charisma)] Saving Throws: For +16 [2(rgr) +3(pal) +2(cle) +4 (con) +5(cha)] [+4 elan] [+4 vs poison] Ref +10 [2(rgr) +3(dex) +5(cha)] [+4 elan] Will +12 [2 (cle) +3(wil) +2(wis) +5(cha)] [+4 elan] http://www.caterane.de/CoCo/Charaktere/Ixenthor/WingRight4.jpg Race Abilities: [Caster level 6] Ignorable: Darkvision 60', Natural weapons are considered magic, +4 saves vs poison, +1 Natural armor (stacks with other natural armor), Proficient with all simple and martial weapons, Repletion (no food), Naturally psionic [2 PP], Aura of Good (strong) Passive: Resistance to acid 10, Resistance to cold 10, Resistance to electricity 10, Damage reduction 5/magic, Spell resistance 16, Immunity to diseases Active: Resilience [DR2/PP], Resistance [+4 saves], Daylight (at will), Detect Evil (at will), Paladin Smite Evil (1/d), Celestial Smite evil (1/d), Protection from evil (3/d), Bless (1/d), Aid (1/d), Detect evil (1/d), Cure serious wounds (1/d), Neutralize Poison (1/d) Class Abilities: Favored enemy+2 (humans), Track, Wild empathy (1d20+7), Wild surge+1, Psychic enervation (5%), Elude touch, Turn undead (8/d), Charm domain (1/d), Luck domain (1/d), Lay on Hands (1/d), Divine Grace Equipment Benefits: Light fortification (25% to negate critical hit or sneak attack) Psionic Powers: [ML 2][13 PP; Use: 5] 1: Force screen, Vigor Divine Spells: [CL 1][3 SL; Use: 1] 0: Guidance, Guidance, Detect magic 1: Entropic shield, Magic weapon, Obscurring mist Regular feats: Powerattack, Divine might, Leadership [18] Skills: 47 total (*cc) [Skill points: 28rgr, 10wil, 3cle, 6pal] [x] Balance:..................5 [0(rnk) +3(dex) +2(syn)] Climb:....................7 [0(rnk) +5(str) +2(tool)] Concentration:............5 [1(rnk) +4(con)] [1rgr] Diplomacy:...............16 [5(rnk) +5(cha) +6(item)] [2cle,3pal] Handle Animal:...........12 [5(rnk) +5(cha) +2(tool)] [4rgr,1pal] Hide:.....................7 [4(rnk) +3(dex)] [4rgr] Intimidate:..............11 [6(rnk) +5(cha)] [5wil,2pal(cc)] Jump:....................12 [5(rnk) +5(str) +2(syn)] [5rgr] Knowledge (dungeons)......5 [4(rnk) +1(int)] [4rgr] Listen:...................5 [3(rnk) +2(wis)] [3rgr] [+2 vs humans] Move silently:............7 [4(rnk) +3(dex)] [4rgr] Psicraft:.................2 [1(rnk) +1(int)] [1wil] Ride:.....................5 [0(rnk) +3(dex) +2(syn)] [--] [+2 stay in saddle] Spellcraft:...............2 [1(rnk) +1(int)] [1cle] Spot:.....................5 [3(rnk) +2(wis)] [3rgr] [+2 vs humans] Tumble:..................10 [5(rnk) +3(dex) +2(syn)] [5wil] Languages: Common, Celestial, Auran Attacks: Corona:.........................+10 melee, 2d4+8 (18-20/x2) [+Divine Might] [+2 vs humans] [+2d6 Psionic] [+2d6 Charge] [Ma]Glaive:.....................+10 melee, 1d10+7 (20/x3) [+Divine Might] [+2 vs humans] [+2d6 Charge] [Ma]Longbow:..................+7 ranged, 1d8+5 (20/x3), [+Divine Might] [+2 vs humans] [110 ft Range] http://www.caterane.de/CoCo/Charaktere/Ixenthor/WingLeft4.jpg /Equipment\ (price) [weight] Weapons and Armor: |=> +1 (deepcrystal) Falchion (3375) [8 lb] [Corona] |=> +1 Spiked (mithral) Rhinohide Breastplate of Light Fortification (9400/10°) [15] [Angelskin] |=> Armor Spikes (cold iron), masterwork (see Angelskin) |=> Spiked Gauntlet (silver) (25) [1 lb] |=> Glaive (cold iron), masterwork (316) [10 lb] |=> Composite (mighty+5) Longbow, masterwork (900) [3 lb] [Rainbow] |=> Quivers with 100 (steel) arrows (5) [15 lb] |=> Net (20) [6 lb] [2x] [Light-Wings' Grab] General Equipment: Archangel outfit with thin lead layer (0) Boots of speed (12000) Brooch of shielding (1500) [101 left] Climbers Kit (50) Cloak of charisma+1 (1000/5°) Figurine - Bronze Griffon (10000) ["Portal key to Götterfunken"] [Ma]Handle animal tool (55) ["Celestial Aura"] Headband of Diplomacy+6 (3600/5°/X) ["Celestial Aura"] Ring of counterspells (4000) Capped Expendable Items: [CAP: 5000/5000] Scroll: Entropic shield [3] (75) Scroll: Obscurring mist [1] (25) Scroll: Protection from chaos [3] (75) Scroll: Remove fear [1] (25) Scroll: Silence [3] (150) [2x] Stone: Animal affinity [3] (150) [2x] Stone: Chameleon [1] (25) [2x] Stone: Concealing Amorphea [3] (150) Stone: Dispel psionicsA [6] (450/1°) Stone: Energy adaption specified [3] (150) Stone: [Enl]Entangling ectoplasm [1] (25) [2x] Stone: Force screen [2] (50) [4x] Stone: Precognition, Defensive [2] (50) Stone: Precognition, Offensive [1] (25) Stone: Share pain [3] (150) Stone: Synesthete [1] (25) [2x] Stone: Touchsight [5] (375) [2x] Stone: VigorA [2] (50) [4x] Stone: VigorA [4] (200) [2x] Potion: Bless weapon [1] (50) Potion: Hide from animals [1] (50) Potion: Hide from undead [1] (50) Potion: Invisibility [3] (300) Potion: Magic weapon oil [1] (50) Potion: Protection from good [1] (50) Potion: Protection from law [1] (50) Potion: Shield of faith+2 [1] (50) [2x] Other Expendable Items: [CL] (Gold) Wand: Cure light wounds [1] (750) ["Celestial Regeneration"] [12 charges] Wand: Cure light wounds [1] (750) ["Celestial Regeneration"] [45 charges] Alchm: Acid flasks (10) [1 lb] [10x] ["Will Dissolving"] Alchm: Alchemist fire (20) [1 lb] [10x] ["Will Incineration"] Alchm: Holy water (50) [1 lb] [3x]["Evoke Holy Fire"] Alchm: Sunrod sticks (1) [1 lb] [2x] ["Project Radiance"] Alchm: Tanglefoot bag (50) [4 lb] [2x] ["Light-Wings' Grab"] Alchm: Thunderstone (30) [1 lb] [3x] ["Word of the Archangel"] Equipment at the Marble Castle: Treasury: 6421 gp (silvered) Glaive (188) [10 lb] Quiver with 82 (steel) arrows (5) [15 lb] Quiver with 100 (cold iron) arrows (10) [15 lb] Quiver with 40 (silvered) arrows (6) [6 lb] Quiver with 20 (adamantine) arrows (61) [3 lb] Alchem: Acid flasks (10) [1 lb] [20x] Alchem: Alchemist fire (20) [1 lb] [10x] http://www.caterane.de/CoCo/Charaktere/Ixenthor/WingLeft2.jpg Miscellaneous statistics: Height: 2,10m (7ft) Weight: 200 lb Encumberance: 0-133 (light), 134-266 (medium), 267-400 (heavy) Equipment: 99 lb Companions and Equipment: Allies: Human Cohort (Feat) ["Enzoul Ratrani"] Allies: Heavy Warhorse (400) ["Sonnenstrahl"] Allies: Bronze Griffon (Item) ["Götterfunken"] Allies: Dire Bat (Quest) ["Umbrahlok"] Allies: 2 small air elementals (quested) ["Aura Brigade"] Enzoul Ratrani High Priest of the CEF Cleric 7/Thaumaturg 1 Lawful Good Human http://www.caterane.de/CoCo/Charaktere/Ixenthor/EnzoulRatrani.jpg Statistics: STR....10 (+0) DEX....10 (+0) CON....16 (+3) [15,+1level] INT.....10 (+0) WIS....18 (+4) [15,+1level, +2enhance] Cha.....11 (+0) Hitpoints:........61.5 [+35 (cle7) +2.5 (tha1) +24 (con)] Bab/Grp:........+5/+5 Movement:.....30 ft Initiative:.......+0 [+0dex] Armor Class:...10 (touch 10, flat 10, both 10) [+0dex] Saves: For +8 [5 (cle) +3 (con)] Ref +2 [2 (cle) +0 (dex)] Will +10 [5 (cle) +2 (tha) +3 (wis)] Special: Turn undead (2/d, Turn+0; Dam2d6+7), Travel Domain, Magic Domain [CL 3], Improved Ally Feats: Psionic hole, Spell focus Conjuration, Extend Spell, Energy substitution (sonic) Skills: [i]33 total (*cc) [Skill points: 30cle,3tha] Concentration:...........14 [11(rnk) +3(con)] [10cle,1tha] Diplomacy:...............11 [11(rnk) +0(cha)] [10cle,1tha] Knowledge (planes)........1 [1(rnk) +0(int)] [1tha] Knowledge (religion)......1 [1(rnk) +0(int)] [1cle] Listen:...................4 [0(rnk) +4(wis)] [--] Ride:.....................0 [0(rnk) +0(dex)] [--] [+2 stay in saddle] Spellcraft:...............9 [9(rnk) +0(int)] [9cle] Spot:.....................4 [0(rnk) +4(wis)] [--] Languages: Common, Celestial Attacks: [+5bab,+0str] Dagger:...............+5 melee, 1d4+0 (19-20/x2) Touch:................+5 melee, per spell (20/x2) Divine Spells: [CL 8] [Dc14+lvl] [47 SL; Use: 16] 0: Detect magic, Detect magic, Guidance, Guidance, Guidance, Guidance 1: Longstrider, Sanctuary, Shield of faith, Shield of faith, Doom, Doom 2: Locate object, Bulls strength, Shield other, Resist energy, Hold person 3: Fly, Dispel magic, Dispel magic, Dispel magic, Invisibility purge 4: Dimension door, Freedom of movement, Spell immunity, Death ward Equipment: Dagger (2) [1 lb] Towershield (30) [45 lb] Periapt of Wisdom+2 (4000) Wand: Magic Missile [9] (6750) [50 charges] Wand: Cure Light Wounds [1] (750) [50 charges] Wand: Silence [3] (4500) [50 charges] Alche: Antitoxin vial (50) Divine Scrolls: Scroll: Protection from chaos [1] (25) Scroll: Protection from evil [1] (25) Arcane Scrolls: Scroll: Invisibility [3] (150) Scroll: Mage armor [1] (25) Scroll: Mirror image [3] (150) Scroll: Ray of enfeeblement [1] (25) Scroll: See invisibility [3] (150) Scroll: Shield [1] (25) [2x] Scroll: Silent image [1] (25) [2x] Scroll: True strike [1] (25) [3x] Scroll: Web [3] (150) Miscellaneous statistics: Size & Weight: 6ft; 122 lb Encumberance: 0-33 (light), 34-66 (medium), 67-100 (heavy) Equipment: 46 lb Sonnenstrahl Celestial unicorn [consider it heavy warhorse] large mystic animal true neutral http://www.caterane.de/CoCo/Charaktere/Ixenthor/Sonnenstrahl2.gif Statistics: STR....18 (+4) DEX....13 (+1) CON....17 (+3) INT.....02 (-4) WIS....13 (+1) Cha.....06 (-2) Hitpoints:.......30 (4 HD) [CR 2] Bab/Grp:.......+3/+11 Movement:.....50' Initiative:.......+1 (irrelevant) Armor Class:...18 (touch 10, flat 17, both 9) [-1size,+1dex,+4natural,+4armor] Saves: For +7 [4 (animal) +3 (con)] Ref +5 [4 (animal) +1 (dex)] Will +2 [1 (animal) +1 (wis)] Tricks: Attack, Improved Attack, Defend, Come, Seek, Down Special: Endurance, Run, Low-light vision, Scent Skills: Hide:...............-5 [0 (rnk) +1 (dex) -4 (size) -2 (acp)] Listen:..............5 [4 (rnk) +1 (wis)] Move silently:......-1 [0 (rnk) +1 (dex) -2 (acp)] Spot:................4 [3 (rnk) +1 (wis)] Attacks: [+3bab,+4str,-1size] Hoof:.................+6 melee, 1d6+4 (20/x2) Horn:.................+1 melee, 1d4+2 (20/x2) Full attack: Hoof, Hoof, Horn http://www.caterane.de/CoCo/Charaktere/Ixenthor/Sonnenstrahl1.gif Equipment: (see "Companions and Equipment") Chainshirt barding [large] (400) [50 lb] Misc: Bit and bridle (2) [1 lb] Misc: Millitary saddle (20) [30 lb] Misc: Saddle bags (4) [8 lb] Miscellaneous statistics: Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy) Equipment: 124 lb Götterfunken Unique Creature [consider it griffon] large magical beast true neutral http://www.caterane.de/CoCo/Charaktere/Ixenthor/Goetterfunken1.gif Statistics: STR....18 (+4) DEX....15 (+2) CON....16 (+3) INT.....05 (-3) WIS....13 (+1) Cha.....08 (-1) Hitpoints:.......59 (7 HD) Bab/Grp:.......+7/+15 Movement:.....30', Fly 80' (average) Initiative:.......+2 (irrelevant) Armor Class:...21 (touch 11, flat 19, both 9) [-1size,+2dex,+6natural,+4armor] Saves: For +8 [5 (beast) +3 (con)] Ref +7 [5 (beast) +2 (dex)] Will +5 [2 (beast) +1 (wis) +2 (feat)] Special: Darkvision 60, Low-light vision, Scent, Pounce, Rake Feats: Iron will, Multiattack, Weapon focus (bite) Skills: Jump:................8 [0 (rnk) +4 (str) +4 (race)] Hide:...............-4 [0 (rnk) +2 (dex) -4 (size) -2 (acp)] Listen:..............6 [5 (rnk) +1 (wis)] Move silently:.......0 [0 (rnk) +2 (dex) -2 (acp)] Spot:...............10 [5 (rnk) +1 (wis) +4 (race)] Languages: Common (understand only) Attacks: [+7bab,+4str,-1size,+1feat] Bite:................+11 melee, 2d6+4 (20/x2) Claw:................+8 melee, 1d4+2 (20/x2) Rake:................+8 melee, 1d6+2 (20/x2) Full attack: Bite, Claw, Claw (plus 2 Rakes in charge or dive) http://www.caterane.de/CoCo/Charaktere/Ixenthor/Goetterfunken2.gif Equipment: (see "Companions and Equipment") Chainshirt barding [large] (400) [50 lb] Misc: Bit and bridle (2) [1 lb] Misc: Exotic millitary saddle (60) [40 lb] Miscellaneous statistics: Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy) Equipment: 91 lb Umbrahlok Shadowbeast [consider it direbat] large ancient evil [animal] true neutral http://www.caterane.de/CoCo/Charaktere/Ixenthor/Umbrahlok.gif Statistics: STR....17 (+3) DEX....22 (+6) CON....17 (+3) INT.....02 (-4) WIS....14 (+2) Cha.....06 (-2) Hitpoints:.......30 (4 HD) [CR 2] Bab/Grp:.......+3/+10 Movement:.....20', Fly 40' (good) Initiative:.......+6 Armor Class:...24 (touch 15, flat 18, both 9) [-1size,+6dex,+5natural,+4armor] Saves: For +7 [4 (animal) +3 (con)] Ref +10 [4 (animal) +6 (dex)] Will +6 [4 (animal) +2 (wis)] Special: Blindsense 40 Feats: Alertness, Stealthy Skills: Hide:................2 [0 (rnk) +6 (dex) -4 (size) +2 (feat) -2 (acp)] Listen:.............12 [4 (rnk) +2 (wis) +4 (race) +2 (feat)] Move silently:.......9 [3 (rnk) +6 (dex) +2 (feat) -2 (acp)] Spot:................8 [0 (rnk) +2 (wis) +4 (race) +2 (feat)] Tricks: Attack, Improved attack, Seek, Defend, Perform (tap) Attacks: [+3bab,+3str,-1size] Bite:................+5 melee, 1d8+4 (20/x2) Equipment: (see "Companions and Equipment") Chainshirt barding [large] (400) [50 lb] Bit and bridle (2) [1 lb] Miscellaneous statistics: Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy) Equipment: 51 lb Aura Brigade Elite Lantern Archons [consider it small air elementals] small elemental lawful good http://www.caterane.de/CoCo/Charaktere/Ixenthor/AuraBrigade1.jpg Statistics: STR....10 (+0) DEX....17 (+3) CON....10 (+0) INT.....04 (-3) WIS....11 (+0) Cha.....11 (+0) Hitpoints:.......9 (2 HD) [CR 1] Bab/Grp:.......+1/-3 Movement:.....Fly 100' (perfect) Initiative:.......+7 Armor Class:...17 (touch 14, flat 14, both 11) [+1size,+3dex,+3natural] Saves: For +0 [0 (elemental) +0 (con)] Ref +6 [3 (elemental) +3 (dex)] Will +0 [0 (elemental) +0 (wis)] Feats: Improved initiative, Fly-by attack, Weapon finesse Special: Air Mastery, Whirlwind, Darkvision 60, Elemental Traits: Immune to poison, sleep, paralysis, stunning, critical hits, flanking, simple weapons. Do not sleep, eat, or breathe. Skills: Hide:................7 [0 (rnk) +3 (dex) +4 (size)] Listen:..............2 [2 (rnk) +0 (wis)] Move silently:.......3 [0 (rnk) +3 (dex)] Spot:................3 [3 (rnk) +0 (wis)] Attacks: [+1bab,+3dex,+1size] Slam:.................+5 melee, 1d4 (20/x2) Equipment: [evenly divided] Acid flasks (10) [1 lb] [10x] Alchemist fire (20) [1 lb] [10x] http://www.caterane.de/CoCo/Charaktere/Ixenthor/AuraBrigade2.gif Miscellaneous statistics: Encumberance: 0-25 (light), 26-50 (medium), 51-75 (heavy) Equipment: 0 lb Pre-fight actions: [MaxCA: 8] Psionically focused Ally: Enzoul Ratrani [ECL 8] Ring: Dispel Magic [NPC Service] (150 gp) Spell: Symbol of Pain [CL 10] on left gauntlet [NPC Service] (1500 gp) Spell: Symbol of Sleep [CL 10] on right gauntlet [NPC Service] (1500 gp) Spell: [Ext]Resist Fire [CL 10] on Ixenthor [NPC Service] (300 gp) Spell: [Ext]Stoneskin [CL 10] on Ixenthor [NPC Service] (750 gp) Spell: [Ext]Stoneskin [CL 10] on Enzoul [NPC Service] (750 gp) Spell: [Ext]Barkskin+4 [CL 10] on Ixenthor [NPC Service] (300 gp) Spell: [Ext]Flame Arrow [CL 10] on Quiver [NPC Service] (400 gp) Spell: Overland Flight [CL 10] on Enzoul [NPC Service] (500 gp) Past Expenditures: Deinonychus (quested) ["Uralt"] [Died on Campaign Arbiter War] Armor: Chainshirt w/spikes (150) [25 lb] [sold] Misc: Eversmoking Bottle (5400) [1 lb] ["Clouds of Celestia"] [Refunded] Alchem: Alchemist fire (20) [13x] Alchem: Alchemist fire (20) [10x] [Refunded] Weapon: Spiked gauntlet (5) [sold] Weapon: 14 arrows Weapon: Falchion (75) [8 lb] [Sold for 37] [Ma]Riding tool (55) ["Celestial Link"] [Refunded] [Ma]Bit and bridle (52) [1 lb] [Refunded] Potion: Shield of Faith [1] (50) Stone: Animal Affinity [3] (150) Stone: Chameleon [1] (25) Stone: Energy adapation, specified [3] (150) Stone: Energy Ray (enlarged) [6] (150) [2x] [refunded] Stone: Energy Ray (enlarged) [8] (200) [2x] [refunded] Stone: Force screen [5] (125) [refunded] Stone: Precognition, Defensive [2] (50) Stone: Precognition, Offensive [4] (100) [refunded] Stone: Share pain [3] (150) Stone: Touchsight [5] (375) Stone: Vigor [6] (150) [refunded] [4x] Stone: Vigor [8] (200) [refunded] Stone: Vigor [6] (450) [2x] Tatoo: Precognition, Offensive [1] (100) Tatoo: Thicken skin (crawl) [1] (100) Refunded due to new expendable cap: [Link] Although Ixenthor is technically fighting battles in the arena, the character and storyline do not take place in the arena. He's an archangel and does archangel stuff. Thanks for understanding.Leif Goldeneye A tall blond haired man with tanned skin and golden eyes. http://www.caterane.de/CoCo/CEF/CEF-Banner.jpg Free action: Leatherworking for 260gp Gender: Male Race: Aasimar, (Native) Outsider Size: Medium, 5'11", 180lbs Alignment: Neutral Good Class(es): Sorcerer 9/Aasimar 1 (ECL 10) Experience: 46541/55000 STR 10 +0 (2 Points) DEX 16 +3 (6 Points) [B]CON 16 +3 (6 Points) [B]INT 14 +2 (6 Points) [B]WIS 10 +0 (0 Points) [B]CHA 24 +7 (16 Points)[Base 18, +2 Race, +2 Item +1 4th, 8th lvl] Hit Points: 51 [4+ 2.5*8 + (9*3=27) CON (9HD)] AC: 18 [+3 Dex, +2 armor, +2 shield, +1 Deflection], Touch 14, Flat 15 [ +2 shield (+1 mithral buckler), +2 bracers of armor, +1 ring] AC Modifiers: [+1 when altered to mephit (Size) [+4 mage armor]] Initiative: +7 [+3 Dex, +4 Feat] BAB/Grap: +4/+4 [+4 BAB, +0 Str, +0 Size] [-4 to Grapple when small size] Speed: Land 30’ [Base 30, light enc] Saves Fort +6 [3 Sorc + 3 Con] Ref +6 [3 Sorc + 3 Dex] Will +6 [6 Sorc + 0 Wis] Resistance 5: acid, cold, electricity Attacks Scythe +4 melee, 2d4, Crit 20/x4 [+0 Str, +4 BAB, +0 Size] [MW] Longspear +5 melee, 1d8, Crit 20/x3 (2x on diving charge) [+0 Str, +4 BAB, +0 Size, +1 MW] Dagger +4 melee, 1d4, Crit 19-20/x2 [+0 Str, +4 BAB, +0 Size] Longbow +7 ranged, 1d8, Crit 20/x3, Range 100' [+3 Dex, +4 BAB, +0 Size] Combat Modifiers: Attack & Damage +1 (Size) 1d6 damage (bow or long spear)Altered to mephit Feats Improved Initiative (1st Level) +4 to Initiative Alertness (Familiar) when within 5' of familiar Empower Spell (3rd Level) Increase spell effect by 50% changed Energy Substitution(Sonic) (6th Level) Change energy type to sonic Enlarge Spell (9th Level) Increase spell range by 100% Base Leadership Score: 10(ECL) +7(CHA) +1(special power--Sorc5+) +1(Great Renown)=19 For cohort: -2 (familiar) For Followers: +2 (member of organization CEF) [B]Class Abilities: Sorcerer Summon Familiar: Spontaneous Arcane Caster: Can cast spells without memorization. Can swap out 1 spell starting at 4th level and every even level thereafter. Race Abilities: Aasimar Darkvision: Aasimars can see in the dark up to 60 feet. Racial Skills: Aasimars have a +2 racial bonus on Spot and Listen checks. Special Attacks: Daylight 1/day as caster equal to class levels = CL9. Special Qualities: Resistance to acid 5, cold 5, and electricity 5. Skills (48 Sorcerer): +3 Balance [0 Sorc +3 Dex] [0 Ranks] +7 Bluff [0 Sorc +7 Cha] [0 Ranks] +15 Concentration [12 Sorc +3 Con][12 Ranks] +0 Climb [0 Sorc +0 Str] [0 Ranks] +16 Craft(Leatherworking) [12 Sorc +2 Int +2 Tools] [12 Ranks] +7 Diplomacy [0 Sorc +7 Cha] [0 Ranks] +4 Escape Artistcc [2/2 Sorc +3 Dex] [1 Ranks] +7 Gather Information [0 Sorc +7 Cha] [0 Ranks] +7 Handle Animal [0 Sorc +7 Cha] [0 Ranks] +3 Hide [0 Sorc +3 Dex -0 ACP] [0 Ranks] +7 Intimidate [0 Sorc +7 Cha] [0 Ranks] +0 Jump [0 Sorc +0 Str -0 ACP] [0 Ranks] +10 Knowledge: Arcana [8 Sorc +2 Int] [8 Ranks] +8 Knowledge: Planescc [2/2 Sorc +2 Int +5 item] [1 Ranks] +2(4) Listen [0 Sorc +0 Wis +2 Race] [+2 Alertness][0 Ranks] +3 Move Silently [0 Sorc +3 Dex -0 ACP] [0 Ranks] +3 Ride [0 Sorc +3 Dex] [0 Ranks] +2 Search [0 Sorc +2 Int] [0 Ranks] +12 Spellcraft [8 Sorc +2 Int +2 Synergy (Knowledge Arcana)][8 Ranks] +5(7) Spot [0 Sorc +0 Wis +2 race +3 familiar] [+2 Alertness][0 Ranks] +5 Tumblecc[4/2 Sorc +3 Dex -0 ACP] [2 Ranks] Languages Spoken: Common, Celestial, Draconic & Elven. Speak Language: [+2 Base, +2 Int][4 Total Languages] Spells per Day [6 / 8 / 8 / 8 / 5] [Total Spell Levels/Day: 68; Cast: 23 (1/3 of levels)][0% Arcane Spell Failure] 0 [DC (17)] Read Magic, Detect Magic, Acid Splash, Resistance, Ghost Sound, Prestidigitation, Arcane Mark, Disrupt Undead 1 [DC (18)] True Strike, Ray of Enfeeblement, Magic Missle, Shocking Grasp, Protection from Evil 2 [DC (19)] Alter Self, Scorching Ray, Mirror Image, Resist Energy 3 [DC (20)] Fireball, Ray of Exhaustion, Dispel Magic 4 [DC (21)] Enervation, Black Tentacles Used in Fight 1: 15SL -> First -1 (MM), Second -2 (Alterself, Scorch Ray), Third -2 (Fireball x2), Fourth -1(EBT) Used in Fight 2: Available for Fight 3: Equipment Monk Outfit (Worn) Free 2x Spell Component Pouch [4 Lbs][10gp] Scrollcase [0.5 Lbs][1gp] +1 Mithral Buckler of Heartening and Arrow Deflection[2.5 Lbs][10735gp][0% ASF][-0 ACP] Cloak of Charisma (+2 CHR) [2 lbs][4000gp] Amulet of Health (+2 CON) [4000gp] Gloves of Dexterity (+2 DEX) [4000gp] Crystal Mask of Knowledge(Planes) [.5 lbs][2500gp] +2 Bracers of Armor [1lbs][4000gp] +1 Ring of Deflection [2000gp] Ring of Counterspells [4000gp] Efficient Quiver [2 lbs][1800gp] -- Quiver of arrows (60) [- Lbs][3gp] Wand: Magic Missles [CL 1][43 charges] (1) [750gp] Weapons Longbow [3 Lbs][75gp] (stored in efficient quiver) Dagger [1 Lbs][2gp] [MW] Longspear [9 Lbs][355gp] Expendable Items (Total: 4350gp) ) (Max = ECL2x50gp=5000gp) Elixirs, Oils, Potions & Tattoos Potion of CLW [CL 1] (2) [Quest reward][0.1 lb each][37.5gp/75gp][/Color] Tattoo of Synesthete [ML 1] (2) [100gp] Scrolls[price each/price total] (alphabetical by CL) Grease [CL 1] (1) [- lbs][25gp] Mage Armor [CL 1] (3 2) [- lbs][25gp/75gp] Magic Weapon [CL 1] (1) [- lbs][25gp] Obscuring Mist [CL 1] (3) [- lbs][25gp/75gp] Protection from Chaos [CL 1] (1) [- lbs][25gp] Protection from Good [CL 1] (1) [- lbs][25gp] Protection from Law [CL 1] (1) [- lbs][25gp] Shield [CL 1] (3) [- lbs][25gp/75gp] True Strike [CL 1] (2) [- lbs][25gp/50gp] Ray of Enfeeblement [CL 2] (2) [- lbs][50gp/100gp] Alter Self (Ice Mephit)[CL 3] (1) [- lbs][150gp] Blur [CL 3] (1) [- lbs][150gp] False Life [CL3] (1) [- lbs][150gp] Invisibility [CL 3] (3 2) [- lbs][150gp/450gp] Mirror Image [CL 3] (2) [- lbs][150gp/300gp] Resist Energy [CL 3] (2) [- lbs][150gp/300gp] See Invisible [CL 3] (1) [- lbs][150gp] Spectral Hand [CL3] (2) [- lbs][150gp/300gp] Summon Swarm [CL 3] (2) [- lbs][150gp/300gp] Blacklight [CL5] (1) [- lbs][375gp] Dispel Magic [CL5] (1) [- lbs][375gp] Fly [CL5] (1) [- lbs][375gp] Magic Missle [CL 5] (2) [- lbs][125gp/250gp] Allies and Equipment Brightwing Hawk Familiar [100gp] Equipment @ Home [MW] Artisan Tools [- Lbs][50gp] Scythe [10 Lbs][18gp] Quiver of Arrows(9) Accounting Total Gold Earned: 58479gp(Arena) + 3396gp(craft) =61875gp Total Gold Spent: 56289.5gp Gold Remaining: 5585.5gp Miscellaneous Statistics Encumbrance: 0-33 (light), 34-66 (medium), 67-100 (heavy) Weight Carried: 20.4 lb Mount Weight Carried: 0 lb Tiny Magical Beast Hit Points: 25 [9 HD] AC: 22 [+3 Dex, +2 Size +7 Natural], Touch 15, Flat 19 Initiative: +3 [+3 Dex] BAB/Grap: +4/-6 [+4 BAB, -2 Str, -8 Size] Speed: Land 10’, Fly 60’ Attack: Talons +9 melee 1d4-2 Full Attack: Talons +9 melee 1d4-2 Space/Reach: 2.5ft/0ft Special Attacks & Special Qualities: Low Light Vision Abilities: improved evasion(Ex), share spells, empathic link(Su), Deliver touch spell(Su), Speak with Master(Ex) STR 6 -2 [Base 6] DEX 17 +3 [Base 17] CON 10 +0 [Base 10] INT 10 -1 [Base 10] WIS 14 +2 [Base 14] CHA 6 -2 [Base 6] Saves: Fort +3 [+3 Master + 0 Con] Ref +6 [+3 Master + 3 Dex] Will +8 [+6 Master + 2 Wis] Feats: Alertness, Weapon FinesseB Skills: Listen +4 (+2 alertness, +2 wis) Spot +16 (+4 animal, +2 alertness, +2 wis, +8 racial) Tumble +5 (+2 master +3dex) TBD Buffs and Prefight Actions Brightwing will come with Leif. Ring of Counterspells (Dispel Magic) Alterself into ice mephit, fly to ceiling, and blast opponent with spells (Week 1) Time Between Fight: Prebuffs/Ongoing Effects: none Items used: Scroll of MA, Scroll of Invis Spells used:11SL -> First -1 (MM), Second -2 (Alterself, Scorch Ray), Third -2 (Fireball x2), Fourth -1(EBT) x/day Abilities Used: Free Activity: NA (Week 2) Time Between Fight: Prebuffs/Ongoing Effects: none Items Used: Scrolls: Spells or Powerpoints Used: x/day Abilities Used: Free Activity: +260 gold from Leatherworking +3200 [B]Starting Experience +43341 Experience Won -0 Experience Spent +46541 Total Experience Sold Items Scroll Sleep [CL 1](1) 12.5gp[Net Loss 12.5gp] Scroll Ray of Enfeeblement [CL1] (2) 25gp[Net Loss 25gp] Refunded:(4290gp) Potion of CLW [CL 1] (2) [0.1 lb each][50gp/100gp] Alchemists Fire (2) [1lb/2lb][20gp/40gp] Color spray [CL 1] (2) [- lbs][25gp/50gp] Protection from Evil [CL 1] (4) [- lbs][25gp/100gp] Acid Arrow [CL 3] (2) [- lbs][150gp/300gp] Bear's Endurance [CL3] (1) [- lbs][150gp] Eagle's Splendor [CL3] (1) [- lbs][150gp] Glitterdust [CL3] (1) [- lbs][150gp] Levitate [CL 3] (1) [- lbs][150gp] Magic Missle [CL 3] (4) [- lbs][75gp/300gp] Protection from Arrows [CL 3] (1) [- lbs][150gp] [Sonic] Scorching Ray [CL 3] (1) [- lbs][150gp] Scorching Ray [CL 3] (2) [- lbs][150gp/300gp] Shatter [CL3] (1) [- lbs][150gp] Web [CL 3] (1) [- lbs][150gp] Fly [CL5] (1) [- lbs][375gp] Ray of Exhaustion [CL5] (1) [- lbs][375gp] Shocking Grasp [CL 5] (2) [- lbs][125gp/250gp] [Cold] Shocking Grasp [CL 5] (2) [- lbs][125gp/250gp] Black Tentacles [CL7] (1) [- lbs][700gp] Elixirs, Oils, Potions & Tattoos Subtotal: 400gp Elixir of (Name) (Qty) [Color=Red][???gp each] Oil of (Name) [CL ?] (Qty) [Color=Red][???gp each] Potion of CLW [CL 1] (4) [50gp each] Tattoo of Vigor [ML 1] (2) [100gp each] Scrolls Subtotal: 12650gp Mage Armor [CL 1] (15) [25gp each] Magic Missle [CL 1] (5) [25gp each] Shield [CL 1] (8) [25gp each] Color Spray [CL 1] (2) [25gp each] Prot from Chaos [CL 1] (1) [25gp each] Prot from Law [CL 1] (1) [25gp each] Prot from Good [CL 1] (1) [25gp each] Prot from Evil [CL 1] (2) [25gp each] Obscuring Mist [CL 1] (2) [25gp each] Magic Missle [CL 3] (6) [75gp each] Acid Arrow [CL 3] (3) [150gp each] Alter Self [CL 3] (11) [150gp each] Blur [CL 3] (1) [150gp each] Prot from Arrows [CL 3] (3) [150gp each] Invisibility [CL 3] (13) [150gp each] Summon Swarm [CL 3] (5) [150gp each] Mirror Image [CL 3] (12) [150gp each] See Invisible [CL 3] (3) [150gp each] False Life [CL 3] (3) [150gp each] Bears Endurance [CL 3] (2) [150gp each] Spectral Hand [CL 3] (1) [150gp each] Resist Energy [CL 3] (3) [150gp each] Magic Missle [CL 5] (7) [125gp each] Shocking Grasp [CL 5] (1) [125gp each] Black Light [CL 5] (1) [375gp each] Black Tentacles [CL 7] (1) [700gp each] Wands: Subtotal: 750gp Magic Missle [CL 1] (1) [750gp each] Arrows: 31 Expendable Use History: Battle 1: scroll alterself [3], scroll of mage armour [1], scroll of pro chaos[1], 2x scroll of MM [3] Battle 2: scroll of invisiblity [3], scroll of alter self [3], scroll of magic missile [5] Battle 3: scroll of MM [5], 4x scroll of MM [3], 2x scroll of AcidArrow [3], scroll of AlterSelf [3], scroll of Prot from Arrows [3], scroll of MageArmor [1], scroll of Shield [1] Battle 4: Scroll of Invisibility[3], scroll of Alterself [3], scroll of Summon Swarm [3] Battle 5: scroll of Alter Self [3], scroll of mirror image [3], scroll of Shield [1], scroll of Acid arrow [3], scroll of see invisibility [3], scroll of magic missile[1], 2 potions of CLW and 8 arrows (1 recoverable = net 7 used). Battle 6: 50 charges of MM wand, 3 scrolls of MM [1], scroll of alter self [3], scroll of mage armor [1], scroll of protection from arrows [3], 2 potions of clw, 2 scrolls of color spray [1], 1 scroll of mirror image [3], tattoo of vigor, scroll of false life [3], and 46 arrows (22 recoverable = net 24 used) Battle 7: Nothing MiniQuest-Turning a new Leif: 1 scroll mage armor, 4 charges of MM wand Battle 8: scroll of False Life [3], scroll of Mage Armor[1], and scroll of Protection from Arrows[3], 2 charges of MM wand Battle 9: Scrolls of Invisibility [3], scroll of Alter Self [3], and scroll of Shocking Grasp [5]. Battle 10: Scroll of invisibility [3], scroll of mage armor [1], scroll of Bears endurance [3], scroll of see invisible [3], scroll of Protection from Law [1] Battle 11: Scroll of Invisibility [3], scroll of Protection vs good [1], scroll of Summon swarm [3] Battle 12: Scroll of alter self[3], scroll mirror image[3], scroll of mage armor[1], scroll of shield[1], and scroll of MM[5] Battle 13: Scroll of invisibility[3], scroll of Alter Self [3], scroll of protection vs evil [1], scroll of Mirror Image [3], scroll of Spectral Hand [3], scroll of resist energy [3], scroll of MM [5], and 1 charge of Wand of MM[CL1] Battle 14: Scroll of obscuring mist [1], scroll of mirror image[3], scroll of mage armor[1], scroll of shield[1] Battle 15: Scroll of Black Tentacles [7], scroll of invisibility[3], scroll of see invisible[3], scroll mirror image [3] Battle 16: Scroll of Obscuring Mist [CL1], Scroll of Mirror Images [CL3], Scroll of Mage Armor [CL1], Scroll of Bear's Endurance [CL3], Scroll of False Life [CL3], Scroll of Resist Energy [CL3], Scroll of Shield [CL1], Scroll of Magic Missile [CL5] Battle 17: Scroll of alter self [3], 2x scroll mirror image [3], 2x scroll shield [1], scroll mage armor [1], 2x scroll magic missile [5] Battle 18: Scroll of invisibility [3] Battle 19: Scroll of Invisibility [3], 2x scroll of Mirror Image [3], Scroll of Blacklight [5], Scroll of Mage Armor [1], Scroll of Shield [1], Scroll of Resist Energy(electricity) [3] Battle 20: Scroll of invisibility [3], scroll of prot from evil, scroll summon swarm [3] Battle 21(Fight1): Scroll of alter self [3], Scroll mirror image [3] Battle 22(Fight2): Scroll of invisibilty [3], Scroll mage armor [1] Battle 23(Fight3): Scroll of invisibilty [3], Scroll mage armor [1], scroll summon swarm[3] Battle 24(Fight1): Scroll of alter self [3], Scroll blur [3], scroll mage armor [1] Battle 25(Fight2): Scroll of invisbility [3], Scroll summon swarm [3], scroll mage armor [1] Frozen(Fight3): nothing. Frozen(Fight1): Scroll Invisiblity, Scroll Mage Armor Records cut |
| Erithmu10-25-06, 07:30 PM | Mellios and Deixanor had been in the war room for 8 hours a day the past week. Deixanor had planned to move into Gorthyum within the month, but the sudden arrival of the riot had been ill timed. Mellios had left more than a few claw marks on his side of the table, and it appeared he had finally won the battle of sword and pen. My Lord Ixenthor and Master Leif. We have need to take out some of the key members of the Rioters so that we can make our move into Gorthyum. We have news that three of Astack van Helvesta's higher ranked officals are going to be leading a protest near the Arkheim district boarders. This cannot be permitted. We have little information on each of them but I assume that any information is better than none. Deixanor spoke The first is Astack's son Hermo. He was a member of the Promethian royal guard, on par with Sir Valkin in matters of horseman ship but fell from grace and was excommunicated. I have received numerous notifications from Promethia that Hermo is to be killed on sight for crimes against the faith, not a normal sentence from a city of Paladins. The second is Ter'ack Tilla, a tiefling that has magic flowing through every cell of her body, she seems to only lack the ability to manifest psionic powers, and the extent of her training is currently unknown. Lastly is the one they call "The Beast." I would stay as far away from him as possbile. In the inital riots it was rumored that he took out one of the church foundations with a single blow from his Club. The number of rumors that I am receiving on this makes me belive the validity of it. @Cat: We using Enzoul or you still have the services of Illveran? Prebuffs of anything over 10/min a level is acceptable now so we can get going. I have a Final on Tuesday, and a paper due Wed morning, so this needs to get done. |
| Caterane10-26-06, 03:09 AM | The moment Leif was finished being briefed by Captain Mellios, the door opened by itself and in the frame stood a humanoid frame that radiated such an intense light that the three warriors had to shield their eyes. A multilayered echoing voice filled the room "SUCH A LEVEL OF WICKEDNESS SHALT BE SMITTENSHALT BE SMITTEN I WILL SEE PERSONALLY TO DELIVER RIGHTEOUS WRATHRIGHTEOUS WRATH" The reclusive archangel Ixenthor appeared more often in the recent weeks in the Marble Castle, mostly to deal with powerful demonic presences that are thought to either have a connection to Diamok or be potential allies. There was a tiefling among the evil-doers and it might be his origin that brought the biblical legend on the plan. The captain and the diplomat bowed once, then looked at each other, and both agreed that the rioters wouldn't have much to laugh now... @Rith: Enzoul is still not here. It could be a CEF NPC Cleric (Brother Engelbert). Illveran is back in Talltrees but if you like him better you can use him instead. |
| Sunwolf10-26-06, 09:15 AM | Leif listens closely to the briefing by Mellios and Deixanor. I am ready to quell this riot and help bring peace to the district of Gorthyum. How soon till this protest starts? After getting the expected answer of soon, Leif casts a few spells and takes on the aspect of a celestial (albeit rather short) archon. Leif will prebuff with alterself (ice mephit) and resist energy (fire) -- both are 10 min/ level. |
| Erithmu10-26-06, 05:30 PM | Deixanor turned back to Leif who spoke, "The crowds have already formed. Hermo will probably make a late appearance with a rather grand entrance. I expect most of the crowd to scatter when they see a fight. With our efforts to gain the trust of the district it would be bad if we injured citizens." Mellios spoke now "Lord Ixenthor, Brother Engelbert would like to join you on your mission. He has been useful in Lord Enzoul's absence, he wishes to see some field training with the growing threats. Perhaps he will be of assistance." Brother Englebert rose from a seat in the corner and bowed before moving to the table. Seeing that there were no futher questions the trio set out. ----*****---- Brother Englebert moved into the crowd without difficulty. He had left most of his CEF insignias at home. While disappointed that he could not show his faith, he was glad of the choice in the midst of the rioters. Leif in his smaller form stood next to the croched Ixenthor on the roof of a building not far from a built stand where The pair could only assume the trio would make their appearance. Suddenly a section of the crowd gave a cheer. It spread through the crowd as the individual who must be Hermo made his way to the platform. He waved to the crowds and it only encouraged them to cheer louder. Just on the edge of the platform Ixenthor pointed and Leif followed to the place where the Teifling Ter'ack was as well as The Beast. Both seemed to be scanning the crowd. Leif muttered under his breath "Blue half dragon." Ixenthor saw it too, the beast looked much like Ignatius, but had wings and most of the crowd only came up to his chest, every ounce of him was bulging muscle, and what looked like an uprooted small tree was strapped to his back. Hermo was a man of great Charisma and his very presence was enough for Ixenthor and Leif to understand Mellios' worries Ok. Engelbert is in the crowd anywhere from 30 to 60ft away from the platform. Going to call the platform North. Platform is 60ft e->w and 30ft n->s and has an elevation of 10ft Beast and Ter'ack are on the west side. Ixenthor and Leif are on a rooftop 80ft south of the platform, same dimentions, and 30ft up Prebuffs Leif - Alterself (Ice Mephit) Resist Fire 20, SL used 4. Ixenthor - None |
| Sunwolf10-26-06, 10:07 PM | Lief whispers to Ixenthor, "I can drop a grappling field on the platform where Hermo and Ter'ack are standing - That should keep them busy for a moment or two." Unless Ixenthor has a better idea, Leif will ready to cast black tentacles when Ixenthor signals. Place it on the platform to get both Hermo and Ter'ack but away from the crowd. |
| Erithmu10-26-06, 10:15 PM | Hermo is the only one on the platform. Ter'ack is on the ground next to Beast. |
| Caterane10-26-06, 11:46 PM | "A WISE MOVE WISE MOVE BUT LEAVE THE ONE THE PLATFORM TO ME TO ME AND OUR ALLIES ALLIES" Seems like surprise is on our side so we should use it. Evards on the beast and the tiefling is probably better because it catches two of them and one is the mage. Ixenthor calls Götterfunken (lasts longer than 10min/lvl) who partial charges/dives/pounces Hermo on the platform during the surprise round. Then, Ixenthor flies out (partial charge dive) and auto-activates both symbols on everyone (my allies are of course exempt from being affected). Dive on one who's not put to sleep; the beast preferrably with all I have. Engelbert readies to cast area silence on spellcasting; mainly from the mage. He should be in the air due to his overland flight. @Rith: Please check the quoted sheet above for prebuffs. Add Freedom of Movement (from Engelbert on Ix) and Call Götterfunken to these prebuffs. |
| Sunwolf10-27-06, 09:54 AM | Oops, I read that as Hermo and Terak were on the platform, my bad. Okay, go with Cat's plan. Drop the Black tentacles to catch the mage and the Beast and not the crowd. Follow with a sonic ball to catch both mage and beast on the next round -- again avoid hitting crowd and allies. Interrupt if that is not possible. |
| Erithmu10-27-06, 10:50 AM | Good Lord .. thats a nutty number of prebuffs. Leif: Alterself (Ice Mephit), Resists Fire 20. SL 2 Ixenthor: Symbol of Pain, Symbol of Sleep, FoM, Stoneskin, R:fire 20, Barkskin +4, Flame Arrow Englebert: Overland Flight, Stoneskin Gotter - Active on roof Leif began casting and the black strands reached up and grabbled Ter'ack but the Beast only looked to the sky. The Crowds began to seperate and run away at the sight of magic. Gotter crashed into the stage leaving broken wood where Hermo was standing, a thundering noise came got the last of the crowd running away. Englebert rose above the crowd to avoid getting trampled and focused his eyes on the mage. Then came lightning diving from above and heading toward the blue monster. Ixenthor's two gauntlets flared and struck before he even arrived. Ter'ak screamed out in pain moments before the both of them began to fall asleep with a thud. Hermo suddenly vanished, but the Angel only had one target. Pulling back his blade Ixenthor finished the strike .... Surprize round: 20 - Leif - Black tents on Ter and Beast: (Opposed: Ter 19 vs 12; D:7 conc: 24 Beast 19 vs 35; Free) 14 - Ter'ack - Surprized 14 - Gotter - Pounces on Hermo (Wills: L:12, I:25, G:16, E:21; Leif Fails) Hermo is an illusion, Him vanishing below is when Ter'ack loses concentration.11 - Beast - Surprized 11 - Englebert - Readies Silence vs Spellcasting 09 - Ixenthor - Dives at Beast -- Symbol of Pain: (Forts vs DC17: T:10 B:30) -- Symbol of Sleep: (Will vs DC 17: T:16 B:8) ---- Hermo vanishes -- Dive Attack: Define: "All I have" 07 - Hermo - surprized Ter xx-7/xx (Sleep/Pain) Hermo xx/xx Beast xx/xx (Sleep) |
| Caterane10-27-06, 11:16 AM | The archangel rises above the crowd, his presence inspiring awe in the citizen - many falling to their knees and begging for forgiveness. Then his impressive multilayered voice sounded over the square. "FOR CRIMES AGAINST HUMANITY HUMANITY I HEREBY DECLARE THEE GUILTY GUILTY PUNISHMENT WILL BE EXECUTED IMMIDEATELY IMMIDEATELY" Ixenthor then pointed at the beast and the tiefling. The beast dropped to the ground, its life gone from its body the moment it looked on the archangel. The latter one, one of demonic origins was writhing in pain by the brilliant aura the celestial radiated before its eyes rolled back in his head and he too dropped. Hermo would have met the same fate were it not an illusion. Ixenthor watched as his ally Götterfunken crashed into the platform. The phoenix looked up to his master, shrugged once, then soared out to find the last one. Ixenthor did likewise. Of course, if I see them falling asleep I am not using my special strikes against them since there's no non-magical way to wake them, and no core spell who would do. These two are out. Instead, manifest concealing amorphea then fly around and hope to get Hermo into the range of the symbols. It doesn't matter if he's invisible and I don't assume he runs around with his eyes closed. Götterfunken also flies around and scents the area. If that's not enough, Engelbert can cast invisibility purge and fly around, readying on against spellcasting. Leif should cast see invisibility. If Hermo is found and not affected by the sleep symbol, have Götterfunken attack/pounce/grapple first (flies into him if he cannot attack; I want to be sure it's no illusion) then Leif can cast something (dispel, evards, whatever seems best) and if the grapple or evards succeed drop an area silence on Hermo. Finally, Ixenthor dives on him with both smites, charmed divine might, haste, fav.enemy, psionic and charge damage; luck reroll if necessary. If he has mirror images, Leif or Engelbert can MM them away before I dive. |
| Sunwolf10-27-06, 01:19 PM | Leif shields his eyes from the brillant aura of the archangel and then if he doesn't see Hermo casts see invisible from scroll. The Black tentacles should autosucceed on the sleeping mage and beast for damage each round. If Leif can't see Hermo, Leif will draw and cast see invisible from scroll. If he does see Hermo - cast MM on him. |
| Erithmu10-27-06, 03:28 PM | @Cat: two things and hopefully the second one solves the first. This fight is going to start over with new rolls depending on a few things. First: Symbol of Pain is an evil spell, Your a paladin, not going to happen. Second: (and I need you to be honest here, since you edited Ixenthor Thursday morning. Not something that should have been done.) Did you edit my first post adding the prebuffs on your sheet? To me it looks like you did as the GP cost was not marked off on Ixenthor, nor are the prebuffs on Ixenthor in the Characters thread. Edited to show Erithmu what happens when I edit another one's post: |
| Caterane10-27-06, 03:53 PM | I edited the sheet - Ixenthor's sheet on the Characters thread - after you have posted it in the quest thread. Ixenthor is frozen and won't gain or lose anything, nor does he advance in the 3FC so there's absolutely no reason not to edit him if I want. Much like on a campaign. I only removed the prebuffs (reason why sent by PM). Symbol of Pain: Ok, remove it then. PS: Wait, now that I read it a second time: You think I edited your post? There would have been "Edited by Caterane" if that would be the case (see your last post). I'm a bit disappointed that you think that of me. |
| Erithmu10-28-06, 12:38 AM | Symbol of Pain dropped. It's been a long week ... Sorry. I also was unaware of what the edit block would say. Gotter began to sniff around, but with the crowd running and no original scent of Hermo there would be no chance of finding him. Leif held a scroll for the time being as the Angel surveyed the land. Gotter heard it first, and his ears perked up and Ixenthor saw it. It sounded like speaking, but the Pheonix couldn't tell where from. All ears tried to hear what was going on, but Gotter moved closer to the building that Ter'ack and Beast had come out of. The quartet moved toward the door and watched. Suddenly the door bleeded out darkness and they heard it open. Ixenthor and Leif saw someone move away from the opening door, and Gotter screeched at a scent. Brother Englebert watched carefully. 3 rounds have passed. Round 1: active searching (gotter hears the noise) Round 2: Close on the door Round 3: Wait (Buff anything you want.) 07 - Hermo: opens door moves away |
| Caterane10-28-06, 04:34 AM | "IT IS INEVITABLE INEVITABLE" Buffs 1-6: concealing amorphea, vigor 20, fire resistance 10, daylight on Götterfunken, prot.f.evil, force screen. Round 7: GF flies into the darkness area, negating the darkness effect with daylight. As soon as Leif sees Hermo, he should react accordingly. Evards mainly, then MM vs Mirror image, Dispel magic if time, etc. If Evards grapple him, Engelbert drops an area silence on his position. Else he readies vs spellcasting. Ix: Move towards Hermo so symbol of sleep is affecting him. Use boots if I need speed. Dive with both smites, DM, DC, Charm, fav.enemy, charge bonus damage, and reroll if necessary. I have to be sure he's not an illusion (GF flies into him if he cannot attack this round) or has Mirror images (Leif MM) and other things running that could foil my attack. |
| Sunwolf10-28-06, 09:12 AM | Leif casts another grappling field on the figure in the darkness. Drop another black tentacles to cover the whole darkness area and the figure leaving. Use MM next round whether figure is grappled or not. No other buffs for Leif other than being 20' feet up in the air. Ixenthor can cast daylight on Gotter and the pheonix can move closer to negate the darkness. |
| Erithmu10-29-06, 10:11 AM | Leif tried to strike quickly against Hermo, but it appeared that the fallen Paladin had escaped the area as the Tenticles just waited in anticipation of prey. Gotter Screeched at the sight of Hermo, and Ixenthor was quick to grant the Pheonix the power of daylight. Two story house. roughtly 50ft x 50ft. Most of the windows are open, but would require some breaking to enter. @Cat: Judging from the outside it would be hard to charge on the ground inside the building, but I'll add in what I can on the attack. Round 3: 07 - Hermo: door opens (hide: 11+mod vs I:10,E:5;G:30;L:20 - Only Goetter sees him) Round 4: 20 - Leif - Black tents on Darkness area (outside +20ft Altitude) --- Note: The doorway is now covered, so if Gotter moves in he will suffer BT effect. 14 - Gotter - Waiting (outside 0ft altitude) 11 - Englebert - Readies to area silence (outside +20ft altitude) 09 - Ixenthor - Buffs Daylight on Gotter (outside 0ft altitude) 07 - Hermo - ??? (inside) Round 5: 20 - Leif: (outside)Pending action 14 - Gotter - Pending 11 - Englebert - Readies to silence 09 - Ixenthor - Pending 07 - Hermo - ??? (inside) |
| Caterane10-30-06, 08:05 AM | Let's wait till the evards vanish or he comes out. Use my buff sequence in the mean time. After that, enter the house with all allies. |
| Erithmu10-30-06, 09:05 AM | *shrugs* All five members watch for Hermo in the house, Ixenthor takes a moment to bolster his defenses. Suddenly a bowstring snap is heard in the upper floor and all five members see Hermo standing for a moment in the upper window before he moves away from it. He is garbed in chainmail and holds a bow. It appears that something large is strapped across his back likely a sword, but none of the members are sure. Englebert is about to silence the area and thinks better of it. Round 5 20 - Leif - Waits 14 - Gotter - Waits 11 - Englebert - Readies area Silence 09 - Ixenthor - Buffs Concealing Amorphia 07 - Hermo - Sneak Attacks Leif (A:33 vs FF Dmg 22) Rehide (10+mod-20 vs 24,18,18,13; all spot) Leif 29/51 Round 6: 20 - Leif - Mirror Image (7 images - max) 14 - Gotter - Pending 11 - Englebert - Pending 09 - Ixenthor - Pending 07 - Hermo - ??? |
| Sunwolf10-30-06, 09:13 AM | Leif conjures some bodyguards for himself. Leif will cast mirror image on himself and then ready to magic missle Hermo on sight. |
| Caterane10-30-06, 06:08 PM | Buff daylight, PfE and Force Screen on Ix and fly through the window with everyone. Meanwhile Leif and Engelbert ready MMs on sight. |
| Erithmu10-30-06, 07:45 PM | The house siege continues as Leif defends himself from the painful arrows comming off Hermo's bow. Suddenly there are 8 mephits to worry about. Englebert draws his wand as Ixenthor draws power unto himself. Moments later the elusive archer appears in the other window this time fireing at Englebert, but 10 missles hit him back before he gets to cover. Gotter took to the air and set himself up to break through the window, as Ixenthor took to the air himself. Gotter made a move to break through the left window but clipped his wing at the last moment send him crashing into the the side wall. Ixenthor on the other hand merely exerted his will on reality and blew the window inwards. Landing in a cramped hallway he turned to his right to see Hermo removing his arm that shield his face from the blast. Dropping his bow, the man drew his sword and swung at the angel, but found that his blade could only find a formitable defense that deflected his blade. Round 6: 20 - Leif - Mirror Image (7 images - max) 14 - Gotter - Pending 11 - Englebert - Draw MM wand + ready 09 - Ixenthor - Daylight on self 07 - Hermo - doesn't appear Round 7: 20 - Leif - Readies MM 14 - Gotter - Pending 11 - Englebert - ready MM 09 - Ixenthor - PfE on self 07 - Hermo - SA Engle (Atk: 31 dmg:18) Rehide (6-20+mod vs all succeed) (MM: Leif 16 Engle 19) Round 8: 20 - Leif - Readies MM 14 - Gotter - Elevate 11 - Englebert - ready MM 09 - Ixenthor - Force Screen + Elevate 07 - Hermo - ?? Round 9: 20 - Leif - Readies MM 14 - Gotter - Charge left window (Break vs DC 10: no) 11 - Englebert - ready MM 09 - Ixenthor - Charge right window (Break vs DC 10: yes) 07 - Hermo - Drop bow, Draw sword, Atk (A: 18 miss) -- vs Symbol of Sleep (21: pass) Round 10: 20 - Leif - Pending 14 - Gotter - ??? 11 - Englebert - ??? 09 - Ixenthor - ??? 07 - Hermo - ??? Leif 29/51 (Alterself, MI 7, Pro fire 20) Gotter (daylight) Engle 43/61 (overland flight, Stonesking) Ixenthor (Symbol of Sleep, FoM, Stoneskin, R:fire 20, Barkskin +4, Flame Arrow, PfE, Force Screen, Concealing, Daylight) Hermo xx-35/xx AC 18 (Buff 1)(Buff 2)(Buff 3)(note 1) Ter'ack: Tiefling: Wiz3/Clr3/MT1 ECL 8 Beast: Blue Half Dragon Ogre Barb 2 CR8 3 ogre +2 half dragon +1 elite array +2 Barb |
| Caterane10-31-06, 01:04 AM | Leif casts dispel magic, Engelbert MM9, GF attacks then Ix attacks too w DM, DC, charm, FE, haste, higher ground, 2*smite for +19/+12 and 2d4+25+2d6 damage first hit, and 2d4+17+2d6 on second hit. If flanking is possible add another +2. |
| Erithmu10-31-06, 08:27 AM | Ixenthor scoffed at the blow, the Celestial Forces quickly came in behind him, Englebert fired another layer of golden missles, Gotter could only watch as Ixenthor delivered the final blow. Merely exerting his will Ixenthor shrugged Hermo's blade backwards. Drawing Corona Ixenthor rushed him. Hermo was a skilled swordsman as he defelcted the first three blows, but he was backpedaling down the hallway rapidly. The fourth strike was a feint by Ixenthor and Hermo took the bait. Comming around Ixenthor flared raw energy into Corona and in a blinding light finished off the Fallen Paladin. Round 10: 20 - Leif - T. Dispel (14 vs DC 15:fail) (1 buff on him 2 buffs on other things) 14 - Gotter - Cant get around 11 - Englebert - MM: 23 09 - Ixenthor - Crunch 07 - Hermo - ??? Leif 29/51 (Alterself, MI 7, Pro fire 20) Gotter (daylight) Engle 43/61 (overland flight, Stonesking) Ixenthor (Symbol of Sleep, FoM, Stoneskin, R:fire 20, Barkskin +4, Flame Arrow, PfE, Force Screen, Concealing, Daylight) Hermo Dead-73/xx AC 18 (Buff 1:Eagles)(Buff 2"magic weapon-Gsword)(Buff 3:Corrupt Greatsword)(note 1: 20hp LoH used) Hermo: Human Pal 6/Blackguard 4 |
| Caterane10-31-06, 10:07 AM | Thanks Rith. You rock! |