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| Sjiggie03-29-07, 05:09 PM | This is a miniquest for Charles Ponzi. If you are not Username or Sjiggie, do not post here! Charles Ponzi is miniquesting to Get Small air Elementals as Diplomacy allys. ---Questlog--- Rewards 1500xp/1500gp Spells Used - Items Used Scroll of Mount 8 charges from Magic Missile Wand Ready(28/03/07):............. Fight 1/3 Automatic Skill Package:..... Political Carreer +19% [link] (http://boards1.wizards.com/showpost.php?p=6466576&postcount=9) Attack Skill Package:........ None Defense Skill Package:....... None Free Activity:............... Guard Charles Ponzi Lawful Evil Medium Humanoid (human, female) ECL 5 (Clr5) [+0LA] Experience: 10,904 Next Level: 15,000 Basic Stats STR....16 [+3]...(10 pts) DEX....12 [+1]...(10 pts) CON....14 [+2]...(6 pts) INT.....14 [+2]...(0 pts) WIS....17 [+3]...(10 pts) [+1 @4th] CHA....08 [-1]...(0 pts) Hit Points:......... 36 [+26 (clr) +10 (con)] [5HD] Armor Class:...... 11 (Touch 11, Flat 10) [+1 (dex)] Initiative:.......... +1 [+1 (dex)] BAB/Grap:......... +3/+6 [+3 (bab) +3 (str)] Speed:.............. 30ft [30ft base] Saves: Fort +6 [+4 (clr) +2 (con)] Refl +2 [+1 (clr) +1 (dex)] Will +7 [+4 (clr) +3 (wis)] Attacks: Sickle................. +6 melee, 1d6+3 [20/x2] Longspear............ +6 melee, 1d8+4 [20/x2] [10'] Light Crossbow...... +4 ranged, 1d8 [19-20/x2] [80'] Regular Feats: Combat Expertise, Improved Trip, Craft Wondrous Items Racial feats: Bonus feats, bonus skills, quick to master Class feats: Rebuke undead(2/day), domains(magic/knowledge)[x] (http://boards1.wizards.com/showpost.php?p=11742645&postcount=481), spontaneous casting(inflict-spells)[x] (http://boards1.wizards.com/showpost.php?p=11874641&postcount=499) Skills 40 total [skill points: 40clr]: +03 Climb..................... [0 (rnks) +3 (str)] +03 Jump...................... [0 (rnks) +3 (str)] +01 Balance................... [0 (rnks) +1 (dex)] +01 Hide...................... [0 (rnks) +1 (dex)] +01 Move Silently............. [0 (rnks) +1 (dex)] +02 Ride...................... [1 (rnks) +1 (dex)] [2clr(cc)] +09 Concentration............. [7 (rnks) +2 (con)] [7clr] +10 Craft(armorsmithing)...... [6 (rnks) +2 (int) +2 (tool)] [6clr] +03 Spellcraft................ [1 (rnks) +2 (int)] [1clr] +04 Knowledge(arcana)......... [2 (rnks) +2 (int)] [2clr] +04 Knowledge(nature)......... [2 (rnks) +2 (int)] [2clr] +10 Knowledge(nobility)....... [8 (rnks) +2 (int)] [8clr] +04 Knowledge(religion)....... [2 (rnks) +2 (int)] [2clr] +04 Knowledge(dungeon)........ [2 (rnks) +2 (int)] [2clr] +03 Listen.................... [0 (rnks) +3 (wis)] +03 Spot...................... [0 (rnks) +3 (wis)] +09 Diplomacy................. [8 (rnks) -1 (cha) +2 (syn)] [8clr] Speaks Common, Auran, Draconic Spells: [5/4+1/3+1/2+1] [Next fight spell levels: 8/22] 0: [DC 13]Detect Magic, Guidance, Guidance, Resistance, Mending 1: [DC 14]Magic Aura(D), Shield of Faith, Divine Favor, Bless, Magic Weapon 2: [DC 15]Detect Toughts(D), Bull's Strength, Bull's Strength 3: [DC 16]Dispel Magic(D), Prayer, Cure Serious Wounds Equipment: [* notes crafted] General Equipment: Weapon: Sickle [2 lbs][6 gp] Weapon: Lance [10 lbs][10 gp] Weapon: Longspear [9 lbs][5 gp] Wand: Magic Missle(3rd lvl) [1 lbs][2250 gp] [40/50 charges] Wand: Enlarge Person(1st lvl) [1 lbs][750 gp] [49/50 charges] Wand: Cure Light Wounds(1st lvl) [1 lbs][750 gp] [50/50 charges] Expendable Items: [CL] [1250/1250] Divine Scrolls: Scroll: Entropic Shield [1] [0 lbs][25 gp] Scroll: Shield of Faith [1] [0 lbs][50 gp] [2x] Scroll: Magic Weapon [1] [0 lbs][50 gp] [2x] Scroll: Resist Energy [1] [0 lbs][100 gp] [2x] [ranger-scribed] Arcane Scrolls: Scroll: Invisibility [3] [0 lbs][450 gp] [3x] Scroll: Expeditious Retreat [1] [0 lbs][50 gp] [2x] Scroll: Mount [1] [0 lbs][25 gp] Scroll: Shield [1] [0 lbs][75 gp] [3x] Scroll: Mage Armor [1] [0 lbs][75 gp] [3x] Scroll: True Strike [1] [0 lbs][100 gp] [4x] Scroll: See Invisibility [3] [0 lbs][150 gp] Scroll: Shocking Grasp [4] [0 lbs][100 gp] Allies: Ally: Light Warhorse [1] [0 lbs][150 gp] Ally: Small Air Elemental [1] [0 lbs][150 gp] Equipment at Home: Gold: 577 Armor: Fullplate [50 lbs][750 gp*] Armor: Heavy Wooden Shield [10 lbs][7 gp] Misc: Alchemist's Fire [1] [12 lbs][240 gp] [12x] Misc: Tanglefoot Bag [1] [8 lbs][100 gp] [2x] Misc: Thunderstone [1] [2 lbs][60 gp] [2x] Misc: Smokestick [1] [1 lbs][40 gp] [2x] Weapon: Light Crossbow [4 lbs][35 gp] Ammo: Quiver with arrows [4 lbs][4 gp] [40x] Miscellaneous Statistics: Height: 4´ 5˝ Weight: 85 lb Encumbance: 0-76 (light), 77-152 (medium), 153-230 (heavy) Weight carried: 24 lbs (medium) Pre-fight Action: - Read all scrolls Fight 1: Fight 2: Fights results: 1: vs. Fnorri the Miser............................win (http://boards1.wizards.com/showpost.php?p=11723540&postcount=665)[+1104xp/+1104gp] 2: vs. Fnorri the Miser............................win (http://boards1.wizards.com/showpost.php?p=11833820&postcount=686)[+1200xp/+1200gp] Quest results: 1: Miniquest for a Small Air Elemental.............complete (http://boards1.wizards.com/showthread.php?t=801424)[+1200xp][+1200gp] Allies: Acerante True Neutral Large Animal (horse) CR1 (Horse3) [+0LA] Experience: 0,000 Next Level: 0,000 Basic Stats STR....16 [+3] DEX....13 [+1] CON....17 [+3] INT.....02 [-4] WIS....13 [+1] CHA....06 [-2] Hit Points:............ 22 [13,5 (horse) +9 (con)] [3HD] Armor Class:......... 14 (Touch 10, Flat 13) [+1 (dex) +4 (natural) -1 (size)] Initiative:............. +1 [+1 (dex)] BAB/Grap:............ +2/+9 [+2 (bab) +3 (str) +4 (size)] Speed:................. 90ft [60ft base, +30ft shoes] Saves: Fort +6 [+3horse, +3con] Refl +4 [+3horse, +1dex] Will +2 [+1horse, +1wis] Attacks: Hoof.............. +4 melee, 1d4+3 [20/x2] Bite............... +4 melee, 1d3+1 [20/x2] Regular Feats: Endurance, Run Racial feats: Low-light vision, scent, tricks(attack, come, defend, down, guard and heel) Skills 6 total [skill points: 6horse]: +03 Climb......................... [0 (rnks) +3 (str)] +15 Jump.......................... [0 (rnks) +3 (str) +12 (speed)] +01 Balance....................... [0 (rnks) +1 (dex)] +01 Move Silently................. [0 (rnks) +1 (dex)] -03 Hide.......................... [0 (rnks) +1 (dex) -4 (size)] +04 Listen........................ [3 (rnks) +1 (wis)] [3horse] +04 Spot.......................... [3 (rnks) +1 (wis)] [3horse] Equipment: [* notes crafted] General Equipment: Misc: Bit and Bridle [1] [1 lbs][2 gp] Misc: Saddle, Military [1] [40 lbs][60 gp] Misc: Saddle Bags [1] [8 lbs][4 gp] Misc: Horseshoes of Speed [1] [12 lbs][1500 gp* (+150gp haste)] Miscellaneous Statistics: Encumbance: 0-230 (light), 231-460 (medium), 461-690 (heavy) Weight carried: 71 lbs (light load) Ace True Neutral Small Elemental (air, extraplanar) CR1 (Elemental2) [+0LA] Experience: 0,000 Next Level: 0,000 Basic Stats STR....10 [+0] DEX....17 [+3] CON....10 [+0] INT.....04 [-3] WIS....11 [+0] CHA....11 [+0] Hit Points:............ 9 [9 (ele) +0 (con)] [2HD] Armor Class:......... 17 (Touch 14, Flat 14) [+3 (dex) +3 (natural) +1 (size)] Initiative:............. +3 [+3 (dex)] BAB/Grap:............ +1/-3 [+1 (bab) -4 (size)] Speed(flight):....... 100ft [100ft base] Saves: Fort +0 [+0ele, +0con] Refl +6 [+3ele, +3dex] Will +0 [+0ele, +0wis] Attacks: Slam..................... +5 melee, 1d4 [20/x2] Light Crossbow....... +5 ranged, 1d8 [19-20/x2] Regular Feats: Improved Initiative, Weapon Finesse, Fly-by Attack Racial feats: Darkvision 60ft, air mastery, whirlwind(1/10mins), immune to poison, sleep effects, paralysis, stunning, critical hits and flanking. Skills 8 total [skill points: 8ele]: +00 Climb......................... [0 (rnks) +0 (str)] +00 Jump.......................... [0 (rnks) +0 (str)] +03 Balance....................... [0 (rnks) +3 (dex)] +03 Move Silently................. [0 (rnks) +3 (dex)] +07 Hide.......................... [0 (rnks) +3 (dex) +4 (size)] +04 Listen........................ [2 (rnks) +0 (wis)] [4ele] +04 Spot.......................... [3 (rnks) +0 (wis)] [4ele] Speaks Auran Equipment: General Equipment: Misc: Alchemist's Fire [1] [12 lbs][240 gp] [12x] Misc: Tanglefoot Bag [1] [8 lbs][100 gp] [2x] Misc: Thunderstone [1] [2 lbs][60 gp] [2x] Misc: Smokestick [1] [1 lbs][40 gp] [2x] Weapon: Light Crossbow [4 lbs][35 gp] Ammo: Quiver with arrows [4 lbs][4 gp] [40x] Miscellaneous Statistics: Encumbance: 0-33 (light), 34-66 (medium), 67-100 (heavy) Weight carried: 31 lbs (light load) |
| Sjiggie03-29-07, 05:11 PM | Pleased with his new ally Charles wants more. He finds out that there more brothers from Ace in captivity this time there is a story going through Gladius that there is one somewhere in a cavern not far from Gladius. |
| UserNamer03-30-07, 04:31 PM | Charles wants to get there |
| Sjiggie03-30-07, 05:16 PM | Charles follows the lead he was given and travels towards the cavern. He spots the cavern he was told to go to and immediatly spots webbings all over the place. He goes inside and prepares himself for a fight. The battle takes place in the cavern map can you give me tactics vs 1 huge opponent with many legs |
| UserNamer03-31-07, 11:54 AM | Main Goal: Stay at range and kill him with MM wand. Starting Position and Location: Start at the back of my box holding a scroll of mount. Round by Round Starting Tactics: Cast mount, get on the horse, move to middle. Main Tactics: Move around and shoot with MM wand. My speed is 120ft/round, his should be like 60ft/round, so this is easy. I don't need to give him a shot each round, a safe position is far more important, so first move to a good range(80-130ft) I can just move around the pond in circle, so that it won't be able to attack me. Notes: - If for some reason, these tactics are not possible(e.g. I can't stay away), please PM, so that I can alter them. |
| Sjiggie04-04-07, 08:00 AM | Charles Ponzi summens the aid of a mount and rides on top of it. When he gets to the somewhat open space in the cavern he sees his opponent a huge monstrous spider. He immediatly fires magic missles at the beast while it keeps running around the pond to avoid the beast. After 8 rounds of avoiding the spider and shooting magic missiles at it it finally collapses and charles looks around the cavern and finds some cocoons when he opens them he finds a lot of dead animals that fell prey to the spider but in one lies a barely alive air elemental. He nurses it for a bit and takes it back home. Sorry for the long wait got some crazy days behind me |