MiniQuest: "Where Have All The Little Legs Gone?" [EL3] [Archive] - Wizards Community

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Abyssal Stalker

08-16-06, 11:42 AM
This is a miniquest for Zax Kar Nissex to gain a Medium Spider (CR1) and a Medium Scorpion (CR1) ally. This quest happens outside the 3FC.

Only Abyssal Stalker or TelinArtho may post here. If you break the code, Zax sends some Creepy Crawlies into your bed...when you're asleep.

Questlog:
Zax finds where all the little legs have gone. He slays an ettercap and frees the bugs from its control to serve himself.

Rewards:
Zax is successfull, gaining 900XP and 900gp. He gains a medium monstrous spider and a medium monstrous scorpion as a handle animal ally.
Abyssal Stalker

08-16-06, 11:44 AM
MQ for Medium Spider (CR1) and Medium Scorpion (CR1)

Zax Kar Nissex

Middle-aged male Human, Humanoid (human)
medium size, Height 6'6", Weight 280lbs
Neutral Evil
Druid of Insects, ECL 3
XP: 3200 / XP for Next Level: 6000

STR 8 [-1] (1 pts) [9, -1 age]
DEX 10 [+0] (3 pts) [11, -1 age]
CON 11 [+0] (4 pts) [12, -1 age]
INT 14 [+2] (5 pts) [13, +1 age]
WIS 17 [+3] (10 pts) [16, +1 age]
CHA 18 [+4] (13 pts) [17, +1 age]

Hit Points: 17 [3d8 HD]
AC 14 [+2 armor, +2 shield], Touch 10, Flat 14
Initiative: +0
BAB/Grap: +2/+1 [+2bab, -1 str]
Speed 20ft

Saves:
Fort +3 [+3 Druid]
Refl +1 [+1 Druid]
Will +6 [+3 Druid, +3 Wis]

Attacks:
Quarterstaff +1 melee, 1d6-1 dmg, x2 crit [+2 BAB, -1 str]
--with Shillalagh +2 melee, 2d6 dmg, x2 crit [+2 BAB, -1 str, +1 enh]
Sling +2 ranged, 1d4-1 dmg, x2 crit, 50ft range increment [+2 BAB]
-- if regular stone used: +1 ranged, 1d3-1 dmg, x2 crit, 50ft range increment [+2 BAB, -1 stone]
Melee touch +1 melee [+2 BAB, -1 str]
Ranged touch +2 melee [+2 BAB]

Feats:
Skill Focus (Handle Animal) [1st]
Combat Expertise [human]
Craft Wondrous Item [3rd]


[b]Racial Abilities: Human
+1 skill point/lvl
1st level bonus feat

Class Abilities: Druid
Weapon and Armor Proficiencies: club, dagger, dart, quarterstaff, scimitar, sickle, shortspear, sling, and spear, light and medium armor types and all shields (except tower) - though may not use metal armor/shields.
Spontaneous Casting of Summon Nature's Ally spells
Animal Companion (Riding Dog)
Nature Sense (+2 to Knowledge (nature) and Survival)
Wild Empathy (Diplomacy used on animals)
Woodland Stride (may move through undergrowth, briars unimpeded)
Trackless Steps (may move without leaving tracks)


Skills (42 points Druid)
+6 Concentration [6 druid] [6 ranks]
+5 Forgery [6 druidCC, +2 int] [3 ranks]
+15 Handle Animal [6 druid, +4 cha, +2 circumstance, +3 feat] [6 ranks] [+4 when handling Animal Companion (Food)]
+0 Hide
+10 Knowledge (nature) [6 druid, +2 int, +2 class] [6 ranks]
+9 Listen [6 druid, +3 wis] [6 ranks]
+0 Move Silently
+8 Ride [6 druid, +2 synergy (handle animal)] [6 ranks]
+8 Spellcraft [6 druid, +2 int] [6 ranks]
+3 Spot [+3 wis]
+5 Survival [+3 wis, +2 class] [+2 synergy (knowledge (nature)) when in aboveground natural environments]

Speaks Common, Druidic
Speak Language [1 + 1 class [2 total languages]

Spells memorized: [4/3/2] [Spell levels: 7; Cast: 3]
0: [DC 13] Cure Minor Wounds (x2), Resistance, Flare
1: [DC 14] Produce Flame (x2), Entangle
2: [DC 15] Bull's Strength (x2)

Equipment:
Traveler's Outfit
Quarterstaff [4lbs]
Sling
[Ma] Rhino-horn Whistle [50gp]
Leather Armor [15lbs] [10gp]
Darkwood Heavy Shield [5lbs] [257gp]
4 Pearls of Power (1st) [2000gpC]

[24lbs] [2367gp]

Expendable Items: [Total 0gp/450gp]
10 Sling Bullets [5lbs] [1sp]

[5lbs] [1sp]

Allies and Equipment:
Food [animal companion)
Chain Shirt Barding [25lbs] [200gp]

[25lbs] [200gp]

Equipment at home:
90 Sling Bullets [45lbs] [9sp]
432gp

[9sp]

[0gp] Past Expenditures (see below)

[29lbs] [2568gp]

Miscellaneous Statistics:
Encumberance: 0-26 (light), 27-53 (medium), 54-80 (heavy)
Weight carried: 29 lbs



Riding Dog
HD 4d8+8; hp 26; init +3; speed 40ft; AC 23 (+3 dex, +4 armor, +6 nat), touch 13, flat-footed 20;
BAB +3; Grapple +6; Bite +6 melee, 1d6+4 dmg
Saves +6/+7/+2; S 16 D 16 C 15 I 2 W 12 Ch 6;
Skills (-2 ACP not included in skills): Hide +3, Jump +8, Listen +7, Move Silently +3, Spot +5, Swim +3, Survival +1*;
Feats: Alertness, TrackB, Deflect Arrows;
Specials: Trip (if bite is successful, automatic trip attempt (+3)), Low-light Vision, Scent, Link (+4 on handle animal checks), Share Spells, Evasion
Tricks: attack, come, defend, down, guard, heel, improved attack, pin

Equipment: Chain Shirt Barding
Encumbrance: 0-114 (light), 115-229 (medium), 230-345 (heavy)
Weight carried: 25lbs




A disturbed man from the forests to the north east of Gladius, Zax is a man of nature and is personally offended by the presence of "unnatural" things around the world. He has a great affinity for things that feed off of the dung of the world, and as such is often-times surrounded in allies of insects or vermin.

His riding dog, Food, is a despicable creature that resembles as much a dying hyena as a dog and has an untraceable lineage that probably includes a bulldog, a great dane and a blood hound. Regardless of its lineage, Zax has taken great care to train the dog in the art of killing.


Buffs and Prefight actions:
Bring Food (Animal companion) and command him to heel.


Zax does not like head on confrontation and uses Food to act as an emissary for him - to extract the lungs of his opponents.

Food will begin at Zax's left side always with the heel command pre-buffed. Once Zax spots his enemy, he'll change that to an attack command.

If the opponent is a caster and has a grapple check of +4 or less, Food will be given the pin command instead.

Buffing sequence: short and sweet - Bull's strength on Food. Entangle will be used to entrap speedy opponents, but most of the time, Zax will use Produce Flame.

If Food goes down, it is extremely likely that Zax will forfeit the fight at that point in order to save his companion (the one thing in the world he actually cares about...).







3200xp to start
+xp from fights + (fights)
+xp from miniquests + (miniquests)
Abyssal Stalker

08-17-06, 12:40 AM
Zax, the disgusting verminlord, was strolling through the Chanadar Forest deep in his bug-filled thoughts. His ugly dog followed his tail. He wanted more of them. Oh how he loved the spiders he lived with, crawling around with their hairy little feet, singing their deadly lullaby... And the flies, buzzing around, trying to avoid the spider's web. And then there were the scorpions...and the centipedes...and the... Wait. Why was the forest so quiet? Usually Zax wouldn't have cared if the rabbits were away, or the boars. But they were gone - and so were his beloved bugs! Sure, there was some of them in his home, but not here. They should be everywhere. They were the essence of nature! He should see into this.

Zax listened carefully, but couldn't hear a single bird singing or a bee buzzing. He peeked around the nearby bushes and even looked under a small boulder. Nothing. Who had taken them? Then Zax remembered the cave. If there were to be some vermin in Chandahar, it was the place to search for them. And it was close.

To the cave he went. He could almost hear the beautiful sound of the little legs, running around the cave. They must be here!

OK, your call. Zax is standing in front of the cave. The lightning inside is dim, but still enough to see, granting everyone inside 20% concealment. You don't see anything of importance, but the cave entrance. It is 10x10 foot and continues for 40ft and then makes a 90 degree turn to left. You have been there before and remember that the tunnel continues for about 80 feet and then forms a huge cave with light shining inside from the top of the cave's dome.
TelinArtho

08-17-06, 10:33 AM
Strange indeed my fellow. Food - come along now - don't be shy. Let's find where all the creepy things have gone. Hey Food - do you smell anything boy?

Looking for his friends, Zax had an amused sense of wariness about him. Inwardly, he was concerned about the lack of natural noises, but at the same time, took solace that it was likely a pack of centipedes that ate all of the natural things...

Moving into the tunnel, he kept Food by his side and his hand free in case of trouble.

Just noticed a rather big error on my sheet. Apparently I have my shield and a quarterstaff. If you would permit it - I would like to change my quarterstaff to a club. Not a big difference, but at least I'll be able to keep my AC and still have a melee weapon...
Abyssal Stalker

08-17-06, 12:21 PM
OK, no big deal.

Zax walks inside the cave with Food by his side. Just when a gust of wind from deeper the cave brings the stench of the creature and alerted Food, Zax and his loyal hyena-dog stumbled (http://invisiblecastle.com/find.py?id=567437) into a sticky web that filled the tunnel. The web was thicker and stickier than anything that Zax had seen - and he knew everything about spiders! Food was already thightly locked into the web and Zax found himself getting even more entangled. Then he saw the ugly creature approach quickly! It definitely was no spider and therefore deserved a gruesome death! Such blaspheme to nature it was!

Initiative: (http://invisiblecastle.com/find.py?id=567587)
Food 16, entangled
Monster 6
Zax 6, entangled

Food tries to escape the web, but is unable to do it (http://invisiblecastle.com/find.py?id=567602). It barks at the scary creature approaching them!
The monster quickly moves towards Zax and Food, moving with ease through the web!

OK, your turn. You are 30ft around the corner in the tunnel, there is a 10ft-long section filled with the web and another 30ft of free tunnel before the cave. The monster bases you with a double move from the direction of the cave. Low-light vision is enough to see in the tunnel. You are entangled in the web, DC17 STR or DC13 escape artist. You get +5 from the ground and can push yourself.
TelinArtho

08-17-06, 12:33 PM
Ugh - horrible spot checks, just bad... Too bad my concentration wasn't higher - but hey - let's see what we can do...

The +5 for the check - is that for either escape artist or the str check or would it only apply for the strength. If it can be used with the escape artist - I will do that (and that's what I rolled against). But if not - I'll try to power my way out of it (+4 vs DC 17 is the same as +0 vs DC13 anyway).

Whoah Ugly!

Reeling back from the creature, Zax tried to free himself from the webs and pulls (http://invisiblecastle.com/find.py?id=567655) away successfully. I'm assuming I can 5ft step backward and behind food safely, but I might draw an AoO from trying to escape the webs, not sure.

He steps behind Food, hoping that the creature will be tempted more from dog meat.

Now stop fooling around Food - time to get serious!

Food struggles (http://invisiblecastle.com/find.py?id=567662) some more with the webs, but is unable to free himself.
Abyssal Stalker

08-17-06, 12:54 PM
+5 is for both, but provokes an AoO (using a skill).

The monster bites at the escaping Zax (http://invisiblecastle.com/find.py?id=567692), sinking it's teeth into the arm of Zax (damage: 3). He sees some venom spurt from the wound, but feels that he is able to fight it (http://invisiblecastle.com/find.py?id=567705)!

The monster retreats a little and Zax sees the spiders crawl around the creature! They should be around him! But then the ugly thing spurts a new web from a gland on its lower body! The web hits (http://invisiblecastle.com/find.py?id=567728) Zax, securing him once again on his position!

The ettercap steps away from Food and throws a web at you. You have soft cover, but it's still a hit. You're once again entangled, same DCs.
TelinArtho

08-17-06, 01:00 PM
Shouldn't soft cover be a +4 to my AC, which would put me at a 16 for touch? This will make a difference on my action, so I'll need to know before I continue.
Abyssal Stalker

08-17-06, 01:07 PM
Your touch AC is listed as 10, with soft cover it's 14. Am I missing something? I counted the -2 from range in the attack roll.
TelinArtho

08-17-06, 01:16 PM
Heh - yeah - I screwed up, nevermind. Thought for a second that I had a +2 dex... okay - time to try to break free some more...

Zax curses the creature for its annoying, unnatural, putrid webs. A real spider would be much better about the use of his webs. Breaking free (http://invisiblecastle.com/find.py?id=567739), Zax smiles triumphantly.

At the same instant, Food breaks free of the sheet web as well and pushes on towards the spider-like creature.

Nice - we both break free. With his remaining move action, Food will move to base the ettercap.
Abyssal Stalker

08-17-06, 01:48 PM
Food pushes itself next to the ettercap.

The ettercap bites and claws the dog (http://invisiblecastle.com/find.py?id=567773), but is unable to penetrate its heavy armor! It takes a step back and re-evaluates the situation.

Food is still in the area of the original web, which means that it must succeed on the check to move through it. Zax is standing on the other side. The ettercap is 20ft away from you.
TelinArtho

08-17-06, 02:00 PM
Not quite sure I understand what you mean about being still in the area of the web. Can he take a 5ft step and attack? Is he forced to use a move action? Or does he have to make a check in order to move (thereby using his standard action)? If he won't be able to make attacks, then I think I'd rather him move back and we'll retreat out of the cave.

Zax, satisfied that Food will keep the creature occupied for the moment, casts a spell and a small ball of flame appears in his palm.
Abyssal Stalker

08-17-06, 02:22 PM
The original web where you two got stuck covered an area of 10ft by 10ft from the floor of the tunnel. You got stuck on the other side and the ettercap is on the other side. So if you wish to move to the other side, you need to get through 10ft of web. It seems to me -I might also be wrong about this- that if you stop in the area of the web you need to make a new check to move again.

The movements:


Zax breaks free and escapes the ettercap behind Food.
--XF--
--EZ--

Ettercap steps back and shoots at Zax.
--XFZ-
-EXX--

Food breaks free and bases ettercap.
--XXZ-
-EFX--

Ettercap full attacks and then 5ft-steps back.
--XXZ-
E-FX--

The last one is your current positions. Food needs to get through the web (IF he needs a check, the description isn't explicit about this, but if you compare the effect to the spell web). I hope this clears things up!
TelinArtho

08-17-06, 02:27 PM
Food wriggles (http://invisiblecastle.com/find.py?id=567842) his way out of the webs once more and stands next to the spider creature.

not sure about it myself, but since it is only another 5ft to go through, I'll just have Food keep pushing.
Abyssal Stalker

08-17-06, 02:36 PM
The ettercap steps back and launches some webs at Food, tying the dog (http://invisiblecastle.com/find.py?id=567867)!

---XXZ-
E-FXX--
TelinArtho

08-17-06, 02:52 PM
Does Zax need to burn through the sheet webs before he can throw flames at the Ettercap? If he does, adjust the attack rolls accordingly.

Zax tosses a ball of flame at the spider creature, but the flames get dispersed (http://invisiblecastle.com/find.py?id=567886) in the webs between him and his target.

Food once again wriggles (http://invisiblecastle.com/find.py?id=567888) out of the webs and steps up to the creature, growling and barking fiercly.

He ain't gonna let up - so you might as well just lay down and die critter. The spiders that you have charmed will be back under my control shortly, feasting upon your blood like the good minions they are.
Abyssal Stalker

08-18-06, 08:31 AM
No need to burn through the webs. The ettercap already shot "through" them. You can burn through them if you wish to get a free path, but otherwise it's unnecessary. Consider the webs reaching only at waist height.

The aberrant monster growls in fury as his webs prove too weak time and time again! He stomps with his feet and crushes some insects, driving Zax even more mad. Then the ettercap once again tries to mutilate (http://invisiblecastle.com/find.py?id=569070) Food, but in vain!

Zax tosses flames again, and this time the foul creature feels the fire (http://invisiblecastle.com/find.py?id=569074)! (Damage: 6)

Food tries to bite the ettercap, but misses (http://invisiblecastle.com/find.py?id=569080)!

The ettercap has no way (http://invisiblecastle.com/find.py?id=569082) to penetrate Food's defense!

Zax hurls the remainings of the fire in his hand, but can't hit (http://invisiblecastle.com/find.py?id=569083) the creature!

OK, you still have a move action left if you wish to do something with it.

The situation:
Food: full hp
Ettercap xx-6/xxhp
Zax 14/17hp

---XXZ-
EF-XX--
TelinArtho

08-18-06, 10:10 AM
Nope that's fine. Cast Produce flame again and keep throwing. Cast it a third time, and recall up to all 4 times if needed (though I would hope I wouldn't...). If it disengages Food, then that would cause me to change actions.
Abyssal Stalker

08-18-06, 11:09 AM
Food bites a good chunk (http://invisiblecastle.com/find.py?id=569247) from the ettercap's arm! It tries to drag the monster down, but isn't strong enough (http://invisiblecastle.com/find.py?id=569406)!

The ettercap just can't hit (http://invisiblecastle.com/find.py?id=569249) Food!

Zax creates a new flame in his hand.

Food attacks, but misses (http://invisiblecastle.com/find.py?id=569250).

Ettercap almost hits (http://invisiblecastle.com/find.py?id=569251) Food, but only almost. It starts to get frustrated.

Zax hurls flames at ettercap, burning it badly (http://invisiblecastle.com/find.py?id=569256)! (Damage: 9)

Food misses (http://invisiblecastle.com/find.py?id=569258).

The ettercap can't win Food, so he decides to go for an easier target, which in its twisted mind is Zax. Food tries to take the advantage and bite (http://invisiblecastle.com/find.py?id=569268) the ettercap, but misses. The ettercap bases Zax and tries to bite, but misses (http://invisiblecastle.com/find.py?id=569270).

The situation:
Food: full hp
Ettercap xx-15/xxhp
Zax 14/17hp

---XEZ-
-F-XX--
TelinArtho

08-18-06, 11:20 AM
On the Food hit, I don't see the free trip attempt. The ettercap would get a +4 to resist since he is a quadruped or better, but I'll take the prone if I can get it...

Zax calls Food to save him from the abomination and once the dog steps up, they coordinate their attacks in unison.

Delay for Food to move next to the Ettercap and then when it is flanked, use combat expertise for the +2 AC/-2 hit and attack in melee with my produce flame (benefiting from flanking).
Abyssal Stalker

08-18-06, 12:46 PM
Food goes after the ettercap, but first it clears the webs (http://invisiblecastle.com/find.py?id=569411) from its way.

Zax attack with the flame ih the palm of his hand, but misses (http://invisiblecastle.com/find.py?id=569411).

The ettercap bites a nasty cut on Zax and also hits with its claw (http://invisiblecastle.com/find.py?id=569422)! The claw almost cuts an artery, but not quite (http://invisiblecastle.com/find.py?id=569427)! Once again Zax's life among insects pays off, as he resists the poison (http://invisiblecastle.com/find.py?id=569431). (Damage: 12)

Food attacks ettercap from behind, but misses (http://invisiblecastle.com/find.py?id=569436)!

Zax tries to touch the monster, but once again fails (http://invisiblecastle.com/find.py?id=569440)!

Ettercap attacks, this time missing (http://invisiblecastle.com/find.py?id=569441).

Food attacks again, and connects (http://invisiblecastle.com/find.py?id=569442)! It can't pull (http://invisiblecastle.com/find.py?id=569443) the monster down. (Damage: 6)

Zax burns (http://invisiblecastle.com/find.py?id=569444) the monster with his hand! (Damage: 6)

The ettercap is in really bad shape and tries to retreat cowardly. Food tries to bite (http://invisiblecastle.com/find.py?id=569450) it, but it gets away!

Food leaps after it, ripping it apart (http://invisiblecastle.com/find.py?id=569454)!

OK. The quest is completed.
Abyssal Stalker

08-18-06, 12:50 PM
Once the foul creature is dead, the mysterious link between it and the vermin is broken. The sound is almost overwhelming as the wave of creepy crawlies swarms from the cave! Food barks and shakes before it, but Zax bathes under the crawling creatures feeling himself a great benefactor of nature!
TelinArtho

08-18-06, 01:05 PM
Excellent work Food. Come let us revel in these delights. Come to me...

Zax, heavily injured though he is, takes great pride in the rescue. His pleasure to rip this creature to shreds is just the beginning... just the beginning.

Little bit closer than I wanted, but that happens with such a bad AC as I have... Thanks