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| TelinArtho02-02-06, 12:08 AM | This is a miniquest for Famine (ECL3). If you are not NiQil or myself, please do not post here until the quest is finished. Famine is miniquesting for membership to the Warfare Alliance. (EL2) Quest Log for Aspects of the Apocalypse Part II (EL2) Week 1: Famine faces an orc and nearly fails to take it down. However, fortune smiles eventually. Resources Used: 5 charges from Wand of Cure Light Wounds (CL1), 1 arrow (1 miss, 0 recovered) Rewards:+600xp/+600gp + 63gp from masonry work. |
| TelinArtho02-02-06, 12:16 AM | Famine Race: Dwarf Gender: Unknown Size: Medium Height: 4'5" Weight: 200 lbs Alignment: Lawful Evil Class: Ex-Barbarian 2/Ranger 1 [ECL 3] Guild: N/A Experience: 5,150/6,000 STR 16 (+3) [10 pts] DEX 16 (+3) [10 pts] CON 16 (+3) [06 pts] [14 Base + 2 Racial] INT 13 (+1) [05 pts] WIS 13 (+1) [05 pts] CHA 06 (-2) [00 pts] [08 Base - 2 Racial] Miscellaneous Statistics Hit Points: 32 [12 Brb + (6.5 Brb x 1) + (4.5 Rgr x 1) + (3 Con x 3)] Armor Class (Normal): 19 [10 Base + 3 Dex + 5 Armor + 1 Shield] Armor Class (Touch): 13 [10 Base + 3 Dex] Armor Class (Flat-footed): 19 [10 Base + 3 Dex + 5 Armor + 1 Shield] Armor Check Penalty: -3 [-3 Armor] Initiative: +3 [3 Dex] Base Attack Bonus: +3 [2 Brb + 1 Rgr] Grapple: +6 [3 BAB + 3 Str] Speed: 40 ft [20 Base + 10 Enhancement + 10 Insight] Weight Carried: 82.00 lbs [0-76 (Light), 77-153 (Medium), 154-230 (Heavy)] Languages: Common, Dwarven and Giant Saves +08 Fortitude [3 Brb + 2 Rgr + 3 Con] +05 Reflex [0 Brb + 2 Rgr + 3 Dex] +01 Will [0 Brb + 0 Rgr + 1 Wis] Skills +10 Craft (Armorsmithing) [05 Ranks] [5 Brb + 0 Rgr + 1 Int + 2 Racial + 2 Circumstance] +09 Craft (Bowmaking) [06 Ranks] [5 Brb + 1 Rgr + 1 Int + 2 Circumstance] +10 Craft (Weaponsmithing) [05 Ranks] [5 Brb + 0 Rgr + 1 Int + 2 Racial + 2 Circumstance] +11 Craft (Masonry) [06 Ranks] [5 Brb + 1 Rgr + 1 Int + 2 Racial + 2 Circumstance] +00 Hide [00 Ranks] [0 Brb + 0 Rgr + 3 Dex - 3 ACP] +06 Listen [05 Ranks] [5 Brb + 0 Rgr + 1 Wis] +00 Move Silently [00 Ranks] [0 Brb + 0 Rgr + 3 Dex - 3 ACP] +06 Spot [00 Ranks] [0 Brb + 5 Rgr + 1 Wis] Total Skill Points: 32 [25 Brb + 7 Rgr] Feats Wild TalentLvl 1 Speed of ThoughtLvl 3 TrackRgr 1 Melee Attacks Masterwork Armor Spikes +7, 1d6+3 (x2), Piercing [3 BAB + 3 Str + 1 Enhancement] Masterwork Dwarven Waraxe +7, 1d10+3 (x3), Slashing [3 BAB + 3 Str + 1 Enhancement] Masterwork Warhammer +7, 1d8+3 (x3), Bludgeoning [3 BAB + 3 Str + 1 Enhancement] Ranged Attacks Darkwood (+2 Str) Composite Longbow +7, 1d8+2 (x3), Range 110 ft, Piercing [3 BAB + 3 Dex + 1 Enhancement] Conditional Modifiers +4 bonus to resist being bull rushed or tripped when standing on the ground +2 racial bonus on saves vs poison +2 racial bonus on saves vs spells, powers, spell-like and power-like effects +1 racial bonus on attack rolls vs orcs and goblinoids +4 dodge bonus to AC vs creatures of the giant type +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks vs elves +2 bonus on weapon damage vs elves Prefight Actions Gain psionic focus Equipment Carried 001 Darkwood (+2 Str) Composite Longbow [03.00 lbs] 001 Masterwork Armor Spikes [10.00 lbs] 001 Masterwork Breastplate [30.00 lbs] 001 Masterwork Buckler [05.00 lbs] 001 Masterwork Dwarven Waraxe [08.00 lbs] 001 Masterwork Warhammer [05.00 lbs] Expendables Unused 140 Arrows [21.00 lbs] 001 Wand of Cure Light Wounds {CL 1} (48 charges) [00.00 lbs] Equipment Stored 001 Masterwork Artisan's Tools (Armorsmithing) [05.00 lbs] 001 Masterwork Artisan's Tools (Bowmaking) [05.00 lbs] 001 Masterwork Artisan's Tools (Masonry) [05.00 lbs] 001 Masterwork Artisan's Tools (Weaponsmithing) [05.00 lbs] Results Success vs Weiniete Windershins (Skojar) [0,900.00 XP] [0,900.00 + 0,063.00 gp] Failure vs Kitaya (Usurpator) [0,150.00 XP] [0,133.00 + 0,063.00 gp] Success vs Sven Dragonsson (TroubleWolf) [0,900.00 XP] [0,900.00 + 0,063.00 gp] Abilities Darkvision Stonecunning Weapon Familiarity Stability Simple Weapons Martial Weapons Light Armor Medium Armor Shields Fast Movement Illiteracy Rage 1/day Uncanny Dodge 1st Favored Enemy: Elves Wild Empathy Bookkeeping 100 Arrows [0,002.50 gpC + 0,005.00 gp] 001 Darkwood (+2 Str) Composite Longbow [0,315.00 gpC] 001 Masterwork Armor Spikes [0,175.00 gpC] 001 Masterwork Artisan's Tools (Armorsmithing) [0,055.00 gp] 001 Masterwork Artisan's Tools (Bowmaking) [0,055.00 gp] 001 Masterwork Artisan's Tools (Masonry) [0,055.00 gp] 001 Masterwork Artisan's Tools (Weaponsmithing) [0,055.00 gp] 001 Masterwork Breastplate [0,175.00 gpC] 001 Masterwork Buckler [0,082.50 gpC] 001 Masterwork Dwarven Waraxe [0,165.00 gpC] 001 Masterwork Warhammer [0,156.00 gpC] 001 Wand of Cure Light Wounds {CL 1} [0,750.00 gp] ----- Starting: 3,000.00 gp Battles: 1,933.00 gp Income: 189.00 gp Sales: + 0.00 gp --------------- Total Earned: 5,122.00 gp Purchases: - 2,046.00 gp --------------- Total Left: 3,076.00 gp 060 Arrows |
| TelinArtho02-02-06, 12:16 AM | [Introduction] As you approach the Warfare Alliance, the metal-man known as Gwar can be seen running down the street. Hey You! Stop! However, he is simply too slow. A group of four seem to be running away from the Warfare Alliance - each heading down a different path. You said you wanted to treat these four as "one" - so I'll do my best to refer to "you" rather than a particular one. Assign one to go down each path individually. |
| NiQil02-02-06, 03:54 AM | With a brief glance at each other, the decision was made. This was the creature they had ventured to see. Gwar, the leader of the guild that would be used as their base of operations while they infiltrated Gladius. Being surrounded by hardened warriors who thought you were friends with them and would be loyal was always a good way to begin. Loyalty could be used. At the right moment, it would be put to very good use.... As one, the dwarves who only referred to themselves as The Four Horsemen (having long ago given up keeping identities that conformed to the will of man), broke into a chase of the four beings that seemed to be fleeing from Gwar. With speed that seemed impossible for their size, they began the hunt all of the same mind. If these four had wronged Gwar or The Warfare Alliance in some way, then the judgement of the four would help gain them entrance and buy the loyalty they sought. Bows whipped out from leather cases across the back of the four, and each began targeting a different adversary as they sprinted after them. The one on the far left, known now only as Famine, aimed at the fleeing person that was also to the left. |
| TelinArtho02-02-06, 02:24 PM | Famine brought his bow to aim and fired upon the fleeing individual - an orc from what he can tell. However, his arrow misses its mark (http://invisiblecastle.com/find.py?id=353658) and clatters harmlessly along the road. The individual barely chances a look over his shoulder before disappearing down a nearby alley way. He turns down an ally 60ft away from your current position. |
| NiQil02-02-06, 03:54 PM | Famine advances carelessly, not really worried about what one little orc can do Advance 40 ft and if I have LOS, fire again...if not, ready to fire on sight. Also, don't forget my racial bonus vs orcs...I don't know if you added it in or not, but figured I would mention it. |
| TelinArtho02-03-06, 12:11 PM | Noted on the Orc - +1 to hit - which results in a 14 - but still is not enough to deal damage. Famine marches forward - at a speed uncanny for a dwarf. However, he still has not gained sight of his target. The alley is still 20ft from you. You are readied to fire on sight. My action... alright - go ahead. |
| NiQil02-03-06, 12:28 PM | Famine slowly creeps toward the alley, and moves around the corner with bow pulled tight, waiting for a good look at his target. Advance 40 ft, moving around the corner and into the alley, and either fire if LOS or ready to fire upon LOS. |
| TelinArtho02-03-06, 12:55 PM | As Famine approaches the alleyway, he finds it empty. There are two doors about 20ft from him - both are closed - and the alley itself comes to an end at a stone wall some 30ft from him. You can choose not to ready now if you like - up to you. Regardless, it is your action again. |
| NiQil02-03-06, 01:03 PM | Seeing the dead end, instead of readying I will stow my bow. My following action will be to draw my waraxe while advancing to one of the doors. If the door is not locked, open and enter. If locked, try the other door. If the other door is unlocked, open and enter. If both are locked, attempt to sunder a door to break it in with my waraxe. |
| TelinArtho02-05-06, 10:01 PM | Famine puts away his bow and draws his axe while moving up to one of the doors. He opens it up and is greeted by a sword coming from the darkness beyond - which cuts (http://invisiblecastle.com/find.py?id=356508) him deeply. Readied action triggered - your action. Your opponent wields a long sword and has dealt 12 damage to you. |
| NiQil02-05-06, 10:11 PM | I'll stick with waraxe attacks from here until I am down below half my hit points. I will reassess at that point. Otherwise, feel free to play it out in melee. |
| TelinArtho02-07-06, 12:04 PM | Famine swings his axe in a wide arc, but the slice misses (http://invisiblecastle.com/find.py?id=358238) his opponent and leaves him slightly off balance. The opponent takes the opportunity and slices him deeply again, but misses (http://invisiblecastle.com/find.py?id=358242) any serious organs. 24 damage total to Famine... what would you like to do now? |
| NiQil02-07-06, 12:17 PM | Draw my healing wand and use it to get back above half my hp. From here on out (unless my opponent disengages from battle), attack if above half my hp, or heal if I am equal to or below half my hp (16). |
| TelinArtho02-07-06, 02:27 PM | Famine draws a wand from his side and taps it to his shoulder, but only feels slightly (http://invisiblecastle.com/find.py?id=358429) better. His opponent sees this as a sign of weakness and thrusts his sword once more, but the dwarf's armor (http://invisiblecastle.com/find.py?id=358431) protects him. Famine once again taps (http://invisiblecastle.com/find.py?id=358435) the wand, and feels greatly helped. His opponent fails once again to penetrate the dwarf's armor - and now Famine seems all the more invigorated to kill him! Famine slices down with his axe and misses (http://invisiblecastle.com/find.py?id=358443) once more, and winces as his opponent connects again, hurting him greatly. Wand still in hand, Famine touches it again to his side (http://invisiblecastle.com/find.py?id=358448) and is relieved to see the blood stop flowing. His opponent fails to hurt him again. Famine heals once more (http://invisiblecastle.com/find.py?id=358453), but winces again as the orc's blade cuts deeply (http://invisiblecastle.com/find.py?id=358455). Will finish this off in a minute - just posting it to "save" |
| TelinArtho02-07-06, 03:38 PM | Placeholder: Famine is at 11hp (21 total damage) CLW and opponent attack (1d8+1=7, 1d20+6=17, 1d8+4=5) (http://invisiblecastle.com/find.py?id=358532) Placeholder: Famine is at 18hp (14 total damage) Famine attacks, opponent attacks (1d20+7+1=18, 1d10+3=5, 1d20+6=12, 1d8+4=12) (http://invisiblecastle.com/find.py?id=358533) Placeholder: Famine is at 18hp (14 total damage), Opponent has taken 5 damage Famine attacks, Opponent attacks (1d20+7+1=24, 1d10+3=7, 1d20+6=13, 1d8+4=8) (http://invisiblecastle.com/find.py?id=358537) Placeholder: Famine is at 18hp (14 total damage), Opponent has taken 12 damage Famine attacks, opponent attacks (1d20+7+1=23, 1d10+3=10, 1d20+6=9, 1d8+4=9) (http://invisiblecastle.com/find.py?id=358538) Opponent goes down. Famine heals once more and then continues his assault with renewed vigor - dodging and parrying his opponents attacks with skill and poise. Dicing his side and cutting his arm - the orc eventually falls under Famine's heavy axe - a look of bewilderment permanently etched on his face. Got close on this one... |
| NiQil02-07-06, 03:44 PM | Famine, very angry that it took him this long to dispatch the orc, proceeds to sever the head from the body. He then wraps the head in the orcs shirt and start to walk away. He pauses, turns, grins evilly, turns around and proceeds to hack the orc into several pieces before turning and heading out to find his cohorts, covered in orc's blood. Tell me about it...I was a little concerned with that crit that almost confirmed. Was thinkin I might be the first to die on a miniquest LOL. Glad my wand did what it was supposed to. |