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| Eamane10-02-07, 02:09 PM | This is a miniquest for The Shadow (Rauul) to recruit his cohort leadership companion. If you are not Rauul or myself, please do not post in this thread. If you have concerns about this miniquest, please PM them to me. Result: Success! Rauul earns 2196 experience, 2439.9756 gp; or would if he didn't have an ally. As he does, this gets reduced by 12.5% to 1921.5 xp and 2134.97865 gp. Good luck spending those fractional copper pieces. He also earns the services of his very own cohort! Expenditures: 3 doses of Drow Poison, 1 arrow, 7 charges of a wand of cure light wounds [CL 1], 200 gp 3FC Note: No other powers/spells/etc used, 1 hour has passed. The shadow Zimram Bastal http://www.geocities.com/abyssallord/shadow.jpg Automatic Skill Packages : Political Carreer (+22% )and Court Connections (+117 gp 6sp) (http://boards1.wizards.com/showpost.php?p=6466576#post6466576) Free activity: Gather Information for 350 gp bracelet Type: Humanoid Gender: Male Race: Human Size: Medium Height: 5'2" Weight: 130 lbs Age: 18 Alignment: Neutral Evil Classes: Bard 4/rogue 1/Assassin 1 Experience: 15,927/21,000 Attributes STR 15 (+2) [06 pts +1 level] DEX 14 (+2) [06 pts] CON 14 (+2) [06 pts] INT 14 (+2) [06 pts] WIS 10 (+0) [02 pts] CHA 16 (+3) [10 pts] Miscellaneous Statistics Hit Points: 35.5 [6 HD] [6 + 3.5 x5 (2 Con x 6)] Armor Class (Normal):18 (19) (16) +1 insight tattoo [10 Base + 2 Dex + 4 Armor +2 shield]-2 with bow Armor Class (Touch): 12 [10 Base + 2 Dex] Armor Class (Flat-Footed): 16 (14) [10 Base + 4 Armor +2 shield]-2 with bow Initiative: +2 [2 Dex] Base Attack Bonus: +3 [4 bard] Grapple: +5 [3 BAB + 2 Str] Speed: 30 ft [30 Base] Weight Carried: 31.00 lbs, Light encumbrance [1-58 (Light), 59-116 (Medium), 117-175 (Heavy)] Saves Fortitude: +3 [1 bard + 2 Con] Reflex: +10 [4 bard + 2 Dex +2 rogue +2 Assassin] Will: +4 [4 bard+ 0 Wis] Melee Attacks Rapiermw +6 1d6+2 18-20 x2 Piercing [3 BAB + 2 str +1 enhancement] Ranged Attacks Darkwood Composite Shortbow (+2 Str): +6, 1d6+2 (x3), Piercing, Range 70 ft [3 BAB + 2 Dex +1 enhancement ] Alchemist fire +5 1d6 x2 Spatter range 10ft [3 BAB + 2 Dex ] Tanglefoot bag +5 (special) range 10ft [3 BAB + 2 Dex ] Combat Abilities Bardic Knowledge (3+Int.Mod) Bardic Music Uses: 4/day Bardic Music: Countersong Bardic Music: Fascinate Bardic Music: Inspire Competence Bardic Music: Inspire Courage (+1) Proficiency: Armor, Light Proficiency: Shields Proficiency: Simple Weapons: All + (longsword, rapier, sap, short sword, shortbow, whip, crossbow (hand, light, or heavy), dagger (any type), dart, rapier, sap) Spells (3/2/1) Sneak Attack +2d6 Trapfinding Death Attack (DC 11 + Int. Mod.) Poison Use Bard Spells Spell changes (http://boards1.wizards.com/showpost.php?p=12211027&postcount=523) Cantrips: Read Magic, Detect magic, Daze, Flare, Lullaby, Resistance Level 1: DC 14 Sleep, Summon Monster I, Expeditious Retreat Level 2: DC 15 Silence, Hold Person Spells Per Day: 3 3 1 Spell Levels Available Per Fight: 2 (3 Cantrips) Total Spell Levels 5, rounded up: 2 Caster Level: 4 Spells for Fight 2/3/3 Assassin Spells Level 1: DC 14 True Strike, Obscuring Mist, Spells Per Day: 1 Spell Levels Available Per Fight: 1 Total Spell Levels 1, Caster Level: 1 Feats Bard 1: Dodge Human 1: Mobility Lvl 3: Combat reflexs Lvl 6: Leadership Skills Balance: +2 [ 0 Ranks (0 bard) +2 Dex] Climb: +2 [0 Ranks (0 bard) +2 Str ] Concentration: +2 [0 Ranks (0 bard) + 2 Con] Craft (Armorsmith): +10 [6 Ranks (6 bard) + 2 Int + 2 Circumstance] Diplomacy +14 [9 Ranks (8 bard +1 Assassin) + 3 cha +2 synergy(Knowledge (Nobility and Royalty)] Escape Artist: +8 [6 Ranks (6 bard) + 2 dex] Disguise: +7 [4 Ranks (4 rogue) + 3 cha] Gather Information: +16 [9 Ranks (7 bard +2 assassin) + 3 cha + 2 Synergy(local) +2 Enhancement] (16x24= 384 gp Black market) Hide: +11 (16)(26) [9 Ranks (7 bard)(1 rogue) (1 assassin) + 2 Dex] +10 Enhancement with tattoo +5 competence bonus cloak Jump: +2 [0 Ranks (0 bard) + 2 Str] Knowledge:Nobility and Royalty +8 [6 Ranks (6 bard) + 2 int] Knowledge:local +7 [5 Ranks (5 rogue) + 2 int] Listen: +2 [2 Ranks (2 Assassin) + 0 Wis] Move Silently: +11 (+16) [9 Ranks (7 bard)(1 rogue)(1 assassin) + 2 Dex]+5 competence bonus boots Spot: +2 [2 Ranks (4 cc bard) + 0 Wis] Swim: +2 [0 Ranks (0 bard) + 2 str] Search +2 [0 Ranks (0 bard) + 2 Int] Sense Motive +0 [0 Ranks (0 bard) + 0 Wis] Sleight of Hand +8 [6 Ranks (6 bard) + 2 dex] Preform (singing) +9 [6 Ranks (6 bard) + 3 cha]112 gp Languages: Common, Elven and Blink Dog (http://forums.gleemax.com/showpost.php?p=13351512&postcount=592) [1 Racial + 2 Int] Total Skill Points: 74 [63 Bard][11 rogue][7 assassin] Armor Check Penalty: 0 [0 Armor] Conditional Modifiers General Tactics Always make use of relevant skills/abilities for given situations. Use any and all equipment available whenever necessary. Always Attempt to win at any cost! Use Wand of cure light wounds when below 50% hps Prefight Actions Check all Equipment Put up hood on cloak (+5 to Hide) Extended darkvision (5 hours remain)(150gp) PrePoison 2 arrows with Drow poison Equipment Carried 001 Efficient Quiver [02.00 lbs] 050 Arrows in Quiver 001 Darkwood Composite Shortbow (+2 Str) [01.00 lbs] 001 Mithral Chain Shirtc [10.00 lbs] 001 Heavy Darkwood Shieldc [5.00 lbs] 001 Rapiermw [2.00 lbs] 001 Wand of Cure light wounds [CL 1] (42) [0.01 lbs] 001 Wand of Expeditious Retreat [CL 1}(41) [0.01 lbs] 001 cloak of Elvenkind [1.00 lbs] 001 Boots of Elvenkind [1.00 lbs] 002 Drow Poison (Injury DC 13 or uncon) [0.04 lbs] 004 Alchemist’s fire [4.00 lbs] 002 Tanglefoot bag [8.00 lbs] Ring 1 : Ring of the Informant (http://forums.gleemax.com/showpost.php?p=13254974&postcount=465) (+2 competence to Gather Information) Bracelet : Bracelet of Deep Crystal Charms (http://forums.gleemax.com/editpost.php?do=editpost&p=11803386) [0lbs] [350 gp] (bracelet, 1 Float (ML 1), 2 Force screen's (ML 1), 2 Elf sight (ML 1), 2 Chameleon (ML 1), each usable once) 012 Blood Red Roses [1.00 lbs] Expendables Unused 800gp/1800gp 2 tattoos of Chameleon [ML 1] [200 gp ] 2 Tattoos of Precognition, Defensive [ML 1] [200 gp ] 2 Tattoos of Biofeedback [ML 1][200 gp ] 2 Tattoos of Elfsight [ML 1][200 gp ] Equipment Stored Armorsmithing tools mw 45 arrows Charm Bracelet of Protection (http://forums.gleemax.com/showpost.php?p=13907081&postcount=496) [0lbs][350 gp] (Bracelet, 2 Protection from Evil (CL 1), 1 Obscuring mist (CL 1), 2 Protection from Good (CL 1), 2 Mage Armor (CL 1) each usable once) Arena Results 1st battle vs (http://boards1.wizards.com/showpost.php?p=12063314#post12063314) Hiisi Ivaldi (pitlord Horatius) won 2nd battle vs (http://boards1.wizards.com/showpost.php?p=12194409#post12194409)Gen eral Zaroff (pitlord Maraxus) won 3rd Battle vs (http://boards1.wizards.com/showpost.php?p=12294961#post12294961)Tyd en Rayn (pitlord Yitzi) Lost Miniquest (http://boards1.wizards.com/showthread.php?t=844638) Failure (pitlord Sjiggie) 5th battle vs (http://boards1.wizards.com/showpost.php?p=12422799&postcount=868)Daren Legrad (pitlord templer10) Lost MiniQuest (http://boards1.wizards.com/showthread.php?t=852026) Success (pitlord Abyssal Stalker) 7th Battle vs (http://boards1.wizards.com/showpost.php?p=12562786&postcount=919) Tyden Rayn (pitlord Yitzi) Lost 8th battle vs (http://boards1.wizards.com/showpost.php?p=12726648#post12726648) Truls Rohk vs Balthazar(pitlord TelinArtho) 9th battle vs (http://boards1.wizards.com/showpost.php?p=12804408#post12804408) Felice tu'Ria (pitlord Username) Lost 10th Battle Vs (http://boards1.wizards.com/showpost.php?p=12891857&postcount=1023) The Unholy Ninja (pitlord TelinArtho)Lost 11th (http://boards1.wizards.com/showpost.php?p=12982991&postcount=1060) battle (http://boards1.wizards.com/showpost.php?p=12985987&postcount=1062) Ialgo VS Inzin VS Shadow VS Arbin: cavern (FFA) (pitlord temper10) Won Miniquest (http://boards1.wizards.com/showpost.php?p=13262576&postcount=483) Failure (pitlord Malither76) MiniQuest "A Priest of the People" (http://forums.gleemax.com/showthread.php?p=13413523#post13413523)F ailure (QL Vathelokai) vs Tiris Rush (http://forums.gleemax.com/showpost.php?p=13495448#post13495448)(pi tlord temper10) 605 XP and 680.4 GP Miniquest "Severance" (http://forums.gleemax.com/showpost.php?p=13669919&postcount=502) Failure (QL Vathelokai) Wisp vs shadow (http://forums.gleemax.com/showpost.php?p=13801061#post13801061) (PL Whitebaron) 1815 xp and 1936 gp +111 gp 1sp 5 cp Gakhnalak Strongjaw Vs Shadow (http://forums.gleemax.com/showpost.php?p=13902219&postcount=1347) (PL Sjiggie) Looses 882xp and 980gp + Gather Information Abilities Bookkeeping 50 Arrows [0,002.50 gp] 50 Arrows [0,002.50 gp] 50 Arrows [0,002.50 gp] 001 Darkwood Composite Shortbow (+2 Str) [0,545.00 gp] 001 Rapiermw [0,320.00 gp] 001 Masterwork Armorsmithing Tools [0,055.00 gp] 001 Mithral Chain Shirtc [550.00 gp] 001 Darkwood Shieldc [129.00 gp] 003 Tattoos of Chameleon [0,300.00 gp] 001 Wand of cure light wounds (49) [0,750.00 gp] Balance Sheet: Starting Exp and Money: 3200xp/3000gp Fight 1: 1204xp/1267gp 1sp 3cp Fight 2: 1071xp/1071gp + 63.13gp Fight 3: 357xp/357gp + 61.56gp. Miniquest: 0xp/0gp (failed miniquest) Fight 5: 357xp/357gp + 61.55gp Miniquest: 1200xp/1200gp (Qualified for Assassin prs) Fight 7: 476xp/558gp 8cp Fight 8: 952xp/952gp + 82.08gp Fight 9: 476xp/476gp + 82.08gp Fight 10:476xp/476gp + 82.08gp Fight 11:2856 XP and 2856 GP + 82.08gp Miniquest: 0xp/0gp (failed miniquest) Purchases (2 tattoos of elfsight, 2 Tattoos of Chameleon, 1 Tattoo of biofeedback, NPC Spell casting service (extended darkvision cl 5),2 Tanglefoot bag -- 750 gp spent + 400 gp Blackmarket (http://forums.gleemax.com/showpost.php?p=13254974&postcount=465) Miniquest: 0xp/0gp (failed miniquest) Fight 14: 605 XP and 680.4 GP +111 gp 1sp 5 cp MiniQuest: 0xp/0gp (failed miniquest) Purchases: NPC Spell casting service (extended darkvision cl 5 150gp), Boots of Elven Kind 2500 gp 1 tattoo of Chameleon Fight 16:1815 xp and 1936 gp +111 gp 1sp 5 cp Fight 17: 882xp and 980gp Gather Info (http://forums.gleemax.com/showpost.php?p=13831502&postcount=489)-350gp = 630gp Fight 18: Total Income: 14440 xp / 15131gp 9sp 2cp Total value of Expenses: 10034gp +1 (for roses) Net remaining: 3369.47 gp (-1 for roses) 5 tattoos of Chameleon --500gp 1 tattoos of Biofeedback --100gp 21 arrows 7 charge from Wand of CLW --0gp 7 charges from Wand of Exp. Retreat --0gp 4 doses of Drow Poison --300gp Total value of Used Equipment: 700gp + arrows Current Equipment: 001 Efficient Quiver -- 1800gp 060 Arrows -- 3gp 001 Darkwood Composite Shortbow (+2 Str) -- 545gp 001 Mithral Chain Shirtc -- 550gp 001 Darkwood Shieldc -- 128gp, 5sp 001 Rapier mw -- 320gp 001 Wand of Cure light wounds (49) -- 750gp 001 Wand of Expeditious Retreat (47) -- 750gp 001 cloak of Elvenkind -- 2500gp 004 Drow Poison (Injury DC 13 or uncon) -- 300gp 004 Alchemist’s fire -- 80gp 002 Tanglefoot bag -- 100gp 012 Blood Red Roses -- (1gp) 4 tattoos of Chameleon -- 200gp 2 Tattoos of Precognition, Defensive -- 200gp 2 Tattoos of Biofeedback -- 200gp 2 Tattoos of Elfsight -- 200gp Armorsmithing tools mw -- 55gp 50 arrows -- 2.5gp Total value of Current Equipment: 8484gp (+1 for the roses) Early in life Zimram Bastal found that he could sing like an angel and used that to work his way off the streets where he was only known as "The Shadow", having made contacts throught the upper and the dark districts, Zimram is now living a dark life of political intrigue, and even assassination.. nothing is beyond this mans means to get what he wants.. Power pure and simple.. Current 3FC Information Time Between Fights: 5 Hours Prebuffs/Ongoing Effects: Extended Darkvision (5 hours left) Items Used: 3 Charges from Wand of Expeditious Retreat, 5 Charges of CLW Wand, 5 Arrows(7 shots, 2 hits, 2 retrieved) Spells or Powerpoints Used: None x/day Abilities Used: None Free Activity: Singing 111gp, 1sp, 5cp Time Between Fights: 6 hours Prebuffs/Ongoing effects: None Item’s Used: 1 Tattoo of Biofeedback Spells or Powerpoints used: 2 Sl (Hold Person) X/day abilities used: None Free Activity: Perform Singing: 117gp and 6sp Time Between Fights: ? hrs Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining) Items Used: xxxxx, xxxxx Spells/Power Points Used: xxxxx x/day Abilities Used: xxxxx Free Activity: xxxxx |
| Rauul10-03-07, 12:58 PM | Shadow Awakes from his Slumber in the Seedy Inn, packs his equipment and sits at the Small desk.. Today is the day he starts his Personnel Guild.. Having failed several times to join The Arcane Order, it was time to put the past behind him and move on.. he was an Assassin and a Bard of no small Renown.. It had been several years since he had come from the Pirate isles as a Stowaway on the "Destiny" but it was this short time on the ship that shaped his life forever. Yes today would be the Start of a New way of life.. it was time to Locate for DeMarcos, and get him to be his Enforcer.. having saved the nitwits life on the ship.. his Strong arms and mental Ability's would be the Start I have been Looking for.. Handling his arrows tipped with the Poison of the drow, Shadow packs up and heads out towards the Docks.. having heard The Destiny had docked just the other day.. it would be a good place to start looking for DeMarcos.. Wondering what payment the Captain will want.. maybe i should just kill the damn Captain and take what i want!.. Pulling the Hood of his cloak over his head Zimram Bastal becomes "The Shadow" once again... and leaves to Start his Destiny.. Didn't know what you wanted.. so left it pretty open for you.. hope it's ok |
| Eamane10-04-07, 12:15 AM | Gladius is choked and noisy today, perfect camouflage for the Shadow to move unseen. Making his way to the docks is as easy as it sounds. The entire area teems with the brutish loading and unloading of ships, the curses of sailors and stench of the sea's riders. Destiny has seen good times. Since last the Shadow saw it, it's received a new coat of paint, new sails and many new faces. It's Captain must be doing well for himself or spending every penny on his vessel. The Botun informs the Shadow that DeMarcos has already left for his shore leave, probably in one of the dockside taverns or miniature 'arenas' that take advantage of pockets of the Nimbus. Since it's up to me, sure you can have the Mercenary. Gather Information check to find out DeMarcos' location, once you want to track him down. Otherwise, just let me know what you want to do and I'll give you the appropriate information. |
| Rauul10-04-07, 02:57 AM | Thanking the Botun, Shadow Slips back into the Crowd.. Knowing the taverns and mini-Arena is concidered the most dangerous place in the Gladius, Shadow slips over to the Mercenary Center close to the War Guild.. Time to get some backup.. Walking around till he Sees Trillian Tallbow, an Elven Warrior that made a name for herself Teaming with the Centaur Balrog in the Main Arena, tosses 200 gold at the Elf.. "I need a Body Guard, to cover my back in the Docks Taverns and and Mini-Arenas as I attempt to locate an old Friend.. No Questions asked, you may see things your elven eyes and ears dislike, but you will take orders only from me and no one else till we return" Zimram saids in a calm and low Voice With Trillian Tallbow covering his backside, the shadow and the Elf Slip into the Dock District.. the hardest and deadliest of all the Districts.. time to find DeMarcos Ok use gather info, Local Knowledge, Bardic Knowledge ect.. to locate DeMarcos.. a Human Psionic Warrior, a Crew member of The Destiny, who likes to Gamble, fight,and get drunk (and not in that order) I figure the Battle will be someone he owes money to, the Price the captain wants for his freedom, or just saving his life.. LOL heck it's open for you... Hopefully my Gather Info will help me know what i am walking into.. |
| Eamane10-05-07, 02:27 AM | OOC: Heh, my intention with telling you roll was so that you could roll it yourself; sorry for not making that clear. Use an online roller, I don't care which one you use, but I'll be using Invisible Castle with the tag; Brutish Shadows MQ. If you use Invisible Castle, please use that one. Shadow's Gather Information check to locate DeMarcos (1d20+16=34) (http://invisiblecastle.com/find.py?id=1300990) Pretty good roll. Information/scene setting follows: "Mini-arenas is it? Never checked 'em out." Trillian says agreeably, falling in behind her new employer and keeping quiet, like a hawk on a leash, her silence practically exudes at the Shadow's back, lending a certain lethality to his words, even when he tries to play 'nice'. Even with the slight distraction, it's a matter of minutes to locate DeMarcos rather than the hours it might take an amateur investigator or member of the Watch. He is currently taking his repast in the Quivering Quill, a dive more popular with wenches (ladies would be too kind) of the night and their matches than rowdy would-be gladiators. True to it's reputation, the place is calm and pretty empty when the duo show up looking for the sailor. The night crush and the money it brings is several hours away so the bartender isn't even seen at first glance, putting away in the store room or some such perhaps. DeMarcos can be spotted much quicker, he's seated in the corner to the left of the door, sucking up a thick meat-chunk filled soup and gnawing at fresh bread. A hearty burp announces the man's reciprocal noticing of The Shadow and his female body-guard. "Oi, just the one I was thinking of, eh? Punctual in the mind's eye, jus' like Gus. Speaking o' me brother, I've got somethin' to talk to you about." He waves the two of you over with a only somewhat greasy hand, possessed of some hygiene, he apparently cleaned his fingers, but not the palm or back of the hand, given by the gradients of color visible at a distance. I've got a pretty good idea of what the encounter will be, hope you don't mind the amount of fluff leading up to it ;) Balls in your court for the moment. |
| Rauul10-05-07, 04:21 AM | Shadow walks over to the table, Giving DeMarco's a wave of his hand, Giving Trillian a nod that tells her to watch the room.. "Been what 1 year, since I last seen your ugly mug!" clapping the big man on the back "What kind of trouble have you gotten yourself into this time.. The only time you look for me is to drag your sorry butt out of trouble.. Just like the Old days.. Except i have perfected my craft." Shadow saids in a low voice.. Signaling to the bartender "Gimme 3 ales that aren't watered down and that are in actually clean glasses if you have any in this dump!" Zimram yells.. Oh i am for a little roleplay.. makes the character have life.. hence the reason i try so many miniquests with this character.. Sorry about the roller.. usually just let my DM make rolls that i shouldn't know if i fail or not.. Ok i feel like a Dork.. 3 levels and never had a Spell component pouch (i noticed this.. isn't in a prison) can i have 1 please!!!!! will even pay double :) |
| Eamane10-07-07, 01:42 PM | DeMarcos grins, as Zimram has him pinned down right and proper, "Oi, ye read me like a book, like me own brother might do. But it's him that I want to be talking to ye about." "Dinnae know if I told ye before, but me and my brother we're a team of sorts, over in Krios. He handled the slick stuff and I handled the brute stuff. Or sometimes we both did, if it was tough." The man runs his half-dirty hand through his hair, scratching his scalp audibly. "The way I look at it, you are plenty good at handling the slick stuff, but not so hot with the muscle. No offense to the lovely lady-" Trillian smiles bemusedly and waves her assent for the man to continue his spiel, "-but yet need someone to watch yer back, on a permanent like basis. See'n as I owe ye, and ye remind me of my dead brother, I think I be the man for the job. Just a little problem." "I cannae good conscious let a man replace my own kin if I dinnae know he is up to the job. Virgil would sooner clout my head off than let me team up with a weaklin'." DeMarcos ducks his head now, looking and sounding embarrassed that he is saying this, "Now, yer no weakling but, well, it'd do me good to put my brother's concerns about ye to rest. Ye do have a bit of a spotty record over in that Coliseum, eh?" About this time, the bartender has finally emerged from the back of the tavern, bearing the requested three mugs and setting them down with a grunt. "Silver for the lot and another on the house when your done." He waits to be paid, not really listening in to the conversation, but hovering until he has his silver piece at least. DeMarcos pokes his bread with one now glistening finger as he continues, "So, there is this other bloke that wanted to hire me on; plann'n to head into the depths of the earth and eradicate some 'mine flappers', whatever they be. Enemies o' dwarves and wee folk, I imagine. I was planning on leave'n the Destiny one way or another this week, ya see. But I figure if ya can solidly trounce this fellow, well, obviously you're the better boss o' the two. What say ye, do me this small favor?" Before Zimram can answer, DeMarcos offers a further bit of information, "His name be Zeke Ironmind, a mentalist, I hear." Trillian corroborates this information, "Oh that one is it? Yeah, I worked for him a bit, clearing out a troll from the sewers. Nasty piece that was, mostly he just needed something to distract it until he could blast it to bits." She taps one of her temples, "Very intense fellow, gets what he wants." OOC: Gah. I'm a horrible MQ Lord >.> Anyways, your opponent looks to be a psion (telepath), this message will self destruct in 5... 4.... 3... Yes you can have a spell component pouch... 2... 1... |
| Rauul10-07-07, 03:18 PM | Looking square into DeMarco's eyes " Where can I find this putz, and Yes i can use you, on the simple condition that you do as i say, and you don't do anything without my say..." "Aye my arena record is spotty.. I did win a Free for all a little while back" Zimram saids with pride.. "Now, Mr. Zeke Ironmind is going to die a quick and painful death." Turning to Trillian, "Killed a troll with him.." hmm "Now you get to peg him with an arrow.. just don't touch the tip." The Shadow grins give Trillian 1 arrow with drow poison, Shadow has the second, Once the guy is located... i need to be able to observe him.. heck even talk to him for 3 rounds.. very public if possable.. So when the assassination takes place people will know it's me :D Only prebuff.. is the arrow.. trillian shoots the round after i strike and move out of combat if possable lets do 2-3 rds of combat at a time.. unless my assassination works.. then well it's all over |
| Rauul10-09-07, 03:12 AM | Ok since i will be busy till deadline.. lets me do the tactics.. Attempt to assassinate the telepath, if that fails. i will melee him with rapier/shield Take a 5ft step and cast true strike if assassinate fails.. then while singing (inspire) After Trillian's 1 shot (drow poison), have her join in melee, where i can flank and get my sneak attacks.. Sorry for not being able to rp anymore... Dang doctors need to be shot |
| Eamane10-10-07, 04:02 AM | "Sure, I'll just watch." DeMarcos agrees to the plan readily enough, "I'm supposed to meet him outside this very place in about five minutes." He coughs up the coin to make the bartender go away; no point in spreading their plan any further than it needs to be, eh? Trillian takes the arrow gingerly, sliding it into her quiver seperated from the other more mundane projectiles, "Magic of some kind?" She inquires mildly, not really expecting an explanation, but curious anyways. Then the fateful time is almost upon them, so the two move out of the tavern, hoping to take the telepath by surprise. The Shadow hides in one of his kin, while Trillian poses as a mere spectator, totally and truly uninterested in the actions of those around her until she hears the Shadow's signal to turn and strike. The Shadow hides: 20 + distance mods. Trillian bluffs: 17 + relevant mods (none). Zeke gets first of three reactive spots before Shadow has his assassination: 9 vs 25, fail. Zeke gets his sense motive to sense something awry from Trillian: 12 vs 17, fail. Zeke gets his second of three reactive spots before Shadow has his assassination: 24 vs 23, spots Shadow. Zimram isn't entirely confidant of his hiding place, but moving to a new one might be a great deal worse than keeping put; especially as he can now see the target approaching. The target seems not to notice anything amiss, moving right by Trillian without a second glance but as he draws close to the Shadow's own niche, he glances inside and freezes, stock still. Round one! Inits Zeke: 6 Trillian: 19 Shadow: 3 http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,21,57,Tri llian;b=Name,M,21,52,Zeke;c=Name,M,23,46 ,Shadow Zeke raises one hand towards the Shadow, palm first, intoning as he does so: "Shadow is but the absence of light. See this purity and be banished from Gladius, assassin!" With his words a bolt of light shoots from his palm, blasting into and through Shadow as though he were no more substanial than his namesake. [color=gray]Manifests Energy Ray (Elecriticy) pp 6 with Psionic Shot. Attack: 18 vs 12, hits. Damage: 29. Shadow is at 6 hps. Zeke has used 6/53 pps. Shadow closes with his rapier, trying to even the score by sticking the mentalist where it will hurt: 11 vs 16, miss. He makes the secret bird call that is Trillian's signal to strike, so she does: 22 vs 16, hits. Damage: 5. Zeke also has to contend with the poison, fort save: 17 vs 13, saves. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,21,57,Tri llian;b=Name,M,21,52,Zeke;c=Name,M,23,46 ,23,50,21,51,Shadow Round Two! Zeke stumbles momentarially as the arrow takes him in the back, but straightens up soon enough, "Fools, I am fortified by my intellect, you cannot harm me!" Manifests defensively (expending Psicrystal's focus to autosucceed) vigor, augmented to 6 pp. HP is at 53/28. Zeke has used 12/53 pps and is out of psionic foci. Shadow delays, waiting for Trillian to charge. Trillian charges at her new initiative count (2) with her armor spikes: 16 vs 16, hit. Damage: 4. Zeke at 49/28 Shadow acts as his new initiative count (1) by stabbity, stab, stabbing Zeke: 15 vs 16, miss. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,21,57,21, 53,Trillian;b=Name,M,21,52,Zeke;c=Name,M ,21,51,Shadow Round Three Zeke's psicrystal uses Aid Another to boost it's masters next Concentration check: 18 vs 10, success. Zeke tries to manifest Telekinetic Thrust defensively, sending various detritus (4 nondamaging objects, 2 damaging objects, evenly split between Shadow and Trillian) at his foes: 15 vs 18, failed. He uses up the 5 pps anyways, bringing him to 17/53 pps. Trillian stows her bow and draws her longsword. Shadow again tries to stab the insanely powerful mentalist: 20 vs 16, hit. Damage: 13. Zeke is at 36/28. Round Four Zeke's psicrystal uses Aid Another to boost it's masters next Concentration check: 24 vs 10, success. Zeke again attempts to manifest telekinetic thrust, planning this time on throwing Trillian into Shadow and then a 50 pound dense object into trillian. Con check: 24 vs 18, success. Trillian gets a will save: 3 vs 19, failed. She is considered a nondamaging objects (Elves are notoriously soft) so does 1 damage per 25 pounds. Average female elf weighs 96 pounds + 55 pounds of gear = 151 which means she deals 6 damage, if she hits. Attack rolls (first is trillian to hit shadow, second is object to hit Trillian: 27 vs 18, 29 vs 19, crit threat. Confirm: 13, not confirmed. Trillian does 6 damage to shadow and takes 12! from the wagon wheel that crunches into her back just half a second after she was suddenly thrown up against Shadow. Trillian valiantly or stubbornly at 5 hitpoints moves around the mentalist to get into flanking position again and slashes at him with her longsword: 13 vs 16, misses. Shadow at 0 hp decides that now would be a great time to use his wand of cure light wounds, so gets it out with his buckler hand. Round Five Heh, it's not your fault. I'm just moving this along far, far too slowly. Pausing briefly due to tiredness, resuming before I go to bed though. |
| Rauul10-10-07, 04:20 AM | darn it.. why do i have 4 chamelien items and forget to use them.. shrugs ok what can i say.. i screwed up tactics.. will try again later.. I'm guessing it's over and shadow has lost.. |
| Eamane10-13-07, 05:49 PM | Round Five Zeke's psicrystal uses Aid Another to boost it's masters next Concentration check: 9 vs 10, failed. Zeke again attempts to defensively manifest telekinetic thrust, planning this time on throwing Shadow into a nearby wall 60' away from him and then a 50 pound dense object into trillian. Con check: 13 vs 18, failed to manifest. 28/53 pp used. Trillian slashes at Zeke with her longsword: 25 vs 16, hit. Damage: 9. Zeke is at 25/28 Shadow does.. Maybe not completely over. You can surrender at this point if you want to wrap it up. If so, your used items so far are.. 1 Dose of Drow Poison. |
| Rauul10-13-07, 08:03 PM | When he manifested in rd 3-4 Shadow was in melee, and should of gotten a Melee that is +2 and would do an extra 2d6 dmg (Flanking and Sneak attack) Adding dmg to the Concentration check Also at before Rd 1.. why did he choose to attack Shadow... Just because he spotted someone hiding in a seedy bar, shouldn't constitue a Blast... Shadow has Diplomatic Skills, hence why i said to talk to him if needed before i stick him... IE this is a Miniquest where Bards can USE their bardic Abilitys.. like Facinate Just something to think about.. Oh i will never surrender.. Tap Biofeedback tattoo as soon as possable.. If both of us are hurt(under 50%), attempt to withdraw and heal up with the wand.. (both of us can use it) Remember to reroll poison save at 10 rds after he was hit with it (secondary effect).. When in combat, attempt to Flank at all times, use Mobility, and make him my dodge buddy.. remeber Shadow gets up to 3 Aoo attacks a round with combat reflexs, and if the psion is Flanked.. they are all Sneak attacks (+2d6 dmg) use perform to inspire Courage (+1 for Trillian and me) u do realize he can only use 1/3 of his pps.. just like we can.. I believe it's in court rulings I was wrong.. just dun seem right |
| Rauul10-14-07, 10:54 PM | Ok got a Few Complaints... Why was the Psion getting Active Spot checks..he is going into a seedy bar to talk to someone... not the Arena where you Instantly know someone is there to kill you, and therefore Negate all Bardic Abilitys.. why did Shadow move from his First spot..Unless the guy was outside this 30ft range shadow can strike from.. Rd 2, Even when Delaying.. Shadow should get an Aoo attack cause of him Manifesting within 5ft of Shadow Rd 3-5 Shadow and Trillian should get Aoo's for him manifesting when in Melee.. Even taking a 5ft step he is within 5ft of both.. |
| Eamane10-14-07, 11:52 PM | OOC: About to run the next few rounds, but I'll answer your questions first. Re: Attack Basically, I didn't have time to RP out the diplomatic stuff, didn't know we had two weeks rather one, eh? So I set it up that if he spotted you before you attacked, it'd roll over into combat. Re: Spot Checks He's not getting active spot checks, he's getting reactive spot checks (one per each of your rounds). If he was actively scanning the crowd he would have been getting 2 checks a turn while moving; or 3 checks a round if he was moving reeeaallly slowly. Neither of which we're applicable. Re: Attacks of Opportunity You'll notice the concentration checks? That's him manifesting defensively. He even failed a few of them (like last round) and thus wasted an entire rounds worth of actions. Re: Powerpoints Yeah, it's a bit crazy that they get to use all of them. However! Not all is lost; I was basing his pps off of a level 6 psion gladiator. Your post in the council and the response about NPCs having a 25 point buy instead of a 36 point buy reminded me that he would have more than just a few points out of dexterity and strength (The original psion had armor spikes, 14 dex, etc, etc) but would probably be down a few point in intelligence as well. I'll recalculate his intelligence 2 points lower to bring him in line with a standard NPC. |
| Eamane10-15-07, 02:17 AM | Round Five Part Two Shadow taps himself with his wand of cure light wounds: 4 hp healed, takes 1 from the standard action, is at 3/35 hp. He then uses a move action to get the hell out of dodge. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,21,53,Tri llian;b=Name,M,21,52,Zeke;c=Name,M,21,51 ,22,52,22,55,24,55,Shadow Round Six Zeke's psicrystal uses Aid Another to boost it's masters next concentration check: 10 vs 10, success. Zeke attempts to defensively manifest Vigor (6 pp): 31 vs 16, success. Zeke is at 23+30/28 hp. Zeke has used 34/50 pp. Trillian withdraws as well, moving past Shadow as she does. Shadow moves 30' then zaps himself with the cure light wand: 7, at 10/35 hp. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,21,53,22, 55,32,55,Trillian;b=Name,M,21,52,Zeke;c= Name,M,24,55,30,55,Shadow Addendum: As I forgot the mention it; the reason you moved from your hiding spot were 1. You were obviously spotted (he nailed you and almost 1-shotted you) and 2. your tactics said to flank him melee. You didn't seem to want to stay ranged. I still wouldn't suggest it as his ranged capabilities are pretty much garunteed to be better than yours; unless you want to get hit by another p.shot powered up energy ray. Also.. you sure about the biofeedback tattoo? Your opponent didn't have any visible weapons on him, anything coming your way is likely to be energy based and thus ignore DR. Just a heads up. I'll run another round in the morning. |
| Rauul10-15-07, 03:19 AM | Ok use the Wand of CLW to heal up, as Trillian is on look out, Keep single moving and breaking LOS (have 10rds before delay penalty and shadow is known for using it all) Give her the other poison arrow, have her ready to shoot him if he shows up Once Shadow is at 20+hps, heal up Trillian to full or close to it. Once healing is done.. I will put poison on 1 more arrow (no chance of poisoning myself) And Trillian will make him into a Pin cushion with poison arrows.. (poisons herself if she rolls a 1 on an attack roll) thats 2 arrows she has with drow poison) Shadow will Poison his Rapier Shadow will Crush a Force screen Charm and Engage the Psion (charge if possable), while Dancing around to Inspire Courage in Trillian (+1 to hit, +4 to my ac for movement Aoo's) oh and he is my dodge buddy.. Also on rd 10 he gets another Poison save, as well as the next 2 arrows he will hopefully get hit with and shadow's rapier... (if a Psion makes 8 fort saves... he deserves to live) Note Trillian can shoot without penalty to fire into melee (Precise Shot) |
| Eamane10-16-07, 07:48 AM | Interim Description: The fight between gladiator-assassin and heroic-psion has produced some notable effects on the street. Namely, they are empty except for the combatants. Spectators look from open windows yes, but no one wants to get the worst of a stray fireball/energyball/arrow. In the distance, the cries and shouts of the watch can be heard; "Make way, make way for the watch!" It's all fun and games until someone goes to jail. Round Seven "You cannot hide from the Light!" Zeke Ironmind bellows at the top of his lungs, doing something that his enemies cannot perceive at the moment, then moving after Shadow, moving 30' after the pair, respotting Shadow and Trillian. Zeke has used 39/50 pp. Trillian, sheathes her sword and moves behind a building, getting out her bow as she goes. Shadow too breaks line of sight with the fearsome and apparently implacable mentalist, tapping himself with his wand: 5 points healed, putting him at 15/35 hp. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,32,55,33, 49,Trillian;b=Name,M,21,52,22,55,25,55,Z eke;c=Name,M,30,55,32,54,32,51,Shadow Round Eight Zeke does something that Shadow & Trillian cant perceive. Trillian holds her position, readying to shoot at the pisonicist as soon as he pokes his head around the corner. Shadow heals himself and moves a bit further away from the angry mentalist. Heals: 8, Shadow is at 23/35 hp. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,33,49,Tri llian;b=Name,M,25,55,Zeke;c=Name,M,32,51 ,32,45,Shadow Round Nine Zeke does something Shadow & Trillian cant perceive. Trillian takes a five-step towards Shadow and readies to shoot the psion should he appear. Shadow moves to Trillian and heals her: 5, Trillian is at 11/15. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,33,49,32, 48,Trillian;b=Name,M,25,55,Zeke;c=Name,M ,32,45,33,47,Shadow Round Ten Zeke does something Shadow & Trillian cant perceive. Trillian readies to shoot Zeke. Shadow heals Trillian: 7, brings her up to a full 15. Then stows the wand. [u]Round Eleven Zeke deals with the secondary effects of the drow poison: 19 vs 13, success. Zeke does something Shadow & Trillian cant perceive and five-steps towards the edge of the building/shrubbery. Trillian readies to shoot Zeke. Shadow gets out the second poisoned arrow and gives it to Trillian. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,32,48,Tri llian;b=Name,M,25,55,26,55,Zeke;c=Name,M ,33,47,Shadow [u]Round Twelve Zeke, finally prepared, moves out from the corner of the building, triggering Trillian's readied action. She shoots him with the poisoned arrow: 14 vs 16, miss. (Sorry, make it a 15 for Shadow's inspire) Zeke finishes his round, which is a 2 pp Energy Ray (Electricity) boosted with Psionic Shot (expending psicrystal's focus) at Trillian: 20 vs 14, hit. Damage: 18. Trillian is at -3. Shadow does.. Pausing for a moment; I meant to have the first few rounds up earlier but things kept taking me away from my keyboard. I'll resume after I wake up, if there is no input I'll follow Shadow's last request which would seem to be break LOS at this juncture and finish his personal buff sequence. Or maybe heal his henchmen. |
| Rauul10-16-07, 06:05 PM | Well i just want to finish it up... Break LOS and poison the Rapier, get out the Shield and then Charge him, he will be my dodge buddy.. Should be fast.. let Trillian die as much as i care.. Just want to finish it up.. really getting tired of fighting psions... |
| Eamane10-17-07, 02:38 AM | Understandable choice. I'll run till one of ye is dead. Round Twelve: Part Two Shadow abandons his mercenary, moving behind the next building and digging out the vial of poison. http://www.hwx.it/coco/coco.php;v=1;map=city;a=Name,M,32,48,Tri llian;b=Name,M,26,55,32,55,Zeke;c=Name,M ,33,47,33,44,36,44,Shadow Round Thirteen Zeke double-moves after Shadow. Shadow moves 30' and poisons his blade. http://www.hwx.it/coco/coco.php;v=1;map=city;b=Name,M,32,55,33, 44,34,44,Zeke;c=Name,M,36,44,39,44,40,47 ,Shadow Round Fourteen Zeke double-moves after Shadow, basing him. Shadow stabs with his rapier: 17 vs 16, hit. Damage: 4. Zeke is at 20+36/23 hp. Zeke saves vs poison: 6 vs 13, failed! Zeke is unconscious. [u]Round Fifteen Zeke's Pcrystal tries to wake him... but fails (precedent, though I'm not positive on this.) [u]Round Eighteen Shadow takes his time and performs a coup-de-death attack: 22 damage. Coup fort save (needs nat 20): 18 vs 32, fails. Zeke dies! The Shadow leaves a Red Rose behind to infuriate the Watch. He also leaves Trillian behind, which leads to a reinforcement of the Mercenary Guild ban on hiring their services out for purposes other than the arena. Trillian still gets paid though. Updating first post. |