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| Rauul08-30-07, 10:09 AM | This is a miniquest for Ackbar Stormsword who wants to become known as a great Dragonslayer. If you are not Taureus_Drakken or Rauul please don't post here but leave your comment in the FotW thread of send them by PM. Thanks --Questlog-- Ackbar defeats a Wyrmling black dragon using his sword and bow the his best ablity --Result-- Succes! +900xp +900gp --Cleric spells used-- Divine Favor --Items Used-- Potion of Magic Weapon Potion of Protection from Evil Ackbar Stormsword Gender and Race: Male Human Size and Type: Medium Humanoid Height and Weight: 6'7" 176lbs Age: 25 Alignment: CG ECL: Barbarian 1/Fighter 1/Cleric 1 Experience: 4100/6000 Attributes STR 16 (+3) [10 pts] [20 (+5), +4 When Raging] DEX 14 (+2) [06 pts] CON 15 (+2) [color=gray][08 pts] [color=red][19 (+4), +4 When Raging] INT 14 (+2) [06 pts] WIS 14 (+2) [color=gray][06 pts] CHA 08 (-1) [color=gray][00 pts] Miscellaneous Statistics Hit Points: 28 [color=gray][3 HD] [12 Barbarian + (5.5 Fighter x 1) + (4.5 Cleric x 1) + (2 Con x 3)] [34 When Raging] [29, +1, Virtue] Armor Class (Normal): 16 [10 Base, 2 Dex, 4 Armor] [14, -2 When Raging] [17, +1 with Dodge] [18, +2, Shield of Faith] [18, +2, Protection from Evil] Armor Class (Touch): 12 [10 Base, 2 Dex] [10, -2 When Raging] [13, with +1 Dodge] [14, +2, Shield of Faith] [14, +2, Protection from Evil] Armor Class (Flat-Footed): 14 [10 Base, 4 Armor] [12, -2 When Raging] [15, with +1 Dodge] [16, +2, Shield of Faith] [16, +2, Protection from Evil] Initiative: +2 [2 Dex] Base Attack Bonus: +3 [1 Barbarian, 2 Fighter] Grapple: +5 [2 BAB, 3 Str, 0 Size, 0 Feat] [+2 When Raging] Speed (Land): 40 ft [30 Base, 10 Unnamed] Weight Carried: 53.9 lbs, light encumbrance [0-76 (Light), 77-153 (Medium), 154-230 (Heavy)] Saves Fortitude: +8 [2 Con, 2 Barbarian, 2 Fighter, 2 Cleric] [+2 When Raging] [+1, Guidance] [+1, Resistance] [+2, Protection from Evil] Reflex: +2 [2 Dex, 0 Barbarian, 0 Fighter, 0 Cleric] [+1, Guidance] [+1, Resistance] [+2, Protection from Evil] Will: +4 [2 Wis, 0 Barbarian, 0 Fighter, 2 Cleric] [+2 When Raging] [+1, Guidance] [+1, Resistance] [+2, Protection from Evil] Melee Attacks Mwk Halberd +6, 1d10+4, (20/x3), Piercing or Slashing [3 Str, 2 BAB, 1 Enhancement, 1 Feat] [+2 attack, +3 damage When Raging] [-2 attack, +4 damage Power Attack] [+1 attack, +1 damage Divine Favor] [+1 attack, Guidance] [+1 attack, +1 damage Magic Weapon] Mwk Greatsword +5, 2d6+4, (19-20/x2), Slashing [3 Str, 2 BAB, 1 Enhancement] [+2 attack, +3 damage When Raging] [-2 attack, +4 damage Power Attack] [+1 attack, +1 damage Divine Favor] [+1 attack, Guidance] [+1 attack, +1 damage Magic Weapon] Spiked Gauntlet +5, 1d4+3, (20/x2), Piercing [3 Str, 2 BAB] [+2 attack, +2 damage When Raging] [+1 attack, +1 damage Divine Favor] [+1 attack, Guidance] [+1 attack, +1 damage Magic Weapon] Ranged Attacks Mwk Composite Longbow (+3 Bonus) +5, 1d8+3, (20/x3), Range 100 ft, Piercing [2 Dex, 2 BAB, 1 Enhancement] [color=blue] [+1 attack, +1 damage Divine Favor] [+1 attack, Guidance] [+1 attack, +1 damage Magic Weapon] Special Attacks & Abilities Turn Undead 2/day; 1d20-1; 2d6 HD Domains: War, Darkness Spontaneous Healing Divine Spells Readied Orisons [DC 12] Guidance, Resistance, Virtue Level 1 [DC 13] Divine Favor, Doom, Obscuring MistD or [color=gray]Magic WeaponD Level 2 [DC 14] ---, ---, BlindnessD or Spiritual WeaponD Level 3 [DC 15] ---, ---, BlacklightD or Magic VestmentD Level 4 [DC 16] ---, ---, Armor of DarknessD or Divine PowerD Level 5 [DC 17] ---, ---, Summon Monster V*D or Flame StrikeD Level 6 [DC 18] ---, ---, Prying EyesD or Blade BarrierD Level 7 [DC 19] ---, ---, NightmareD or Power Word, BlindD Level 8 [DC 20] ---, ---, Power Word, BlindD or Power, Word StunD Level 9 [DC 21] ---, ---, Power Word, KillD or Power Word, KillD D Denotes domain spells. *only summons 1d3 shadows Spell Levels Available Per Fight: 1 (3 Orisons) [3 Total Spell Levels / 3, rounded up] Total Spell Levels: 3 [(3 x 1), (0 x 2), (0 x 3), (0 x 4), (0 x 5), (0 x 6), (0 x 7), (0 x 8), (0 x 9)] Caster Level: 1 Feats Power AttackLvl 1 DodgeLvl 3 Improved TripFighter 1 Weapon Focus (halberd)War Domain Blind-Fight Darkness Domain Combat ExpertiseHuman 1 Skills Total Skill Points: 38 [28 Barbarian, 5 Fighter, 5 Cleric] Languages: Common, Draconic, Celestial [1 Racial, 2 Int] Armor Check Penalty: 0 [0 Armor] Climb: +8 [3 Str, 5 Ranks (4 Barbarian, 1 Fighter)] [+2 When Raging] [+1, Guidance] Concentration: +7 [2 Con, 5 Ranks (5 Cleric)] [+2 When Raging] [+1, Guidance] Craft (Arrows): +7 [2 Int, 5 Ranks (4 Barbarian, 1 Fighter)] [+1, Guidance] Heal: +2 [2 Wis, 0 Ranks (0 Cleric)] [+1, Guidance] Intimidate: +4 [-1 Cha, 5 Ranks (4 Barbarian, 1 Fighter)] [+1, Guidance] Jump: +12 [3 Str, 5 Ranks (4 Barbarian, 1 Fighter), +4 Speed 40ft] [+2 When Raging] [+1, Guidance] Listen: +6 [2 Wis, 4 Ranks (4 Barbarian)] [+1, Guidance] Knowledge (Arcana): +2 [2 Int, 0 Ranks (0 Cleric)] [+1, Guidance] Knowledge (Religion): +2 [2 Int, 0 Ranks (0 Cleric)] [+1, Guidance] Knowledge (The Planes): +2 [2 Int, 0 Ranks (? (0 Cleric)] [+1, Guidance] Knowledge (History): +2 [2 Int, 0 Ranks (0 Cleric)] [+1, Guidance] Spellcraft: +2 [2 Int, 0 Ranks (0 Cleric)] [+1, Guidance] Survival: +6 [2 Wis, 4 Ranks (4 Barbarian)] [+1, Guidance] Swim: +8 [3 Str, 5 Ranks (4 Barbarian, 1 Fighter)] [+2 When Raging] [+1, Guidance] Equipment Worn and Carried Traveler's Outfit [5 lbs] [1 gp] Mithral Chain Shirt [10 lbs] [1100 gp] Mwk Greatsword [8 lbs][350 gp] Mwk Composite Longbow [3 lbs][700 gp] Mwk Halberd [12 lbs][310 gp] Spiked Gauntlet [1 lbs][5 gp] Wooden Holy Symbol [1 lbs][1 gp] Spell Component Pouch [1 lbs][5 gp] 38 Arrows [0.15 lb each = 5.7 lbs] [0.025 gp each = 1 gp] (self-crafted) Expendable Items 3 Oil of Magic Weapon [CL 1] [0.1 lb each = 0.3 lbs][50 gp each = 150 gp] 3 Potion of Protection from Evil [CL 1] [0.1 lb each = 0.3 lbs][50 gp each = 150 gp] 3 Potion of Shield of Faith [CL 1] [0.1 lb each = 0.3 lbs][50 gp each = 150 gp] Max total (ECL2 x 50): 450 gp Equipment at Home 11 gp [0.2 lbs] Artisan's Tools [5 lbs][5 gp] Arena Results Win (http://forums.gleemax.com/showpost.php?p=13537063&postcount=1247) vs Gortek ChaoSlayer (Rauul) Starting: 4100 XP Earned: 900 XP Spent: ??? XP Remaining: ??? XP Starting: 3000 gp Earned: 900 gp Spent: 2989 gp Remaining: 911 gp (Misc. Item) ??? gp received [??? gp originally spent] (Misc. Item) ??? gp received [??? gp originally spent] (Misc. Item) ??? gp received [??? gp originally spent] 1 Arrows [0.05 gp each = 0.05 gp] (Qty) Bolts [0.1 gp each = ?? gp] (Qty) Bullets [0.01 gp each = ?? gp] (Qty) Dorje of (Name) [ML ?] [?? gp each = ?? gp] (Qty) Oil of (Name) [CL ?] [?? gp each = ?? gp] (Qty) Potion of (Name) [CL ?] [[?? gp each = ?? gp] (Qty) Powerstone of (Name) [ML ?] [?? gp each = ?? gp] (Qty) Psicrown of (Name) [ML ?] [?? gp each = ?? gp] (Qty) Scroll of (Name) [CL ?] [?? gp each = ?? gp] (Qty) Staff of (Name) [CL ?] [?? gp each = ?? gp] (Qty) Tattoo of (Name) [ML ?] [?? gp each = ?? gp] (Qty) Wand of (Name) [CL ?] [?? gp each = ?? gp] Time Between Fights: 2 hrs Prebuffs/Ongoing Effects: None Items Used: 1 Arrow (1 retrieved) Spells or Powerpoints Used: 1/Doom x/day Abilities Used: 1/Rage Free Activity: None given Time Between Fights: ? hrs Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining) Items Used: xxxxx, xxxxx Spells or Powerpoints Used: xxxxx x/day Abilities Used: xxxxx Free Activity: xxxxx Time Between Fights: ? hrs Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining) Items Used: xxxxx, xxxxx Spells or Powerpoints Used: xxxxx x/day Abilities Used: xxxxx Free Activity: xxxxx |
| Taureus_Drakken08-31-07, 11:29 PM | Ackbar is going to inquire about dragonlings running amok in the surrounding areas. (He doesn't really show any favoritism as to what environment he wants to go looking) Ackbar plans to collect the teeth and claws of the dragon to make an tribal amulet, which he plans to have magically enhanced in the future. |
| Taureus_Drakken09-01-07, 02:06 PM | Not sure what you want from me, you had said something about a mephit showing me the lair... Basic tactics will be potion of PfE as a buff, Divine Favor, and using the bow if I can see him before melee closes. |
| Rauul09-02-07, 11:12 AM | Sorry been a little out of it.. new meds have had me lightheaded and unable to concentrate.. but lets give this a go A little fire mephit runs up to Ackbar, "I hear you looking for a Dragon I hear" "there is a Cute blue one in the Desert she is a cutie, there is a mean Black one out by the swamp. mean as they come, and there is a Stupid white one that lives in a cave up by the mountains.. she is stupid i burn her tail alot" he saids with a grin.. he hads you a map.. "Choose one and it will show you the way!" |
| Taureus_Drakken09-02-07, 06:15 PM | Taking the map, Ackbar smiles at the mephit, though he is slightly taken aback by the presence of a lesser fire-being on the Prime Material. "A mean black you say? I have heard stories that they are pushovers. Time to put the lore to the test!! Ackbar follows the map to the swamp, and sets up camp on solid ground. He makes as much noise as possible to try and draw the dragon out. Ackbar smashes his halberd against the nearby trees, yells epithets about the dragon's "half-blooded mother." Raises a general ruckus to bring the conflict to a head. He does make Spot and Listen checks so he doesn't get "jumped" by the lizard. Listen is at +2...should have remembered it was required no matter ranks. OOPS. |
| Taureus_Drakken09-03-07, 11:18 PM | Since you are having problems with your network, and as I don't want this to get in the way of your other fights, I can do the rolls for this encounter. It's pretty much going to be up to the roller anyways. User: DragonBlood Password: DragonBlood Forest Map |
| Sjiggie09-07-07, 10:16 AM | Ackbar walks through the forest drawing attention to himself by smashinghis halberd against the the trees while he spots and listens for the little black dragon. I'll start a new session for this MQ and roll everything myself. I have your opponent ready but don't expect an easy pushover. It is a dragon after all |
| Sjiggie09-07-07, 12:28 PM | Ackbar walks along the path in the forest when he comes close to the water. All of a sudden a tiny black dragon flies out of the water and breathes a line of acid on Ackbar. With a lightning reflex Ackbar can dodge the worst of the acid but still it burns him a little bit. As he turns to see where the dragon went it dissapears again beneath the water. Initiative: Ackbar 19 Dragon 19 Ackbar has higher mod and wins initiative Round 1 Ackbar spot 7 vs Hide 29 fail Dragon moves breathes Reflex Ackbar 22 vs DC 13 pass damage 5/2=2 and moves into the water Ackbar 26/28hp AC: 16 1/1SL Dragon xx/xxhp AC: xx Breath weapon available in round 3 http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,M,12,40,A ckbar;b=Name,T,11,34,12,37,14,35,Dragon |
| Taureus_Drakken09-07-07, 12:33 PM | I can hardly expect a pushover. Even a single CR 3 dragon has the potential to kill a low-level character. It's not like I am really going to be able to find him right away anyhow. |
| Taureus_Drakken09-07-07, 12:41 PM | With a roar, Ackbar drops his halberd at his feet. He moves to his left and draws his bow, ready to shoot the dragon on sight. Show yourself, you black-blooded cur. As soon as the dragon pops out of the water, Ackbar's readied action will go off. Move him three spaces to the east. I will be gone at work for the next 9ish hours so here's more rounds worth of tactics. If the dragon keeps going back underwater, get out and drink a potion of PfE. Cast Divine Favor when able, move behind a tree to facilitate this. If the dragon moves into melee, doubtful given my capabilities, try to trip it, using PA for 2. |
| Sjiggie09-09-07, 09:25 AM | Ackbar moves a bit to the east and draws his bow preparing to shoot the little black-blooded cur upon sight. He waits a few seconds when suddenly he sees a shadow growing in the water. He aims his bow at that point when the little dragon bursts through the surface of the water. At that point Ackbar shoots his arrow from the bow but the water distracts him too much and his shot goes wide. The dragon however finds Ackbar and covers him in a sticky acid. Initiative: Ackbar 19 Dragon 19 Ackbar has higher mod and wins initiative Round 1 Ackbar spot 7 vs Hide 29 fail Dragon moves breathes Reflex Ackbar 22 vs DC 13 pass damage 5/2=2 and moves into the water Round 2 Ackbar moves to the east and readies his bow to shoot the dragon upon sight. Dragon does something underwater. Round 3 Ackbar readies Dragon surfaces and breathes Reflex Ackbar 4 vs DC 13 fail dmg 5 Readied shot 11 vs AC: xx miss Ackbar 21/28hp AC: 16 1/1SL Dragon xx/xxhp AC: xx Breath weapon available in round 7 http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,M,12,40,1 5,40,Ackbar;b=Name,T,17,35,8,43,Dragon |
| Taureus_Drakken09-09-07, 01:20 PM | Frustrated, Ackbar throws his bow to the ground. He gets out his greatsword while he draws and drinks a potion of PfE. Actions taken: drop bow (free), drawing potion (move), drawing weapon (free), drinking potion (standard). I am going to try and set up for a charge. |
| Taureus_Drakken09-09-07, 04:37 PM | I am going to post more actions to get this moving right along. Round following the potion-drinking, get out oil of Magic Weapon and cast Divine Favor. On the following round, apply oil to greatsword. Keeping moving each round (when possible) to keep LoS for a charge. Finally, charge, with PA set to -2. With all buffs up, I should be at +2 AC (def), +2 saves (resistance), +2 to hit and +2 damage. Charging with PA, I will be at -2 AC, +2 to hit and +6 damage. I am not too concerned about the breath weapon damage... |
| Sjiggie09-10-07, 08:50 AM | Initiative: Ackbar 19 Dragon 19 Ackbar has higher mod and wins initiative Round 1 Ackbar spot 7 vs Hide 29 fail Dragon moves breathes Reflex Ackbar 22 vs DC 13 pass damage 5/2=2 and moves into the water Round 2 Ackbar moves to the east and readies his bow to shoot the dragon upon sight. Dragon does something underwater. Round 3 Ackbar readies Dragon surfaces and breathes Reflex Ackbar 4 vs DC 13 fail dmg 5 Readied shot 11 vs AC: xx miss Round 4 Ackbar drops his bow and draws and drinks a potion of protection from evil (can't draw weapon it uses a move action without quickdraw or you can't do it a a free action when you move not when you take a move action) Dragon turns and flies past Ackbar biting 20 vs AC 16+2+1 hit damage 2 and dissapears in the water again Round 5-6 Ackbar cast Divine favor from memory and draws his greatsword and applies oil of magic weapon to it Dragon does something beneath the water Round 7 Ackbar pending actions Ackbar 19/28hp AC: 19 1/1SL (Dodge Dragon) (protection from evil ends round 14) (Divine Favor ends round 15) Magic Weapon (ends round 16) Dragon xx/xxhp AC: xx Breath weapon available in round 7 Sorry no time for flavor text I run out of time now and still have to finish the Free for all and my other fight plus work I you can give me some actions for when the dragon appears again that would be great |
| Taureus_Drakken09-10-07, 08:06 PM | Since it's basically taking pop-shots at me, I need to ready an attack vs it moving onto land. A charge would be preferable. I wish I still had my halberd, could go for some tripping right about now...But I can settle for the greatsword, more damage potential. Remember, if I charge, use PA for -2 as well, If need be (falling below 10hp), burn through orisons for healing, though 1hp each probably won't help too much. Bottom line: I need to get into melee with this thing, trip it at first chance. I don't need to have my halberd to trip, it's just more useful than trying to trip the normal way... |
| Sjiggie09-16-07, 12:50 PM | The dragon pops out of the water again and breathes upon Ackbar. Who dodges underneath it and charges forward hitting the creature with a firm blow. As the dragon moves on Ackbar uses the oppertunity and stalls the creature in his flight who falls prone on the ground. Ackbar manages to damage the dragon even further and it almost falls to his wounds. One more time swing ackbar at the prone creature but fails to connect as it stands up and flies away from him again. Initiative: Ackbar 19 Dragon 19 Ackbar has higher mod and wins initiative Round 1 Ackbar spot 7 vs Hide 29 fail Dragon moves breathes Reflex Ackbar 22 vs DC 13 pass damage 5/2=2 and moves into the water Round 2 Ackbar moves to the east and readies his bow to shoot the dragon upon sight. Dragon does something underwater. Round 3 Ackbar readies Dragon surfaces and breathes Reflex Ackbar 4 vs DC 13 fail dmg 5 Readied shot 11 vs AC: xx miss Round 4 Ackbar drops his bow and draws and drinks a potion of protection from evil (can't draw weapon it uses a move action without quickdraw or you can't do it a a free action when you move not when you take a move action) Dragon turns and flies past Ackbar biting 20 vs AC 16+2+1 hit damage 2 and dissapears in the water again Round 5-6 Ackbar cast Divine favor from memory and draws his greatsword and applies oil of magic weapon to it Dragon does something beneath the water Round 7 Ackbar readies to charge the dragon when its moving onto land. Dragon breathes Reflex Ackbar 24! dmg 4/2=2 Ackbar readied charge 21 vs AC xx hit dmg 18 Ackbar AoO vs movement 20 vs AC xx hit trip 14 vs 8 tripped follow up 24 hit dmg 11 Round 8 Ackbar greatsword 10 vs AC:xx-4 miss Dragon flies away AoO Ackbar 9vs AC xx miss Ackbar 17/28hp AC: 19 1/1SL (Dodge Dragon) (protection from evil ends round 14) (Divine Favor ends round 15) Magic Weapon (ends round 16) Dragon -29/xxhp AC: xx Breath weapon available in round 11 http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,M,15,38;b =Name,T,15,39,15,45 Note dragon is at 15ft altitude now Sorry to get this MQ held over again it should be over quick now. |
| Taureus_Drakken09-16-07, 07:47 PM | Frustrated that the dragon is out of reach, Ackbar goes over and picks up his bow and shoots at the dragon. Switch back and forth between the two until it drops. |
| Sjiggie09-17-07, 11:00 AM | Frustated that the dragon plays a game with him Ackbar draws his bow and starts shooting at the dragon. His first arrows don't come near the dragon who drinks two potions in the mean time but his fourth arrow strikes through and pierces the hearth of the dragon sending it to the ground. Initiative: Ackbar 19 Dragon 19 Ackbar has higher mod and wins initiative Round 1 Ackbar spot 7 vs Hide 29 fail Dragon moves breathes Reflex Ackbar 22 vs DC 13 pass damage 5/2=2 and moves into the water Round 2 Ackbar moves to the east and readies his bow to shoot the dragon upon sight. Dragon does something underwater. Round 3 Ackbar readies Dragon surfaces and breathes Reflex Ackbar 4 vs DC 13 fail dmg 5 Readied shot 11 vs AC: xx miss Round 4 Ackbar drops his bow and draws and drinks a potion of protection from evil (can't draw weapon it uses a move action without quickdraw or you can't do it a a free action when you move not when you take a move action) Dragon turns and flies past Ackbar biting 20 vs AC 16+2+1 hit damage 2 and dissapears in the water again Round 5-6 Ackbar cast Divine favor from memory and draws his greatsword and applies oil of magic weapon to it Dragon does something beneath the water Round 7 Ackbar readies to charge the dragon when its moving onto land. Dragon breathes Reflex Ackbar 24! dmg 4/2=2 Ackbar readied charge 21 vs AC xx hit dmg 18 Ackbar AoO vs movement 20 vs AC xx hit trip 14 vs 8 tripped follow up 24 hit dmg 11 Round 8 Ackbar greatsword 10 vs AC:xx-4 miss Dragon flies away AoO Ackbar 9vs AC xx miss Round 9 Ackbar drop sword draw bow shoots 14 vs AC xx miss Dragon moves to the ground and draws Round 10 Ackbar shoots 10 vs AC xx miss Dragon drinks potion and draws a second potion Round 11 Ackbar shoots 12 vs AC: xx miss Dragon drinks his second potion and flies again Round 12 Ackbar shoots 23 vs AC: xx hit dmg 12 Ackbar 17/28hp AC: 19 1/1SL (Dodge Dragon) (protection from evil ends round 14) (Divine Favor ends round 15) Magic Weapon (ends round 16) Dragon -31/30hp AC: xx Breath weapon available in round 11 Congratulations you slayed a wyrmling black dragon. That last arrow did max damage and brought the little black dragon to -1. Sorry it took so long to finish it. -Sjiggie |
| Sjiggie09-17-07, 11:06 AM | This is a miniquest for Ackbar Stormsword who wants to become known as a great Dragonslayer. If you are not Taureus_Drakken or Rauul please don't post here but leave your comment in the FotW thread of send them by PM. Thanks --Questlog-- Ackbar defeats a Wyrmling black dragon using his sword and bow the his best ablity --Result-- Succes! +900xp +900gp --Cleric spells used-- Divine Favor --Items Used-- Potion of Magic Weapon Potion of Protection from Evil |