MiniQuest: In the Blood of the Mind (ECL 5) [Archive] - Wizards Community

Post/Author/DateTimePost
Rauul

06-06-07, 04:55 PM
This is a miniquest for Valanthe Valassar to become a warmind, If your Not Sjiggie or Rauul Please post all remarks in Tavern, FoTW, PM's or your local trashcan...

Questlog: In the Blood of the Mind (ECL5)
Successful!!

Defeats 2 ice Mephits in an Icy Cave

Valanthe Gains 1500 xp and 1600 gp

Time Between Fights: 4 hrs
Prebuffs/Ongoing Effects:
Items Used: Powerstone of Energy Adaption
Spells or Powerpoints Used: 5
x/day Abilities Used: None
Free Activity:



http://www.wizards.com/dnd/images/5n_gallery/89996.jpg
Valanthe Valassar
Male Human Wilder 3/Paladin 2/
Age 25 Height 5' 6" Weight 125lbs
12000xp/15000xp [ECL 5]
Lawful Good









STR...14 [+2]...(06 pts)
DEX...12 [+1]...(04 pts)
CON...14 [+2]...(06 pts)
INT...10 [+0]...(02 pts)
WIS...16 [+3]...(10 pts)
CHA...16 [+3]...(08 pts) + 1(level 4)

Hit Points: 40 [6 + 3.5*2 + 5.5 *2 + 10 con +6 Feat]
AC 16 Touch 14, Flat 15 [+5 Armor, +1 Dex, +3 Cha (Touch)]
--- +4 Shield [Force Screen]
--- +1 Insight [Defensive Precognition]
---
Initiative: +1 [1dex]
BAB/Grap: +4/+6 [+4bab, +2str]
Speed 35ft 45ft while focussed 30 Base 5 Armor
Weight Carried: 39.1lb
Carrying Capacity: Light 0-58 lb. Medium 59-116 lb. Heavy 117-175 lb.

Saves:
Fort +9 [1 Wilder + 3 Paladin + 2 Con + 3 Divine Grace]
Refl +5 [1 Wilder + 0 Paladin + 1 Dex + 3 Divine Grace]
Will +9 [3 Wilder + 0 Paladin + 3 Wis + 3 Divine Grace]


Attacks:
+1 Greatsword +7 2d6+3 19-20/x2 Slashing
[Mw] Composite Longbow +5 1d8+2 20/x3 Piercing 110’r

Special Abilities
Lay on Hands 6hp/day
Wild Surge +2


Psionic Powers
PP: 15 11 Wilder 4 Cha
PP per fight 5 15/3
Wilder Powers [ML 3]:
[DC14] 1 - Chrystal Shard, Force Screen

Feats:
H: Psionic Body
C1: Psionic Weapon
C3: Speed of Thought


Skills:
Wilder: 30 Paladin: 6
ACP 0 0 Armor

+10 Knowledge Psionics............8 (8 Wilder 0 Int 2 Synergy)
+02 Knowledge History.............4 (4 Paladin 0 Int)
+01 Psicraft......................1 (1 Wilder 0 Int)
+10 Concentration.................8 (6 Wilder 2 Paladin 2 Con)
+09 Autohypnosis..................5 (5 Wilder 2 Con 2 Synergy)
+08 Spot..........................5 (5 Wilder 3 Wis)
+08 Listen........................5 (5 Wilder 3 Wis)
+01 Hide..........................0 (1 Dex)
+01 Move Silently.................0 (1 Dex)
+01 Balance.......................0 (1 Dex)
+02 Jump..........................0 (2 Str)
+02 Climb.........................0 (2 Str)



Human
Bonus Feat
1 extra skill point per level (4 at 1st level)


Wilder:
Wild Surge +2
Psychic Enervation
Elude Touch

Paladin:
Smite Evil 1/day
Aura of Good
Detect Evil
Divine Grace
Lay on Hands


Buffs and Prefight actions:
Adress Powerstones
Gain Psionic Focus

Equipment:
Traveller’s Outfit 0gp
+1 Mithrill Chain Shirt of Quickness 5100gp 10lb
+1 Greatsword 2350gp 8lb
[Mw]Composite Longbow [+2Str] 600gp 3lb
--87 Arrows 5gp 15lb
--20 Silver Arrows 3gp 3lb
Wand of Cure Light Wounds [CL1] [50 charges] 0.1lb 750gp

Expendable Items:
3 Powerstones of Skate [ML1] 75gp
2 Powerstones of Enlarged Entangling Ectoplasm [ML1]50gp
1 Powerstone of Offensive Precognition 3x, Defensive Precognition 3x [ML1]150gp
2 Powerstones of Offensive Prescience [ML1]50gp
2 Powerstones of VigorA [ML3] 300gp
3 Powerstones of Energy Adaption Specified[ML3] 450gp
Total 1250gp [Cap: 1250gp]

Pitlords Snip here and below

Equipment at home:
700gp

Results:
Failure (http://boards1.wizards.com/showpost.php?p=12199943&postcount=429) in A Pair of Doves (TelinArtho)
Succes (http://boards1.wizards.com/showpost.php?p=12266594&postcount=432) in A Pair of Doves Take Two (TelinArtho) +1500xp +1600gp
Defeated by two youg frost giants


Fights:

Quest:
13 arrows
3 stone skate ML1
1 stone of entangling ectoplasm ML1
2 stone of Vigor ML3
2 stone of Offensive Prescience ML1

Total: 475,65gp
Sjiggie

06-06-07, 05:20 PM
Lying in the cold snow Valathe regained consciousness. He had several wounds from the spears the young frost giants wielded. Focussing on the goal he has set for himself he stands up and grabs his belongings continuing his journey to the home of the dwarven clan in the mountains...
Rauul

06-06-07, 07:22 PM
Valathe, when hiking through the mountains on his way to his clan, when he spots a cave off to the side, there is ice all over the entrance as if something has been Trying to conceal the entrance.....
Sjiggie

06-06-07, 07:31 PM
Valanthe carefully aproaches the cave and examins the ice seeing if he can finds any clues what could have put it there. He then grabs a stone of vigor from his pouch before he moves into the cavern.
Rauul

06-07-07, 12:15 PM
Approaching the cave Valanthe remembers the Story's of his childhood, of a great wyrm White dragon named Forseti that used to live in these mountains and who would awake and terrorized all of the glacier, until it was Destroyed by a group of Adventures who claim that the old dragon had a mate and several wyrmlings that escaped with most of her horde when they slayed her, Could this be the lair of one of Forseti wyrmlings, could it have one of the legendary scrolls that the great dragon had stolen and yet was never recovered from it's horde..

Valanthe Searched around the entrance and realized he was sweating and breathing hard with excitement
Sjiggie

06-07-07, 07:10 PM
Remembering the childhood stories Valanthe knew he had to be cautious. He wiped the sweat of his forehead knowing it is very dangerous to lose body fluids in these cold enviroments and took a deap breath. As he enterd the cave, he carefully looked around the cave walls and ceiling not to be surprised by a white dragon. Just to be sure he wasn´t going to be suprised he draws a stone of energy adaption specified.
Rauul

06-08-07, 05:04 PM
Slowly entering the icy cave, there is 2 things that Valanthe notices, first and foremost this is a well used cave that something calls home, and the Second thing is that is used to be a Dragons lair, but isn't now.. as he moves along slowly, a little Ice Mephit is sitting at at the Ice table, and yells "Deciles we have company!"

http://www.hwx.it/coco/coco.php;v=1;map=cavern;a=Name,M,24,6,Va lanthe;b=Name,S,14,18,Ice Mephit

the floors and walls are ice very little stone is seen here... the water in the middle is an ice Block that sticks up and the mephits are using it as a table

You only see the one mephit, but you know there is 2 at least...
Sjiggie

06-09-07, 10:14 AM
Valanthe is a bit releaved that he doesn't see a white dragon in the cave but still he is cautious. He moves to the icy wall on his left side to the point that he can take a good look into the cavern. He manifest protective powers from his stone before he engages the mephit.

Single move towards the edge of the wall on his left side and manifest energy adaption cold from the stone, after that manifest Vigor from stone and force screen from memory. Draw my greatsword and attack 1 memphit at a time. If their evading Valanthe but they are in Crystal shard range manifest a 2pp+2 surged crystal shard. I have 5pp available so I can do that 2 times. If one of them is severly wounded don't waste a crystal shard on it but finish him with my bow if out of melee range. Usepsionic weapon on the first swing. Try to charge when possible. I have a 45ft move speed so I can keep up with them but if needed you can manifest skate from stone to increase my speed to 60ft.
Rauul

06-11-07, 10:07 PM
Valanthe puts up his cold protection as he takes a blast of extremely cold ice to the face, that chills him to the bone.. he releases crystal shards and the mephit drops to the icy floor, as he turns around he gets another cold blast of air to his face that chills him to the core, he reacts and blasts the other ice mephit with his shards a it drops to the floor,

he draws his great sword to CDG the first mephit when it stands back up as he walks to it.. it attempts to summon another mephit but fails to contact the plane..

Valanthe Attacks it and misses as it flys away into an Alcove, he takes a step towards the other one as it moves a little, and attacks hitting the mephit and releasing his focus, making it a fine mist.. (-16 hps)

Valanthe then moves to the Alcove and puts up his force screen and looks for the other one who is standing on the Ice , it attacks Valanthe with claws!

the Mephit and Valanthe trade blows for a few times as the Mephit seems to be getting stronger, till Valanthe hits it with his mighty greatsword dropping it to the icy floor once more, this time he continues hitting it till it will not raise up from the dead.. (-2hps, then 0 to CDG = DEAD)

the Energy adaption saved you and winning inititive.. 2 failed saving throws vs the ice mephits would of dropped you to -4 to hit -8 ac.. and you would of been lunch..
Sjiggie

06-12-07, 10:45 AM
Valanthe is glad to see the two mephits dead on the floor and conitnues his search for the documents. He travels further into the cave to see that a the one of the alcoves lead to a large cave. Inside the cave is a large castle set into the stone wall. He travels fast towards it and when he closes in on the castle he sees extensive battle damage. Inside the castle he finds the remains of dwarfs and frost giants fully armed. He is disgusted by the scene and quickly begins searching in the castle. As he want to give up he finds a secret spot that contains a metal box. He can barely open the box and finds a metal bound book. He quickly picks it up and reads the first pages. He finds out that this is the book that he was looking for and he takes it with him to Gladius.



Thanks for the run Rauul. I knew about the ice mephit breath weapon but I thought with my saves I take the chance and it turned out to work :)