MiniQuest: Mole Trap (ECL1) [Archive] - Wizards Community

Post/Author/DateTimePost
SauroGrenom

01-27-06, 03:12 PM
This is a quest for Dronnar Darkjof (ECL1). If you are not DSugui or myself, please do not post here until we are done. Dronnar is questing for membership in the PSI Consortium.

Week 1: Dronnar knocks out a brain mole.

Resources Used:Nothing

Rewards: Membership in the PSI Consortium and 300gp/xp. He also earns 57gp as a lumberjack.
SauroGrenom

01-27-06, 03:24 PM
Dronnar Darkjof
"Balance is the way to perfection"

Male Half-Giant
True Neutral
Psychic Warrior 2; ECL 3
3575XP/6000XP

STR 18 [+4]...(10 pts) [16, +2 racial]
DEX 12 [+1]...(6 pts) [14, -2 racial]
CON 18 [+4]...(10 pts) [16, +2 racial]
INT 12[+1]...(4 pts)
WIS 14 [+2]...(6 pts)
CHA 8 [-1]...(0 pts)

Hit Points: 20.5 [2 HD] (8 psyw + 4.5 psyw + 2*4 con)
AC 19 [+1 dex, +8 armor], Touch 11, Flat 18 [+4 shield (force screen)]
Initiative: +1 [+1 dex]
BAB/Grap: +1/+9 [+1 bab, +4 str, +4 size]
Speed 20ft.

Saves:
Fort +7 [+3 psyw +4 con]
Refl +1 [+0 psyw +1 dex]
Will +2 [+0 psyw +2 wis]
+2 racial vs fire spells and effects

Attacks:
Masterwork Large Falchion +7 melee, 2d6+6 [18-20/x2] [+1 BAB, +4 Str, +1 MW, +1 feat]
Large Halberd +5 melee, 2d8+6 [20/x3] [+1 BAB, +4 Str]
Longbow +2 ranged, 1d8 [20/x3] [100ft range] [+1 BAB, +1 Dex]
Armor Spikes +5 melee, 1d6+4 [20/x2] [+1 BAB, +4 Str]

Feats:
Power Attack [1st lvl]
Psionic Weapon [psyw 1]
Weapon Focus (falchion) [psyw2]

Racial and Class Abilities:
Giant type, Fire acclimated, Powerful build, Naturally psionic (2PP), Stomp [1/day; DC 10], Low-light vision

Skills (15 Points PsyW):
+9 Concentration [5 ranks, +4 con]
+9 Autohypnosis [5 ranks, +2 wis, +2 synergy (Concentration)]
+9 Profession (Lumberjack) [5 ranks, +2 wis, +2 mstwrk tools]
-5 Hide [0 ranks, +1 dex, -6 armor penalty]
-5 Move Silently [0 ranks, +1 dex, -6 armor penalty]
+2 Spot [0 ranks, +2 wis]
+2 Listen [0 ranks, +2 wis]

Speaks Common, Giant

Powers Known: [2][ML 2] [Power Points: 5; Use: 2]
1: Force Screen; Prescience, Offensive

Buffs and Prefight actions:
- Psionically focused

Equipment:
Clothing: Travellers Outfit
Armor: Full Plate [50 lbs][1500 gp]
Weapon: Armor Spikes [10 lbs][50 gp]
Weapon: Masterwork Large Falchion [16 lbs][450 gp]
Weapon: Large Halberd [24 lbs][20 gp]
Weapon: Longbow [3 lbs][75 gp]
Ammunition: Quiver with 40 Arrows [6 lbs][2 gp]

[B]Expendable Items: [CL]
Dorje of Biofeedback [ML1] [1/4 lbs][750 gp]
3x Potion of Cure Light Wounds [CL1] [3/10 lbs][150gp]
2x Tatoo of Skate [ML1] [- lbs][100 gp]
2x Potion of Hide from Animals [CL1] [2/10 lbs][100gp]

Equipment at Home:
Gold: 185
Masterwork Lumberjack tools [1 lb][50 gp]

Miscellaneous Statistics:
7'5" (~2,46m)
320 lbs
Encumbrance: 0-100 (light), 101-200 (medium), 201-300 (heavy)
Equipament Weight: ~110 lbs

Character Background:
Dronnar is quite and well mannered. When in a fight, he is the more objective possible, and never speaks in a battle more than necessary. He uses lumberjacking not only as a way to increase income, but also as trainning. His ultimate goal is to become more and more powerful, so one day he can attain perfection.

Fights results:
1: vs Fjörd Thjünderbjürd (Begferdeth) (http://boards1.wizards.com/showpost.php?p=8303244)[Warclone]: lost a hilarious fight [+375 XP] [+432 gold]

Past Expenditures (tot. 0 gp):
SauroGrenom

01-27-06, 03:50 PM
Raskos speaks to Dronnar,
Travel into the planes to the south about one day's ride. You will find a small outpost along the highway and there you can ask for Revis. Mention my name to him and that of the Consortium. He will guide you to the location where he last encountered these creatures. He is a good guide, but he will not help you in capturing the beast. Return here with the creature. If it is dead, move quickly as the corpse must be fresh for my needs.
DSugui

01-27-06, 06:10 PM
Dronnar nods, confirming that he understood everything.

"Is there anything else I should know?"

If there is nothing else Raskos want to say, Dronnar will take his leave, gather his things and travel immediately.
SauroGrenom

01-28-06, 11:13 AM
These creatures survive by leaching mental power from its victims. Use what you can to guard your mind against assalut. Be prepaired to combat it with your physical prowess if necessary. You may take one of our horses. Old Salt will direct you to the liverly stable. When you return we will have your accomodations prepaired.

Old Salt takes you to a nearbye stable and aquires a riding horse large enough to carry you for a days travel. The road is long but reasonably well traveled. During your day's ride you meet several large caravans with armed guards and a smaller number of carriages and individual's traveling the highway to Gladius. At dusk you come to the ranger station that is your destination. A curl of white smoke rises from the top of a long logg cabbin situted on the edge of a darkening wood. The small hole cut in the door glows from the light of a fire and is soon filled with a shadowy face as you approach. An elven voice calls out, "Traveler.. What is your buisiness?"
DSugui

01-28-06, 07:37 PM
Dronnar salutes the man with a nod.

Good evening. I come in the name of Raskos of the PSI Consortium of Gladius. I am looking for someone called Revis. I was told I could find him here.
SauroGrenom

01-29-06, 03:41 PM
The elf pulls the bolt on the door and admits you into the warm interior as a TallFellow takes your horse around to the back of the cabbin. They serve you warm oats, cheese and strips of dried salted meat. The Elf tells you that Revis is out tonight and will return in the morning. You make yourself comfortable untill he returns with the dawn. He shakes you awake and says simply Follow me.

Wordlessly he shruggs off your questions and leads you into the adjacent wood. Traveling animal paths you see the virgin wood is dominated by large but mishapen trees. Your lumberjacks eye tells you that few of these trees would yield decent long planks, but they are thick and old. He takes you creek bed that has been excavated, and sections of the stone here are clearly a moderate grade crystal used for crafting psionic items. He stopps and gestures down the creek. Head down the ceeek and the mole will find you. It will burrow into the earth once it has drained your mind. I suggest you wrestle it. That way you can kill it.. or not as you like before it gets away. He pulls a thin line from his pocket and a hook. Then he plucks an insect from a nearbye leaf and skewers the bug with the hook. Dropping the line into the water he says, I wait two hours and follow after you if you don't come back.

After marching along the creekbed for 30 minutes you are supprised when an arc of crackling dark energy flies from a nearbye bush and strikes your head. You feel a drain (http://invisiblecastle.com/find.py?id=349873) on your mind (2pp lost and 3 remain). You spot (http://invisiblecastle.com/find.py?id=349869) a creature with blue hide about the size of a cat huddled in a bush 30 feet away.

Your turn!
DSugui

01-29-06, 04:05 PM
After the initial surprise, Dronnar recovers quickly, and charges the creature, attacking with the spikes of his armor.
SauroGrenom

01-29-06, 04:12 PM
Are you going to just attack it, or grapple it? If you grapple it, then you can use a grapple check to cause damage and the creature must win a grapple check to escape the grapple and flee. Also if your going to just attack it with armor spikes it's the same as a normal attack with a light weapon and the creature can flee (provoking an AoO on the way). Lastly you do have the option to attack it with your unarmed damage (non-lethal) in a grapple, and that will make the creature unconcious instead of dead. Since your alignment is true neutral, you can do whatever you like in this circumstance.
DSugui

01-29-06, 05:32 PM
Since it is 30' away and my speed is 20', the only way I can move and attack it is with a charge, but I don't know if I can grapple as a part of a charge. If I can, so I will try it, and then try to deal non-lethal damage. If my only option is a regular attack, the go for normal damage, because I don't want to risk a -4 penalty in my roll.
SauroGrenom

01-29-06, 05:51 PM
You can charge into a grapple if you like no problem.

You focus your mind on the mole and charge into the bushes. You are able (http://invisiblecastle.com/find.py?id=349943) to grap the creature and you squeeze (http://invisiblecastle.com/find.py?id=349945) it for 8hp (http://invisiblecastle.com/find.py?id=349946) nonlethal damage. And the creature is knocked unconcous and dying, but it shortly stabalizes but remains unconcious.
DSugui

01-29-06, 06:15 PM
Dronnar examines the little creature for a moment. "Not even a worthy opponent. Well, job's done. Let's go back"

Carrying the mole in one hand, he goes back to the location where the guide is waiting for him.
SauroGrenom

01-31-06, 04:34 PM
Revis glances at your apparent unscathed appearance as you plodd your way up the stream. With a nod he begins to lead the way back to the cabin. Revis takes you back to your horse, and helps to bind the creature for travel. The horse is rested and your travel back to the Consortium is swift in the morning air.

Upon returning to Gladius Raskos meets you. "You have the mole, Excellent. We have a room preparied for you. Follow Mary here and she will show you around the facility. I'm leaving this evening, but the other members can easily show you around the facility. "
Raskos takes the creature into his chambers and begins to pack his materials for traveling.

Congratulations, you have won and used nothing.