Miniquest: Trapped! (EL8) [Archive] - Wizards Community

Post/Author/DateTimePost
TelinArtho

01-27-06, 01:34 PM
This is a miniquest for Balbanes (ascended) (ECL8). If you are not King Uther or myself, please do not post here until the miniquest's completion. Balbanes is miniquesting for a 9HD Griffon (EL8)

Questlog: Trapped! (EL8)

Week 1: Balbanes fights a nearly impossible battle with a vampire sorcerer and saves a Griffon.

Resources Used: a scroll of Align Weapon (CL3), scroll of Magic Missile (CL7)

Rewards: 2400xp/3600gp?
TelinArtho

01-27-06, 01:35 PM
http://i6.photobucket.com/albums/y226/Arkazzan/Angel.jpg

Balbanes, Avatar of Life, Ascended
Male Half-Celestial Human
Neutral
Monk 2/Barbarian 1/Cleric 1 EL 8
Experience: 31400/36000

STR...22 [+6]...(13 pts) [17+4racial+1level]
DEX...18 [+4]...(6 pts) [14+2racial+2enhancement]
CON...18 [+4]...(6 pts) [14+4racial]
INT....14 [+2]...(4 pts) [12+2racial]
WIS...17 [+3]...(3 pts) [11+4racial+2enhancement]
CHA...16 [+3]...(4 pts) [12+4racial]

Hit Points: 39.5 [8+4.5+6.5+4.5+16]
AC 18 [+4dex, +0size, +0armor, +0shield, +3 Wisdom Bonus, +1natural armor], Touch 17, Flat 15
Initiative: +8 [4dex+4feat]
BAB/Grap: +2/+12 [+2bab, +6str, +4feat]
Speed 40ft; Fly 80ft(good)

Saves:
Fort +13 [+3Mnk, +2Brb, +2Cle, +4 Cos, +2res] [+4 vs poison]
Refl +9 [+3Mnk, +4Dex, +2res] [Evasion]
Will +10 [+3Mnk, +2Cle, +3Wis, +2res]

Attacks:
+1 Adamantine Guisarme +9melee 2d4+9 x3 [Ignores Hardness less than 20]
[Ma] Composite Longbow (Mighty+6) +7ranged 1d8+6

Feats:
Improved Unarmed Strike Monk bonus
Improved Grapple Monk 1st bonus
Deflect Arrows Monk 2nd bonus
Improved Initiative 1st level
Combat Expertise Human
Improved Trip 3rd

Racial and Class Abilities:
Gain Wings; Fly speed equal to double land speed(good)
Natural Armor+1
Daylight(Su) at will
Smite Evil 1/day +4 damage
Protection From Evil 3/day
Bless 1/day
Aid 1/day
Detect Evil 1/day
Darkvision 60ft
Immune to Disease
Resistance to acid 10, cold 10, electricity 10.
DR 5/magic
Natural Weapons are considered magic
SR 14
+4 racial bonus to Fort vs Poison
Bonus feat at 1st
Bonus skills pts
Improved Unarmed Strike
Improved Grapple
Deflect Arrows
Evasion
Flurry of Blows
Fast Movement +10ft
Rage 1/day
Turn Undead
Magic Domain
Luck Domain

Skills[47pts(35monk/7barb/5cle)]:
Concentration +9 [+5monk+4con]
Diplomacy +19 [+5monk+2cleric+3cha+7circumstance+2syner gy]
Hide +9[5monk+4dex]
Knowledge History +4 [4ccmonk+2int]
Listen +9[6barb+3wis]
Move Silently +7 [3monk+4dex]
Psicraft +3 [2ccmonk+2int]
Spot +6 [3monk+3wis]
Sense Motive +8 [5monk+3wis]
Spellcraft +5 [3cle+2int]
Survival +4 [1barb+3wis]
Tumble +9 [3monk+4dex]

Buffs and Prefight actions:


Equipment:
Weapon:...+1 Adamantine Guisarme 5309gp
Weapon:...[Ma] Mighty+6 Composite Longbow 1000gp
Ammunition:.....Arrows 60/60 3gp
Ammunition:.....Cold Iron Arrows 20/20 2gp
Ammunition:.....Silver Arrows 40/40 6gp
Misc:...Crown of Holy Speech[Diplomacy]+7 4900gp
Misc:...Gloves of Dexterity+2 4000gp
Misc: Periapt of Wisdom +2 4000gp
Misc: Cloak of Resistance +2 4000gp

Expendable Items: [CL]
Scrolls:
Arcane: Invisibility 150gp
Arcane: Mage Armor 25gp
Arcane: Shield CL2 50gp
Arcane: See Invisibility 150gp
Arcane: True Strike (x3) 75gp
Arcane: Protection From Good/Chaos/Law/Evil 100gp
Arcane: Obscuring Mist 25gp
Arcane: Magic Weapon 25gp
Arcane: Magic Missile CL7 (x2) 350gp
Arcane: Enlarge Person CL3 75gp
Arcane: Resist Energy 150gp
Arcane: Glitterdust 150gp
Arcane: Dispel Magic 375gp
Arcane: Scorching Ray CL7 350gp
Arcane: Ray of Exhaustion 375gp
Divine: Cure Moderate Wounds (x2) 300gp
Divine: Entropic Shield CL2 50gp
Divine: Align Weapon 150gp
Divine: Silence 150gp
Divine: Shield of Faith CL2 50gp


Gold received: 31400
Gold spent: 26395
Gold left: 5005gp

Expended Items:
Scrolls:
Mage Armor 25gp
True Strike 25gp



Miscellaneous Statistics:
Encumbance: 0-??? (light), ???-??? (medium), ???-??? (heavy)
Weight carried: ?? lb
Mount weight carried: ?? lb



Character Background:
Under construction


Allies:

The Holy Dragon

Race: White Dragon (9HD)
Size: Medium

HP: 76
Init: +0
Speed: 60ft; 150ft fly(average); 30ft burrow; 60ft Swim
BAB/Grapple: +9/+15(+9BAB, +2STR, +4feat)
AC 18 (10+8natural)

Str 15 (+2)
Dex 10 (+0)
Con 15 (+2)
Int 6 (-2)
Wis 11 (+0)
Cha 6 (-2)

Saves:
Fort: +8
Ref: +6
Will: +6

Attacks:
Bite +11melee 1d8+2
2Claws +9 melee 1d6+1
2Wings +9 melee 1d4+1
Breath Weapon, Cold damage, 30ft Cone. 3d6 DC 16 Reflex


Feats: Multiattack(1st); Improved Grapple(3rd); Power Attack (6th); Hover (9th)

Skills (48ranks):
Hide: +12 (12 ranks)
Listen: +12 (12 ranks)
Move Silently: +12 (12 ranks)
Spot: +12 (12 ranks)

Default Tactics
Varies



Fights results:
Quest: (http://boards1.wizards.com/showthread.php?t=572348) Holy Dragon gets rescued. +2400xp/3400gp
TelinArtho

01-27-06, 01:38 PM
[Introduction]

Balbanes had barely returned to the battlefields when he heard the call - a screech of a griffon calling for help in its own way. It seemed interminably distant - but then - Balbanes knew that this was no normal call. He was meant to hear it. But why? He did not know...

The cry seemed to come from the direction of the mountains - in the high peaks. The air would be cold and bitter, the wind biting.
King Uther

01-28-06, 01:37 AM
Balbanes swiftly flies towards the screech, hoping to rescue the scared voice as quickly as possible. He felt a tugging inside himself to discover the truth behind the mysterious noise. Balbanes did not fly, more so the wind parted as he moved through the particles of the air. He was above the meager existence set before him, and daily his power grew.

The Holy Dragon, unnamed to him, followed swiftly, trying to mimic his master's movements.
TelinArtho

01-29-06, 02:57 PM
The path to the despaired screech is not hidden to Balbanes - a fact that is troubling to him - for it would seem he is meant to come this way.

Alighting upon a ledge, he finds a small cavern and inside he guesses is the troubled griffon. What has held it captive? What manner of evil is at work? Only within can his answers be found.
King Uther

01-29-06, 03:12 PM
Balbanes, hovering off the ground a foot or two, waits for his new ally to catch up. Seeing into the cave, he can tell that clearly something is amiss. He floats in, expecting to be ambushed. His senses, gifts from his god for being an Avatar, are telling him to beware. The darkness clouds this place....
TelinArtho

01-30-06, 11:14 AM
Coming into the cavern, Balbanes is instantly able to find the griffon trapped in a cage in the back end. However, he also spots (http://invisiblecastle.com/find.py?id=350639) something in the back near it.

It is about time you have come. Long have I waited and eagerly anticipated. Now it is time for you my pretty meal to find death in all its splendor!

[Initiative (http://invisiblecastle.com/find.py?id=350643)]

Balbanes 16
Vorgin 10
King Uther

01-30-06, 04:30 PM
Balbanes, accompanied with a speed unfathomable to mortals, swoops down, parting the air before him as his guisarme crashes into the creature (http://invisiblecastle.com/find.py?id=350976) . Obviously exposing a weakness only he could see, Balbanes twists the polearm, dealing 30 damage. (http://invisiblecastle.com/find.py?id=350976)

His dragon does the same. Fresh from captivity, the eager being radiates holy energy. It dashes after its master, almost considering the ordeal a game.

The bite attack roll is a 19. (http://invisiblecastle.com/find.py?id=350976) If it hits, it deals 15 damage. (http://invisiblecastle.com/find.py?id=350976) Balbanes smites in case the creature is evil.
TelinArtho

01-30-06, 04:45 PM
While a charge is certainly possible, there is not enough room to do a diving charge in the confines of the cave. Your opponent is evil though, so the final damage dealt is 2d4+9+4=19.

The dragon's attack misses.

Balbanes charges in and swings his guisarme to great effect, almost knocking the figure in the shadows to the ground. However, despite the strength of the blow, the unnaturally tough skin seems to take most of it without harm.

And then, to Balbanes' horror - the wounds start to close up some.

The evil being before him cackles.

And soon you shall both feel death!

The being, which appears human in most ways, clearly is not. But then the being, steps away and casts a spell, multiplying in form to a total of 4 opponents.

Current Status:

Balbanes 39/39 (charged)
Holy Dragon 76/76 (charged)

Evil Being xx-19+xx/xx Mirror Image (3 images, ends xx)
King Uther

01-30-06, 08:54 PM
The Hoyl Dragon sneers at the humanoid, bashing away with its many attacks. Only one hits (http://invisiblecastle.com/find.py?id=351223) dealing 5 damage (http://invisiblecastle.com/find.py?id=351223) to one of the images (http://invisiblecastle.com/find.py?id=351227) .

Balbanes flies back 5ft, his body pulsating with kinetic energy. He lifts his arm, and four beams of light fly out (http://invisiblecastle.com/find.py?id=351232) eliminating all of the images and damaging his enemy for 5 (http://invisiblecastle.com/find.py?id=351232) .
TelinArtho

01-30-06, 11:02 PM
Well Balbanes moves before the dragon - so the images are taken care of before the dragon acts - so the dragon hits for 5, and you deal 5 as well.

The unnatural being steps away from the dragon and sneers. Pain? Here's some for you!

A fiery gout erupts (http://invisiblecastle.com/find.py?id=351412) from the magic-wielder's mouth, flowing over Balbanes, causing heavy burns all over. When the flames die off, the wounds on the being have mostly closed.

Current Status:

Balbanes 21/39
Holy Dragon 76/76

Evil Being xx-29+xx(x2)/xx Mirror Image (ended)
King Uther

01-31-06, 12:39 AM
Balbanes readies himself to strike. He can feel the intensity radiating from his new dragon ally. The dragon leaps forward, trying to grab the fire-breathing monstrosity.

Dragon's action:
Dragon is attempting a full-attack/grapple:

Touch[until successful with grapple]: 14; 28; 11; 19; 28 (http://invisiblecastle.com/find.py?id=351489)
Grapple checks: 18; 22; 21; 35; 25 (http://invisiblecastle.com/find.py?id=351489)
Grapple damage[if applicable]: 5; 4; 2; 5; 4 (http://invisiblecastle.com/find.py?id=351489)

Seeing the dragon grab the creature, he releases his own brand of divine justice. He feels the anger given to him from above flow through his body, enhancing both his quickness and strength. His muscles grow, and with intense strength he intensified the gravity around his nemesis, bringing the guisarme upon its exposed bones (http://invisiblecastle.com/find.py?id=351505) for 18 damage. (http://invisiblecastle.com/find.py?id=351505) .

Balbanes tries to attack the grappled enemy. Attack: 26.
TelinArtho

01-31-06, 10:43 AM
Confusing - but the first touch hits, but fails to grapple, the second hits and establishes the hold. The rest succeed at causing damage, but it seems to be absorbed without further harm. Then Balbanes hits with his Guisarme. Moving on...

The dragon is amazed as suddenly the humanoid form shifts in its grasp - changing into that of an immense wolf.

Current Status:

Balbanes 21/39
Holy Dragon 76/76

Evil Being xx-7/xx (Dire Wolf Form)
King Uther

01-31-06, 03:44 PM
Balbanes, seeing the dragon is merely keeping the shapechanging being at bay, decides he must prepare himself accordingly to defeat this foe. He communicates telepathically to his dragon, and it acts while Balbanes blesses his weapon.

Action:
Balbanes uses Scroll of Align Weapon to make his Guisarme good. The dragon tries to pin the creature while applying damage.

Grapples to pin(and then to damage once pin is established): 25; 32; 34; 17; 34 (http://invisiblecastle.com/find.py?id=352176)
Damage(if pin is established with the 25): 6; 4; 5

So maybe 1 damage.

Grapple to resist escaping Pin: 17+15=32 (http://invisiblecastle.com/find.py?id=352178)
King Uther

01-31-06, 03:52 PM
A set of attacks should this need to be expedited.

Balbanes whirls his guisarme, crushing it repeatedly into the grappled creature.

Action:
Balbanes attacks 4 consecutive rounds if possible. Fly up above it out of reach if necessary. Attacks: 17; 18; 21; 23 (http://invisiblecastle.com/find.py?id=352182) Damage: 14; 15; 16; 18 (http://invisiblecastle.com/find.py?id=352182)

The dragon continues its close barrage of the dire wolf.

Action:
Dragon continues to hold pin, grapple for possible damage. I'll include only the grapples that might damage.
Round 1: 25, for 6 damage (http://invisiblecastle.com/find.py?id=352182)
Round 2: 21, for 6 damage (http://invisiblecastle.com/find.py?id=352182)
Round 3: 31, for 9 damage (http://invisiblecastle.com/find.py?id=352182)
Round 4: None

Resisting escape[the d20 after the damage rolls]: 29; 30; 21; 30 (http://invisiblecastle.com/find.py?id=352182)
TelinArtho

01-31-06, 04:28 PM
Although I made the mistake in the first round, I've looked it up now and realized that the dragon should only be getting 2 grapple checks per round (based on BAB - not based on number of natural attacks). So the first one each round is at +15 and the second is +10. I will proceed assuming that you want to maintain the pin. If you have any question regarding this - you can verify it in the Court Decisions post of the Prison thread.

While Balbanes aligns his weapon to fight the powers of evil, the dragon successfully holds onto the being-now-wolf and manages to pin it. The being-now-wolf tries to get out (http://invisiblecastle.com/find.py?id=352202) - but finds the dragon too strong.

Current Status:

Balbanes 21/39
Holy Dragon 76/76 - grappling

Evil Being xx-2/xx (Dire Wolf Form) - pinned

Balbanes swings his guisarme down on the pinned being, dealing great damage, but watches - surprised - as most of the damage is absorbed.

The dragon tries to keep the evil one pinned (used 34,17-5=12 and 17,20 for opponent) and succeeds.

The evil one tries to break the pin (18 vs 34, failed) but simply cannot manage it.

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 76/76 - grappling

Evil Being xx-4/xx (Dire Wolf Form) - pinned

Balbanes swings his guisarme down on the pinned being, again, dealing great damage, but most of it is healed right back up.

The dragon attempts to keep the evil one pinned (25, 35-5=30 vs 32, 18) and succeeds

The evil one tries once more to break the pin (23 vs 16 - succeeds) and breaks part of the dragon's hold.

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 76/76 - grappling

Evil Being xx-4/xx (Dire Wolf Form) - grappled

Balbanes continues to strike at the evil one, and hits again.

The dragon tries to keep the evil one pinned [29,34-5-29 vs 17,22] and succeeds.

The evil one tries to break the pin (31 vs 20 - succeeds) and breaks part of the dragon's hold.

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 76/76 - grappling

Evil Being xx-5/xx (Dire Wolf Form) - grappled

Balbanes continues to strike at the evil one, and hits again.

The dragon tries to reestablish the pin [21,30-5=25 vs 27,15] and succeeds.

The evil one tries to break the pin (17 vs 31, fail) but the dragon is too strong.

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 76/76 - grappling

Evil Being xx-8/xx (Dire Wolf Form) - pinned

That gets us through the attacks so far. I'll continue on until the opponent succeeds in escaping or Balbanes manages to take it down.
TelinArtho

01-31-06, 05:06 PM
Balbanes attacks (1d20+9=24, 2d4+10=13) (http://invisiblecastle.com/find.py?id=352260) - hit, 13 damage - DR

Dragon tries to reestablish pin (1d20+15=25, 1d20+3+4+7=21, 1d20+10=30, 1d20+3+4+7=34) (http://invisiblecastle.com/find.py?id=352261) - succeeds

Evil one tries to break pin (1d20+15=28, 1d20+3+4+7=25) (http://invisiblecastle.com/find.py?id=352262) - fail; fast healing

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 76/76 - grappling

Evil Being xx-6/xx (Dire Wolf Form) - pinned

Balbanes attacks (1d20+9=13, 2d4+10=13) (http://invisiblecastle.com/find.py?id=352264) - miss!

Dragon tries to reestablish pin (1d20+15=33, 1d20+3+4+7=24, 1d20+10=18, 1d20+3+4+7=23) (http://invisiblecastle.com/find.py?id=352265) - succeeds

Evil one tries to break pin (1d20+15=30, 1d20+3+4+7=26) (http://invisiblecastle.com/find.py?id=352266) - fail; fast healing

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 76/76 - grappling

Evil Being xx-1/xx (Dire Wolf Form) - pinned

Balbanes attacks (1d20+9=12, 2d4+10=13) (http://invisiblecastle.com/find.py?id=352267) - miss!

Dragon tries to reestablish pin (1d20+15=16, 1d20+3+4+7=18, 1d20+10=25, 1d20+3+4+7=20) (http://invisiblecastle.com/find.py?id=352268) - succeeds

Evil one tries to break pin (1d20+15=17, 1d20+3+4+7=19) (http://invisiblecastle.com/find.py?id=352269) - succeeds; fast healing (back to full)

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 76/76 - grappling

Evil Being xx/xx (Dire Wolf Form) - grappled

[Next 5 rounds]

Balbanes (http://invisiblecastle.com/find.py?id=352270):
1d20+9-> [1,9] = (10) - automiss
1d20+9-> [19,9] = (28) - hit
2d4+10-> [3,2,10] = (15)

Dragon (http://invisiblecastle.com/find.py?id=352271):
[1d20+15-> [17,15] = (32)
1d20+3+4+7-> [11,3,4,7] = (25)
1d20+10-> [14,10] = (24)
1d20+3+4+7-> [18,3,4,7] = (32)] - succeed
[1d20+15-> [2,15] = (17)
1d20+3+4+7-> [9,3,4,7] = (23)
1d20+10-> [13,10] = (23)
1d20+3+4+7-> [16,3,4,7] = (30)] - FAIL

1 round of Evil one trying to break pin (1d20+15=23, 1d20+3+4+7=22) (http://invisiblecastle.com/find.py?id=352273)

On the 2nd round - when the dragon fails to maintain the pin - the Evil one tries to cast a spell

Concentration to cast scorching ray (DC22), touch, damage (+50%) on dragon (1d20+9=23, 1d20+6=15, 4d6=12+50%=18) (http://invisiblecastle.com/find.py?id=352278) ; Fast healing

Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 58/76 - grappling

Evil Being xx/xx (Dire Wolf Form) - grappled
King Uther

01-31-06, 06:03 PM
You might have screwed me due to descriptive qualities given to the creature. It's called evil one, has DR, but it isn't DR/Good or DR/Magic. Align Weapon is really the only leap one could make given the information. I would've gone a different route otherwise. Now in order not to waste any more resources Balbanes will have to rely on luck.

Balbanes will hope his dragon hold firm and diving charge, bringing his holy energy into his blows to defeat the creature.

Action:
Balbanes will fly up and do a diving charge, hoping the dragon can keep its pin up consistently.

Attacks[The 2nd d20s were possible confirms if necessary]: 23; 17; 28; 15 (http://invisiblecastle.com/find.py?id=352314)
Damage: 31; 30; 29; 30 (http://invisiblecastle.com/find.py?id=352314)

Pin attempts/damage:

Round 1: 26/22/34 (http://invisiblecastle.com/find.py?id=352314)
Round 2: 25/33/16
Round 3: 17/16/32
Round 4: 30/32/20
ROund 5: 33/16/27
Round 6: 32/19/32
ROund 7: 33/29/28
Round 8: 27/29/26

Resist escape: 27/16/20/31/18/20/18/33
TelinArtho

01-31-06, 09:55 PM
As I said before - the cavern is not big enough to allow you to dive. If you want to set that up - the dragon will have to move the grapple out into the open air - ~100ft away.
TelinArtho

01-31-06, 11:28 PM
Also I see you didn't pay attention to my note about the dragon grappling. If it is making grapple checks, it uses its BAB to determine the number of checks and the grapple bonus (+15 on the first, +10 on the second). If you want it to attack - then it would get the 4 attacks/round, but with a -4 to attack.

Given that you want to pin and dive - I'll make a pin check each round and assuming the pin is made, the dragon will try to move the grapple. Note, as the dragon moves, it will provoke attacks from you on your opponent - so this is mightily good for you.

I have some rolls that I didn't end up using yet - so I'll use those first before moving on. Also, I forgot about an AoO on the opponent for casting a spell (11)

Balbanes attacks and misses (11), the dragon tries to attain a pin (21 vs 26 then 23 vs 19 - success). The opponent tries to break the pin (19 vs 25, fail).

Balbanes attacks and misses (14), the dragon tries to attain a pin (30 vs 34, fail, 20 vs 24, fail), but cannot. The opponent tries to cast in the grapple again (27, hit; Dmg 18) - but fails his concentration.

Balbanes attacks (23, hit; Dmg 16), the dragon tries to attain a pin (30 vs 19, success) and then moves the grapple (23 vs 15, success) 60ft closer to the entrance - drawing an AoO from Balbanes (21, hit; Dmg 14). The opponent tries to break the pin (25 vs 32, fail).

----------------------------------------------
Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 58/76 - grappling

Evil Being xx-13/xx (Dire Wolf Form) - grappled

----------------------------------------------

Balbanes charges (24, hit; Dmg 15), the dragon tries to continue the pin (18 vs 20, fail; 26 vs 19, success) and manages to hold the pin. The opponent tries to break the pin (28 vs 31, fail).

Balbanes attacks (24, hit; Dmg 15), the dragon tries to continue the pin (35 vs 34, success) and move (11 vs 34, fail). The opponent tries to break the pin (29 vs 29 - tie goes to higher mod), but fails.

Balbanes attacks (25, hit; Dmg 14), the dragon tries to continue the pin (24 vs 33, fail; 18 vs 31, fail). The opponent tries to break the grapple (33 vs 22, succeeds).


----------------------------------------------
Current Status:

Balbanes 21/39, Align Weapon (ends in 3 minutes)
Holy Dragon 58/76

Evil Being xx-12/xx (Dire Wolf Form)

----------------------------------------------
King Uther

02-01-06, 11:29 AM
Yeah, my wife made me not get on last night or I would've posted then. I am very domesticated. I feel that if I do not dive/charge or use a lot of expendables, I won't negate its combo of DR/Fast Healing. I obviously just expected an easy MQ encounter. Good job on the surprise.

The Dragon will continue trying to pin/move grapple.

Rolls:

Round 1: 17; 14; 24; 16 (http://invisiblecastle.com/find.py?id=352828)
Round 2: 18; 18; 32; 14 (http://invisiblecastle.com/find.py?id=352829)
Round 3: 28; 23; 17; 22 (http://invisiblecastle.com/find.py?id=352830)
Round 4: 17; 11; 27; 30 (http://invisiblecastle.com/find.py?id=352830)
Round 5: 28; 26; 20; 13 (http://invisiblecastle.com/find.py?id=352830)

Balbanes will now crush the creature with repeated attacks.

Rolls:

Regular attacks: 22; 1!; 18; 24; 25; (http://invisiblecastle.com/find.py?id=352830)
Diving Charges: 14; 29; 17; 21; 13 (http://invisiblecastle.com/find.py?id=352830)
Regular Damage: 14; Miss; 15; 14; 16 (http://invisiblecastle.com/find.py?id=352830)
Diving Charge Damage: 28; 33; 29; 28; 32 (http://invisiblecastle.com/find.py?id=352830)

I hope this entitles Balbanes to a kill before the enemy escapes the grapple/incinerates me.
TelinArtho

02-01-06, 03:44 PM
You are still rolling 4 grapple checks per round for your dragon - and I've told you twice now that is not the correct way to do it...

Sorry that the fight has gone on so long - I kind of expected it to go quickly as well - guess it surprised us both in that respect.

The dragon tries to reestablish the grapple (touch succeeds, 17 vs 29, fail; touch succeeds, 31 vs 15, success).

Balbanes attacks and hits (14 damage).

The opponent tries to cast a spell, but fails his concentration.

The dragon tries to get a pin (24 vs 26, fail; 16 vs 20) but cannot manage it.- Forgot to use your rolls originally)

Balbanes attacks but misses.

The opponent tries to cast a spell, but again cannot maintain his concentration.

The dragon tries to get a pin (18 vs 22;18 vs 17) and succeeds.

Balbanes attacks and hits (15 damage)

The opponent tries to break the pin (15 vs 25, fail)

The dragon tries to get a pin (32 vs 15, succeeds) and tries to move the grapple (14 vs 31, fail).

Balbanes attacks and hits (14 damage)

The opponent tries to break the pin (34 vs 33, succeeds).

The dragon tries to get a pin (28 vs 16, succeeds) and tries to move the grapple (23 vs 27, fail).

Balbanes attacks and hits (16 damage)

The opponent tries to break the pin (32 vs 30, success)

The dragon tries to get a pin (17 vs 27, fail; 22 vs 29, fail)

Balbanes attacks (16, miss)

The opponent tries to break the grapple (24 vs 34, fail)

The dragon tries to get a pin (27 vs 26, success) and move (30 vs 22, success) and manages to get the opponent into the open air.

---------------------------------

Current Status:


Balbanes 21/39, Align Weapon (ends in 1.5 minutes)
Holy Dragon 58/76

Evil Being xx-1/xx (Dire Wolf Form) - pinned

So now you are out in the open air - proceeding to diving charges, which will be on an every-other-round (one round to set up, one to dive)
-----------------------------------

Balbanes attacks (11, miss) and moves up and away.

The opponent tries to break the pin (27 vs 28, fail)

Dragon tries to maintain pin (28 vs 16, success; 26 vs 17, success)

Balbanes dives and misses (14)

The opponent tries to break the pin (24 vs 21, success)

Dragon tries to maintain pin (20 vs 34, 13 vs 34 - fail)

Balbanes attacks (27, hit; Dmg 14) and moves up and away.

The opponent tries to break the grapple (25 vs 27, fail)

Dragon tries to maintain pin (17 vs 28, 27 vs 32 - fail)

Balbanes dives and deals a nasty blow to the opponent (33 damage)

The opponent tries to break the grapple (26 vs 27, fail)

Dragon tries to maintain pin (35 vs 18).

---------------------------------

Current Status:


Balbanes 21/39, Align Weapon (ends in 1.5 minutes)
Holy Dragon 58/76

Evil Being xx-18/xx (Dire Wolf Form) - pinned

-----------------------------------

Balbanes attacks (11, miss) and moves away.

The opponent tries to break the pin (24 vs 25, fail)

The dragon tries to maintain the pin (35 vs 20, success)

Balbanes dives and slices another gaping wound in the opponent (29 damage)

-----------------------------------

All of a sudden - the opponent dissipates into smoke. Within moments, the smoke drifts away - almost invisible to the naked eye.

Sorry it ran late. I'll go update the log right now.
King Uther

02-01-06, 06:49 PM
It's cool. It happens. Especially since it couldn't start until a day later than usual. Plus the encounter surprised me. I need the extra week to clean up balbanes and ready him anyways.