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| Erithmu05-03-07, 07:22 PM | This is a mission for Lightwolf Phoenixstar. If you are not Yitzi or Erithmu please do not post here Mission Successful: TLT summons a guardian. Week 1: Orc Barb 2 & Half-orc Druid 2 w/ Wolf companion Rolls (http://www.hwx.it/wizards.com/dice.php?sid=1418) Used: 5 arrows, tattoo of Skate Week 2: 2 Apes Rolls (http://www.hwx.it/wizards.com/dice.php?sid=1435) Used: 6 arrows Mid Cycle Purchases: Scrolls: (All CL 1) protection from goodX1, prot from lawX1, prot from chaosX1, prot from evilX1, ray of enfeeblementX1, shieldX2, expeditious retreatX2, sleepX1, true strikeX1, Spell Component Pouch 280 gp Week 3: Giant Stag Beetle Used: 6 arrows (6 fired, 5 hit, 1 lost) Lightwolf gains 3600xp/3600gp Lightwolf Phoenixstar. Gender and Race: Male Wild Elf Size and Type: Medium Humanoid (Elf) Height and Weight: 5'3" 115 lbs. Age: 132 Alignment: Chaotic Good ECL: 0/0/Fighter 4/0 Experience: 8600/10000 Guild: TLT Attributes STR 16 (+3) [10 pts] [16 Base] DEX 21 (+5) [16 pts] [18 Base, +2 Racial, +1 advancement] CON 12 (+1) [04 pts] [12 Base] INT 06 (-2) [00 pts] [08 Base, -2 Racial] WIS 10 (+0) [02 pts] [10 Base] CHA 12 (+1) [04 pts] [12 Base] Miscellaneous Statistics Hit Points: 30 [4 HD] [10 Fighter + 5.5 fighter x 3 + 4 HD x 1 Con] Armor Class (Normal): 20 [10 Base, 5 Dex, 5 Armor] +1 against dodge target Armor Class (Touch): 15 [10 Base, 5 Dex] +1 against dodge target Armor Class (Flat-Footed): 15 [10 Base, 5 Armor] Initiative: +5 [5 Dex] Base Attack Bonus: +4 [4 Fighter] Grapple: +7 [4 BAB, 3 Str] Speed (Land): 30 ft [30 Base] +15 with skate Weight Carried: 49.95 lbs, light encumbrance [0-50 (Light), 51-100 (Medium), 101-151 (Heavy)] Saves Fortitude: +5 [1 Con, 4 fighter] +2 vs. enchantment Reflex: +6 [5 Dex, 1 Fighter] +2 vs. enchantment Will: +1 [0 Wis, 1 Fighter] +2 vs. enchantment, immune to sleep effects Melee Attacks quarterstaff +7, 1d6+4, (20/x2), Bludgeoning [3 Str, 4 BAB] Ranged Attacks +1 Composite Longbow (+3 STR rating) +11, 1d8+6, (20/x3), Range 110 ft, Piercing [+5 Dex, +4 BAB, +1 Feat, +1 enhancement] +1 to attack and damage if within 30 ft, -2 to attack if using rapid shot Special Attacks & Abilities rapid shot Feats Weapon Focus (longbow) Lvl 1 Dodge Lvl 3 (+1 AC/touch AC against single declared target (can declare/change on his own turn) Point Blank ShotFighter 1 Rapid shotFighter 2 (can, when using a full attack, get an extra shot at the cost of taking -2 to all attacks that round) Weapon Specialization (longbow) Fighter 4 Skills Total Skill Points: 7 [7 Fighter] Languages: Common, Elf [2 Racial, 0 Int, 0 Speak Language] Armor Check Penalty: -0 [0 Armor] Balance: +5 [5 Dex, 0 Ranks (0 Fighter)] Climb: +12 [3 Str, 7 Ranks (7 Fighter), +2 circumstance] Hide: +5 [5 Dex, 0 Ranks (0 Fighter)] Jump: +3 [3 Str, 0 Ranks (0 Fighter)] Listen: +2 [0 Wis, 0 Ranks (0 Fighter), +2 racial] Move Silently: +5 [5 Dex, 0 Ranks (0 Fighter)] Search: +1 [-1 Int, 0 Ranks (0 Fighter), +2 racial] Spot: +2 [0 Wis, 0 Ranks (0 Fighter), +2 racial] Prefight Actions None Equipment Worn and Carried Basic Outfit [0 lbs] [0 gp] Mithral Chain Shirt +1 [12.5 lbs][2100 gp] +1 Composite (+3 STR rating) longbow [3 lbs][2700 gp] Quarterstaff [4 lbs][0 gp] 61 Arrows [0.15 lb each = 9.15 lbs] [0.05 gp each = 3.05 gp] caltropsX8 [2 lb each = 16 lbs][1 gp each = 8 gp] climber's kit [5 lbs][80 gp] Expendable Items 3 Potion of Cure Light Wounds [CL 1] [0.1 lb each = 0.3 lbs][50 gp each = 150 gp] 3 tattoo of Skate [ML 1] [100 gp each = 300 gp] Equipment at Home 85 arrows [0.05 gp each = 4.25 gp] caltropsX10 [1 gp each = 10 gp] Results Fight 1 - LOSS (http://boards1.wizards.com/showpost.php?p=11723422&postcount=663) Vs Lord Lorian- [375 XP] [375 GP] Fight 2 - WIN (http://boards1.wizards.com/showpost.php?p=11799981#post11799981) Vs Briem Esala [900 XP] [900 GP] Fight 3 - LOSS (http://boards1.wizards.com/showpost.php?p=11903611&postcount=712) Vs Lars d'Exavar [300 XP] [300 GP] Fight 4 - WIN (http://boards1.wizards.com/showpost.php?p=11955462&postcount=725) Vs Psychosis [1125 XP] [1125 GP] Fight 5 - WIN (http://boards1.wizards.com/showpost.php?p=12042700&postcount=756) Vs Tralamin Loyalar [900 XP] [900 GP] Fight 6 - LOSS (http://boards1.wizards.com/showpost.php?p=12131923&postcount=782) Vs Bulgar Stronghammer [450 XP] [450 GP] Fight 7 - WIN (http://boards1.wizards.com/showpost.php?p=12209311&postcount=808) Vs Lord Lorian- [1350 XP] [1350 GP] Allies Maximum CR per ally: CR 1 Maximum ECL per ally: ECL 2 Maximum CA of allies per fight: CA 2 No allies in use Miscellaneous Information Low-light vision (Can see twice as far in poor illumination) Rolls Search to find secret and concealed doors within 5' as though actively looking for it. Starting: 3200 XP Earned: 5400 XP Spent: 0 XP Remaining: 8600 XP Starting: 3000 gp Earned: 5400 gp Spent: 6410 gp Remaining: 1990 gp None 94 arrows [0.05 gp each = 4.7 gp] 1 potion of CLW [50 gp each = 50 gp] Time Between Fights: 2 hrs Prebuffs/Ongoing Effects: none Items Used: 17 arrows (recovered 3) Spells or Powerpoints Used: x/day Abilities Used: none Free Activity: Guard home Time Between Fights: ? hrs Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining) Items Used: xxxxx, xxxxx Spells or Powerpoints Used: xxxxx x/day Abilities Used: xxxxx Free Activity: xxxxx Time Between Fights: ? hrs Prebuffs/Ongoing Effects: xxxxx (time remaining), xxxxx (time remaining) Items Used: xxxxx, xxxxx Spells or Powerpoints Used: xxxxx x/day Abilities Used: xxxxx Free Activity: xxxxx Optional Information -Start in the farthest corner from the enemy if they are melee or have a low (<60') range, start as close as possible to cover (or as far as possible from the enemy if there is no cover) if not. -Shoot arrows at the enemy, using rapid shot unless a natural 17 would miss in a normal shot (with no modifiers, that means AC 28, AC 29 at 30', AC 26 at more than 110', AC 24 at more than 220', etc.) -If the enemy also is ranged, try to get behind cover if possible, unless they are within 110' -If the enemy is melee and within striking distance, use 5' steps to avoid AoO -If the enemy is a spellcaster, use a ready action to attack them when they begin performing any standard action or casting a spell. -If the enemy has no or minimal ranged capability, and is slower than 30' (or 45' if I use tattoo of skate), use superior speed to stay away from them while shooting at them. -If hurt to less than 50%, use potion of healing (with 5' step if needed) -If his position (distance, cover, prone) means I won't be able to kill him with the arrows I have (assuming dice rolls go slightly worse than average), or his position means he has an advantage over me, improve my position. -Allies are a valid target if it will help me win (naturally, if they stay out of the battle entirely, killing them won't help me win). |
| Erithmu05-03-07, 07:29 PM | Lightwolf looked at the map that he had gotten from Torel. The druid had enough time to construct one from the scrying pool. With a quick scan of the map he saw the next way point on this journey. Rolling the map back up he continued along the road towards what he was told was a power center for natural divine energy. None of it made any real sense, but then again he was helping the Living Tree. Moments after walking up the short slope he heard an arrow whip past him and stick into a tree. Turning to look at his attacker he saw an orc equiped with leather armor, a bow and a big sword on his back. Standing next to him was a half blooded orc with a wolf next to him. It was the half blood that spoke I think you might want to give us your money. |
| Yitzi05-03-07, 08:51 PM | Can I have a map? Also, do I get to go now, or was that arrow a surprise round? Also, what is the half-orc wearing? |
| Erithmu05-08-07, 12:35 AM | Lightwolf drew his weapons in defense and as he did so everything started to move into action. The orc was quick in drawing a second arrow that hit Lightwolf with a graze. The halfblood called fire to his hand and began to bark orders to his pet. Init Orc - Atk 20 vs FF 3 dmg Half - Casts a spell flame comes to hand Lightwolf - ??? Draw whatever you want to start w/ in your hands, the first shot was more of setting the encounter up. Wolf - ??? Lightwolf 27/30 Orc xx Half xx (buff 1) Wolf xx |xy|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R| S|T| | 0| | | | | | | | | | | | | | | | | | | | | | 1| | |*|*|*| | | | | | | | | | | | | | | | | 2| | |*|*|*| | | |*|*| | | | |*|*| | | | | | 3| | |*|*|*| | | |*|*| | | | |*|*| | | | | | 4| | | | | | | | | | | | | | | | | | | | | | 5| | | | | | | |H| | | | | | | | | | | | | | 6| | | | | | | |w| | | | | | | | | | | | | | 7| | | | | |O| | | | | |*| | | | | | | | | | 8| | | | | | | | | | | | | | | | | | | | | | 9| | | | |*|*| | | | | | | | | | | |*| | | |10| | | | |*|*| | | | | | | | | | | | | | | |11| | | | | | | | |*| | | | | | | | | | | | |12| | | | | | | | | | | | | | | | | | | | | |13| | | | | | | | | | | | | |L|*|*| | | | | |14| | | | | | | | | | | | | | |*|*| | | | | |15| | | | | | | | | | | | | | | | | | | | | |16| | | | | |*|*|*| | | | | | | | | | | | | |17| | | | | |*|*|*| | | | | | | | | | | | | |18| | | | | |*|*|*| | | | | | | | | | | | | |19| | | | | | | | | | | | | | | | | | | | | The black spots are trees, everything else should be self explanatory. |
| Yitzi05-08-07, 08:23 AM | Lightwolf draws his bow while moving to take cover behind the nearest tree, and shoots at the wolf. "I'll make you a deal. I'm on an important mission to serve nature, so if you run now, I won't chase you to kill you." draw&move to 15O, shoot (single shot) at wolf. Declare dodge vs half-orc. |
| Erithmu05-08-07, 10:34 AM | Lightwolf ducks behind some cover, and finds his target with an arrow, however the wolf closes quickly and the orc archer is moving around the tree on the north side. The halfblood moves to get a better view. Round 1: Orc - Atk 20 vs FF 3 dmg Half - Casts a spell flame comes to hand Lightwolf - Move and Shoot (atk 19 dmg 5) Wolf - moves and bases (N,15) Round 2: Orc - Drops bow, double moves to Q,14 while drawing sword Half - Double move to I,15 Lightwolf - ??? Lightwolf 27/30 Orc xx Half xx (buff 1) Wolf xx-5 |xy|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R| S|T| | 0| | | | | | | | | | | | | | | | | | | | | | 1| | |*|*|*| | | | | | | | | | | | | | | | | 2| | |*|*|*| | | |*|*| | | | |*|*| | | | | | 3| | |*|*|*| | | |*|*| | | | |*|*| | | | | | 4| | | | | | | | | | | | | | | | | | | | | | 5| | | | | | | | | | | | | | | | | | | | | | 6| | | | | | | | | | | | | | | | | | | | | | 7| | | | | | | | | | | |*| | | | | | | | | | 8| | | | | | | | | | | | | | | | | | | | | | 9| | | | |*|*| | | | | | | | | | | |*| | | |10| | | | |*|*| | | | | | | | | | | | | | | |11| | | | | | | | |*| | | | | | | | | | | | |12| | | | | | | | | | | | | | | | | | | | | |13| | | | | | | | | | | | | | |*|*| | | | | |14| | | | | | | | | | | | | | |*|*|O| | | | |15| | | | | | | | |H| | | | |w|L| | | | | | |16| | | | | |*|*|*| | | | | | | | | | | | | |17| | | | | |*|*|*| | | | | | | | | | | | | |18| | | | | |*|*|*| | | | | | | | | | | | | |19| | | | | | | | | | | | | | | | | | | | | |
| Yitzi05-08-07, 11:15 AM | Lightwolf taps his tattoo of skate and runs southwest to 19H. I know it's an AoO from the wolf, but I don't see much alternative. I'm declaring dodge against the wolf before my move, and then back to the half-orc after the wolf makes its AoO. |
| Erithmu05-08-07, 07:32 PM | Lightwolf gets some speed on his legs and dodges one wolf bite but the creature closes quickly and gets a hold of his legs and almost manages to bring Lightwolf to the ground. Round 2: Orc - Drops bow, double moves to Q,14 while drawing sword Half - Double move to I,15 Lightwolf - Taps skate (AoO: 18) and moves Wolf - Move and attack (atk 22 dmg: 7 Trip: 11 vs 18) Round 3: Orc Follows after Lightwolf and bases (double move) Half - moves around the tree Lightwolf - ??? wanna give me an idea of what your plan is? Wolf - pending Lightwolf 20/30 (D: Half) Orc xx Half xx (buff 1) Wolf xx-5 |xy|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R| S|T| | 0| | | | | | | | | | | | | | | | | | | | | | 1| | |*|*|*| | | | | | | | | | | | | | | | | 2| | |*|*|*| | | |*|*| | | | |*|*| | | | | | 3| | |*|*|*| | | |*|*| | | | |*|*| | | | | | 4| | | | | | | | | | | | | | | | | | | | | | 5| | | | | | | | | | | | | | | | | | | | | | 6| | | | | | | | | | | | | | | | | | | | | | 7| | | | | | | | | | | |*| | | | | | | | | | 8| | | | | | | | | | | | | | | | | | | | | | 9| | | | |*|*| | | | | | | | | | | |*| | | |10| | | | |*|*| | | | | | | | | | | | | | | |11| | | | | | | | |*| | | | | | | | | | | | |12| | | | | | | | | | | | | | | | | | | | | |13| | | | | | | | | | | | | | |*|*| | | | | |14| | | | | | | | | | | | | | |*|*| | | | | |15| | | | | | | | | | | | | | | | | | | | | |16| | | | | |*|*|*| | | | | | | | | | | | | |17| | | | | |*|*|*| | | | | | | | | | | | | |18| | | | | |*|*|*| | | | | | | | | | | | | |19| | | | | | |H| | | | | | | | | | | | | | |20| | | | | | | | | |w| | | | | | | | | | | |21| | | | | | | | |L| | | | |*|*|*|*| | | | |22| |*|*| | | | | | |O| | | |*|*|*|*| | | | |23| |*|*| | | | | | | | | | |*|*|*|*| | | | |24| | | | | | | |*|*| | | | |*|*|*|*| | | | |25| | | | | | | |*|*| | | | | | | | | | | | |26| | | | | | | | | | | | | | | | | | | | | |27| | | | | | | | | | | | |*|*| | | | | | | |28| | |*| | | | | | | | | |*|*| | | |*| | | |29| | | | | | | | | | | | | | | | | | | | | You can ask for some size increase on this map, but if it gets too big it is hard to shift. |
| Yitzi05-08-07, 08:02 PM | My plan at the moment is to use my now-superior speed to give me distance to work with. So I will need the map extended to the west some, but you can remove the northern and eastern parts if it makes it easier. Lightwolf beats a wary retreat to the west withdraw (90') to the west, I want cover from the half-orc (and from the others, if possible, so I can make a hide check), that tree to the west looks good. |
| Erithmu05-09-07, 02:35 PM | Relative Speeds: Wolf: 50 Lightwolf: 45 Orc: 40 Half: 30 You can run, but I'm going to go mapless at that point. If you withdraw you will be withdrawing endlessly since the wolf will always base you and thus negate your ability to hide. |
| Yitzi05-09-07, 02:46 PM | And here I thought it was 40 for the wolf. So much for that plan. So instead I will: Lightwolf adjusts his position southwest and fires two shots at the wolf 5' to 22H and rapid shot at the wolf. If the first one drops it, the other one goes for the orc. |
| Erithmu05-09-07, 03:01 PM | Tired of being the prey Lightwolf steps back from the wolf and orc and puts an arrow into the wolf finishing off the creature. Turning to the Orc he releases an arrow point blank that sticks in his neck, the orc drops his sword and falls. A ball of fire passes in front of him as he turns to see the half orc gathering another ball of fire. Two more arrows finish the half orc off. Round 3: Orc Follows after Lightwolf and bases (double move) Half - moves around the tree Lightwolf - 5ft step + Rapid (atks: 14,20! vs wolf 12 dmg Confirm vs Orc: 19 dmg 21) Round 4: Half flings fire at Lightwolf (atk: 1!) Lightwolf Rapid: (18,20 dmg: 23) Lightwolf 20/30 (D: Half) Orc xx-dead Half xx-23 (buff 1) Wolf xx-dead |
| Yitzi05-09-07, 03:30 PM | And just in time to stay on schedule too! What's my loot? Lightwolf searches the corpses and continues walking, this time with his bow in hand. |
| Yitzi05-10-07, 05:06 PM | When are we getting started on encounter #2? |
| Erithmu05-11-07, 12:03 PM | Checking the corpses Lightwolf found that most of his gear was superior to the equipment that the orcs carried. Continuing on he stopped by a drop point for the Living Tree, and healed his wounds. Finishing that he continued on looking at his map. About an hour later he came upon a split in the road that was not on the map. Glancing at the map there wasn't another land mark for another portion of the day. Glancing up he took a second look down the left path and saw movement. A quick look to the right indicated another something in that direction. Stowing the map he drew his bow and saw his aggressors. To large monkey like creatures came running down each of the paths. Each on of them is about ... 80ft off, it is mostly open area. Init: Lightwolf Ape 1 Ape 2 |
| Yitzi05-11-07, 01:56 PM | Lightwolf lets off two shots at the nearest ape, movig a bit back as he does so. rapid shot at nearest, then 5' away from both of them (or, if only one remains, that one). Dodge vs. nearest still alive. This is assuming I can't reach cover, if I can, show me the map and I'll adjust. |
| Erithmu05-11-07, 06:13 PM | Lightwolf rips off 4 arrows before the apes can close, but he has taken one down and now the other is looming over him with one arrow sticking out of him. Round 1: Lightwolf Rapid: 26,23 dmg 24 + step Ape 1 double moves Ape 2 double moves Round 2: Lightwolf Rapid: 21,17 dmg 8, 10 Ape 2 double moves and bases Currently based (ape has 10ft reach) Lightwolf 30/30 Ape 2 xx-10 |
| Yitzi05-12-07, 10:40 PM | Is he 10' away or 5' away? |
| Erithmu05-13-07, 12:09 AM | Is he 10' away or 5' away? Based means that he is 0ft away. Based: Base to Base contact, commonly used in DnD minis, or older games such as Warhammer line of games. |
| Yitzi05-13-07, 12:14 AM | Well, then I'll just 5' away and rapid shot him. I know it's an AoO, no help for that. I'd intended to use a tattoo of skate when they got closer to avoid this situation, but since you had Lightwolf rapid shot that second round as well... Also, I don't see why he would base instead of just attacking from maximum range. It's not as if an animal has the intelligence to try to avoid me 5' stepping out of range. |
| Erithmu05-13-07, 09:46 AM | Well, then I'll just 5' away and rapid shot him. I know it's an AoO, no help for that. I'd intended to use a tattoo of skate when they got closer to avoid this situation, but since you had Lightwolf rapid shot that second round as well... Also, I don't see why he would base instead of just attacking from maximum range. It's not as if an animal has the intelligence to try to avoid me 5' stepping out of range.My bad. I had Lightwolf move to cover to prevent charging. Lightwolf ducks under a claw swipe and unloads two more arrows into the creature felling it. Rnd 3 Lightwolf - Step and Rapid ... ... AoO (1!) ... atks: 20,24 dmg 22 |
| Yitzi05-13-07, 10:30 AM | What's the ape do now? |
| Erithmu05-13-07, 10:31 AM | Bleeds on the ground? To Fell: to defeat |
| Yitzi05-13-07, 10:41 AM | Sorry, didn't see that. Well, this is week 3 of the cycle, so Lightwolf will buy the following scrolls, all at CL 1: protection from goodX1, prot from lawX1, prot from chaosX1, prot from evilX1, ray of enfeeblementX1, shieldX2, expeditious retreatX2, sleepX1, true strikeX1. That's 11 scrolls for 275 gp, I can't use any of them yet, but I can own them (current CL 0+2<1) and after this quest is over (if I complete it), I'll have enough XP to go up to level 5, which seems like a good time to take sorceror. |
| Yitzi05-15-07, 10:24 AM | I'm also buying a spell component pouch. In order to stay within light encumbrance, I'm dropping my staff, hopefully I won't encounter any skeletons this 3FC. |
| Erithmu05-15-07, 12:19 PM | Lightwolf makes it through the rest of the day without incident. Finding one of the old TLT rest points he finds an unkept bed and some basic supplies. The bed does well enough to sleep in, and he rummages through the supplies finding a few things of interest which he stows in his pack. He sleeps well. Any arrow reloading? |
| Yitzi05-15-07, 06:50 PM | Wait, I can make use of "At home" items? If so, I'll keep my staff and instead stash 2 arrows, which, in addition to the 11 spent, brings me down to exactly 50 lbs. If I can't use "At home" items, I'll buy 20 arrows-due to dropping my staff and having used 11, I can carry them. And please let me know which of the 2 it is. |
| Erithmu05-15-07, 06:55 PM | Wait, I can make use of "At home" items? If so, I'll keep my staff and instead stash 2 arrows, which, in addition to the 11 spent, brings me down to exactly 50 lbs. If I can't use "At home" items, I'll buy 20 arrows-due to dropping my staff and having used 11, I can carry them. And please let me know which of the 2 it is.I honestly don't know I think there are two schools of thought on this. |
| Yitzi05-15-07, 07:01 PM | Well, as the QL, it's your decision. Chances are it won't matter, but you have to decide (unless you'd rather ask around in the tavern) |
| Erithmu05-15-07, 07:12 PM | Oh I'm sorry I thought you were talking in general. If your just doing it for the quest go for it just tell me what you want. I have the monster rolled, but I can't 'start' till after guild reactions are posted. |
| Yitzi05-15-07, 08:52 PM | I would rather be able to store the 2 arrows. |
| Erithmu05-21-07, 09:31 PM | Packing for the morning he Lightwolf left some of his equipment stowed with a note for the runners of TLT to take some of his equipment back to the Mountain Refuge. Traveling further upon the path toward where Torel stated the circle should be he started to notice signs of what must have been markers. A series of stones were placed in the ground with what looked like odd symbols. He had seen them back at the Mountain refuge on Torel and Aerryl's doors. He assumed that it was druidic and let his mind be at ease. Traveling further down the path trees started to take the form of what might have been support structures for a village. It was at this moment that Lightwolf heard a chittering sound and the sound of something moving toward him slowly, but with some determination. It then burst out of the woods and turned to face him and come at him. A very large bug. Encounter distance: 90ft Round 1 Lightwolf - ??? Bug - ??? |
| Yitzi05-21-07, 09:59 PM | Lightwolf shoots off two arrows at the thing while moving back a bit. Well, of course, my first round I'm rapid shotting it and moving back 5'. After that, it depends on its speed (Lightwolf can see how far it moves). Dodge is always vs the bug. If it is less than 30' (which, if you used the random generator and if "bug" means vermin and not bug-like magical beast, is certain, as the giant stag beetle, with 20', is the only such choice), Lightwolf will just keep moving as needed to stay out of its grasp (run if that will take me farther), and rapid shot+5' away if not. If running will not increase the distance by more than 60' (due to obstacles), single move and single shot instead (unless a double move is needed to avoid it closing). If running will increase the distance by more than 60', do so if a 5' won't prevent the bug from closing next turn. If it is 30' or 35', activate skate, and apply as above (but more than 90' to run instead of 60') until skate runs out, at which point apply If it is 40' or above (meaning you didn't use the random roller), just rapid shot+5' (or 5'+rapid shot if needed to avoid AoO). If it uses a special ability (even if I make the saving throw or it misses) or another enemy shows up, let me know, and if it's not too late I'll repost, otherwise it'll have to be held over. |
| Erithmu05-21-07, 10:08 PM | Lightwolf on instinct releases 2 shots at the bug both of which stick, however the bug enters into a full run and gets very close to Lightwolf Lightwolf - Atks: 27,26 dmg 21 Bug - Run move (80ft) Distance 15 ft |
| Yitzi05-21-07, 11:16 PM | Lightwolf sees the bug running at him. Two can play at that game, and I'm faster than it is. He begins to run away from the bug. If a full run is 80' that means his speed is 20', so I'll just make sure to keep distance. He can run, so can I, and at 1.5X the speed. That will give me a rapid shot every third round on average in order to prevent closing, so that means 2 shots for every 2 rounds of running, hopefully 12 shots will be enough and I won't have to make a CON check to keep running. So my tactics, unless he comes up with something new, are to rapid shot+5' away if that will prevent him closing enough to attack, run away if not. Any obstacles should hamper it as much as they do me (more, as it's large). |
| Erithmu05-22-07, 01:54 PM | Lightwolf plays a quick game of cat and mouse as the beetle simply rushes after him but never can catch up. A few arrows later and Lightwolf defeats the creature. Pulling out his map he looks at where the circle should be and finds it. What you said ... but I did roll the stuff. |
| Yitzi05-22-07, 02:31 PM | Is that it? Edit: Since this is up in the Questlog, I assume it is, so I'm adjusting Lightwolf's sheet |
| Erithmu05-22-07, 05:01 PM | Is that it? Edit: Since this is up in the Questlog, I assume it is, so I'm adjusting Lightwolf's sheet yea ... The last few weeks have been a little nutty, so the RP of my quests have been off quite a bit. I have a paper due tomorrow that demands my attention, so I have been speed rolling alot of stuff. |