MQ: Lots of Pretty Flowers [EL 10] [Archive] - Wizards Community

Post/Author/DateTimePost
Salrantol

08-01-07, 06:10 PM
This is a miniquest for the Chameleon to rejoin the East Habari Trading Company.

Status: SUCCESS! The Chameleon ambushed two half-celestial shambling mounds.
She also earns 3000 XP & 5800 gp.

Time Between Fights: 6 hours
Prebuffs/Ongoing Effects: None.
Items Used: 14 arrows hit. 7 missed (4 recovered). 17 arrows lost total
Spells or Powerpoints Used: 1pp
x/day Abilities Used: None.
Free Activity: None (MQ).The Chameleon
Gender and Race: Female halfling
Size and Type: small humanoid(halfling)
Height and Weight: 2'8" 27lb
Age: 22
Alignment: CE
ECL: Rogue3/Psywar2/Assassin4/Shadowdancer1
Experience: 50000/55000

Guild: EHTC

approved character changes

Attributes
STR 10 (+0) [4 pts] [12 Base, -2 Racial]
DEX 22 (+6) [10 pts] [16 Base, +2 Racial, +2 Enhancement, +2 Advancement]
CON 16 (+3) [6 pts] [14 Base, +2 Enhancement]
INT 16 (+3) [10 pts] [16 Base]
WIS 14 (+2) [6 pts] [14 Base]
CHA 08 (-1) [0 pts] [8 Base]


Miscellaneous Statistics
Hit Points: 71.5
[8 HD] [6 (rogue 1) + (4.5 (Psychic Warrior, Shadowdancer) x 3) + (3.5 (rogue, Assassin) x 6) + (10 HD x 3 Con)]
Armor Class (Normal): 22 +1 dodge; +1 Dex & +1 size during compression
[10 Base, +6 Dex, +5 Armor, +1 Size]
Armor Class (Touch): 17 +1 dodge; +1 Dex & +1 size during compression
[10 Base, +6 Dex, +1 Size]
Armor Class (Flat-Footed): 16 +1 size during compression
[10 Base, +5 Armor, +1 Size]
Initiative: +6
[+6 Dex]
Base Attack Bonus: +6
[+2 (rogue), +1 (psywarrior), +3(Assassin), +0(Shadowdancer)]
Grapple: +2
[6 BAB, +0 Str, -4 Size]
Speed (Land): 20 ft
[20 Base]
Weight Carried: 24.95 lbs, light encumbrance
[0-25 (Light), 26-50 (Medium), 51-75 (Heavy)]

Saves
Fortitude: +13
[+3 Con, +1 (rogue), +3 (Psychic warrior), +1(Assassin), +0 (shadowdancer), +1 Racial, +4 resistance]
Reflex: +20
[+6 Dex, +3 (rogue), +0 (Psychic Warrior), +4(Assassin), +2 (shadowdancer), +1 Racial, +4 resistance]
Will: +9
[+2 Wis, +1 (rogue), +0 (Psychic Warrior), +1(Assassin), +0 (shadowdancer), +1 Racial, +4 resistance]


Melee Attacks
Rapier +8, 1d4, (18-20/x2), Piercing +4d6 sneak attack
[+0 Str, +6 BAB, +1 Size, +1 Enhancement]

Ranged Attacks
Longbow +14, 1d6+1, (20/x3), Range 110ft, piercing +4d6 sneak attack
[+6 Dex, +6 BAB, +1 Size, +1 Enhancement]


Special Attacks & Abilities
Evasion
Death Attack, DC 17
Poison Use
+2 saves vs poison
+4d6 sneak Attack
Hide in Plain sight
Uncanny Dodge

Arcane Spells known
Level 1 [DC 14] True Strike, Obscuring Mist, Disguise Self, Feather Fall
Level 2 [DC 15] Invisibility, Spider Climb, Darkness
Spell Levels Available Per Fight: 3
[8 Total Spell Levels / 3, rounded up]
Total Spell Levels: 8
[(4 x 1, 2 x 2)]
Caster Level: 4


Powers Known
Level 1 [DC 13] Chameleon, Skate
Power Points Available Per Fight: 1
[3 Total Power Points / 3, rounded up]
Total Power Points: 3
[(1 (Psychic Warrior2), +2(Wisdom)]
Manifester Level: 2

Feats
DodgeLvl 1
MobilityLvl 3
Psionic ShotLvl 6
Point Blank ShotPsywar 1
Combat ReflexesPsywar 2
Greater Psionic ShotLvl 9

Skills
Total Skill Points: 106
[66 (rogue), 10 (Psychic Warrior), 28(Assassin, 9(shadowdancer))]
Languages: Common, halfling, dwarven, elven, orc
[2 Racial, 3 Int, 0 Speak Language]
Armor Check Penalty: -0
[0 Armor]

Balance: +6
[+6 Dex, 0 Ranks]
Climb: +2
[+0 Str, 0 Ranks, +2 racial]
Concentration: +16
[+3 Con, 13 Ranks (0 (rogue), 3 (Psychic Warrior), 10 (Assassin), 0 (Shadowdancer))]
Disguise: +3
[-1 Cha, 4 Ranks (4 (rogue), 0 (Psychic Warrior), 0 (Assassin), 0 (Shadowdancer))]
Escape Artist: +19
[+6 Dex, 13 Ranks (5 (rogue), 0 (Psychic Warrior), 4 (Assassin), 4 (Shadowdancer))]
Hide: +28
[+6 Dex, 13 Ranks (8 (rogue), 0 (Psychic Warrior), 4 (Assassin), 1 (Shadowdancer)), +4 size, +5 competence(Cloak of Elvenkind)]
Jump: -4
[+0 Str, 0 Ranks, -6 speed, +2 racial]
Knowledge(local): +8
[+3 Int, 5 Rank (5 (rogue), 0 (Psychic Warrior), 0 (Assassin), 0 (Shadowdancer))]
Listen: +13
[+2 Wis, 9 Ranks (8 (rogue), 0 (Psychic Warrior), 0 (Assassin), 1 (Shadowdancer)), +2 race]
Move Silently: +25
[+6 Dex, 12 Ranks (8 (rogue), 0 (Psychic Warrior), 3 (Assassin), 1 (Shadowdancer)), +2 race, +5 competence(armor of silent moves)]
Open Lock: +19
[+6 Dex, 11 Ranks (8 (rogue), 0 (Psychic Warrior), 3 (Assassin), 0 (Shadowdancer)), +2 Tools]
Perform(dance): +4
[-1 Cha, 5 Ranks (5 (rogue), 0 (Psychic Warrior), 0 (Assassin), 0 (Shadowdancer))]
Psicraft: +4
[+3 Int, 1 Rank (1cc (rogue), 0 (Psychic Warrior), 0 (Assassin), 0 (Shadowdancer))]
Search: +16
[+3 Int, 13 Ranks (1 (rogue), 7 (Psychic Warrior), 4 (Assassin), 1 (Shadowdancer))]
Spot: +11
[+2 Wis, 9 Ranks (8 (rogue), 0 (Psychic Warrior), 0 (Assassin), 1 (Shadowdancer))]
Tumble: +10
[+6 Dex, 4 Ranks (4 (rogue), 0 (Psychic Warrior), 0 (Assassin), 0 (Shadowdancer))]


Prefight Actions
Adress all stones
Gain Psionic Focus

Equipment Worn and Carried
Basic Outfit
[0 lbs] [0 gp]
Mithral Chain Shirt of Silent moves +1
[6,25 lbs][5850 gp]
Cloak of Elvenkind
[1 lbs][2500 gp]
MW Rapier
[1 lbs][320 gp]
Composite Longbow of supression +1
[2 lbs][18400 gp]
Gloves of Dexterity +2
[- lbs][4000 gp]
Amulet of Health +2
[- lbs][4000 gp]
1pp cognizance crystal
[- lbs][1000 gp]
Cloak of Resistance +4
[- lbs][16000 gp]
155/180 small Arrows
[0.075 lb each = 13,5 lbs] [0.05 gp each = 9 gp]


Expendable Items
3 Potion of Protection from Evil [CL 2]
[0.1 lb each = 0.1 lbs][100 gp each = 300 gp]
1 Potion of Protection from Good [CL 1]
[0.1 lb each = 0.1 lbs][50 gp each = 50 gp]
1 Potion of Hide from Animals [CL 1]
[0.1 lb each = 0.1 lbs][50 gp each = 50 gp]
1 Potion of Hide from Undead [CL 1]
[0.1 lb each = 0.1 lbs][50 gp each = 50 gp]
2 Powerstone of Skate [ML 2]
[0.0 lb each = 0 lbs][50 gp each = 150 gp]
1 Powerstone of Chameleon [ML 1]
[0.0 lb each = 0 lbs][25 gp each = 25 gp]
2 Powerstone of Defensive Pregognition [ML 2]
[0.0 lb each = 0 lbs][50 gp each = 100 gp]
2 Powerstones of Compression [ML 3]
[0.0 lb each = 0 lbs][150 gp each = 450 gp]
3 Scrolls of Invisibility [CL 3]
[0.0 lb each = 0 lbs][150 gp each = 450 gp]
1 Scrolls of Darkness [CL 3]
[0.0 lb each = 0 lbs][150 gp each = 150 gp]
Max total (ECL2 x 50): 5000 gp

Equipment at Home
MW Thieves tools
[2 lbs][100 gp]
7199gp


Results
The Chameleon vs Perius... chose not to fight against a better prepared foe gained 800xp and 1133gp
The Chameleon vs Kraegin... managed to shake of paralyzing enchantment gained 2850xp and 4037gp
Miniquest: Tapping the Underworld (http://community.wizards.com/showthread.php?t=687616)... accomplished gained 2400xp and 3400gp
The Chameleon vs Ignatius... he didnt see me gained 2400xp and 3384gp
The Chameleon vs Uilo... sniping from the tower won the day gained 1800xp and 2988gp
The Chameleon & Aerryl vs Young adault black dragon & Ogre Mage... no chance in those close quarters gained 750xp and 1245gp
The Chameleon vs Monsieur Hood... A good archer who also couldnt find me gained 2700xp and 4500gp
The Chameleon & Ceilia Durrol vs Vandelar the Red... this fowl necromancer didnt stand a chance gained 3150xp and 5250gp
The Chameleon vs Retikos... Luck wasnt with me that day gained 1250xp and 2416gp
The Chameleon vs Brilf Zephyr... I played with this monk for a while before killing him gained 3000xp and 5800gp




Starting: 29000 XP
Earned: 21000 XP
Spent: 0 XP
Remaining: 50000 XP





nothing yet



14 arrows
6 Stone of compression[ML3]





Time Between Fights: 4 hrs
Prebuffs/Ongoing Effects: None.
Items Used: Powerstone of Compression [ML 3rd], 11 arrows (17 shot, 6 hit, 11 missed, 6 recovered).
Spells or Powerpoints Used: None.
x/day Abilities Used: 1 pp Cognizance Crystal.
Free Activity: Burglary.


Time Between Fights:
Prebuffs/Ongoing Effects: none
Items Used: powerstone of compression [3A]
Spells or Powerpoints Used: 1 pp
x/day Abilities Used: 1 use suppression
Free Activity: Burglary
Salrantol

08-01-07, 06:17 PM
The Chameleon wanted back in to the East Habari Trading Company. But the Chameleon was not one to walk in the front door and say she wanted to join. No, she knew the best way in was to do something greatly symbolic--something to show that she should be in. So she kept her ear to the ground for a couple of days.

She heard something about a paladin having roughed up a bartender that was in the employ of a lowlife who was distantly connected to some EHTC activities. He kept certain neighborhoods' businesses conducive to involvement in EHTC's criminal operations, allowing money to be laundered freely and untraceably, holding contraband in businesses of good repute, et cetera.

Sure, the bartender himself was a rampaging, murderous werewolf, but he'd been a useful thug to that lowlife elf. It wouldn't do any good, the Chameleon reasoned, to attack the paladin--the Nimbus would just bring her back. She needed something bigger.

Further investigations revealed that this paladin was one of the few that the goddess of beauty, Lis, called to serve her. An odd habit for a neutral deity, but while Lis herself may not be good, she knew good would preserve beauty a great deal more than evil, and she had her paladins to prove it. Furthermore, the Chameleon unearthed news that some of Lis' children were on their way to Gladius. The nature of those children she was not able to learn, but she knew that that was the calling card she needed--the children of the paladin's goddess slain at her hand. That would get the right attention.
lonewolf

08-02-07, 02:16 AM
Smiling devilishly about his plan, the little halfling takes his equipment and leaves the city unseen on a interception course for those "children".

That should teach those paladin not to mess with us.

From shadow to shadow, The Chameleon is not seen while setting up his ambush.
Salrantol

08-02-07, 07:43 AM
Pick a spot on the forest map from which to make your ambush.
lonewolf

08-02-07, 07:49 AM
http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,13,31
The Chameleon climbs up into the canopy and waits until they try to cross the stream on either the stones or the log. He manifests Chameleon as soon as he sees them.
Salrantol

08-03-07, 07:37 AM
After waiting for some time, the Chameleon's patience is rewarded. In stark contrast to the usual passersby on this road, she sees what could only be the children of a goddess of beauty (although, with what she's not sure). Two ambulatory flower bushes are following the path about 70' from her position. The bushes feature flowers of all shapes, sizes, and shades, and are possibly the most beautiful things that the Chameleon has ever seen. From their backs emerge stark reminders that they are the children of a goddess--each bears a set of large, feathery, almost luminescent wings.

Your surprise round.
lonewolf

08-03-07, 08:19 AM
I have no idea what Im up against(except that its probably some kind of half celestial plant), so Im using Chameleons standard tactics:

manifest Chameleon and start sniping with Greater Psionic Shot. refocus in between shots. Lets see how that develops...
Salrantol

08-03-07, 06:43 PM
The Chameleon takes advantage of her hiding place to manifest the last power anyone would ever expect from her.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,13,31,C hameleon;b=Name,L,6,42,Rose;c=Name,L,4,4 2,VioletChameleon [71/71] [chameleon [201]]
Rose [?/?]
Violet [?/?]

The Chameleon, still well-hidden, unleashes a massively psionically charged arrow at the winged, walking shrubs. She manages to remain concealed, but the twang of the bow is very clearly heard by one of the creatures. She thinks she's 1 square diagonal northwest and down
Having been alerted to the presence of an attacker, the creatures move into action. The one that heard her clearly flies towards the Chameleon and unleashes a spell-like ability.
The one that didn't hear the Chameleon follows and uses the uncanny accuracy of a 20-ft burst to strike as well.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,13,31,C hameleon;b=Name,L,6,42,8,35,Rose;c=Name, L,4,42,6,35,VioletChameleon [56/71] [chameleon [201]]
Rose [?/?]
Violet [?-45/?]
lonewolf

08-03-07, 07:08 PM
5ft step away and refocus. Can she tell at least if she thinks that she is able to sneak attack those creatures or not?
Salrantol

08-04-07, 07:14 AM
I don't know of any way, short of having appropriate knowledges, that she would know if she could sneak attack them, but I'll give her WIS checks to see if she's harming them as much as usual.

The Chameleon easily regains her psionic focus as she tiptoes away unheard.
The two creatures fly closer, but don't see her, so they use spell-like abilities on themselves.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,13,31,1 3,30,Chameleon;b=Name,L,8,35,11,32,Rose; c=Name,L,6,35,12,34,VioletChameleon [56/71] [chameleon [201]]
Rose [?/?] [? [83]]
Violet [?-45/?] [? [83]]

The Chameleon fires another devastating shot. Violet hears the twang, but thinks it's 10' up and 5' north of Chameleon's position. She realizes her sneak attacking is doing nothing.
The two creatures use more spell-like abilities.

Chameleon [56/71] [chameleon [201]]
Rose [?/?] [? [83]]
Violet [?-10/?] [? [83]]

The Chameleon steps away again and refocuses easily.
The creatures use more SLAs.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,13,30,1 3,29,Chameleon;b=Name,L,11,32,Rose;c=Nam e,L,12,34,VioletChameleon [56/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?+6/?] [? [83], ? [85]]

The Chameleon fires another powerful shot at Violet. Both creatures hear her, but can't pinpoint her. Rose clearly hears her in the middle of the tree and swings towards that spot. She wouldn't have hit Chameleon if she were there. Violet hears Chameleon right next to herself and swings. She would have hit if Chameleon were there.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,13,30,1 3,29,Chameleon;b=Name,L,11,32,12,31,Rose ;c=Name,L,12,34,VioletChameleon [56/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-14/?] [? [83], ? [85]]

Chameleon steps away silently and refocuses.
The creatures use SLAs again.

Chameleon [56/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-14/?] [? [83], ? [85], ? [87]]
lonewolf

08-04-07, 08:34 AM
Use 2 rounds to sneak away from them south and then continue sniping. If I cant sneak attack, there is no reason to be close to them.
Salrantol

08-05-07, 08:47 AM
The Chameleon tries to walk southwards, but loses her balance and falls to the ground. One of the creatures drops right down after her and swings a massive arm at her, solidly smacking her. The other swoops over and lands beside her as well.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,18,25,C hameleon;b=Name,L,17,27,Rose;c=Name,L,17 ,30,17,24,VioletChameleon [35/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-14/?] [? [83], ? [85], ? [87]]

Well, that sort of changes things doesn't it.
lonewolf

08-05-07, 04:44 PM
While I agree that The Chameleon should fall down, I dont see why this should make it impossible for her to hide afterwards...

No matter what, she should continue to sneak away before continueing to snipe. Far away if possible.
Salrantol

08-05-07, 04:50 PM
Fair enough, but since they know where she fell it'll only add a miss chance if they fail their Spot checks. I'll edit that in a bit later.
Salrantol

08-06-07, 07:41 AM
The Chameleon tumbles past Violet without incident and moves to the south.
The creatures swing pointlessly into the square in which the Chameleon had stood.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,18,25,1 9,24,19,21,Chameleon;b=Name,L,17,27,Rose ;c=Name,L,17,24,VioletChameleon [35/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-14/?] [? [83], ? [85], ? [87]]

The Chameleon sneaks south again.
The creatures continue to swing pointlessly into the Chameleon's prior square.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,19,21,1 9,19,18,14,Chameleon;b=Name,L,17,27,Rose ;c=Name,L,17,24,VioletChameleon [35/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-14/?] [? [83], ? [85], ? [87]]

The Chameleon strikes again. Violet hears her to the southwest. Rose hears her just to the south. They both swoop down to engage her where they think she is.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,18,14,C hameleon;b=Name,L,17,27,17,16,Rose;c=Nam e,L,17,24,17,12,VioletChameleon [35/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-33/?] [? [83], ? [85], ? [87]]
lonewolf

08-06-07, 07:48 AM
just continue with the cycle of:
- sneak away
- refocus
- snipe
Salrantol

08-06-07, 04:52 PM
The Chameleon sneaks away, though the creatures hear her, but can't pinpoint her. One uses a spell-like ability.http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,S,18,14,2 6,14,Chameleon;b=Name,L,17,16,Rose;c=Nam e,L,17,12,VioletChameleon [35/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-33/?] [? [83], ? [85], ? [87]]

The Chameleon refocuses.
The creature that used the spell-like ability last round is concentrating.

Chameleon [35/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-33/?] [? [83], ? [85], ? [87]]

The Chameleon strikes! She disrupts Violet's concentration.

Chameleon [35/71] [chameleon [201]]
Rose [?+11/?] [? [83], ? [85]]
Violet [?-54/?] [? [83], ? [85], ? [87]]

Simplified format, since they can only see or hear Chameleon while attacking, I'll assume successful sneaking away & refocusing.

16: Rose barely hears. Chameleon misses.
18: Rose barely hears. Violet [?-74]
20: Violet hears with good accuracy, but is knocked unconscious.
22: Rose is oblivious. Chameleon misses.
24: Rose is oblivious. Rose [?-5]
26: Rose hears somewhat. Chameleon misses.
28: Rose is oblivious. Chameleon misses.
30: Rose hears with good accuracy, and attacks the space, but there's nothing there.

more coming....
Salrantol

08-06-07, 10:29 PM
33: Rose is oblivious. Chameleon misses.
35: Rose is oblivious. [Rose ?-17]
37: Rose barely hears. [Rose ?-30]
39: Rose hears with moderate accuracy, but not enough. [Rose ?-43]
41: Rose is oblivious. [Rose ?-62]
43: Rose is oblivious. Chameleon misses.
45: Rose is oblivious. [Rose ?-83]

The Chameleon is victorious. The opponents? 2 half-celestial shambling mounds.
lonewolf

08-07-07, 04:34 AM
The Chameleon slowly walks over to the plant creatures and makes sure that they are dead.

That was closer than I would like...

A few hours later, the little halfling is back in the guild headquarters, writing a letter:

"Dear Mr. Paladin!

We dont like if someone disturbs our business. Especially if that person seems to be oblivious about the implications this causes.
So I would like to make you aware of the long term results of your actions: Take the road out of Gladius into the Yuriwood and at the 3rd creek you will find something that you might not like, but remember that you are the one responsible.

I hope next time you think twice if disturbing our business is worth it in the long run.

greetings

A friend"

Satisfied with the letter, The Chameleon casts disguise self into a small courier boy before delivering it personally. It was risky, but she might get a glimpse of the look in the paladins face...