Operation (CEF vs EHTC) Searching for Answers [ECL 10] [Archive] - Wizards Community

Post/Author/DateTimePost
Erithmu

09-13-06, 05:48 PM
This is Ixenthor's Operation to raid the EHTC chapter house. If you are not Cat or myself please do not post here.

This operation is out of Cycle

Log: Ixenthor banishes Dark Matter (Clay Golem) back to the Abyss
Used: Frozen
Rewards: Frozen

Operation: Success

ARCHANGEL IXENTHOR

http://www.caterane.de/CoCo/CEF/CEF-Banner.jpg

http://www.caterane.de/CoCo/Charaktere/Ixenthor/Ixenthor-window.jpg
- The light shines in the darkness, and the darkness has not overcome.
The Time Roll: ? hrs
Ongoing Effects: xxxxx (time remaining)
Items Used Up: xxxxx
Spells/PP Used: xxxxx
Abilities Used: xxxxx
Free Activity: xxxxx


The Time Roll: ? hrs
Ongoing Effects: xxxxx (time remaining)
Items Used Up: xxxxx
Spells/PP Used: xxxxx
Abilities Used: xxxxx
Free Activity: xxxxx


The Time Roll: ? hrs
Ongoing Effects: xxxxx (time remaining)
Items Used Up: xxxxx
Spells/PP Used: xxxxx
Abilities Used: xxxxx
Free Activity: xxxxx
[Half-Celestial Elan]
lawful good medium outsider
Archangel
ECL 10 (Rgr1/Wil2/Cle1/Pal2)
Experience: 54.469 XP
Next level: 55.000 XP

Abilities:
STR....20 (+5) [16,+4temp]
DEX....16 (+3) [14,+2temp]
CON....18 (+4) [14,+4temp]
INT.....12 (+1) [10,+2temp]
WIS....14 (+2) [10,+4temp]
CHA....20 (+5) [16,+4temp, -2race, +1level, +1enhance]

Hitpoints:........55.5 [8 (rgr1) +7 (wil2) +4.5 (cle) +11 (pal) +25 (con)]
Bab/Grp:........+4/+9
Movement:.....30', fly 60' (good)
Initiative:.......+3 [+3dex]
Armor Class:...20 (touch 18, flat 17, both 10) [+3dex,+1natural,+6armor,(+5charisma)]

Saving Throws:
For +16 [2(rgr) +3(pal) +2(cle) +4 (con) +5(cha)] [+4 elan] [+4 vs poison]
Ref +10 [2(rgr) +3(dex) +5(cha)] [+4 elan]
Will +12 [2 (cle) +3(wil) +2(wis) +5(cha)] [+4 elan]

http://www.caterane.de/CoCo/Charaktere/Ixenthor/WingRight4.jpg

Race Abilities: [Caster level 6]
Ignorable: Darkvision 60', Natural weapons are considered magic, +4 saves vs poison, +1 Natural armor (stacks with other natural armor), Proficient with all simple and martial weapons, Repletion (no food), Naturally psionic [2 PP], Aura of Good (strong)

Passive: Resistance to acid 10, Resistance to cold 10, Resistance to electricity 10, Damage reduction 5/magic, Spell resistance 16, Immunity to diseases

Active: Resilience [DR2/PP], Resistance [+4 saves], Daylight (at will), Detect Evil (at will), Paladin Smite Evil (1/d), Celestial Smite evil (1/d), Protection from evil (3/d), Bless (1/d), Aid (1/d), Detect evil (1/d), Cure serious wounds (1/d), Neutralize Poison (1/d)

Class Abilities:
Favored enemy+2 (humans), Track, Wild empathy (1d20+7), Wild surge+1, Psychic enervation (5%), Elude touch, Turn undead (8/d), Charm domain (1/d), Luck domain (1/d), Lay on Hands (1/d), Divine Grace

Equipment Benefits: Light fortification (25% to negate critical hit or sneak attack)

Psionic Powers: [ML 2][13 PP; Use: 5]
1: Force screen, Vigor

Divine Spells: [CL 1][3 SL; Use: 1]
0: Guidance, Guidance, Detect magic
1: Entropic shield, Magic weapon, Obscurring mist

Regular feats: Powerattack, Divine might, Leadership [18]

Skills: 47 total (*cc) [Skill points: 28rgr, 10wil, 3cle, 6pal]
Autohypnosis:.............5 [1(rnk) +2(wis) +2(syn)] [1wil]
Concentration:............9 [5(rnk) +4(con)] [4rgr,1wil]
Diplomacy:...............16 [5(rnk) +5(cha) +6(item)] [2cle,3pal]
Forgery:.................10 [1(rnk) +1(int) +8(item)] [2pal(cc)] [ECL/CR-2]
Handle Animal:...........12 [5(rnk) +5(cha) +2(tool)] [4rgr,1pal]
Hide:.....................7 [4(rnk) +3(dex)] [4rgr]
Intimidate:...............6 [1(rnk) +5(cha)] [1wil]
Knowledge (dungeons)......5 [4(rnk) +1(int)] [4rgr]
Listen:...................6 [4(rnk) +2(wis)] [4rgr] [+2 vs humans]
Move silently:............7 [4(rnk) +3(dex)] [4rgr]
Psicraft:.................2 [1(rnk) +1(int)] [1wil]
Ride:.....................5 [0(rnk) +3(dex) +2(syn)] [--] [+2 stay in saddle]
Spellcraft:...............2 [1(rnk) +1(int)] [1cle]
Spot:.....................6 [4(rnk) +2(wis)] [4rgr] [+2 vs humans]
Tumble:..................10 [7(rnk) +3(dex)] [7wil]
Languages: Common, Celestial, Auran

Attacks:
Corona:.........................+10 melee, 2d4+8 (18-20/x2) [+Divine Might] [+2 vs humans] [+2d6 Psionic]
[Ma]Glaive:.....................+10 melee, 1d10+7 (20/x3) [+Divine Might] [+2 vs humans]
[Ma]Longbow:..................+7 ranged, 1d8+5 (20/x3), [+Divine Might] [+2 vs humans] [110ft range]

http://www.caterane.de/CoCo/Charaktere/Ixenthor/WingLeft4.jpg

/Equipment\ (price) [weight]

Weapons and Armor:
+1 Spiked (mithral) Breastplate of Light Fortification (8400) [15] ["Angelskin"]
+1 (deepcrystal) Falchion (3375) [8 lb] ["Corona"]
Armor Spikes (cold iron) [MW] (Breastplate)]
Composite (mighty+5) Longbow [MW] (900) [3 lb] ["Rainbow"]
Glaive (cold iron) [MW] (316) [10 lb] ["Ixenthor's Edge"]
Net (20) [6 lb] [2x] ["Light-Wings' Grab"]
Quivers with 100 (steel) arrows (5) [15 lb]
Spiked Gauntlet (silver) (25) [1 lb]

General Equipment:
Archangel outfit with thin lead layer (0)
Boots of speed (12000)
Brooch of shielding (1500) [101 left]
Cloak of charisma+1 (1000/5°)
Figurine - Bronze Griffon (10000) ["Portal key to Götterfunken"]
[Ma]Handle animal tool (55) ["Celestial Aura"]
Headband of Diplomacy+6 (3600/5°/X) ["Celestial Aura"]
Ring of counterspells (4000)

Capped Expendable Items: [CAP: 5000/5000]
Scroll: Entropic shield [3] (75)
Scroll: Obscurring mist [1] (25)
Scroll: Protection from chaos [3] (75)
Scroll: Remove fear [1] (25)
Scroll: Silence [3] (150) [2x]

Stone: Animal affinity [3] (150) [2x]
Stone: Chameleon [1] (25) [2x]
Stone: Concealing Amorphea [3] (150)
Stone: Dispel psionicsA [6] (450/1°)
Stone: Energy adaption specified [3] (150)
Stone: [Enl]Entangling ectoplasm [1] (25) [2x]
Stone: Force screen [2] (50) [4x]
Stone: Precognition, Defensive [2] (50)
Stone: Precognition, Offensive [1] (25)
Stone: Share pain [3] (150)
Stone: Synesthete [1] (25) [2x]
Stone: Touchsight [5] (375) [2x]
Stone: VigorA [2] (50) [4x]
Stone: VigorA [4] (200) [2x]

Potion: Bless weapon [1] (50)
Potion: Hide from animals [1] (50)
Potion: Hide from undead [1] (50)
Potion: Invisibility [3] (300)
Potion: Magic weapon oil [1] (50)
Potion: Protection from good [1] (50)
Potion: Protection from law [1] (50)
Potion: Shield of faith+2 [1] (50) [2x]

Other Expendable Items: [CL] (Gold)
Wand: Cure light wounds [1] (750) ["Celestial Regeneration"] [12 charges]
Wand: Cure light wounds [1] (750) ["Celestial Regeneration"] [45 charges]
Alchm: Acid flasks (10) [1 lb] [10x] ["Will Dissolving"]
Alchm: Alchemist fire (20) [1 lb] [10x] ["Will Incineration"]
Alchm: Holy water (50) [1 lb] [3x]["Evoke Holy Fire"]
Alchm: Sunrod sticks (1) [1 lb] [2x] ["Project Radiance"]
Alchm: Tanglefoot bag (50) [4 lb] [2x] ["Light-Wings' Grab"]
Alchm: Thunderstone (30) [1 lb] [3x] ["Word of the Archangel"]

Equipment at the Marble Castle:
Treasury: 871 gp
Pen of Forgery+8 (6400/5°) ["Immortal Inviolability"]
(silvered) Glaive (188) [10 lb]
Quiver with 82 (steel) arrows (5) [15 lb]
Quiver with 100 (cold iron) arrows (10) [15 lb]
Quiver with 40 (silvered) arrows (6) [6 lb]
Quiver with 20 (adamantine) arrows (61) [3 lb]
Alchem: Acid flasks (10) [1 lb] [20x]
Alchem: Alchemist fire (20) [1 lb] [20x]

http://www.caterane.de/CoCo/Charaktere/Ixenthor/WingLeft2.jpg

Miscellaneous statistics:
Height: 2,10m (7ft)
Weight: 200 lb
Encumberance: 0-133 (light), 134-266 (medium), 267-400 (heavy)
Equipment: 99 lb

Companions and Equipment:
Allies: Human Cohort (Feat) ["Enzoul Ratrani"]
Allies: Heavy Warhorse (400) ["Sonnenstrahl"]
Allies: Bronze Griffon (Item) ["Götterfunken"]
Allies: Dire Bat (Quest) ["Umbrahlok"]
Allies: 2 small air elementals (quested) ["Aura Brigade"]

Enzoul Ratrani
High Priest of the CEF
Cleric 7/Thaumaturg 1
Lawful Good Human
http://www.caterane.de/CoCo/Charaktere/Ixenthor/EnzoulRatrani.jpg
Statistics:
STR....10 (+0)
DEX....10 (+0)
CON....16 (+3) [15,+1level]
INT.....10 (+0)
WIS....18 (+4) [15,+1level, +2enhance]
Cha.....11 (+0)

Hitpoints:........61.5 [+35 (cle7) +2.5 (tha1) +24 (con)]
Bab/Grp:........+5/+5
Movement:.....30 ft
Initiative:.......+0 [+0dex]
Armor Class:...10 (touch 10, flat 10, both 10) [+0dex]

Saves:
For +8 [5 (cle) +3 (con)]
Ref +2 [2 (cle) +0 (dex)]
Will +10 [5 (cle) +2 (tha) +3 (wis)]

Special: Turn undead (2/d, Turn+0; Dam2d6+7), Travel Domain, Magic Domain [CL 3], Improved Ally
Feats: Psionic hole, Spell focus Conjuration, Extend Spell, Energy substitution (sonic)

Skills: 33 total (*cc) [Skill points: 30cle,3tha]
Concentration:...........14 [11(rnk) +3(con)] [10cle,1tha]
Diplomacy:...............11 [11(rnk) +0(cha)] [10cle,1tha]
Knowledge (planes)........1 [1(rnk) +0(int)] [1tha]
Knowledge (religion)......1 [1(rnk) +0(int)] [1cle]
Listen:...................4 [0(rnk) +4(wis)] [--]
Ride:.....................0 [0(rnk) +0(dex)] [--] [+2 stay in saddle]
Spellcraft:...............9 [9(rnk) +0(int)] [9cle]
Spot:.....................4 [0(rnk) +4(wis)] [--]
Languages: Common, Celestial

Attacks: [+5bab,+0str]
Dagger:...............+5 melee, 1d4+0 (19-20/x2)
Touch:................+5 melee, per spell (20/x2)

Divine Spells: [CL 8] [Dc14+lvl] [47 SL; Use: 16]
0: Detect magic, Detect magic, Guidance, Guidance, Guidance, Guidance
1: Longstrider, Sanctuary, Shield of faith, Shield of faith, Doom, Doom
2: Locate object, Bulls strength, Shield other, Resist energy, Hold person
3: Fly, Dispel magic, Dispel magic, Dispel magic, Invisibility purge
4: Dimension door, Freedom of movement, Spell immunity, Death ward

Equipment:
Dagger (2) [1 lb]
Towershield (30) [45 lb]
Periapt of Wisdom+2 (4000)
Wand: Magic Missile [9] (6750) [50 charges]
Wand: Cure Light Wounds [1] (750) [50 charges]
Wand: Silence [3] (4500) [50 charges]
Alche: Antitoxin vial (50)

Divine Scrolls:
Scroll: Protection from chaos [1] (25)
Scroll: Protection from evil [1] (25)

Arcane Scrolls:
Scroll: Invisibility [3] (150)
Scroll: Mage armor [1] (25)
Scroll: Mirror image [3] (150)
Scroll: Ray of enfeeblement [1] (25)
Scroll: See invisibility [3] (150)
Scroll: Shield [1] (25) [2x]
Scroll: Silent image [1] (25) [2x]
Scroll: True strike [1] (25) [3x]
Scroll: Web [3] (150)

Miscellaneous statistics:
Size & Weight: 6ft; 122 lb
Encumberance: 0-33 (light), 34-66 (medium), 67-100 (heavy)
Equipment: 46 lb
Sonnenstrahl
Celestial unicorn [consider it heavy warhorse]
large mystic animal
true neutral
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Sonnenstrahl2.gif
Statistics:
STR....18 (+4)
DEX....13 (+1)
CON....17 (+3)
INT.....02 (-4)
WIS....13 (+1)
Cha.....06 (-2)

Hitpoints:.......30 (4 HD) [CR 2]
Bab/Grp:.......+3/+11
Movement:.....50'
Initiative:.......+1 (irrelevant)
Armor Class:...18 (touch 10, flat 17, both 9) [-1size,+1dex,+4natural,+4armor]

Saves:
For +7 [4 (animal) +3 (con)]
Ref +5 [4 (animal) +1 (dex)]
Will +2 [1 (animal) +1 (wis)]

Tricks: Attack, Improved Attack, Defend, Come, Seek, Down
Special: Endurance, Run, Low-light vision, Scent

Skills:
Hide:...............-5 [0 (rnk) +1 (dex) -4 (size) -2 (acp)]
Listen:..............5 [4 (rnk) +1 (wis)]
Move silently:......-1 [0 (rnk) +1 (dex) -2 (acp)]
Spot:................4 [3 (rnk) +1 (wis)]

Attacks: [+3bab,+4str,-1size]
Hoof:.................+6 melee, 1d6+4 (20/x2)
Horn:.................+1 melee, 1d4+2 (20/x2)
Full attack: Hoof, Hoof, Horn
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Sonnenstrahl1.gif

Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: Bit and bridle (2) [1 lb]
Misc: Millitary saddle (20) [30 lb]
Misc: Saddle bags (4) [8 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 124 lb
Götterfunken
Unique Creature [consider it griffon]
large magical beast
true neutral
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Goetterfunken1.gif
Statistics:
STR....18 (+4)
DEX....15 (+2)
CON....16 (+3)
INT.....05 (-3)
WIS....13 (+1)
Cha.....08 (-1)

Hitpoints:.......59 (7 HD)
Bab/Grp:.......+7/+15
Movement:.....30', Fly 80' (average)
Initiative:.......+2 (irrelevant)
Armor Class:...21 (touch 11, flat 19, both 9) [-1size,+2dex,+6natural,+4armor]

Saves:
For +8 [5 (beast) +3 (con)]
Ref +7 [5 (beast) +2 (dex)]
Will +5 [2 (beast) +1 (wis) +2 (feat)]

Special: Darkvision 60, Low-light vision, Scent, Pounce, Rake
Feats: Iron will, Multiattack, Weapon focus (bite)

Skills:
Jump:................8 [0 (rnk) +4 (str) +4 (race)]
Hide:...............-4 [0 (rnk) +2 (dex) -4 (size) -2 (acp)]
Listen:..............6 [5 (rnk) +1 (wis)]
Move silently:.......0 [0 (rnk) +2 (dex) -2 (acp)]
Spot:...............10 [5 (rnk) +1 (wis) +4 (race)]
Languages: Common (understand only)

Attacks: [+7bab,+4str,-1size,+1feat]
Bite:................+11 melee, 2d6+4 (20/x2)
Claw:................+8 melee, 1d4+2 (20/x2)
Rake:................+8 melee, 1d6+2 (20/x2)
Full attack: Bite, Claw, Claw (plus 2 Rakes in charge or dive)
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Goetterfunken2.gif

Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Misc: Bit and bridle (2) [1 lb]
Misc: Exotic millitary saddle (60) [40 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 91 lb Umbrahlok
Shadowbeast [consider it direbat]
large ancient evil [animal]
true neutral
http://www.caterane.de/CoCo/Charaktere/Ixenthor/Umbrahlok.gif
Statistics:
STR....17 (+3)
DEX....22 (+6)
CON....17 (+3)
INT.....02 (-4)
WIS....14 (+2)
Cha.....06 (-2)

Hitpoints:.......30 (4 HD) [CR 2]
Bab/Grp:.......+3/+10
Movement:.....20', Fly 40' (good)
Initiative:.......+6
Armor Class:...24 (touch 15, flat 18, both 9) [-1size,+6dex,+5natural,+4armor]

Saves:
For +7 [4 (animal) +3 (con)]
Ref +10 [4 (animal) +6 (dex)]
Will +6 [4 (animal) +2 (wis)]

Special: Blindsense 40
Feats: Alertness, Stealthy

Skills:
Hide:................2 [0 (rnk) +6 (dex) -4 (size) +2 (feat) -2 (acp)]
Listen:.............12 [4 (rnk) +2 (wis) +4 (race) +2 (feat)]
Move silently:.......9 [3 (rnk) +6 (dex) +2 (feat) -2 (acp)]
Spot:................8 [0 (rnk) +2 (wis) +4 (race) +2 (feat)]
Tricks: Attack, Improved attack, Seek, Defend, Perform (tap)

Attacks: [+3bab,+3str,-1size]
Bite:................+5 melee, 1d8+4 (20/x2)

Equipment: (see "Companions and Equipment")
Chainshirt barding [large] (400) [50 lb]
Bit and bridle (2) [1 lb]

Miscellaneous statistics:
Encumberance: 0-300 (light), 301-600 (medium), 601-900 (heavy)
Equipment: 51 lb Aura Brigade
Elite Lantern Archons [consider it small air elementals]
small elemental
lawful good
http://www.caterane.de/CoCo/Charaktere/Ixenthor/AuraBrigade1.jpg
Statistics:
STR....10 (+0)
DEX....17 (+3)
CON....10 (+0)
INT.....04 (-3)
WIS....11 (+0)
Cha.....11 (+0)

Hitpoints:.......9 (2 HD) [CR 1]
Bab/Grp:.......+1/-3
Movement:.....Fly 100' (perfect)
Initiative:.......+7
Armor Class:...17 (touch 14, flat 14, both 11) [+1size,+3dex,+3natural]

Saves:
For +0 [0 (elemental) +0 (con)]
Ref +6 [3 (elemental) +3 (dex)]
Will +0 [0 (elemental) +0 (wis)]

Feats: Improved initiative, Fly-by attack, Weapon finesse
Special: Air Mastery, Whirlwind, Darkvision 60, Elemental Traits: Immune to poison, sleep, paralysis, stunning, critical hits, flanking, simple weapons. Do not sleep, eat, or breathe.

Skills:
Hide:................7 [0 (rnk) +3 (dex) +4 (size)]
Listen:..............2 [2 (rnk) +0 (wis)]
Move silently:.......3 [0 (rnk) +3 (dex)]
Spot:................3 [3 (rnk) +0 (wis)]

Attacks: [+1bab,+3dex,+1size]
Slam:.................+5 melee, 1d4 (20/x2)

Equipment: [evenly divided]
Acid flasks (10) [1 lb] [10x]
Alchemist fire (20) [1 lb] [10x]

http://www.caterane.de/CoCo/Charaktere/Ixenthor/AuraBrigade2.gif

Miscellaneous statistics:
Encumberance: 0-25 (light), 26-50 (medium), 51-75 (heavy)
Equipment: 0 lb
Pre-fight actions: [MaxCA: 8]
Psionically focused
Ring: Dispel Magic [NPC Service]
Ally: Enzoul Ratrani [ECL 8] (-2 Forgery)
Ally: Umbrahlok [CR 2]



Ixenthor's First Incarnation
ECL 5 (http://boards1.wizards.com/showpost.php?p=2811487) Dra'kel Mourning (Motherbast)......CONVICTED (Rayne)
ECL 6 (http://boards1.wizards.com/showpost.php?p=2850217) Monster: Dire lion.................CONVICTED (Marketshare)
ECL 6 (http://boards1.wizards.com/showpost.php?p=2958306) Angosh (Pitbull)...................CONVICTED (Sshuit)
ECL 7 (http://boards1.wizards.com/showpost.php?p=3033532) Donkey (SnarkHunter)............Irredeemable (Jindl)
ECL 7 Toreilison Wevlun (Magagumo).......CONVICTED (none)
ECL 8 (http://boards1.wizards.com/showpost.php?p=3165083) Monster: 5-headed Hydra............CONVICTED (Jindl)
ECL 8 (http://boards1.wizards.com/showpost.php?p=3267487) Dra'kel Mourning (Motherbast)...Irredeemable (Jindl)
ECL 8 (http://boards1.wizards.com/showpost.php?p=3341469) Toreilison Wevlun (Magagumo).......CONVICTED (Druid Roxors)
ECL 8 (http://boards1.wizards.com/showpost.php?p=3450452) Enilias Surion (Kaigan)............CONVICTED (Barrelmaster)
ECL 9 (http://boards1.wizards.com/showpost.php?p=3515623) Monster: 8-headed Hydra............CONVICTED (LLMadCow)
ECL 9 (http://boards1.wizards.com/showpost.php?p=3575190) Grym Morbid (Kerlan Rayne)......Irredeemable (Jindl)
ECL10 (http://boards1.wizards.com/showpost.php?p=3811641) Zephin Telloran (Myrridin).........CONVICTED (Magagumo)
ECL11 (http://boards1.wizards.com/showpost.php?p=3869521) Octavian Cesar (Barrelmaster)......CONVICTED (Tellish of Ket)

Ixenthor's Second Incarnation
ECL 5: Monster fight: Deinonychos.........CONVICTED (Zerone)
ECL 5: Monster fight: Dire Bat............CONVICTED (Zerone)
ECL 5: Drahk Longfellow (MysticMonk)......CONVICTED (LLMadCow)
ECL 6: Rhaegar (Beldin)................Irredeemable (Ashenai)
ECL 6: T'Var (T'Var)......................CONVICTED (Huan)
ECL 7: Ildechai Hazeweaver (Ashenai)......CONVICTED (Huan)
ECL 8: Ex Nihilo (Ashenai)................CONVICTED (Huan)
ECL 9: Herrix Ignatius (LLMadCow).........CONVICTED (T'Var)
ECL10: Tair Malek (Sindorin)..............CONVICTED (Ashenai)
ECL11: Pard Longfellow (MysticMonk).......CONVICTED (Ashenai)

Living Gladius Combat Record
Quest (http://boards1.wizards.com/showthread.php?t=392067): "Wrath of the Faithful"............COMPLETED (Huan) [+6000 XP/+Bronze Griffon]
MiniQ: "Descend into the Shadow"..........COMPLETED (Huan) [+450 XP/+600 gp]
MiniQ: Deinonychos........................COMPL ETED (Kaigan) [+600 XP/+900 gp]
ECL 6: Sokai Calanais (Sindorin)..........CONVICTED (Kaigan) [+1350 XP/+1500 gp]
ECL 6: Laph Jeirehneen (Pittbull)......Irredeemable (Cellardweller) [+600 XP/+666 gp]
ECL 7: Necavi Omnes (Xanadu)..............CONVICTED (Huan) [+1800 XP/+2000 gp]
ECL 7: Eniolissaryn the Elder (Jindl).....CONVICTED (Cellardweller) [+1890 XP/+2340 gp]
ECL 7: Rayos Athess (Kaigan)..............CONVICTED (Huan) [+2100 XP/+2600 gp]
ECL 7: Aeluath Dryearraheal (Kaigan)......CONVICTED (Huan) [+2100 XP/+2600 gp]
Cmpgn (http://boards1.wizards.com/showthread.php?t=445358): The Arbiter War....................COMPLETED (Huan) [+11629 XP/+13625 gp/+Items]
ECL 9: Baelin the Shadow (Malither76).....CONVICTED (Huan) [+2700 XP/+4500 gp]
MiniQ: The Harbingers.....................COMPLETED (Kaigan) [+1350 XP/+2700 gp]
Quest: Of Fate and Faith (Part 1).........COMPLETED (Huan) [+10800 XP/+18000 gp]
Quest: Of Fate and Faith (Part 2).........COMPLETED (Huan) [Frozen Quest]


Past Expenditures:
Deinonychus (quested) ["Uralt"] [Died on Campaign Arbiter War]
Armor: Chainshirt w/spikes (150) [25 lb] [sold]
Misc: Eversmoking Bottle (5400) [1 lb] ["Clouds of Celestia"] [Refunded]
Alchem: Alchemist fire (20) [13x]
Weapon: Spiked gauntlet (5) [sold]
Weapon: 14 arrows
Weapon: Falchion (75) [8 lb] [Sold for 37]
[Ma]Riding tool (55) ["Celestial Link"] [Refunded]
[Ma]Bit and bridle (52) [1 lb] [Refunded]
Potion: Shield of Faith [1] (50)
Stone: Animal Affinity [3] (150)
Stone: Chameleon [1] (25)
Stone: Energy adapation, specified [3] (150)
Stone: Energy Ray (enlarged) [6] (150) [2x] [refunded]
Stone: Energy Ray (enlarged) [8] (200) [2x] [refunded]
Stone: Force screen [5] (125) [refunded]
Stone: Precognition, Defensive [2] (50)
Stone: Precognition, Offensive [4] (100) [refunded]
Stone: Share pain [3] (150)
Stone: Touchsight [5] (375)
Stone: Vigor [6] (150) [refunded] [4x]
Stone: Vigor [8] (200) [refunded]
Stone: Vigor [6] (450) [2x]
Tatoo: Precognition, Offensive [1] (100)
Tatoo: Thicken skin (crawl) [1] (100)

Refunded due to new expendable cap: [Link]


Although Ixenthor is technically fighting battles in the arena, the character and storyline do not take place in the arena. He's an archangel and does archangel stuff. Thanks for understanding.
Erithmu

09-13-06, 06:05 PM
Ixenthor floated in the void that was Diamok's prison. Indri had escaped but no longer was the elf of primary importance. Uhmentarymster had taken Enzoul to Talltrees with a flash of teleportation magic leaving the Archangel alone in his thoughts. Umbrahlok floated in silence as well. Two exits of the prison stood open. The one which Indri took to escape, and the one through which each pawn had entered.

Immortality granted Ixenthor the ability to ponder the mysteries that had brought him to this point, but time on the other hand did not. Too many questions with no answers. For days he considered his next move, as well as Diamok's, but there were too many variables to deal with.

Then the message arrived. The mental words of Illveran came to his head and he almost dismissed it but let it state it's message. Ixenthor, Enzoul has recovered but is weak, Memebers of the CEF have passed through. More details if you could arrive in Talltrees. Priest Illveran.

The mundane magics were known for their brevity, but the message was understood.
Caterane

09-14-06, 04:19 AM
Ixenthor knew the archdevil could weave illusions to mask his flight but even with that he should have had more clues about where the devil went. Perhaps Illveran could provide more information. He pointed at a point in space and a portal opened through which he stepped. He exited a second later in Illveran's tree temple in Talltrees.
Erithmu

09-14-06, 09:00 AM
darkorchid = Enzoul
Purple = Uhme
darkgreen= Illveran
Indigo = Ixenthor
??? = Umbrahlok

The portal closed behind Ixenthor and he surved the room, Illveran turned around and seemed surprised at the sudden arrival. He stood halfway between Ixenthor and the bed where Enzoul lay, and on the far side Uhmentarymster sat with calm regard for the sudden appearance.

I sometimes forget that immortals have powers beyond what even our elven magic can accomplish, come we will explain what has passed. With the motioning of his hand the two joined Enzoul and Uhme. Enzoul looked up to see the Archangel and smiled weakly, I appologize for my rashness in the fight my lord, but you seemed to have need of allies while fighting Diamok. Enzoul shifted in his bed to prop himself up. It took much effort on his part, and while Uhme and Illveran watched closely neither made a move to help him. I have news that while I did not think appropriate at the time, may be of dire use to you in our current situation. Being the headmaster for the CEF has it's benifits, and with some of my strongest warriors passing through here recently I have gotten news from them.

Enzoul took a deep breath before continuing, Recently a guild has risen within Gladius that I believe to be a front for a group of Devils. The East Habari Trade Company. A first they seemed to be conducting normal business, they have two memebers on the Gladius trade commitee who also are well known in the Gladius arena. They attract members who are of ... low moral judgement.

The first member of the council is Va'ria Theladrais, a loremaster who holds much power in the way of divination. It is my belief that she is responsible for shielding their entire complex from magic. Uhmentarymster spoke up at this point with some shock I remember her, she was out in the forest and would not answer my questions. She seemed annoyed that someone had found her and attacked. Now that I think about it, she was not far off from Diamok's prison, although I do not know if she knew about it.

Enzoul nodded She has grown in power since then, her favorite power is to erase the memories of her foes, making them easy prey. The other council member is a man by the name of Virgo Arkazzan. He is of huge stature and I question that linage as he looks to have a measure of giant blood in him. He is a ruthless killer and takes joy in it. Something in his eyes that I cannot pick out worries me. He is from the Habari desert and founded the guild.

Yet news has just reached me with my warriors passing through. A half devil has joined their ranks in secret. One of my warriors, Leif Goldeneye, found him and put him down, yet the nimbus teleported him to safety. There is more going on in that trading house. A trading guild would not employ members such as these.

There is no direct connection to Indri in this matter, yet I have no better information. There are more encounters that my warriors have engaged with the trading compainies members, but they only confirm what I have already told you. Uhme and Illveran seemed to be absorbing the information, no one spoke until Illveran broke the silence With your permission Lord Ixenthor, I would like to accompany you to judge for myself the needs to protect Talltrees.

You have Enzoul prebuffed, so this little scene is to make sure you have an Enzoul clone. However if you want to have a little Ixenthor moment, your welcome to heal Enzoul. But I leave that in your hands, If you take Illveran we will treat him as Enzoul is written on your sheet.
Caterane

09-14-06, 03:06 PM
"IF THE HALF-DEVIL HAS INFORMATION HAS INFORMATION THAT LEAD TO DIAMOK HE WILL BE INTERROGATED INTERROGATED" Ixenthor proclaimed in his many-layered echoing voice while hovering a feet above the floor. He added to Illveran "WE DEPART NOW NOW" and with nothing but a thought opened a rift that led to Gladius.

In my campaign and the two prequel quests Ixenthor had purple, Indri indigo, Uhme green, and Illveran orange.

I'm sorry I have to little time to write more. This is definately not Cat Standard :(
Erithmu

09-14-06, 08:00 PM
I looked at Fate & Faith II and that was where I pulled the color scheme from. We can go w/ Ixenthor purple and Illveran orange from here on out if you prefer.

Travel from the elven village was somewhat of a shock. While clear and sunny in the woods, the Harbor of Gladius was fogged in. Illveran wrapped his arms around himself to shield some of the cold. Ixenthor however turned to see the EHTC stronghold some distance off. They had teleported on the harbor side and ended up on the docks. The slow rolling of waves gave a calm that seemed unnatural. Ixenthor wasted no time and walked toward the building.

They found the loading docks unmanned. There were no boats in the docks nor was there any cargo to unload. They were either all inside or had the day off. The doors seemed to be locked which indicated the later. Ixenthor was about to 'unlock' the doors with Corona when he paused for a moment. He turned to look at the ground and found a sewer grate, yet it was not in a depressed area but was raised up so that nothing would flow into it. Not normal ...

Give you some options for entry here, and I'm tired of writing everything. I will say this however: I rolled up our monster, and its going to be a tough fight. If it was a monster fight you would have gotten something off the ECL 11 list, but since it is an operation your on the ECL10 list off a reroll.
Caterane

09-15-06, 01:51 PM
Ixenthor drew Corona and sliced the lock of the door in half like a hot knive through hot butter.

Sewer fight? No thanks. I need room to maneuver.
Erithmu

09-15-06, 10:54 PM
Corona cut through the lock with some resistance, and as the doors fell open Ixenthor saw why. A dretch was posted at the door, a confirmation that he was in the right place. The hallway was 15ft high by 15ft across and ran a split at the end. Heading left or right. Archangel and cleric passed down the hallway when the cleric paused. There is a passageway here. The elf looked to the left wall. He stepped closer and held out his hand. A rune appeared in the wall and then opened, leading downward. The smell of sulfur rose from the passageway. The same smell that indicated the presence of Evil.

Ixenthor floated down the stairs as Illveran followed. The passage way opened up to a large hemispherical room. Some 200ft in diameter. In each quarter of the circle there was a 20ft diameter summoning circle. Each was unprotected by the silver that would be normal practice.

What have we here? Is this the last of the Archangels? Here in our abode? Two sets of eyes snapped to the far room where a tiefling came out of darkness. She was cloaked in mages robes, but not of any high ranking level, but truth could be distorted. You shouldn't be leaving so suddenly. With a wave of her hand the floor in the middle of the room began to move and take form. It rose up to the size of a giant and was made of dark matter. Ixenthor knew little of this being, but the dark matter would make it difficult to kill. The Tiefling left through the far door with a smile on her face.

Which is another way of saying you have no idea what it is.

Ceiling is 50ft, you have prebuffs of 10min/level or longer and one surprize round. And you won init. Assume your team moves on the same init.

Round 0:
Ixenthor: ?? (100ft from Dark Matter, 0ft altitude)
-- Illveran: ??
-- Umbrahlok: ??

Round 1:
Ixenthor: ??
-- Illveran: ??
-- Umbrahlok: ??
Dark Matter: pending

Any Questions feel free to ask.
Caterane

09-17-06, 05:34 AM
The tiefling had just vanished through the door to leave this surprise to Ixenthor when the monster issued a loud *rhoar* that shook the earth around the compound. The EHTC superiors were already aware of this intrusion and watched this battle through a scrying orb that projected the images on a wall in their war room. They sat there comfortably and were eager to see their latest addition fight for the first time, and the tiefling sorcerer just entered the war room and took a seat next to his fellow leaders.

The EHTC knew that the CEF would be their main adversary and had held long discussions on how to shield themselves against the CEFs most powerful members, especially the dreaded Archangel Ixenthor, a being from an ancient time, ranking above any celestial ever written in a book. It took the EHTC a lot of ressources to find a foe that could protect them against the champion of light and now, now was the time to see it in action. The giant monster was composed of shadowbeast essence which - so the creator of the beast said - would be Ixenthor's kryptonite.

The battle begun.

The EHTC leaders saw how Ixenthor reacted first but they had expected that, knowing about the speed of the celestial. But what they didn't expect was what followed! Archangel Ixenthor shot towards the shadowstuff giant and sliced Corona, this brilliantly glowing weapon, across its stomach, cleaving it in two. The feet fell left and right and the torso landed in the center. The monster's upper half was still moving but just a second later, the second strike parted the half from top to stomach into two new pieces. It all happened so fast that the EHTC leaders still had their satisfying smile on their lips the moment their monster fell. That changed soon: they all looked at each other, then ran around, partially across each other to get out of the EHTC compound, away from this foe who felled their champion as if it would have been a puppet doll.

When Ixenthor finally arrived inside the EHTC interrior, he found the whole building empty of any leader except for some servants and guards that didn't dare to approach him while he walked through the corridors, towards his destination...

First thing I need to find out is wether it's a Fire Giant or a Clay Golem (the only 2 large humanoidic creatures in the list). There's also the noble salamander but that's not really a humanoidic thing. So Ixenthor will dive right away in the surprise round to find out wether this thing has DR or not. I can dive as a partial charge since I have only a standard action available.

Surprise Round:
Illveran, mounted on Umbralok, casts Bulls Strength on Ixenthor and stays away from the fight. Ixenthor dives (Attack:39) (http://www.hwx.it/wizards.com/dice.php?sid=535#20635) for 76 (http://www.hwx.it/wizards.com/dice.php?sid=535#20636) damage.

Round 1:
Illveran fires a set of MM for 19 (http://www.hwx.it/wizards.com/dice.php?sid=535#20637) damage. If the thing had DR (ie a Clay Golem) Illveran doesn't fire. Ixenthor hits the enemy once again critically for 64 (http://www.hwx.it/wizards.com/dice.php?sid=535#20640) then flies up in the air (no AoO b/c still FF).

But I think whatever you rolled is dead by now. :D
Erithmu

09-17-06, 07:17 AM
First thing I need to find out is wether it's a Fire Giant or a Clay Golem (the only 2 large humanoidic creatures in the list). There's also the noble salamander but that's not really a humanoidic thing. So Ixenthor will dive right away in the surprise round to find out wether this thing has DR or not. I can dive as a partial charge since I have only a standard action available.

Surprise Round:
Illveran, mounted on Umbralok, casts Bulls Strength on Ixenthor and stays away from the fight. Ixenthor dives (Attack:39) (http://www.hwx.it/wizards.com/dice.php?sid=535#20635) for 76 (http://www.hwx.it/wizards.com/dice.php?sid=535#20636) damage.

Round 1:
Illveran fires a set of MM for 19 (http://www.hwx.it/wizards.com/dice.php?sid=535#20637) damage. If the thing had DR (ie a Clay Golem) Illveran doesn't fire. Ixenthor hits the enemy once again critically for 64 (http://www.hwx.it/wizards.com/dice.php?sid=535#20640) then flies up in the air (no AoO b/c still FF).

But I think whatever you rolled is dead by now. :D
Well we will make this easy:
1) in the surprize round you started at 0 elevation (it is in the Sblock) so you cant dive.
2) the clay golem is technicaly neutral .. so the smites do no bonus damage (although you can get the bonus to hit out of them)
3) its immune to crits, and immune to magic missle (and magic in general)

SO: (pending your approval)

round 0 elevate to dive height?
Round 1 Dive for 76-16(smites) - 10 DR = 50 dmg
Golem will swing (???)
Round 2 first attack deals 32 -10 DR (22) with 2nd attack comming (Haste)
Caterane

09-17-06, 07:48 AM
Hrmpf. :mad: And here I thought I could get a quick operation since I have no time today and only sparely in the next weeks. I'll approach this differently after first dive. For now, withdraw and buff with SoF+3, Force Screen+4, Freedom of movement (although grappling is not a normal attack routine for a mindless golem), magic weapon on glaive, then dive to 10ft, and withdraw up in the air again. If something happens interrupt. Heal if damaged.

Btw, I want this miniquest take place outside the 3FC.
Erithmu

09-18-06, 11:49 AM
Now back to our regularly scheduled Archangel smashing

The first hit came as a shock to the council members. For a moment it looked like the Archangel had won. Only the Tiefling held her smile through the cut, "It is not that easy gentlemen ..." The dark matter reacted by extending tendrails to reform the whole body, and with a downward swing bounced the Archangel off the ground and then knocked it backwards and upwards. For a moment Angel and essence of Abyss stared at each other. In the two punch combination Corona had fallen to the ground from impact.

Light seemed to absorb into Ixenthor, "What is he doing?" "I'm not sure ..." With a gesture Ixenthor called his edge to his side and flew upwards, reaching the ceiling, he inverted himself and then launched himself at the Dark Matter. The final blow was not seen by the coucil members as the scrying shattered with the force of energy that the Archangel channeled. Every face held fear, as the turned and ran.

The Tiefling looked to where the scrying orb was only shards of glass "Impressive" She walked out in calm, a rebuilding would be in order.

----*****----

Ixenthor became light itself, splitting air with his mere presence. Illveran and Umbrahlok were buffeted backwards in the strike. Inches before hitting the creature it divided and encompased the being. Light versus Darkness. The light faded and formed back into one being.

Ixenthor

He fell to his knees as his edge fell to the ground. Illveran flew to his side and tended to him. "What happened?" Ixenthor was partially drained, his energy was low, there was no echo, "It has been banished back. But not at a cost, were I to face Diamok now I would not be able to perform the right of sealing. I would have to defeat him utterly. That is the power that was used to defeat this creature. There are great forces at work here, I will need to regain my powers some before I can face a creature like that without fear of losing my essence. For now, I have enough to find out what I want to know."

Round 0:
Ixenthor: rises to dive height
Illveran: rises and casts bull's strenght on Ixenthor

Round 1:
Ixenthor: dives: 50 dmg
Golem: swings back (Atks: 32, 21 Dmg 22-5,24-5)

Ixenthor 19/55
Golem xx-50

Round 2-:
Ixenthor tumbles away and flies back up to Illveran
I'm not going to touch the 2nd attack you made since you didn't want to follow through with it

3: Shield of Faith + Lay on hands (Su ability: bypasses cursed wound)
4: Force screen + Aid (8 temp)
5: Considers that the golem didn't grapple converts FoM for healing (CL: 19: fail [cursed wound]) + Bless SLA
6: Converts Spell Immunity (CL: 9: fail) + oil of magic weapon on Glaive
Ixenthor 29/55 (SoF) (Bulls) (Aid 8temp) (Bless) (magic weapon glaive) (Force screen)
Golem xx-50
Going to see how much I can pull out of your angel here ... That being said:

Round 7:
Illveran says a prayer of guidance
Ixenthor Dives: Full Power attack (Atk: 27 hit Dmg: 57-10 = 47)

Ixenthor 29/55 (SoF) (Bulls) (Aid 8temp) (Bless) (magic weapon glaive) (Force screen)
Golem xx-97 DisabledI thought I would add some mortality to Ixenthor, If this is not appropriate I can rewrite it, but it does open up some interesting options for you. You are welcome to finish the storyline as you see fit.