Quest – “Metamorphosis” [EL 6] [Archive] - Wizards Community

Post/Author/DateTimePost
Tellish_of_Ket

08-08-05, 10:54 PM
Metamorphosis

This quest is for Asmeroviel. If you are not Zerone or Tellish_of_Ket you may NOT post here. Please PM me with any questions or concerns.

Goal: Cloak of Charisma +2

Questlog:
Week 1: It's Not Easy Being Green
Asmerovial and his entourage find themselves assaulted by a Huge plant-like creature with gigantic tentacles. The Deinonychus makes a nice light snack for the Huge beast and swallows it in one gulp.
Items Found: -
Items Used: -

Week 2:
Items Found: -
Items Used: -

Week 3:
Items Found: -
Items Used: -
Tellish_of_Ket

08-08-05, 10:55 PM
Asmeroviel
Paladin 2, LA 4 (ECL 6)
Lawful Good Middle Aged Male Pixie
Experience: 17,050 (21,000)

Str: 8, -1 (5 pt, -4 Racial, -1 Age)
Dex: 22, +6 (5 pts, +8 Racial, -1 Age, +2 Gloves)
Con: 14, +2 (8 pts, -1 Age)
Int: 16, +3 (1 pt, +6 Racial, +1 Age)
Wis: 14, +2 (1 pt, +4 Racial, +1 Age)
Cha: 25, +7 (16 pts, +6 Racial, +1 Age)

Hit Points: 19 (10, 1d10, +4 Con)
AC: 23, Touch: 17, Flat: 17 (Base 10, +4 Armor, +6 Dex, +1 Natural, +1 Shield, +1 Size) AC: 24 Dodge
Initiative: +6 (+6 Dex)
BAB/Grap: +2/-3 (BAB 2, -4 Size, -1 Str)
Speed: 20’/Fly 60’, Good (Base 20’/60’, Light Armor)

Saves:
Fort: +10 (3P, +2 Con, +7 Grace)
Refl: +12 (0P, +5 Dex, +7 Grace)
Will: +9 (0P, +2 Wis, +7 Grace)
SR: 17 (15, +Class Level)

Attacks:
• Longbow +1
+10 Ranged, 1d6, 20/x3, 100' Range
• Rapier, MW
+3 Melee, 1d4-1, 18-20/x2

Pixie & Paladin Abilities:
• -4 Str, +8 Dex, +6 Int, +4 Wis, +6 Cha
• Aura of Good: Faint
• Damage Reduction: 10/Cold Iron
• Dancing Lights: DC 19, 1/Day, CL 8
• Detect Chaos/Good/Evil/Law/Thoughts: DC 19, 1/Day, CL 8
• Detect Evil: At will
• Dispel Magic: DC 19, 1/Day, CL 8
• Entangle: DC 19, 1/Day, CL 8
• Greater Invisibility: At will
• Lay on Hands: Heal 14 Damage/Day
• Lesser Confusion: DC 19, 1/Day, CL 8
• Low-Light Vision
• Permanent Image: DC 23, 1/Day, CL 8
• Polymorph: 1/Day, CL 8
• Smite Evil: 1/Day

Feats:
• Dodge (Racial)
• Spell Focus: Enchantment (Level 1)

Skills: (25 Paladin)
+7 Concentration (5P, +2 Con)
+12 Diplomacy (5P, +7 Cha)
+14 Handle Animal (5P, +7 Cha, +2 Item)
+10 Hide (0P, +6 Dex, +4 Size)
+5 Knowledge: Arcana (4/2P, +3 Int)
+4 Listen (0P, +2 Wis, +2 Racial)
+6 Move Silently (0P, +6 Dex)
+5 Spellcraft (4/2P, +3 Int)
+4 Spot (0P, +2 Wis, +2 Racial)
Speaks Celestial, Common, Elven, Giant, & Sylvan

Equipment: * = Crafted (Totals: 17.75 lb, 0 xp, 9,575.5 gp)
Apparel:
• Brooch of Shielding, 101 (0 lb, 0 xp, 1,500 gp)
• Buckler, Darkwood (1.25 lb, 0 xp, 102.5 gp)*
• Chain Shirt, Mithral (5 lb, 0 xp, 1,100 gp)
• Gloves of Dexterity, +2 (0 lb, 0 xp, 4,000 gp)
• Vestments, Episcopal (0 lb, 0 xp, 0 gp)

Items:
• Whistle, MW (0 lb, 0 xp, 50 gp)

Tattoos:
• Synesthete, ML 1 (0 lb, 0 xp, 50 gp)
• Synesthete, ML 1 (0 lb, 0 xp, 50 gp)

Weapons:
• Longbow +1 (1.5 lb, 0 xp, 2,400 gp)
• Rapier, MW (1 lb, 0 xp, 320 gp)
• Quiver, 120 Arrows (9 lb, 0 xp, 3 gp)*

Equipment at Home: * = Crafted (Totals: 0 lb, 0 xp, 5,823 gp)
• Gold Total: 7,823/16,100 gp

Miscellaneous Statistics:
Encumbrance: Light 20, Medium 40, Heavy 60
Height: 2' 3"
Weight: 24 lb
Weight Carried: 17.75 lb

The Deinonychus
Deinonychus
True Neutral Medium Animal

Str: 19, +4
Dex: 15, +2
Con: 19, +4
Int: 2, -4
Wis: 12, +1
Cha: 10, +0

Hit Points: 34 (4d8, +16 Con)
AC: 17, Touch: 10, Flat: 17 (10, +2 Dex, +5 Natural)
Initiative: +2 (+2 Dex)
BAB/Grap: +3/+7
Speed: 60’ (Base 60’)

Saves:
Fort: +8
Ref: +6
Will: +2

Attacks:
• Talons
+7 Melee, 1d8+4, 20x2
• Full Attack (Talons, Foreclaw, Foreclaw, Bite)
+7/+2/+2/+2 Melee, 1d8+4, 1d3+2, 1d3+2, 2d4+2, 20x2

Abilities & Tricks:
• Attack (http://boards1.wizards.com/showpost.php?p=6512870&postcount=41)
• Improved Attack (http://boards1.wizards.com/showpost.php?p=6874394&postcount=182)
• Low-Light Vision
• Pounce: Can make a Full Attack while Charging
• Scent
• Seek (http://boards1.wizards.com/showpost.php?p=6570296&postcount=65)

Feats:
• Run
• Track

Skills:
+12 Hide
+26 Jump
+10 Listen
+10 Spot
+10 Survival
The Dire Bat
Dire Bat
True Neutral Large Animal

Str: 17, +3
Dex: 22, +6
Con: 17, +3
Int: 2, -4
Wis: 14, +2
Cha: 6, -2

Hit Points: 30 (4d8, +12 Con)
AC: 20, Touch: 15, Flat: 14 (10, +6 Dex, +5 Natural, -1 Size)
Initiative: +6 (+6 Dex)
BAB/Grap: +3/+10
Speed: 20’/40’ Fly, Good (Base 20’/40’)

Saves:
Fort: +7
Ref: +10
Will: +6

Attacks:
• Bite
+5 Melee, 1d8+4, 20x2
• Full Attack (Bite)
+5 Melee, 1d8+4, 20x2

Abilities & Tricks:
• Attack (http://boards1.wizards.com/showpost.php?p=6628079&postcount=85)
• Blindsense: 40’
• Down (http://boards1.wizards.com/showpost.php?p=6749764&postcount=128)
• Improved Attack (http://boards1.wizards.com/showpost.php?p=6809946&postcount=155)
• Seek (http://boards1.wizards.com/showpost.php?p=6688192&postcount=108)

Feats:
• Alertness
• Stealthy

Skills:
+4 Hide
+12 Listen
+11 Move Silently
+8 Spot
Character Background:
Asmeroviel is of a handsome and commanding appearance. His head is unusually thin, his neck exquisitely molded, and his curly hair falls in waves over his pointy ears. He has black piercing eyes of great size, his eyebrows are arched, his nose is high and slightly aquiline, and his hair continues to stretch far down to his breast. While his hair is said to be strands of gold, the probabilities are that it is of a golden hue.

Upon his head is a vertical halo, glowing as the sun itself. The pixie wears a sort of surplice, exactly like the surplice of a priest or bishop; and upon the surplice a tunic, which falls down to the legs; and over all an episcopal cape with thirteen depictions of the sun, from rise to set, wrought on the border with his haloed head being the pinnacle.

Fights:
01 (http://boards1.wizards.com/showpost.php?p=6625421&postcount=84): Win vs. Telveran Trueblade
02 (http://boards1.wizards.com/showpost.php?p=6785113&postcount=142): Win vs. The Ripper

Quests & Monster Fights:
01 (http://boards1.wizards.com/showpost.php?p=6503239&postcount=38): Tames a Deinonychus
02 (http://boards1.wizards.com/showpost.php?p=6532518&postcount=46): Tames a Dire Bat
03 (http://boards1.wizards.com/showpost.php?p=6670666&postcount=101): Win vs. Two Gargoyles

Past Expenditures: * = Crafted (Totals: 0 xp, 1.5 gp)
• Arrows, 60 (0 xp, 1.5 gp*)
Tellish_of_Ket

08-08-05, 10:57 PM
Condition Summary:

Asmerovial:

Treasure Found:


Resources Used:


Experience:


Encounter Summary:
Tellish_of_Ket

08-08-05, 10:59 PM
"Azzy, the panzy. Azzy, the panzy." and the taunts went on.

Asmeroviel often had to endure the taunts of the more playful and child-like of his race. This set him apart. For them, life was fun and games. But for Asmeroviel, it was always about getting down to business. He took life and it's challenges very serious.

"Hey, Azzy? I bet you're too scared to fly near Dragolothasisnotis. I bet you are a scarddy cat!!!"

Asmeroviel retorts, "Aren't you? A black dragon, and you don't fear him? I seriously doubt it."

"I'm not scared of him. I can go around his den. He likes me. He wouldnt eat me. He's actually scared of me. Tee hee."

Asmeroviel was getting bored of this game awefully fast.

"Actullay Azzy if you need to know, Dart and Tansy when to do just that. Circle his lair on a dare. I dared them you know. Since they aren't chicken like you, they did it."

A creeping feeling came across Asmeroviel. He felt for the saftely of Dart and Tansy. They are just children, even by pixie standards. A dragon is fierce and not to be toyed with. It is able to counter almost all of their advantages. How could she do this? Let those two kids go there alone.

With haste, Asmeroviel reported this to his coucnil elders. They were very distraught. After several hours of contemplation, they came to a decision.

"Asmeroviel, you are perhaps one of the greatest amongst us. I fear for their safety. We know you seek knowledge and also to better yourself. Would you mind racing and trying to catch them before they get there? We would hate to lose our little children so young. Dragolothasisnotis has threatened that if we disturb him once more, he will swoop down upon our village and force to either make a new home, elsewhere or perish. We believe him, he is evil and mad. Please Asmeroviel, make haste. We know you enjoy knowledge and as such for their safe return, i will give you that what you covet. My crown. It is a magical item that increases ones intellect. Please hurry though. I fear they would be close to his nest at this time."

Any last minute preperations before heading out?

-ToK
Zerone

08-10-05, 10:32 PM
"As you know I hold thee in the highest regards, Council. Tis an honor to perform as thy shepherd’s dog gathering the lost; thy gifts are a useless gesture. Faithful am I that the Council will bequeath a fair punishment upon the guilty. Thy shepherd’s dog shalt take his leave upon imparting thee with this knowledge... Black as pitch is Dragolothasisnotis; should they meet he wilt not be able to turn from such evil until light shineth upon darkenss."

Asmeroviel bows deeply to the Council awaiting any further instruction. After their parting words, Asmeroviel heads to his chamber to gather his equipment. Retrieving the last of his gear he lifts an ornate case from the mantle and places it upon the table. Saying a brief prayer he slides off the lid revealing a wand. "Thank thee, Mother. May I honor thee and thy sacrifice in the forthcoming trial. Your parting light shalt be needed..."

Purchase a Wand of Cure Light Wounds - 750 gp.
Tellish_of_Ket

08-11-05, 01:51 AM
Asmeroviel, with all due haste flies southward towards the dragons den. The thoughts of the children weight heavily upon his mind. Despite his selfless words to the coucil, he knew deep down she was right. He crown was beautiful and it would look great upon his head. However, currently there were greater things to worry about, other than a reward for doing the right thing.

Asmeroviel sometimes climbed high above the trees and dove down as fast as he could. He would again slowly rise, then decend at double speed. This would definately get him there faster. With a bit of luck, he'll get to the children before they get to the dragon.

Let us pray at least....

You figure the flight to be an hour or so distance. Are there any special precautions you are taking now? Any buffs lasting longer than an hour and you may want to strongly consider them. Also is your bat or dino coming with you?

-ToK
Zerone

08-11-05, 02:16 AM
I think Asmeroviel grabbed some more things before he left, he only just remembered that he grabbed them now... :D if that's ok?
Tellish_of_Ket

08-11-05, 02:30 AM
"OMG, how could this be?" Asmeroviel stops quickly in his tracks. Asmerovial curses himself for going too fast and not spotting (http://invisiblecastle.com/find.py?id=132069) the danger ahead.

He and the bat are relatively safe in flight, however, his Dino is not so lucky. The Dino stops are rears up just in time to spot (http://invisiblecastle.com/find.py?id=132070) a grotesque plant-like creature come to life with tentacles flailing.


Surprise round. Only Dino get to act on his initiative, but i'll need Inits from you and your pets.

Plant-like Creature:Init: 17 (http://invisiblecastle.com/find.py?id=132071)

This plant, whatever it is, is definately Huge.

Please make all your rolls here:metamorph (http://invisiblecastle.com/rolldice.py)
Zerone

08-11-05, 03:03 AM
Initiative:
Dire Bat 26
Asmeroviel 24 (http://invisiblecastle.com/find.py?id=132075)

Asmeroviel looks his bat in the eye and it understands, fly in a circling pattern. Asmeroviel then nocks an arrow...

I'm unsure if I need to roll for the Deino. If I did, just roll for her please. For this fight I'll just use the deino unless the bat is needed. I assume it'll defend itself as needed. Asmeroviel will manuever opposite deino at a 45° angle (with plant inbetween us) and fire bow at first opportunity, keeping just inside of 100' range.
Tellish_of_Ket

08-11-05, 10:21 AM
Deino init: 7 (http://invisiblecastle.com/find.py?id=132149)

The plant-like creature goes before Deino and attempts to take a great bite out of it and easily latches on (http://invisiblecastle.com/find.py?id=132151) for 22 pts (http://invisiblecastle.com/find.py?id=132152) of dmg.

The Huge plant-like creature immediately locks the deino 33 grapple (http://invisiblecastle.com/find.py?id=132153) opposed by 19 grapple (http://invisiblecastle.com/find.py?id=132154).

Amazingly this Huge creature easily picks up the Deino and appears as though it will try to just swallow it whole the next round. The Deino claws and rakes at the plant-like beast. Bite 17 (http://invisiblecastle.com/find.py?id=132157), Claws 17, 3 (http://invisiblecastle.com/find.py?id=132158). Two attack penetrate the plant and deal 14 dmg (http://invisiblecastle.com/find.py?id=132159) total.

Round 1
Asmeroviel fires an arrow at the Huge creature and is left to wonder how he actually missed (http://invisiblecastle.com/find.py?id=132155) something so huge. Asmeroviel is resinged to seeing his beloved pet get swallowed (http://invisiblecastle.com/find.py?id=132156) by the beast. Deino takes 7 pts (http://invisiblecastle.com/find.py?id=132161) of acid dmg and is paralyzed (http://invisiblecastle.com/find.py?id=132162) for 11 rounds (http://invisiblecastle.com/find.py?id=132164)

The wounds that the deino did are already starting to close [fast healing 10].

Asmeroviel begins to wonder if there is anything he can do to save his pet, or at least seek revenge and destroy this foul creature. After all, it is rumoured they eat their prey whole and could be a fair amount of treasure still within it's belly.

-ToK
Tellish_of_Ket

08-11-05, 10:16 PM
I think Asmeroviel grabbed some more things before he left, he only just remembered that he grabbed them now... :D if that's ok?


Ah, i did not see this. By all means make your purchases and we can start over.

I'll be gone to a wedding this weekend. Ok, so you won't run into the tendriculous. I'll stick with the original encounter, which is very very deadly. Had you, with your current kit, faced that you'd have surely perished. So i'll let you prepare better and we can set out again.

Be warned, your first fight is very tough. So, try to diversify your purchases to handle what you couldn't with your current kit.


-ToK
Zerone

08-11-05, 10:20 PM
I was wondering about that post... :D I'll be out of town this weekend also, and will try to get all things purchased by Sunday. I'll send you a pm with a link to Asmeroviel with his new purchases, so the above character sheet will be correct. Thanks!
Tellish_of_Ket

08-11-05, 10:22 PM
Not a problem. I'm going to a wedding this weekend, so i'll get gone as well.

See ya late sunday.


-ToK