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| Sindorin03-22-06, 10:14 PM | This is a quest for Bilk Stonespike and for Cyalin the Dark Raven. If you are not The Great Sindorin or King Uther, do not post here. IF you post here I shall spam you with monkeys. Questlog: Week 1: Cyalin charmed the captain of the guard into letting them in. Week 2: Using teamwork they defeated Tris Inedrai, Soulknife agent of the Prophetess. Week 3: Va'ria contacted Bilk and Cyalin, saying that the enemy had fled. They went home. Items Used: Rewards: 2,000 gp each, EHTC gets 600 gp http://i6.photobucket.com/albums/y226/Arkazzan/AirMagistrate.jpg Cyalin the "Dark Raven" (Male+elf grey) (Neutral Evil) (Wizard Diviner 3, ECL 3) (height 5 feet, weight 100 pounds) Experience: 3149 /6,000 STR...07 [-2]...(4 pts) [12, -2racial-3age] DEX...14 [+2]...(8 pts) [15, +2racial-3age] CON...10 [+0]...(8 pts)[15, -2racial-3age] INT...24 [+7]...(16 pts)[18, +2racial+2age+2item] WIS...10 [+0]...(0 pts) [8+2age] CHA...10 [+0]...(0 pts) [8+2age Hit Points: 9 [3 HD] (4 +2.5x2] AC 12 [+2dex], Touch 12, Flat 10 Initiative: +2 [2dex, 0feat] BAB/Grap: +1/-1 [+1 bab, -2str] Speed 30 [base 30] Saves: Fort +1 [1wiz +0con] Refl +3 [1wiz +2dex] Will +3 [3wiz +0 wis] +2 save vs enchantment, immune to sleep Attacks: Light Crossbow +3 (1 base +2 ranged ) dmg 1d8 19-20 x2 range 80 Ranged Touch +3 (1 base +2 Ranged) Touch -1 (1 base -2 Str) Feats: Scribe Scroll wiz1 Summon Familiar wiz1 Spell Focus [enchantment] Craft Wondrous Item [sup]3rd Racial and Class Abilities: -Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects. -low light vision -Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats. -+2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it. -Scribe Scroll bonus feat Skills (48wiz): Concentration: +6 (6ranks+0con) Hide: +5 (3rankscc+2dex) Knowledge(Arcana): +13 (6ranks+7int) Knowledge(History) +13 (6ranks+7int) Knowledge(The Planes) +13 (6ranks+7int) Move Silently: +2 (2dex) Listen: +8 (3rankscc+0wis+2racial+3familiar) Spellcraft: +15 (6ranks+7int+2syn) Spot: +0(+0wis) Tumble: +5 (3rankscc+2dex) Speaks (common), (elven) Orc, Gnome, Dwarven, Infernal, Celestial, Draconic Spells Known: 0th - All 1st - Shield, Mage Armor, Grease, True Strike, Detect Secret Doors, Charm person, Ray of Enfeeblement, Chill Touch, Expeditious Retreat, Silent Image, Magic Weapon 2nd - Hideous Laughter, Ghoul Touch, Fox's Cunning, See Invisibility Memorized (Spell Levels: 13) DC: 17+SL DC 17 0th - Ghost Sound, detect magic, resistance DC 18 1st - Chill Touch, True Strike, Grease, Grease, Charm personDC19 DC 19 2nd - Hideous LaughterDC20, See Invisibility, Ghoul Touch, Hideous LaughterDC20 Familiar: Haven't paid for it yet. Equipment: Arcane Scrolls: Mage Armor 12.5gp 1xpcreation Shield [CL2] 25gp 2xp creation True Strikex3 37.5gp 3xp creation Expeditious Retreat 25gp 2xp creation Ray of Enfeeblementx3 37.5gp 3xp creation Magic Weapon 12.5gp 1xp creation Miscellaneous Statistics: Encumberance: 0-20 (light), 21-40 (medium), 41-60 (heavy) Weight carried: 7 lb Buffs and Prefight actions: start with loaded crossbow. Equipment: (Free weightless outfit) (Armor)spell component pouch x2 headband of intellect +2 2,000 gp 40xp light crossbow 30 gp 4lb crossbow bolts 20 1 gp 1lb Miscellaneous Statistics: Encumberance: 0-20 (light), 20 (medium), 60 (heavy) Weight carried: 7 1/2 lb Mount weight carried: 0 lb Gold Received 3300 Gold spent: 3231 Gold left: 69gp Character Background: Default Tactics Fights results: MQ: (http://boards1.wizards.com/showpost.php?p=8720929&postcount=1) To join the EHTC +300xp/gp Copied Scrolls: Ghoul Touch 150+200=350gp Fox's Cunning 150+200=350gp Blindness 150+200=350gp http://i6.photobucket.com/albums/y226/Arkazzan/Doomseekers.jpg Bilk Stonespike Male Dwarf Lawful Evil Psychic Warrior 2, Monk 1 EL3 XP: 3200/6000 STR...16 [+3]...(10 pts) DEX...12 [+1]...(4 pts) CON...18 [+4]...(10 pts) [16+2racial] INT....14 [+2]...(6 pts) WIS...14 [+2]...(6 pts) CHA...6 [-2]...(0 pts) Hit Points: 35 [8+4.5x2+12+6feat] AC 19 [+1 dex +8 armor], Touch 11, Flat 18 [+4dodge vs giants] Initiative: +1 [1 dex] BAB/Grap: +1/+8 [+1 bab +3 str+4feat] Speed 30 [base 20+10feat] Saves: Fort +9 [3 Psywar +2monk+4 Con ] Refl +3 [2monk +1 Dex ] Will +4 [2monk +2 Wis ] +2 vs spells +2 vs poison Attacks: [Ma] Glaive +5melee 1d10+4 [x3] [Ma] Falchion +5melee 2d4+4 [18-20 x2] Feats: Psionic Weapon 1st Power Attack Psywar bonus1st Psionic Body Psywar2nd Speed of Thought 3rd Improved Unarmed Strike Monk1 Improved Grapple Monk1 bonus Racial and Class Abilities: +2 Constitution, –2 Charisma. Medium: As Medium creatures, dwarves have no special bonuses or penalties due to their size. Dwarf base land speed is 20 feet. However, dwarves can move at this speed even when wearing medium or heavy armor or when carrying a medium or heavy load (unlike other creatures, whose speed is reduced in such situations). Darkvision: Dwarves can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and dwarves can function just fine with no light at all. Stonecunning: This ability grants a dwarf a +2 racial bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Something that isn’t stone but that is disguised as stone also counts as unusual stonework. A dwarf who merely comes within 10 feet of unusual stonework can make a Search check as if he were actively searching, and a dwarf can use the Search skill to find stonework traps as a rogue can. A dwarf can also intuit depth, sensing his approximate depth underground as naturally as a human can sense which way is up. Weapon Familiarity: Dwarves may treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons. Stability: A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground (but not when climbing, flying, riding, or otherwise not standing firmly on the ground). +2 racial bonus on saving throws against poison. +2 racial bonus on saving throws against spells and spell-like effects. +1 racial bonus on attack rolls against orcs and goblinoids. +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too. +2 racial bonus on Appraise checks that are related to stone or metal items. +2 racial bonus on Craft checks that are related to stone or metal. Automatic Languages: Common and Dwarven. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, and Undercommon. Favored Class: Fighter. A multiclass dwarf ’s fighter class does not count when determining whether he takes an experience point penalty for multiclassing Skills (20Psywar/6monk ): Autohypnosis: +9 (5ranks+2wis+2synergy) Concentration: +9 (5ranks+4con) Knowledge (Psionics): +9(5ranks+2int+2synergy) Ride: +6 (5ranks+1dex) [-6ACP] Tumble: +7(6ranks1dex) [-6ACP] Speaks common, Dwarven, Giant, Ignan Equipment: Wool shirt and pants [0 lbs][0 gp] [Ma] Full Plate Mail + [Ma] Armor Spikes[50 lbs][2000gp] [Ma] Glaive [10lbs][308gp] [Ma] Falchion [8lbs][375gp] Powers: [ML2] [PP: 3] 1st: Force Screen; Defensive Precognition Powerstones: Offensive Precognition [ML2] 50gp Vigorx3 [ML2] 150gp Metaphysical Weapon [ML2] 50gp Skate [ML2] 50gp Biofeedback [ML2] 50gp Bite of the Wolf [ML2] 50gp Gold received: 3300gp Gold spent: 3083gp Gold left: 217gp Miscellaneous Statistics: Encumbance: 0-76 (light), 77-153 (medium), 154-230 (heavy) Weight carried: 68 lb Character Background: Working on it Fights results: MQ: (http://boards1.wizards.com/showpost.php?p=8720948&postcount=1) Joined the EHTC +300xp/gp |
| Sindorin03-22-06, 10:15 PM | Cyalin had just completed his entry task for the guild known as the East Habari Trade Company. He had been ordered to steal a holy symbol of the good church. Bilk had just completed his entry task for the guild known as the East Habari Trade Company. He had been ordered to steal a guard's uniform from the local militia of a town near Gladius. But why? "You both are probably wondering to what end all of this is. The fact is that our guild is aging. We emerged at the downfall of the old organizations of Gladius, and now the new Living Guilds threaten to push us into submission. We shall remain the strongest presence, regardless of alignment, here in Gladius, and to do so we shall deal make examples." The words were spoken to them by Va'ria Theladrais, who was hastily packing her bags and summoning a phantom in preparation for travels to Sothlarch. "I need both of you to create a distraction one day after my arrival in Sothlarch. There is a chapter of The Arcane Order there, whose headmaster is Prophetess Kairia. She is meddling in anything she does not have judgement over, and thus will likely cause problems for me as I deal with the dangers I sensed in both dream and divination. I am leaving right at this moment, so you have one day for preparations and then you will go to Sothlarch, sneak into the Underhalls of the Arcane Order's chapter in Sothlarch, and destroy a magical device that I once helped them build. It powers their scrying system over the entire town. I know all of this is being hurled at you very quickly, but please understand that it is for the good, I mean betterment, of this organization that pledges to us as we pledge to it. Good bye, and good luck. I will know whether you succeed or fail." And with that, their assignment, given, Va'ria's Phantom horse shrieks in a modest pitch, muted by the very dark energy surrounding the loremaster as she leaps up onto its back gracefully, and they become a blur as she rides out into the night. You may make whatever preparations your characters wish before departing for Sothlarch. |
| Sindorin03-24-06, 02:28 PM | I know you are in process of moving across the country, but I just wanted to keep this bumped up a bit. |
| King Uther03-25-06, 12:42 AM | I do not have any money, so no worries here. Let's do some killing. |
| Sindorin03-25-06, 01:05 PM | An odd pair indeed, and having no money to boot, Bilk and Cyalin set out for Sothlarch, which was in all considerations a rather short journey. Later that day they approached the front gate of the town. Va'ria apparently had gone in already. Three guards stood watch at the front of the gate. |
| King Uther03-26-06, 12:59 PM | Three? Dang. Cyalin used his brilliant intellect to devise a plan to allow them passage. From a safe distance, he began to cast a spell that would allow him friendship with whoever looked like the most susceptible among the guards. Gameplan: Cyalin casts Charm Person(DC19), trying to gain status as an old friend of a guard. If he is the leader, then I'm going to roleplay past this encounter. But my true goal would be get the guard to speak to Cyalin privately, then to spread a rumor about one of the other guards caught sleeping with Cyalin's "friend's" woman, provoking him to attack his old fellow guard. If successful, Bilk will attack the other guard simultaneously, creating a "sandwich of death" effect. If not, then I'll see what I can do. |
| Sindorin03-26-06, 11:36 PM | guard will save (1d20=6) (http://invisiblecastle.com/find.py?id=397757) Cyalin easily befriends the guard standing in the middle. As the dual chevrons on his sleeve indicate in comparison to the other two guards' single chevrons, he is indeed the leader of this shift. "Hey! I remember you! How've you been old friend?!" The guard begins to approach Cyalin and Bilk. The other two look on with moderately interested glances. |
| King Uther03-27-06, 02:11 PM | Seeing his "old friend" approach, he walked over to him to have a private conversation. He noticed a wedding ring. "I have not seen you in a while. How's the wife? Sorry to disrupt you in your duty, but we need access to the Underhalls to repair something for the Prophetess. My friend is an expert in things mechanical and magical. Also, be wary of your fellow guards. Just yesterday I saw them trying to hit on your wife. I didn't know if you were still together, so I didn't want to act hastily. But now that I know, I thought I would let you know what I saw." |
| Sindorin03-27-06, 03:24 PM | Haha, how excellent. The man stared at Cyalin as if Cyalin had punched him in the gut and taken the wind from his chest. He looked, eyes glazed over, at the two guards standing at their post. "Thank you for letting me know. Make sure you stop on by whenever you are in town, don't go sneaking around like you say you have been. She didn't mention anything about seeing you, but I will ask her later. You and your engineer friend can proceed, I am sure with your brains and his... um, engineering, you two will be able to turn a barrel into one of those generator things. Good day!" |
| King Uther03-27-06, 03:30 PM | Cyalin takes Bilk and they approach the building, and with eyes of superiority he passes between the two guards, acting as if he was supposed to do so. The two traveled into the building, preparing to do battle with whatever guarded the artifact. |
| Sindorin03-27-06, 07:11 PM | The well-paired pair remembered that Va'ria had mentioned the device that they were looking for to create the distraction she desired was located in the Underhalls of the Sothlarch Arcane Order. Now inside the city, the Sothlarch Arcane Order was relatively easy to find considering that it was the governing body of the city and thus was located near the crux of the town's community. The streets here were bustling about with people followed by their animals, psicrystals, and what-not. Hardly a place for a secret device to be found. Cyalin had been to this chapter of the Arcane Order. He may have never been a member, but just because you are not a brown-nosing member of an organziation does not mean that the neutral organization bent on the mutual accumulation of knowledge will exclude you. Cyalin had learned many a valuable lesson in those halls. As they approached the Arcane Order's building in this town they saw a badly burnt man running from several guards. It seemed that Va'ria had managed a distraction of her own. The man was howling and screaming like a lunatic. The two stood before a great stone building that had a banner hanging above the two massive oak front doors. Cyalin walked over to a well that stood about one block away from the building. His elven instincts tingled, and his hand went to pull the bucket up. Inside the bucket was a key, which Cyalin quickly inserted into a keyhole that was old and cleverly disguised to look like a simple crack in the wood, and turned it. Part of the well's stone encasement slid down quickly and silently, forming into stairs. The two also noticed darkness had fallen due to the shadow of some great dragon aloft in the sky... They made their way down into the Underhalls of the Sothlarch Arcane Order. They did not find this was a sewer system, but rather simply a maze of torch-lit corridors. Random pipes led this way and that, but it was easy to figure where the pipes originated. Bilk and Cyalin followed their way carefully along until "There aren't any repairs scheduled for today," a woman's voice called from down the corridor. "So explain why you have come here." |
| King Uther03-27-06, 07:16 PM | I need to see what she looks like, unless this is purely a storyline incident where I can kill her to keep her quiet, which Bilk will gladly do with a smile. |
| Sindorin03-27-06, 08:52 PM | The figure down the corridor appears to be some kind of elf. She wears padded armor, her eyes glow red, and she now creates a blade of pure energy. "She told me there would be one coming to Sothlarch, but she did not mention two..." |
| King Uther03-27-06, 10:43 PM | As the blade began to emerge from her body, the synchronizing of actions occurred, with Cyalin immediately reacting with quick precision a spell which could incapacitate the enemy for a time. Bilk, meanwhile, had allowed his body to become the weapon, flying in the air like a projectile. "Foolish cretin. You are but a worthless warrior standing before someone great. Come to me and die like the pathetic weakling you are." Action: Hopefully I'll get a surprise round of sorts, casting Hideous Laughter combined with an attack from Bilk. Concentration to hide display of Force Screen: 18+9=27 (http://invisiblecastle.com/find.py?id=399072) Bilk's attack following the DC20 Hideous Laughter: 20! (http://invisiblecastle.com/find.py?id=399076) Confirm: 18+7=25 (http://invisiblecastle.com/find.py?id=399078) Crit Damage: 20 (http://invisiblecastle.com/find.py?id=399078) |
| Sindorin03-28-06, 12:23 AM | Tris Inedrai Initiative (1d20+9=23) (http://invisiblecastle.com/find.py?id=399135) Bilk StoneSpike Initiative (1d20+1=18) (http://invisiblecastle.com/find.py?id=399136) Cyalin The Dark Raven Initiative (1d20+2=16) (http://invisiblecastle.com/find.py?id=399137) "Regardless of why you are here, you are not supposed to be. I have no idea how you found this place, but I shall do what the Prophetess has ordered me to do..." With that, the soulknife flings the glowing energy blade at the weaker-looking Cyalin, hitting (http://invisiblecastle.com/find.py?id=399145) Cyalin and nearly dropping him. (http://invisiblecastle.com/find.py?id=399146) Cyalin struggles against the slight of all of the blood left after the blade dissipates, and is dismayed to find another one waiting in the soulknife's hands. He attempts to make some humor of the situation, but he loses concentration (http://invisiblecastle.com/find.py?id=399148) while casting the spell. Tris Will Save (1d20+6=18) (http://invisiblecastle.com/find.py?id=399130) She would have just barely failed the save too :) Bilk sees this as a good time to make Cyalin seem SO much less of a threat, charging in and putting the sharp edge of his glaive right into the wild elf's face. She screams in pain, stepping in. She knows at this point that she could easily kill the wizard standing down the hall from herself and the dwarf that was attacking her, but she also feared for her life that had been so difficult to straighten out. So many events flashed before her eyes as she stepped in to grab (http://invisiblecastle.com/find.py?id=399155) Bilk, startling the dwarf as he had not expected a soulknife to avoid his glaive's attempt to stop her from doing so. They wrestled (http://invisiblecastle.com/find.py?id=399159), and Bilk's (http://invisiblecastle.com/find.py?id=399161) glaive clattered to the floor loudly, echoing the tension of the battle. The wild elf managed to slam (http://invisiblecastle.com/find.py?id=399164) the dwarf into the stone wall, breaking some of the masonry and clay, sending bricks flying everywhere... Enemy: xx-20/xx, controlling grapple Bilk: 35/35, 4 subdual, grappled Cyalin: 2/9 Just to note - I had Bilk delay until Cyalin's spell went off. It is now Bilk's turn then Cyalin's. |
| King Uther03-28-06, 12:02 PM | Well then, I suppose the best course of action is obvious. Bilk immediately reacts, trying to hurt the soulknife with his custom armor spikes. (Grapple: 19+8=27 (http://invisiblecastle.com/find.py?id=399647) Damage: 7 (http://invisiblecastle.com/find.py?id=399647) ) Cyalin, losing his spell, recasts it from safety, feeling the air around the soulknife becoming a lighter, more fun atmosphere. Cyalin recasts, hoping for a thematic roll keeping. |
| Sindorin03-28-06, 12:28 PM | Tris opposed grapple (1d20+11=31) (http://invisiblecastle.com/find.py?id=399673) oh man... Amazingly despite the great effort Bilk makes to break the grapple, the wild elf manages to keep from losing control of it. Tris vs. Bilk Grapple Checks (1d20+11=12, 1d20+8=13) (http://invisiblecastle.com/find.py?id=399675) Amazingly still, the fact that she maintains control of the grapple distracts her from being able to do anything with it. Tris will save (1d20+6=25) (http://invisiblecastle.com/find.py?id=399674) Amazingly still, she manages to shrug off the elf to elf humor in all of this. Cyalin can't believe his eyes. Seriously... I thought this was over after that first crit. The online roller is being very nasty in this one. |
| King Uther03-28-06, 12:45 PM | Fine. Let's take out the big guns. Bilk tries to stay in the grapple, hoping to keep the enemy at bay for Cyalin to work his mojo. (Opposed Grapple: 14+8=22 (http://invisiblecastle.com/find.py?id=399684) Damage: 8 (http://invisiblecastle.com/find.py?id=399684) ) Cyalin moves up, hoping to end this useless fight. He musters his ghoulish might, trying to touch the grappled enemy. (Touch vs AC 10: 4-1=3 (http://invisiblecastle.com/find.py?id=399687) Next round: Bilk continues to press the grapple damage. (Grapple: 7+8=15 (http://invisiblecastle.com/find.py?id=399691) Damage: 9 (http://invisiblecastle.com/find.py?id=399691) ) Cyalin tries to touch again. (Touch: 20! (http://invisiblecastle.com/find.py?id=399689) ) DC19 Fort or paralyzed. If paralyzed: Bilk stands over the elf, looking as his fragile body as it had succumb to the paralysis. He laughs heartily, picking up his glaive to finish the fool off. (CDG: 29 (http://invisiblecastle.com/find.py?id=399692) DC39 Fort or die) |
| Sindorin03-28-06, 03:06 PM | Tris Opposed Grapple (1d20+11=31) (http://invisiblecastle.com/find.py?id=399814) Tris & Bilk Opposed Grapple (1d20+11=14, 1d20+8=10) (http://invisiblecastle.com/find.py?id=399817) The wild elf manages to keep Bilk under control, he is unable to hurt her. They continue the tussle, and she manages to catch his face with her elbow, sending stars through his field of vision Subdual Damage (1d3+3=6) (http://invisiblecastle.com/find.py?id=399820) Cyalin moves in to attempt to paralyze the wild elf with a crippling touch, but the grappling pair are rather feisty and he is unable to get a clean delivery. Tris Opposed Grapple (1d20+11=24) (http://invisiblecastle.com/find.py?id=399822) Bilk again tries to hurt the wild elf but is unable to do so. Tris & Bilk opposed grapple (1d20+11=14, 1d20+8=15) (http://invisiblecastle.com/find.py?id=399823) The wild elf has similar luck in trying to hurt Bilk. Cyalin now finds his chance as she struggles to throw Bilk into the wall again, managing to plant his palm firmly across her bloody face. Tris Fort Save (1d20+3=13) (http://invisiblecastle.com/find.py?id=399827) Bilk suddenly finds that his job is much easier. The wild elf goes limp, unable to move her body. She looks first at Bilk, whom she could have beaten, then at the wounded Cyalin, whom she should have taken out earlier. She then closes her eyes in trance before being decapitated by Bilk's Falchion. Bilk: 35/35, 10 Subdual damage Cyalin: 2/9 |
| King Uther03-28-06, 05:09 PM | Cyalin and Bilk look for supplies. |
| Sindorin04-03-06, 01:35 PM | Bilk and Cyalin are unable to find anything of value as they continue their careful search through the corridors of the Underhalls. As they go deeper and deeper, the two realize that the air down here has become thick with steam and vapor, and there is a low hum. Continuing even further they find that the bend ahead of them is lit by a pale orange light, suggesting that around the corner lies the device they are looking to disable. "Hurry," an urgent voice echoes in their minds as they stop before finishing the job. The two looked at each other uneasily. "The time is now." Prepare however you wish for the 3rd encounter... mwahahaha... |
| Sindorin04-19-06, 03:25 PM | Quest aborted by Player (not responding). Rewards: 2,000 gp each, EHTC gets 600 g |
| King Uther06-29-06, 01:35 AM | Bilk and Cyalin defeated two encounters in this quest. Since this is an EL6(each) quest, they would've earned 5400xp each and 4000gp. Either way, there is no xp listed in the questlog. |