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| Sjiggie10-24-07, 10:39 PM | This is a quest for Wooly to gain some handle animal allies. If you are not whitebaron or myself please don't post here but leave your comment in the tavern or by pm. --Questlog-- --Result-- --Spell's Used-- --Item's Used-- Wooly Gender and Race: Male Human Size and Type: Medium Humanoid(Human) Height and Weight: 5'9" 175lbs Age: 21 (Adult) Alignment: True Neutral ECL: 4 (Druid 4) Experience: 7800/10000 Attributes STR 14 (+2) [06 pts] [14 Base] DEX 10 (00) [02 pts] [10 Base] CON 14 (+2) [06 pts] [14 Base] INT 10 (00) [02 pts] [10 Base] WIS 19 (+4) [16 pts] [18 Base, 1 Level] CHA 12 (+1) [04 pts] [12 Base] Miscellaneous Statistics Hit Points: 29 [3 HD] [8 (Druid) + 13 (4.5 *3 Druid) + 8 (4 HD x 2 Con)] Armor Class (Normal): 16 [10 Base, 5 Armor, 1 Shield] Armor Class (Touch): 10 [10 Base] Armor Class (Flat-Footed): 16 [10 Base, 5 Armor, 1 Shield] Initiative: +0 [0 Dex] Base Attack Bonus: +3 [2 Druid] Grapple: +5 [3 BAB, 2 Str] Speed (Land): 20 ft [30 Base, -10 armor] Weight Carried: 43 lbs, Light encumbrance [0-58 (Light), 59-116 (Medium), 117-175 (Heavy)] Saves Fortitude: 8 [2 Con, 4 Druid] Reflex: 1 [1 Druid] Will: 8 [4 Wis, 4 druid] Melee Attacks Darkwood Short Spear +6, 1d6+2, (20/x3), (Piercing) [2 Str, 3 BAB, 1 Masterwork] Darkwood Club +6, 1d6+2, (20/x2), (Bludgeoning) [2 Str, 3 BAB, 1 Masterwork]+5, 2d6+3 with Shillelagh Ranged Attacks Darkwood Short Spear +4, 1d6+2, (20/x3), Range 20 ft, (Piercing) [3 BAB, 1 Masterwork] Darkwood Club +4, 1d6+2, (20/x2), Range 10 ft, (Bludgeoning)[3 BAB, 1 Masterwork] Sling +3, 1d4+2, (20/x2), Range 50 ft (Bludgeoning) [3 BAB, 1 Masterwork]1d6+3 when using magic stone Special Attacks & Abilities Woodland Stride (don't slow speed in undergrowth) Trackless Step (don't leave trail) Wild Empathy +7 [4 Druid, 1 Cha, 2 Synergy (Handle Animal)] Resist Nature's Lure (useless unless you want to play against pixies) Divine Spells Readied Orisons [DC 14] Flare, Flare, Flare, Flare, Light Level 1 [DC 15] Entangle, Produce Flame, Entangle, Shillelagh Level 2 [DC 16] Flaming Sphere, Flame Blade, Flaming Sphere Spells for cycle: 4/ 4 / all remaining Spell Levels Available Per Fight: 4 (5 Orisons) [10 Total Spell Levels / 3, rounded up] Total Spell Levels: 10 [(4 x 1), (3 x 2)] Caster Level: 4 Feats Spellfocus(Conjuration)Lvl 1 Augment SummoningLvl 3 Scribe ScrollHuman bonus Skills Total Skill Points: 35 [35 Druid] Languages: Common, Druidic Armor Check Penalty: -3 [3 Armor] Balance: -3 [0 Dex, -3 ACP] Bluff: 1 [1 Cha] Climb: -1 [2 Str, -3 ACP] Concentration: 9 [2 Con, 7 Ranks (7 Druid)] Handle Animal: 8 [1 Cha, 7 Ranks (7 Druid)] +4 circumstance for animal companion, +2 circumstance(whistle) Hide: -3 [0 Dex, -3 ACP] Jump: -1 [2 Str, -3 ACP] Knowledge (Nature): 11 [0 Int, 7 Ranks (7 Druid), 2 Synergy (Survival), 2 Nature Sense] Move Silently: -3 [0 Dex,-3 ACP] Ride: 9 [0 Dex, 7 Ranks (7 Druid), 2 Synergy (Handle Animal)] Search: 0 [0 Int] Sense Motive: 4 [4 Wis] Spot: 4 [4 Wis] Survival: 13 [4 Wis, 7 Ranks (7 Druid),2 Nature Sense] +2 Synergy(Knowledge Nature) in aboveground natural environments Swim: -4 [2 Str, -6 ACP] Prefight Actions Bring Mane. Give him something to eat. Equipment Worn and Carried Basic Outfit [0 lbs] [0 gp] Dragonhide Breastplate [30 lbs][700 gp]+5AC MAXDEX3 ACP 3 Darkwood Buckler[2.5 lbs][205 gp] +1AC 0 ACP Darkwood Short Spear [1.5 lbs][331 gp] Darkwood Club [1.5 lbs][330 gp] Sling [0 lbs][0 gp] Bullet Pouch [0.5 lbs][1 gp] with 10 Sling Bullets [0.5 lbs each = 5lbs][0.01 gp each = 0.1 gp] Spell Component Pouch[2 lbs][5 gp] Loads(20) of Holly and Mistletoe! [0 lbs][0 gp] Brooch of Shielding [101/101] [0lbs][1500 gp] Lesser Metamagic Rod of Extend Spell [3000 gp] Expendable Items 4 Scroll of EntangleC(xxx) [CL 1] [12.5 gp each = 50 gp] 4 Scroll of Cure Light WoundsC(Creation) [CL 1] [12.5 gp each = 50 gp] 2 Scroll of Obscuring MistC(Creation) [CL 1] [12.5 gp each = 25 gp] 5 Scroll of LongstriderC(xxx) [CL 1] [12.5 gp each = 62.5 gp] 1 Scroll of Faerie FireC(xxx) [CL 1] [12.5 gp each = 12.5 gp] 1 Scroll of Heat Metal C(Creation) [CL 3] [75 gp] 2 Scroll of BarkskinC(xxx) [CL 3] [75 gp each = 150 gp] 2 Scroll of Flaming SphereC(xxx) [CL 3] [75 gp each = 150 gp] 2 Scroll of Flame BladeC(xxx) [CL 3] [75 gp each = 150 gp] 1 Scroll of Summon Swarm C(xxx) [CL 3] [0.0 lb each = 0 lbs][75 gp] Max total (42 x 50): 800 gp Equipment at Home 90 Sling Bullets [0.5 lbs each = 45lbs][0.01 gp each = 0.9 gp] 353 gp Whistle for Animal Training[50gp] Allies Maximum CR per ally: CR 2 Maximum ECL per ally: ECL 1 Maximum CA of allies per fight: CA 2 Gender and Race: Male (Maned) Wolf Size and Type: Medium Animal Height and Weight: ?? ?? Age: 3 Alignment: True Neutral ECL: Animal 4 HD Attributes STR 14 (+2) [11 Base, +2 Racial, +1 Druid3] DEX 16 (+3) [11 Base, +4 Racial, +1 Druid3] CON 15 (+2) [11 Base, +4 Racial] INT 02 (-4) [10 Base, -8 Racial] WIS 12 (+1) [10 Base, +2 Racial] CHA 06 (-2) [10 Base, -4 Racial] Miscellaneous Statistics Hit Points: 26 [4 HD] [ 18 (4.5 Animal x 4) + (4 HD x 2 Con)] Armor Class (Normal): 17 [10 Base, 3 Dex, 4 Natural(2 Wolf, 2 Druid3)] Armor Class (Touch): 13 [10 Base, 3 Dex] Armor Class (Flat-Footed): 14 [10 Base, 4 Natural(2 Wolf, 2 Druid3)] Initiative: +3 [3 Dex] Base Attack Bonus: +3 [3 Animal] Grapple: +5 [3 BAB, 2 Str] Speed (Land): 50 ft [50 Base] Weight Carried: 0.0 lbs, Light encumbrance [0-87 (Light), 88-175 (Medium), 176-262 (Heavy)] Saves Fortitude: 6 [2 Con, 4 Animal] Reflex: 7 [3 Dex, 4 Animal] Will: 2 [1 Wis, 1 Animal] Melee Attacks Bite +6, 1d6+3, (20/x2), (Bludgeoning, Piercing and Slashing) [2 Str, 3 BAB, 1 Weapon Focus] followup-Trip(ex): +2 Special Attacks and Abilities Trip(ex) Low-light vision Scent Evasion Link Share Spells Tricks Total: 8 [2 Bonus, 6 (2 INT *3)] Bonus: Attack Bonus: Down Stay Defend Heel Come Guard Feats TrackWolf Weapon Focus(Bite)Wolf Combat ReflexesWolf3 Skills Languages: N/A Total Skill Points: 7 [7 Animal] Armor Check Penalty: 0 Balance: 3 [3 Dex] Climb: 2 [2 Str] Hide: 3 [3 Dex] Jump: 2 [2 Str, 8 Speed] Listen: 3 [1 Wis, 2 Ranks (2 Animal)] Move Silently: 4 [3 Dex, 1 Ranks (1 Animal)] Spot: 3 [1 Wis, 2 Ranks (2 Animal )] Survival: 3 [1 Wis, 2 Ranks (2 Animal)]+4 racial bonus on Survival checks when tracking by scent. Swim: 2 [2 Str] Equipment Worn and Carried N/A Results Win vs Ryer Ord Star(NiQil) - [900 xp] [900 gp] Loss vs Darien Thorne(lonewolf) - [300 xp] [300 gp] Win vs Shugho-zact(Eamane) - [900 xp] [900 gp] --- Win vs Rennae Longhollow(Callix) - [900 xp] [900 gp] Win vs Dentik Earthmolder(TelinArtho) - [1200 xp] [1200 gp] Loss vs Vallgar the Unhinged(TelinArtho) - [400 xp] [400 gp] --- Miscellaneous Information 03200 Starting 00900 Fight 1 00300 Fight 2 00900 Fight 3 00900 Fight 4 01200 Fight 5 00400 Fight 6 ----- 07800 XP 03000 Starting 00900 Fight 1 00300 Fight 2 00900 Fight 3 00900 Fight 4 01200 Fight 5 00400 Fight 6 ----- 07600 Total Earnings Expenditures: 02125 Starting 00200 Scrolls Scribed in Fight 2 01577 Between Fight 3 and 4 (Switch Shield,Brooch of Shielding) 00525 Scribe Scrolls FULL Activity 03000 Rod of Extend, lesser ----- 07247 Total Expenditures Remaining: 7600 - 7247= 353 gp Darkwood Heavy Shield [257 gp/2 = 128 gp] 4 Scroll of EntangleC [CL 1] [12.5 gp each = 50 gp] 1 Scroll of Summon Swarm C [CL 3] [75 gp each = 75 gp] 2 Scroll of LongstriderC [CL 1] [12.5 gp each = 25 gp] 1 Scroll of Flaming Sphere C [CL 3] [75 gp each=75 gp] 2 Scroll of Barkskin C [75 gp each = 150 gp] |
| Sjiggie10-24-07, 10:40 PM | Post an intro as you like if not I'll post something tomorrow evening. |
| whitebaron10-25-07, 06:27 AM | located in europe, i'm usually online around 7pm gmt - midnight gmt. i have fixed appointments nearly every tuesday and thursday evenings, so don't expect to many replies then. around the day, i might check in from time to time, as work allows. (currently its rather boring, so...) i'll post an introduction later today. if it helps, i have finalized my pack as 1 wolf 1 hyena 2 hawks don't know how much you have pre-planned - maybe theme the weeks to match the beasts? |
| whitebaron10-25-07, 12:03 PM | Dawn sets about the Arena of Gladius. After another ardous night in the arena, Wooly is really upset - How could he ever stay here for so long? The outdoors, that's where a druid belongs. He pulls his belongings out of the small cupboard assigned to him, drinks up his last drink, and finally is ready to set out to refocus on the true druid's path. Calling out to Mane, Come on big fella, we're going to visit family!, Wooly sets pace through the gates of Gladius. Wandering around some producing regions, Wooly wonders: How come, that so many people react that hostile if they see me? Or is it just my Companion? Oh no, it can't be. All Animals are lovely, and so is Mane. Mane is currently chewing on a big leg of a lamb. Want some more? We can always hunt some more - the forests and seas are full of stock, just as we left them. Mane seems content to walk next to Wooly, chewing and crushing the bones. Ok, i can see why they don't like you now - try to smack your lips a bit less, this is disgusting. Well, lets wander into that forest there, i want to collect some mushrooms. Wooly has his buckler and his spear strapped to his back, so he can take them out in 1 round as 2 move actions. Mane is strolling around, but is as always set to defending Wooly. I'll be trying to collect food, not necessarily mushrooms, for my journey to the forest i originall came from - which will take some time. had to do some more work than expected. short introduction should do. got more time come tomorrow. the direction of this quest is completely up to you now. :) |
| Sjiggie10-26-07, 11:22 AM | As Wooly makes his way out of the crowded city he begins his journey into the forest. Soon he wanders of the path to find some lovely mushrooms. He begins to collect some different mushrooms and wanders deeper into the forest. Suddenly he realises that the forest is strangely silent. He can't hear the normal noises of the forest and he realises that he didn't see any animal in the forest yet. Then he picks up a sound. It looks like something makes his way towards him through the bushes. He can't see anything yet... Timing: I live in London atm so we are almost in the same timezone but I work in a hotel and my rota is different every week so I post when I have the chance. I check the boards frequently and will try to post when I have the chance. As for where the quest goes you will see it if you make it that far ;) |
| whitebaron10-26-07, 03:28 PM | Strange things are happening here, my furry friend. Let us find out what has disturbed the livelyness of this wood. Wooly moves next to a tree so he can step behind it easily should the need arise, and draws his buckler. Mane spits out the last remains of his food and follows Wooly, ready to defend him. i'll try to pinpoint whatever this is, or wait till it charges at me from the other side of a bush. if i can estimate the direction, i will move so that i won't be charged. Mane will stay besides me. If i get to it, draw the spear as well. Depending on what's disturbing the wood, i'll have to take different actions. |
| Sjiggie10-26-07, 04:09 PM | Wooly moves to a neaby tree while drawing his spear and buckler and prepares himself for whatever is coming. Mane drops the lambbone he was holding and stands next to his master. At that moment a young boy comes crashing through the woods. He looks at Wooly and Mane and collapses to the ground exhausted by all the running. Please don't kill me. I did nothing to you why are you doing this? Not what you expected right |
| whitebaron10-26-07, 04:34 PM | better safe then sorry. Mane growls, and bare's his teeth. Back up my friend, this is not our pray. Wooly then takes his spear back into his buckler-hand, with the tip pointing away from the boy. Stand up my boy, you need not be afraid, as that wolf is my finest comrade. Tell me - what is it you are fleeing? Animals, Aberrations, Defilers of the Wood? Woolys voice gets a really angry undertone when he says that last words... |
| Sjiggie10-26-07, 08:14 PM | The boy looks up towards Wooly and sees that he has taken a non-aggressive stance and replies I'm sorry sir but recently someone moved into the forest and since then all strange creatures showed up in the forest. I got chased by a beast that didn't have legs and shot lightning from his mouth. I thought you summoned it and wanted to kill me. The beast will probably be here any second now. Can you protect me? The boy still has a scared look in his eyes and constantly looks back to see of he can spot this beast. Battle will soon start any prebuffs you want to cast. You don't know how much time you have. Map = forest map |
| whitebaron10-27-07, 10:35 AM | Move behind the tree, boy. We will help you. Mane? Guard! Mane moves towards the boy. Wooly engulfs his hand in flames, and is ready for whatever defiles these woods. just cast produce flame. we will see what comes around. even as player, i don't know what this could possibly be. i guess my knowledge: nature is no good here. :) wooly will prepare to fire on sight of any abomination he sees. |
| Sjiggie10-28-07, 01:07 PM | The boy is still scared but lets Mane guard him while he hides behind the tree. Wooly prepares himself and cast Produce Flame. Just as he finishes casting the abomination flies through the trees and spots Wooly. A ray of Lightning shoots from his beak and hits Wooly. Wooly returns fire with a ball of flame and hits as well burning the feathers of the beast a little. Round 1 Monster moves closer Wooly cast Produce Flame Round 2 Monster Single Moves and shoots 23 vs Touch AC: 10+4(Cover) hits dmg 11 Wooly shoots 20 vs Touch ac ?? hits dmg 6 Wooly 18/29hp AC: 16 Produce Flame (3 shots left) Monster -6/xx hp AC:xx http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,M,9,59,Wo oly;b=Name,M,9,60,Mane;c=Name,S,16,44,16 ,52,Monster;d=Name,S,10,61,Boy;los=16,52 ,9,59,4 |
| whitebaron10-28-07, 01:18 PM | how high is the monster? can mane reach it? if yes: have him go on attack and wooly will shoot another flame and move back a bit, telling the boy to run for cover further away. if no: wooly will drop his spear, draw a scroll of obscuring mist, cast it, and mane will still be on defend - but this time the boy and me. wooly 5ft step back. and for flavor: as i believe this to be an arrowhawk - they fire their electric ray with heir tail. |
| whitebaron11-02-07, 10:07 AM | anyone still out there? :( |
| Sjiggie11-02-07, 10:09 AM | The arrowhawk fires off another ray of electricity that hits Wooly. Wooly decides to drop his spear to cast an obscuring mist spell from his scroll. Round 1 Monster moves closer Wooly cast Produce Flame Round 2 Monster Single Moves and shoots 23 vs Touch AC: 10+4(Cover) hits dmg 11 Wooly shoots 20 vs Touch ac ?? hits dmg 6 Round 3 Monster shoots 22 vs AC 14 hit dmg 4 Wooly drops his spear and cast obsuring mist from scroll Wooly 14/29hp AC: 16 Produce Flame (3 shots left) Obscuring mist (ends round 13) Monster -6/xx hp AC:xx Sorry for dissappearing had a rough week at work with shifts of more than 12 hours. I'll try to catch up today and tommorow and start the next encouter. If you can give me some tactics to work with that would be great. |
| whitebaron11-02-07, 10:24 AM | keep mane defending until next round. he will ready to attack once he sees the arrowhawk. cast snaII with rod of extend for a hippogriff. (drop one of those flaming spheres) have him grapple with the arrowhawk, thus bringing it back down to earth. don't forget his +4 str +4 con due to augment summoning. send mane to attack too. ps: wondering on his high touch-values... |
| Sjiggie11-03-07, 10:37 PM | The arrowhawk can't see Wooly, Mane or the boy and readies to shoot on pinpointing. Wooly draws his rod of extend and drops Flaming Sphere for an Augmented Hippogriff ordering it to grapple the arrowhawk. The hippogriff struggles with the mist before it spots the arrowhawk and takes off. He tries to grapple the arrowhawk but the arrowhawk bites the hippogriff hard and spoils the attempt. Round 1 Monster moves closer Wooly cast Produce Flame Round 2 Monster Single Moves and shoots 23 vs Touch AC: 10+4(Cover) hits dmg 11 Wooly shoots 20 vs Touch ac ?? hits dmg 6 Round 3 Monster shoots 22 vs AC 14 hit dmg 4 Wooly drops his spear and cast obsuring mist from scroll Round 4 Monster readies on pinpoint Wooly starts casting SNAII (Dropping Flaming Sphere) Monster listen 18 vs DC 0 hears but no pinpoint Round 5 Monster readies Wooly finishes his summon spell and orders hippogriff to grapple the arrowhawk he does ??? Hippogriff struggles through mist and takes off and tries to grapple. AoO Arrowhawk 20! confirm 30 confirmed damage 10 Grapple fails. Wooly 14/29hp AC: 16 Produce Flame (3 shots left) Obscuring mist (ends round 13) Summon Nature's Ally II (ends round 13) Monster -6/xx hp AC:xx Hippogriff 21/31hp AC: 15 Size/Type: Large Magical Beast Hit Dice: 3d10+15 (31 hp) Initiative: +2 Speed: 50 ft. (10 squares), fly 100 ft. (average) Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Claw +8 melee (1d4+6) Full Attack: 2 claws +8 melee (1d4+6) and bite +3 melee (1d8+3) Space/Reach: 10 ft./5 ft. Special Attacks: — Special Qualities: Darkvision 60 ft., low-light vision, scent Saves: Fort +8, Ref +5, Will +2 Abilities: Str 22, Dex 15, Con 20, Int 2, Wis 13, Cha 8 Skills: Listen +4, Spot +8 Feats: Dodge, Wingover http://www.hwx.it/coco/coco.php;v=1;map=forest;a=Name,M,9,59,Wo oly;b=Name,M,9,60,Mane;c=Name,S,16,52,Mo nster;d=Name,S,10,61,Boy;e=Name,L,9,58,1 4,53,Hippogriff;n=Effect,9,59,4 The hippogriff reach is 5feet so he will always provoke to start a grapple About the arrowhawk to hit this is the correct value a normal juvenile arrowhawk is CR3 this one is on his way to becoming a Adult Arrowhawk |
| whitebaron11-04-07, 06:15 AM | http://systemreferencedocuments.org/35/sovelior_sage/improvingMonsters.html please, use the rules for advancing monsters, if you want to do so. simply estimating things is not how it should be done for coco (and isn't fair either way, depending on how good you estimate). there is no way you can get an arrowhawk to +12 and not making it CR5. the rolls so far haven't favored me, so this is not an issue if it has +/-1. you still haven't told me how high the arrowhawk is flying. mane should go and attack, but the question is whether he can jump high enough to do so. Wooly will do summon swarm into the arrowhawks square (from scroll) griffon and mane continue to attack. if there is any way mane can reach the arrowhawk, then do it. else griffon try to grapple and move them to the ground. |
| Sjiggie11-04-07, 10:33 PM | First: The arrowhawk is 20ft above the ground. Do you want to continue the hippogriff to grapple the arrowhawk or regular attack it? Second: I don't like it when people point me to rules saying I should follow them and saying that there is no way something can't be done. Arrowhawks are outsider according to the table for advancing a monstet by adding additional HD its CR increases for every 2hd added. Do that and with the outsider type its BAB rises by 2 making it +2 to hit. Also this comment: please don't get me wrong. i don't know how many hours per day the individual elder puts into coco, its just that forum interaction is really sparse on some of you. it's way better than what my current questlord is available, though. Hit the wrong snare by me. It is now 3.30 am and I'm working on the quest to catch up because we lost a lot of time last week and all I here is that I do things wrong. It doesn't give me the energy to continue this quest but I'll finish it. |
| whitebaron11-05-07, 02:39 AM | well then, let's quit this quest. pls inform pitlords that we don't come along that well and therefore the player decided to resign. |