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| Salrantol01-16-08, 06:07 PM | This is a separate thread fight for Arden Tarmik and an unknown monster (or four) in the sewer. Please do not post here unless you are Zevox or myself. If you are Zevox, when you act, please post a map of your actions to avoid miscommunications.Arden Tarmik http://www.wizards.com/dnd/images/cx_gallery/86363.jpg I shall be your executioner here, and your tormentor in Hell. Male Human Medium Humanoid (Human, Psionic) Lawful Evil Wilder 4/Fighter 2/War Mind 3 [ECL 9] XP/TNL: 39,299/45,000 [10,500 start + 23,399 fights + 5,400 quests] Height 5’8’’, Weight 160 lbs, Age 26 Steel Soldier of the EAST HABARI TRADE COMPANY “Deity”: Dispater (Lord of Dis, Second Layer of Hell; Patron of War and Intrigue) Fight 1 Time Between Fights: 4 hrs Prebuffs/Ongoing Effects: None. Items Used: Powerstone of Specified Energy Adaptation [ML 3rd], 1 charge Dorje of Force Screen [ML 2nd]. Spells or Powerpoints Used: 10 pp. x/day Abilities Used: 1 use of each Chain, 1 use of Winged Boots. Free Activity: Profession (Politician) for 234 gp. Activities this week: Fighting in the arena and making 234 gp as a politician. STR...16 [+3]...(8 pts) [15, +1level] DEX...16 [+3]...(6 pts) [14, +2enhancement] CON...14 [+2]...(6 pts) INT....13 [+1]...(5 pts) WIS...15 [+2]...(6 pts) [14, +1level] CHA...13 [+1]...(5 pts) Hit Points: 62 [9 HD] [+9 CoPS] [6Wld + (5.5*2)Ftr + (3.5*3)Wld + (5.5*3)WrM + (2*9)con] AC 22 [+3dex, +9armor, +1cha (touch only)], Touch 14, Flat 19 [+4 Force Screen, +1-2 Defensive Precognition, -2expansion, +2CoDP] [+9 armor Mithril Full Plate (+1)] Initiative: +3 [3dex] BAB/Grap: +8/+11 [+8bab, +3str] Speed 30 ft Fly Speed 50 ft (Good) [Winged Boots] DR 1/- Saves: Fort +10 [3Ftr, +1Wld, +3WrM, +2con, +1resistance] [+1 CoPS] Refl +8 [0Ftr, +1Wld, +3WrM, +3dex, +1resistance] [-1 Expansion] Will +8 [0Ftr, +4Wld, +1WrM, +2wis, +1resistance] [+1-2 insight Defensive Precognition, +1 morale Surging Euphoria] Attacks: Melee +1 Powerstoring Deep Crystal Greatsword +12/+7 melee, 2d6+5 [19-20/x2] [+8/+3bab, +3str, +1enh] Deep Crystal Guisarme +12/+7 melee, 2d4+4 [20/x3] [10’ Reach] [+8/+3bab, +3str, +1MW] Masterwork Cold Iron Armor Spikes +12/+7 melee, 1d6+3 [20/x2] [+8/+3bab, +3str, +1MW] Expansion +1 Powerstoring Deep Crystal Greatsword +12/+7 melee, 3d6+7 [19-20/x2] [5-10' reach] [+8/+3bab, +4str, +1enh, -1size] Deep Crystal Guisarme +12/+7 melee, 2d6+6 [20/x3] [15-20’ Reach] [+8/+3bab, +4str, +1MW, -1size] Masterwork Cold Iron Armor Spikes +12/+7 melee, 1d8+4 [20/x2] [5-10' reach] [+8/+3bab, +4str, +1MW, -1size] Ranged Masterwork Composite Longbow (str+3) +12/+7 ranged, 1d8+3 [20/x3] [110' range] [+8/+3bab, +3dex, +1MW] Crystal Shard, +11 ranged touch, xd6 [20/x2] [35' range (40' surge)] [x=pp + surge] [8bab, +3dex] [b]Conditional Attack Modifiers +2d6 damage melee Psionic Weapon. +2d6 damage for 2pp Deepcrystal. +3-5d6 damage Powerstoring (Dissipating Touch). +1 attack & damage (may be +2 damage 2-handed) melee Chain of Personal Superiority. +1 morale attack and damage Surging Euphoria. -2 attack ranged Expansion. Feats: Speed of Thought [Human Bonus] Combat Expertise [1st level] Improved Trip [Fighter Bonus 1st] Psionic Weapon [3rd level] Power Attack [Fighter Bonus 2nd] Psionic Meditation [6th level] Deep Impact [9th level] Human Racial Bonus Feat 1st level. +4 skill points 1st level. +1 skill point per level. Favored Class: Any (Wilder) Fighter Class Proficient w/ all simple & martial weapons, all armor, all shields. Bonus Feat 1st & 2nd level. Wilder Class Wild Surge +2 Psychic Enervation Elude Touch Surging Euphoria +1 Warmind Class Chain of Personal Superiority 3/day (Free Action, +2 insight to strength and constitution for 1 minute.) Chain of Defensive Posture 3/day (Free Action, +2 insight to AC for 1 minute.) Enduring Body (DR 1/-) Special Abilities: Wild Surge +2 Elude Touch Surging Euphoria +1 Chain of Personal Superiority 3/day [2/3 remaining] Chain of Defensive Posture 3/day [2/3 remaining] Enduring Body (DR 1/-) Skills (42Wld, 8Ftr, 12WrM): +7 Balance [7rnks, +3dex, -3armor] [7Wld] +2 Climb [0rnks, +3str, +2circumstance, -3armor] +14 Concentration [12rnks, +2con] [8Wld, 4WrM] +10 Craft (Armorsmithing) [7rnks, +1int, +2circumstance] [5Wld, 2Ftr] +10 Craft (Weaponsmithing) [7rnks, +1int, +2circumstance] [5Wld, 2Ftr] +0 Hide [0rnks, +3dex, -3armor] +0 Jump [0rnks, +3str, -3armor] +3 Knowledge (History) [2rnks, +1int] [4FtrCC] +9 Knowledge (Psionics) [8rnks, +1int] [8Wld] +2 Listen [0rnks, +2wis] +0 Move Silently [0rnks, +3dex, -3armor] +16 Profession (Politician) [12rnks, +2wis, +2circumstance] [8Wld, 8WrMCC] [Make Money: (10+16)*9 = 234 gp] +4 Psicraft [1rnks, +1int, +2synergy] [1Wld] +2 Spot [0rnks, +2wis] Speaks Common and Infernal. Powers Known [PP: 28; Left: 18; Use: 10] Wilder [3] [ML 4th] 1: [DC 12] VigorA, Defensive PrecognitionA, Crystal ShardA. Warmind [2] [ML 3rd] 1: [DC 13] ExpansionA, Dissipating TouchA. Buffs and Prefight Actions: Address Powerstones. Gain Psionic Focus. Pray to Dispater. Equipment: Warrior Cultist’s Garments +1 Mithril Full PlateC [25 lbs][5,250 gp + 1,000 enchantments] - Masterwork Cold Iron Armor SpikesC [10 lbs][200 gp] +1 Powerstoring Deep Crystal GreatswordC [8 lbs][525 gp + 8,000 enchantments] Deep Crystal GuisarmeC [12 lbs][504 gp 5 sp] Masterwork Cold Iron GreatswordC [8 lbs][200 g] Masterwork Silver GreatswordC [8 lbs][235 g] Masterwork Composite Longbow (str+3) [3 lbs][700 gp] Quiver w/ 53 arrows [7.95 lbs][2.65 gp] Cloak of Resistance +1 [1 lb][1,000 gp] Gloves of Dexterity +2 [0 lbs][4,000 gp] Winged Boots [1 lb][16,000 gp][2/3 Uses] Wooden Holy Symbol of Dispater [0 lbs][1 gp] Climber’s Kit [5 lbs][80 gp] Belt Pouch (Powerstones & Potions) [1/2 lb][1 gp] Dorje of Force Screen (33 charges) [ML 2nd] [.25 lbs][1,500 gp] Powerstones & Potions in Belt Pouch: 2x Potion of Protection from Evil [.1 lbs each][50 gp each] Powerstone of Enlarged Entangling Ectoplasm [ML 1st] [0 lbs][25 gp] Powerstone of Enlarged Entangling Ectoplasm [ML 1st] [0 lbs][25 gp] Powerstone of Skate [ML 2nd] [0 lbs][50 gp] Powerstone of Offensive Precognition (2 uses) [ML 2nd] [0 lbs][50 gp per use] Powerstone of Synsthete [ML 2nd] [0 lbs][50 gp] Powerstone of Synsthete [ML 2nd] [0 lbs][50 gp] Powerstone of Specified Energy Adaptation (2 uses) [ML 3rd] [0 lbs][150 gp per use] Powerstone of Touchsight [ML 5th] [0 lbs][375 gp] Expedables: 975/4,050 gp Equipment at Home: Gold: 5,532 gp 5 sp Masterwork Armorsmith’s Tools [5 lbs][55 gp] Masterwork Weaponsmith’s Tools [5 lbs][55 gp] Masterwork Politican’s Tools [1 lb][50 gp] Miscellaneous Statistics: Encumbance: 0-76 (light), 77-153 (medium), 154-230 (heavy) Weight carried: 90.45 lbs Character Background Default Tactics None: Tactics sent individually. Fights Results: (tot. 23,399 xp) 1: Durin, Maraxus: Loss [+542 xp] [+687 gp] 2: Razorfang, Macbrea: Win [+1,500 xp] [+1,710 gp] 3: Gundmir Gulesdeep, False_Keraptis: Win [+1,624 xp] [+1,842 gp] 4: Durin, Maraxus: Loss [+639 xp] [+973 gp] 5: El Rapido vs Rubicanti vs Zwei; templer10, TheMagister, MitzaVolchenko: Loss (3rd place) [+1,200 xp] [+1,464 gp] 6: Rubicanti, TheMagister: Win [+1,800 xp] [+2,132 gp] 7: Durin, Maraxus: Win [+2205 xp] [+2,891 gp] 8: Rubicanti, TheMagister: Win [+2,100 xp][+2,761 gp] 9: Chaos Beast, Salrantol: Win [+2,100 xp] [+2,761 gp] 10: Torel Silvanus, Erithmu: Win [+2,400 xp] [+3,592 gp] 11: Elric Flamebrother, templer10: Loss [+800 xp] [+1,325 gp] 12: Initiates Operative, templer10: Auto-Loss [+800 xp] [+1,325 gp] 13: Gakhnalak Stronjaw and Balthazar Piscou; MindWandererB, hogarth: Win [+2,700 xp] [+4,017 gp] 14: Aquin, TelinArtho: Win [+2,989 xp] [+5,216 gp] Quest Results: (tot. 5,400 xp) 1: Miniquest: The Steel Mind (EL 5), Erithmu: Success [+1,500 xp] [+1,600 gp] 2: Miniquest: Impure Steel (EL 6), Erithmu: Success [+1,800 xp] [+2,000 gp] 3: Miniquest: Liberty or Death (EL 7), Salrantol: Success [+2,100 xp] [+2,600 gp] Past Expenditures (tot. 38,239 gp 5 sp): 9,500 gp start + 687 gp Fight 1 + 1,710 gp Fight 2 + 1,842 gp Fight 3 + 1,600 gp Miniquest: The Steel Mind + 973 gp Fight 4 + 1,464 gp Fight 5 + 2,000 gp Miniquest: Impure Steel + 2,132 gp Fight 6 + 2,891 gp Fight 7 + 2,761 gp Fight 8 + 2,761 gp Fight 9 + 2,600 gp Miniquest: Liberty or Death + 3,592 gp Fight 10 + 1,325 gp Fight 11 + 1,325 gp Fight 12 + 4,017 gp Fight 13 + 5,216 gp Fight 14 44,379 gp Expenses 2/22/2007 (Creation) - 5,250 gp Mithril Full Plate - 200 gp Masterwork Cold Iron Armor Spikes - 525 gp Deep Crystal Greatsword - 504 gp 5 sp Deep Crystal Guisarme - 700 gp Masterwork Composite Longbow (str+3) - 3 gp 60 arrows - 1,000 gp Cloak of Resistance +1 - 1 gp Wooden Holy Symbol of Dispater - 80 gp Climber’s Kit - 1 gp Belt Pouch - 100 gp 2x Potion of Protection from Evil - 150 gp Powerstone of Force Screen (3 uses) [ML 2nd] - 150 gp Powerstone of Skate (3 uses) [ML 2nd] - 150 gp Powerstone of Offensive Precognition (3 uses) [ML 2nd] - 100 gp Powerstone of Synsthete (2 uses) [ML 2nd] - 55 gp Masterwork Armorsmith’s Tools - 55 gp Masterwork Weaponsmith’s Tools - 50 gp Masterwork Politican’s Tools 3/25/2007 - 50 gp Powerstone of Synsthete [ML 2nd] - 1,500 gp Dorje of Force Screen (50 charges) [ML 2nd] - 1,000 gp Enchant Mithril Full Plate (+1) - 300 gp Powerstone of Specified Energy Adaptation (2 uses) [ML 3rd] - 375 gp Powerstone of Touchsight [ML 5th] 3/29/2007 - 2,000 gp Enchant Deep Crystal Greatsword (+1) 5/7/2007 - 50 gp Potion of Protection from Evil - 150 gp Powerstone of Specified Energy Adaptation [CL 3rd] - 50 gp Powerstone of Enlarged Entangling Ectoplasm (2 uses) [CL 1st] - 375 gp Powerstone of Energy Retort [CL 5th] - 4,000 gp Gloves of Dexterity +2 5/29/2007 - 200 gp Masterwork Cold Iron Greatsword - 265 gp Masterwork Silver Greatsword - 375 gp Powerstone of Energy Retort - 25 gp Powerstone of Enlarged Entangling Ectoplasm - 450 gp Powerstone of Specified Energy Adaptation (3 uses) [ML 3rd] 6/21/2007 - 16,000 gp Winged Boots - 100 gp 2x Potion of Protection from Evil - 150 gp Powerstone of Specified Energy Adaptation [ML 3rd] 1/8/2008 - 6,000 gp Enchant +1 Deep Crystal Greatsword (Powerstoring) - 375 gp Powerstone of Touchsight [ML 5th] Total Difference: 5,532 gp 5 sp [b]Fight 1: Powerstone of Force Screen [ML 2nd]. Fight 2: Powerstone of Force Screen [ML 2nd]. Fight 3: Powerstone of Force Screen [ML 2nd], Powerstone of Skate [ML 2nd], Powerstone of Synsthete [ML 2nd]. Miniquest: The Steel Mind: 1 charge Dorje of Force Screen. Fight 4: 1 charge Dorje of Force Screen. Fight 5: 3 charges Dorje of Force Screen, Powerstone of Specified Energy Adaptation [ML 3rd], 5 arrows. Miniquest: Impure Steel: 1 charge Dorje of Force Screen, Potion of Protection from Evil. Fight 6: Powerstone of Energy Retort [ML 5th], Powerstone of Skate [ML 2nd], Powerstone of Offensive Precognition [ML 2nd], Powerstone of Enlarged Entangling Ectoplasm [ML 1st], 1 charge of Dorje of Force Screen [ML 2nd]. Fight 7: 1 charge Dorje of Force Screen [ML 2nd]. Fight 8: Powerstone of Specified Energy Adaptation [CL 3rd], 1 charge Dorje of Force Screen [ML 2nd]. Fight 9: 1 charge Dorje of Force Screen [ML 2nd]. Miniquest: Liberty or Death: 1 charge Dorje of Force Screen [ML 2nd], Powerstone of Energy Retort [ML 5th], 2 arrows. Fight 10: 3 charges Dorje of Force Screen [ML 2nd], 2 Powerstones of Specified Energy Adaptation [ML 3rd], 2 Potions of Protection from Evil. Fight 11: 1 charge Dorje of Force Screen [ML 2nd]. Fight 13: 1 charge Dorje of Force Screen [ML 2nd], Powerstone of Touchsight [ML 5th]. Fight 14: Powerstone of Specified Energy Adaptation [ML 3rd], 1 charge Dorje of Force Screen [ML 2nd].4 Medium phrenic creatures: 4 phrenic gargoyles! Phrenic Gargoyle Medium Monstrous Humanoid (Earth) Hit Dice: 4d8+19 (37 hp) Initiative: +2 Speed: 40 ft. (8 squares), fly 60 ft. (average) Armor Class: 21 (+2 Dex, +4 natural, +5 armor), touch 12, flat-footed 19 Base Attack/Grapple: +4/+6 Attack: Claw +6 melee (1d4+2) Full Attack: 2 claws +6 melee (1d4+2) and bite +4 melee (1d6+1) and gore +4 melee (1d6+1) Space/Reach: 5 ft./5 ft. Special Attacks: — Special Qualities: Damage reduction 10/magic, darkvision 60 ft., freeze, psi-like abilities, power resistance 14 Saves: Fort +5, Ref +6, Will +4 Abilities: Str 15, Dex 14, Con 18, Int 8, Wis 13, Cha 11 Skills: Hide +7*, Listen +5, Spot +5 Feats: Multiattack, Toughness Challenge Rating: 5 Alignment: Chaotic evil Equipment: masterwork light crossbow, 50 bolts, +1 mithral chain shirt, masterwork silver morningstar, cold iron morningstar, tattoo of Offensive Prescience [2], potion of shield of faith [2], potion of protection from evil [2]You may change your position within the starting block. http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,M,2,31,Ard enArden Tarmik wins and earns 2700 XP & 4500 gp. Time Between Fights: 3 hrs Prebuffs/Ongoing Effects: None. Items Used: Powerstone of Offensive Precognition [2]. Spells or Powerpoints Used: 3pp [2 pp Defensive Precognition, 1pp Expansion]. x/day Abilities Used: 1 use of winged boots. Free Activity: Profession (politician) for (10 + 16) x 9 = 234 gp. |
| Zevox01-16-08, 11:04 PM | Well, this is unexpected. In more ways than one, since it seems I really lucked out on the monster roll. Not only do I get to ID it with only one obscure knowledge skill, it should even be an easy fight with how little of the benefits of the Phrenic template these things have with their HD. Perhaps I can win and still conserve pp and chains for my next fight. Bit of a warning though: I may not be posting too frequently, since my school and work schedules are tight this weekend. If need be of course I'll provide some tactics to finish up past a certain point. If you don't mind, I'll do some RP here as I get the chance, as if it were a miniquest. Arden stood in the murk of the sewers, on patrol once again. With the Guilds destabilizing as they had, he had returned to the headquarters of Dispater's cult in Gladius, and unsurprisingly had found that some of his rivals, suspecting he had intended to use the EHTC to advance his own interests in the cult, had arranged to put him into duties which would otherwise have been deemed beneath him, such as these patrols of the sewers that connected to their hidden sanctum. That was fine with him - his Lord demanded absolute obedience of his soldiers, and that they prove themselves in this life in order to be deemed worthy of the transformation into Baatezu in the next. He would not disgrace himself before his Lord by complaining about his duties, nor would he give his rivals the satisfaction of seeing him upset. He would rise through the cult's ranks no matter what challenges he was put to - he would see to that. Trudging through the green-brown gunk far more quietly than could reasonably be expected of a man in full plate armor - he had the smith who had crafted this fine suit out of mithril to thank for that - Arden kept alert for the slightest disturbances. As an initiate, he had been down these corridors often, so he knew every sound and smell he should encounter. And that rush of air was not among them. In an instant Arden's blade left the sheath on his back, narrowly missing slicing some piping above him as it did, and he brandished it before him. The sound was slight, but he knew it did not belong in this place. It was the sound of air being displaced quickly, as if by the beat of wings, but was softer than that of the Hippogriffs and Griffons he had seen in the arena of Gladius, or even of the Half-Devil Asran he had met at the EHTC. He wasn't sure what it was, but it was too close for comfort, and as it got closer he felt he could pick out enough variations in it that it may be multiple creatures. Whatever it was, he knew his duty - the cult would not suffer any sapient thing to approach their sanctum so closely and live to tell of it, whether it was allied with their enemies or not, nor could any dangerous thing be permitted this close whether it was sapient or mindless. Arden prepared himself for battle. Start position is fine. In hand have greatsword. Buffs: 1) 2 pp + 2 surge defensive precog (+2 AC/saves). Draw dorje of force screen. 2) 1 pp + 2 surge expansion. 3) Activate boots. 4) Dorje of force screen (suppress display), stow. 5) Draw and use stone of offensive precognition. Throw away after. 6+) Fly out to find foes. Minor note: DR 1/- from Arden's new Enduring Body feature may be easy to overlook. |
| Salrantol01-17-08, 07:45 AM | Initiative order: Arden, Kenan, Seth, Adam, Enosh Round 1: Arden manifests Defensive Precognition and draws a dorje. The gargoyles each manifest Force Screen. Round 2: Arden manifests Expansion. The gargoyles each manifest Defensive Precognition Round 3: Arden activates his winged boots. The gargoyles each quaff a potion of protection from evil. Round 4: Arden manifests Force Screen from dorje. The gargoyles each quaff a potion of shield of faith. Round 5: Arden draws, uses, and drops a powerstone of Offensive Precognition. The gargoyles each tap a tattoo of Offensive Prescience. Arden [62/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Kenan [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Seth [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Adam [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] |
| Salrantol01-17-08, 05:20 PM | Round 6: Arden flies out, looking for his foes. He doesn't find any, but one shortly finds him and shouts something in a language he doesn't speak.http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,2,31,2,2 2,11,22,15,20,Arden;e=Name,M,12,13,Kenan http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,2,31,2,2 2,11,22,15,20,Arden;b=Name,M,2,3,2,12,6, 13,Adam;c=Name,M,3,2,11,2,13,5,Seth;d=Na me,M,3,3,3,12,5,12,5,13,Enosh;e=Name,M,2 ,2,12,2,12,13,KenanYou're up. |
| Zevox01-18-08, 09:24 PM | Sorry, meant to post earlier but couldn't log in, and gettin Mithos' tactics done took priority when I could, which happened to be just before I had to leave for work. Arden will charge using Deep Impact and power attack 5. By my calculations that'll be +9 touch for 3d6+17 damage. In the next rounds refocus and repeat with power attack 4. Use any AoOs to trip. This should be straightforward unless they have some attack method beyond Mind Thrusts I'll probably save against and natural attacks that need a miracle to hit. http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Ard,L,15,20,13, 16;b=Gar,M,12,13 Arden, finally getting a look at the intruders, sneered with contempt. He'd fought Gargoyles before, and they hadn't been much trouble then. Now that he was a member of the Steel Mind, they would be mere gnats before him. Gripping his blade in both hands and willing himself forward over the sewage, he charged, swinging with seemingly-reckless abandon - and at the same time using his psychic gifts to imbue the blade with a unique property that would render even a scathing blow as deadly as a clean hit. |
| Salrantol01-19-08, 07:32 AM | Round 7: Arden charges and nearly decapitates the creature. The creature tries to fly away. Arden's AoO misses and the creature escapes. Round 8: Arden refocuses and pursues the intruder. He spots a foe ahead and moves in, but this triggers a readied action and the enemy moves into his path, shouting in a language unfamiliar to Arden. Arden attacks again, but misses terribly. Three more of the creatures pursue Arden from the shadows. Arden's AoO misses terribly, but so do the attacks from two of the creatures. Arden [62/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Kenan [7/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Seth [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Adam [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]]http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,13,16,13 ,14,11,14,11,7,Arden;b=Name,M,6,13,12,12 ,12,8,Adam;c=Name,M,13,5,12,5,Seth;d=Nam e,M,5,13,11,12,11,8,Enosh;e=Name,M,14,5, 11,5,KenanRound 9: You're up--I want to make sure you want to refocus when threatened by 4 foes before I do so. |
| Zevox01-19-08, 09:29 AM | Try a full attack (everything normal, no PA), targeting the one I already hit first (and the one next to him with the second if I drop him). I want to see if I can get an idea what their normal AC is before accepting a bunch of AoOs to go after their touch AC. |
| Salrantol01-19-08, 03:12 PM | Round 9: Seth attacks Arden, and pierces his defenses. Arden full attacks, striking Kenan down and following up on Seth, but missing. Adam attacks Arden and lands a critical blow with his gore attack. Enosh attacks Arden and lands an attack. Seth [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Arden [40/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Kenan [--/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Adam [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Round 10: Seth takes another full attack on Arden, but misses. Arden? |
| Zevox01-19-08, 09:36 PM | Wow thats a lot of 20s... I think you missed Arden's DR 1/- though, so he actually has 3 more hp. Trip "Seth" and full attack him. No PA or anything special, I just want to get him out of my way ASAP. |
| Salrantol01-20-08, 08:34 AM | Round 10, cont.: Arden attempts to trip Seth. Seth resists the first trip attempt and barely succumbs to the second and Arden's follow-up attack hits. Adam full attacks Arden, but misses. Enosh full attacks Arden, but misses. Seth [22/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Arden [40/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Adam [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Round 11 Seth full attacks while prone, but misses. Arden? |
| Zevox01-20-08, 09:13 AM | That roller is not doing me many favors here... Full attack Seth. Once hes gone, I'll be reverting to 5' step/refocus/Deep Impact + PA strategy for the others. |
| Salrantol01-20-08, 01:38 PM | Round 11, cont. Arden attacks Seth twice and hits once. Adam and Enosh fail to connect with Arden. Seth [10/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Arden [40/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Adam [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Round 12: Seth whiffs horribly. Arden slays Seth. Adam and Enosh miss more. Seth [-9/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Arden [40/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Adam [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] |
| Zevox01-20-08, 05:21 PM | Like I said, 5' step/refocus/deep impact + power attack 4. That ought to get me through the remainder of the fight. If/when I fail to refocus, do a trip + follow up instead, no power attack. Unless they start getting more 20s, I shouldn't need to change tactics from here. |
| Salrantol01-21-08, 08:49 AM | Like I said, 5' step/refocus/deep impact + power attack 4. That ought to get me through the remainder of the fight. If/when I fail to refocus, do a trip + follow up instead, no power attack. Unless they start getting more 20s, I shouldn't need to change tactics from here.I know, but I had to leave when I finished round 12.Round 13: Arden 5' steps away and fails to refocus. He then attempts to trip Adam, but can't grab him to trip him. Adam and Enosh couldn't hit the broad side of a barn.http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,11,7,11, 6,Arden;b=Name,M,11,8,11,7,Adam;c=Name,M ,12,8,12,7,EnoshRound 14: Arden 5' steps away and solidly connects with Adam. Adam and Enosh again fail to hit the barn. Seth [-10/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Arden [40/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Adam [10/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]]http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,11,6,11, 5,Arden;b=Name,M,11,7,11,6,Adam;c=Name,M ,12,7,12,6,EnoshRound 15: Arden 5' steps away, refocuses, and smites Adam. Enosh and the barn have difficulty connecting with each other. Arden [40/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Adam [--/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] Enosh [37/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]]http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,11,5,11, 4,Arden;c=Name,M,12,6,12,5,EnoshRound 16: Arden 5' steps away, fails to refocus, and again narrowly trips a gargoyle. His follow-up attack connects. Enosh stands and gores Arden Arden [37/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Enosh [22/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]]http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,11,4,11, 3,Arden;c=Name,M,12,5,12,4,EnoshRound 17: 5' step won't stop an AoO. What does Arden want to do? |
| Zevox01-21-08, 10:28 AM | Step and trip/full attack. Repeat until I can focus without an AoO again. |
| Salrantol01-21-08, 03:03 PM | Round 17: Arden 5' steps and tries to trip Enosh, and Enosh falls over. Arden's follow up attack and next attack both miss. Enosh dares to stand, and Arden misses him again. Enosh attacks and misses. Arden [37/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Enosh [22/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]]http://www.hwx.it/coco/coco.php;v=1;map=sewer;a=Name,L,11,3,10, 3,Arden;c=Name,M,12,4,12,3,EnoshRound 18: Arden 5' steps and critically refocuses! He then attacks Enosh and knocks him out. Arden [37/62] 7/10pp [Defensive Precognition [61], Expansion [502], winged boots [53], Force Screen [24], Offensive Precognition [25] Enosh [-1/37] 1/1pp [Force Screen [41], Defensive Precognition [42], protection from evil [23], shield of faith [24], Offensive Prescience [25]] |