A Few Characters to Flesh Out for Eberron [Archive] - Wizards Community

Post/Author/DateTimePost
DireHawk

06-10-06, 08:58 AM
Ok, so I have basic idea about what kinda characters I want, but I've always passed by this section of the forums, so I got curious what kinda responses I could get for this. I figure at the least some people will offer things I hadn't thought of and might be cool, interesting, and unique. I would prefer things with an Eberron flavor, but whatever ideas you guys come up with are cool. Anyways, here are the character sheets and some rough outlines of the characters.

Gix: Kobold Soulknife. Uses some stuff from Races of the Dragon and an extra ability my DM tacked on that lets him use Dimension Leap once per day as an immediate action. I'm thinking he was originally an experiment and was hatched in a lab (or captured at a very young age) and maimed and tortured as a hatchling until his power emerged (which may or may not have been the point of the experimentation). Anyways, I thought this might be a cool start, but I get stuck here as to his personality and his goals. I don't want him to be a one-track revenge type, and I realize that things like this is gonna leave some serious scars. So... ideas? http://www.dndonlinegames.com/view.php?id=39964

Next

Wren Swiftwing. He's a swiftwing shifter with a penchant for archery. Also gave him the beast spirit substitution. Even though its meant for shifter druids, I figure as long as the similarities continue (i.e. rangers = 1/2 druid leve for determining animal companion/beast spirit powers). Also, his beast spirit is a sugar glider. I just really like the thought. But as for a history, I get stuck. I realize he probably inhabits the Eldeen Reaches, and probably at least has ties to the Wardens of the Woods, but I can't think of much else. Also, i picture him as pretty happy, if a bit hyper at times. http://www.dndonlinegames.com/view.php?id=39963

Next

Khazul "Krum" Grenshin: He's a human monk with a vary interesting style which focuses on neutral jin, as well as very heavy hits, variations of the stunning fist, and focusing Ki energy. He's also 50. I'm using some variants and feats from PHBII, namely the flurry of blows substitution, Fiery Fist, and Ki Blast. He also has Weakening Touch from Complete Warrior to reflect other stunning fist uses. Way I figure it, this style of his is an amalgamation of three styles. The first he picked up from a Dhakaani bugbear which utilized striking specific pressure points and energy pathways so as to block them off. Difference combinations and sequences achieve different effects, anywhere from stunning to death (quivering palm). Then from a half-orc of the Shadow Marches he picked up the substitute to the flurry of blows. There he learned about waiting for the right moment and reacting precisely with deadly force. Finally, he found a kalashtar master who helped him center himself, and opened his mind to the flow of life energy in Eberron and within himself, eventually being able to focus it into flames around his fists and orbs of destructive energy.

Also, I figure he was a survivor of Cyre, a military man (at least briefly), his family was killed somehow (probly before the Day of Mourning) and his family's murder sent him over the edge and force him to sort of seek out this discipline with martial arts. I also figure that he travels around to do good and protect those like he couldn't do for his loved ones. http://www.dndonlinegames.com/view.php?id=39982

Finally, there's

Sahl, a changeling telepath. I see this guy as maybe a member of the King's Shadows or something. However, I want something bad too happen with this, which might cause him to become a wanted fugitive, even in Breland.

So what y'all think? I know some are already kinda fleshed out, but I really wanna hear ideas and other takes on these guys. I appreciate any help with this.
poisondusk

06-13-06, 12:04 PM
I'll take a couple stabs here.

Lets start with Sahl. OK, he's a telepath and you want him to become a wanted man. Sounds like he mindread someone he shouldn't have, like maybe Boranel's advisor, whi has been spending some time with the Riedran ambassador, and whose thoughts are completely alien and incomprehensible to Sahl. Before Sahl can shut off the mind read, the ambassador notices and pegs Sahl.

Accusing the king's advisor of being a traitor isn't done without proof. So Sahl is on a mission to prove the advisor is mindseeded or possessed by a quori or whatever.

The advisor and the ambassador arrange to have Sahl, or one that looks like Sahl, being seen leaving the scene of a mass murder of visiting Rierdrans, covered in blood. Perhaps Sahl has an evil twin that he doesn't know about.

Kobold Soulknife, experimented on by House Cannith in a secred Cyran facility. Manifested his powers, killed the lab crew and escaped into Thrane while the war still raged. To survive, he turned to thievery and was caught red handed in a bishop's home stealing valuable silver tableware. The bishop took the young kobold in, seeing his plight not one that could not be redeemed, and raised the kobold soulknife to be undyingly loyal to the Silver Flame, or rather, to the Bishop of the Silver Flame. The bishop, of course, is corrupt(or fanatical) and using the kobold as a personal assassin in the name of the Silver Flame. While the kobold doers have a bone to pick with Cannith, his loyalty to the bishop overrides that, until the bishop turns up murdered.
Orchomenos

06-13-06, 07:14 PM
I don't really know Eberron, but I might offer some ideas.

Gix: Kobold Soulknife.

Perhaps his whole tribe was an experiment to develop some psionic ability. The tribe was displaced in an area that was developping psionic talents, but in the same time was greatly reducing the kobolds lifespan. Gix was sent in a mission to find why his kin were sick. He was himself sick when he left, but the most healthy of his generation. After walking a week outside his native area, he was feeling better than he never felt. He quickly understood there was something bad in his settlement, and returned to tell the other ones. But no one belived him. Worse: they called him liar, and told he was too lazy to perform his mission. So he left, unable to convince them that their own good was elsewhere.



Khazul "Krum" Grenshin:
A very interresting story. Some of these masters should have been difficult to convince of training him, perhaps even reacting violently. Khazul should have perform all kind of quests to convince these masters to train him, and to train himself. You could imagine any kind of silly quest with an hidden sense; the more silly it is, the more hidden the teaching is, and only someone with a wisdom higher than 20 would figure that...