| Post/Author/DateTime | Post |
|---|---|
| dorve03-20-08, 07:50 PM | Uhh, im making a character named Dorve, and he's a spellcaster (wizard) and he specilises in killing things. right now he is a human, chaotic neutral, and I rolled very good. plus my DM has a stupidly great houserule. all your main scores are 18 at the start. e.g: a fighter would automatically get 18 str and 18 con, and a wizard would get 18 int and con. so, storyline? has no relations, his brother killed them all, and he killed his brother. that is set in stone, and there's an antimagic field around it, and a wall of force, just outside of it, so no changing! |
| xcountry03-20-08, 08:42 PM | You could say that the acts of his brother killing the family, if thats what all means, and him killing his brother made him crack. After the death of his whole family line he set out on a quest to kill every one for his misfourtions. "This is just an outline" |
| Terjon of the Blue Rose03-21-08, 01:55 AM | Did he catch his brother in the act or did the vengeance come later? For that matter did he assist his brother in the act? Why did bro kill the family? Was the killing of his brother done as vengeance or in self defense as Bro tryed to finish his task? If vengeance how is it he himself lived? Was his family significant in any way to the setting/storyline? Did he train at killing in order to get his brother? Where? An assassin guild and wizard school leave very different impressions. Does he enjoy killing or is he just very good and proffessional about it? PS Tell your DM I wanna play a monk. My main ability scores are everything except Int and Cha. I may need an 18 in Int for when I multiclass to wizard. |
| Drackthor03-21-08, 02:29 AM | Did he catch his brother in the act or did the vengeance come later? For that matter did he assist his brother in the act? Why did bro kill the family? Was the killing of his brother done as vengeance or in self defense as Bro tryed to finish his task? If vengeance how is it he himself lived? Was his family significant in any way to the setting/storyline? Did he train at killing in order to get his brother? Where? An assassin guild and wizard school leave very different impressions. Does he enjoy killing or is he just very good and proffessional about it? PS Tell your DM I wanna play a monk. My main ability scores are everything except Int and Cha. I may need an 18 in Int for when I multiclass to wizard. Hell, take a level of Bard too, just for giggles. |
| dorve03-21-08, 11:17 PM | Did he catch his brother in the act or did the vengeance come later? For that matter did he assist his brother in the act? Why did bro kill the family? Was the killing of his brother done as vengeance or in self defense as Bro tryed to finish his task? If vengeance how is it he himself lived? Was his family significant in any way to the setting/storyline? Did he train at killing in order to get his brother? Where? An assassin guild and wizard school leave very different impressions. Does he enjoy killing or is he just very good and proffessional about it? PS Tell your DM I wanna play a monk. My main ability scores are everything except Int and Cha. I may need an 18 in Int for when I multiclass to wizard. vengence came later ego got the better of him vengence, Dorve caught him off guard not as far as I know he went to wizard school but recently went to war little bit of both, he feels good that he has furthured his own goals P.S I told my DM and he said "O...K then". were both confused |
| Terjon of the Blue Rose03-22-08, 04:54 AM | I was making fun of a ridiculously over-powered house rule. At least it was in the player's favor. That being said, you've got a few interesting points which could build into a decent story. Your (at least slightly) evil character was off seeking a means of reaching his own goals (a point that needs clarification, what was he doing and what goals was he trying to acheive at the time) when his brother decides to kill the rest of the family (ego might be all it was but that implies the family was significant in some way that would allow him to be overshadowed by it). Your character, who prefers to acheive his own ends regardless of basic scruples, then decides to kill his brother as a measure of vengeance for the family he lost. This story works out best if you add some significance to the family to explain the two apparently open points. If the family is well known and/or powerful that would explain the brothers ego leading him to murder rather than simply leaving and making a nmae for himself on his own. His inabilty to escape the shadow of his surname makes a solid, and comprehensible motivation. This would also explain why your character, who has no trouble killing to further his own goals, would feel the need to exact such a vengeance. Without giving your character stronger emotional ties to his family you need them to be a resource which was taken away by the brother's killings. The only point you don't solve by making the family either exceptionally wealthy, powerful, or famous is the lack of explanation as to your own character's goals. If they ran a powerful trading coster you may have wanted to establish personal wealth, which would free you from familial chains. If they were famous you may have wanted to reach a level of fame & respect where they were associated with you rather than the other way around. Give some definition to both your own character's long term goals, in particular those he held before the events with his brother. Name the family and give them a point of exception. With these two events you should be able to tie everything together into a nice, neat, and above all interesting story. |
| dorve03-23-08, 02:43 AM | The family wasn't that famous, but was the most intelligent in town (quite the feat, it was a rather intelligent village, most of the people had 14-18 int! wizest in the village had 18 wis and 19 int!). He want's power. I can sum up almost an entire storyline in a three word sentence. Power is the reason why he became a wizard. (other that to kill all the monsters that he had to waste time on at the war, while he could have saved at least one family member.) family was also rather wealthy(again, set in stone), and the DM is giving me a extra d10 worth of gold just because of it! He also has an extra knife(no bonuses though :( ) because thats what he killed his brother with. he has no long term goal's, he does what is right, even if it breaks the law. p.s. ooooh, heh, but seriously, its not overpowered, you can only have two stats 18 because of this rule, and if you are, say, fighter (18 str 18 con) and are going to multiclass wizard (18 int, 18 con) later, you can only have one or the other (stats, like 18 int and con or 18 str and con). here's the rule: 1. choose main stat for ability's (sorceror = cha, wizard = int, fighter = str, monk = str) 2. choose next one, in the monks case it usually is wis or con (others is usually con, but can be any) 3. thats it! it is a rule designed so that extremely poor rolls don't go unheeded, also, it saves a bit of die rolling. |
| Terjon of the Blue Rose03-23-08, 06:18 AM | Ok. So in a town where intelligence is prized and geniuses are common your family is renowned as the most brilliant. They produce the most complex puzzle, riddles, and games in all the local competitions. They have never encountered a game devised by any of the other families which they could not overcome. Tiring of the constant games and challenges you choose to develope your own personal power and go off to war. You will train yourself and test your limits as you slaughter your way through enemy forces in the highest stakes game of all. Meanwhile, back home, your brother sits envious. He is a gifted individual but here gifted isn't enough to stand out. He lacks a talent for the games and puzzles that so hold the towns attentions. He decides to show that no level of "pure" intellect can prepare one for all eventualities. That no game or puzzle is as complex as real life, and that real life is his strength. He plots and makes contacts. He studies the family and coordinates his strike. He slays almost the full family in a single swift, and more importantly to him, unforeseen stroke. The town is horrified and, in accordance to your brother's plans, sends out to gather what remains of the family so they can deal with the tragedy. As the remainder of your family arrives they too are killed. Some are taken before actually reaching the town while others fall into traps laid for them within your family home. Meanwhile, news of the deaths is only now reaching you in the warzone. You retire your commision (note this doesn't have to be done officially, you could just as easily go AWOL) and speed home with all haste. But unlike the rest of the family you are used to the constant play of battle. You quickly realize the perpetrator and bypass his traps. You slay a few assassins who lie in wait for you and find your brother. You confront him and offer him his chance. He can prove his point about his own superiority by simply killing you. No spells. No puzzles. No tricks. Just you and him in a simple contest of wit and intellect. A game of chess with the loser forfeiting his life. Your victory is complete when your brother, after losing the game, tries to cheat. He screams and throws a dagger, aimed for your throat. But you forsaw that manuever in the game as well. You are prepared and your magic easily deflects the blade. Next your magic holds your brother so that he can not escape while you pick the blade up and grant him the reward that was set forth for the loser of this final match. |
| Terjon of the Blue Rose03-23-08, 06:20 AM | Oh and I know it doesn't seem that bad to you but even with only one free 18 the difference between saves and save DCs get thrown off-skew at least until mid-level. Trust me I just took over DMing a game where the former DM offered everyone one free 18 to any stat of their choice and at level 11-12 I'm only now starting to see the effect wear off the game. |
| Drackthor03-23-08, 07:40 PM | Your ability to weave a capturing story continues to amaze me, Terjon. 10/10. :clap: |
| dorve03-23-08, 10:08 PM | Ok. So in a town where intelligence is prized and geniuses are common your family is renowned as the most brilliant. They produce the most complex puzzle, riddles, and games in all the local competitions. They have never encountered a game devised by any of the other families which they could not overcome. Tiring of the constant games and challenges you choose to develope your own personal power and go off to war. You will train yourself and test your limits as you slaughter your way through enemy forces in the highest stakes game of all. Meanwhile, back home, your brother sits envious. He is a gifted individual but here gifted isn't enough to stand out. He lacks a talent for the games and puzzles that so hold the towns attentions. He decides to show that no level of "pure" intellect can prepare one for all eventualities. That no game or puzzle is as complex as real life, and that real life is his strength. He plots and makes contacts. He studies the family and coordinates his strike. He slays almost the full family in a single swift, and more importantly to him, unforeseen stroke. The town is horrified and, in accordance to your brother's plans, sends out to gather what remains of the family so they can deal with the tragedy. As the remainder of your family arrives they too are killed. Some are taken before actually reaching the town while others fall into traps laid for them within your family home. Meanwhile, news of the deaths is only now reaching you in the warzone. You retire your commision (note this doesn't have to be done officially, you could just as easily go AWOL) and speed home with all haste. But unlike the rest of the family you are used to the constant play of battle. You quickly realize the perpetrator and bypass his traps. You slay a few assassins who lie in wait for you and find your brother. You confront him and offer him his chance. He can prove his point about his own superiority by simply killing you. No spells. No puzzles. No tricks. Just you and him in a simple contest of wit and intellect. A game of chess with the loser forfeiting his life. Your victory is complete when your brother, after losing the game, tries to cheat. He screams and throws a dagger, aimed for your throat. But you forsaw that manuever in the game as well. You are prepared and your magic easily deflects the blade. Next your magic holds your brother so that he can not escape while you pick the blade up and grant him the reward that was set forth for the loser of this final match. exellent! :evillaugh a good storyline! Thank you Terjon of the Blue Rose, my character will now have existed beforehand, and wasn't created by some random guy! Dorve shall now go into the world and slay rats, then kobolds, then goblins... and so on. |
| Terjon of the Blue Rose03-27-08, 01:26 AM | Existance then rat slaying... It is a simple progression you propose but I see no flaws. That's my little way of poking fun and saying your welcome.:P |
| dorve04-05-08, 02:47 AM | also, 10\10! :clap: :bow: I have 1 hint about my first big battle. I will be killing the corrupt wizard ruler of a small civillisation. the people of said village hate him, and he is lawful evil. before hand I made a DC 15 knowledge: local check, I got a 16. |
| Terjon of the Blue Rose04-05-08, 03:45 AM | It does help to when I get responses to my questions about what type of character the player wants. All too often when someone asks a fairly vague opening question like yours they want to be spoon fed the answer. You actually gave me helpful answers that led through the character creation process. In truth the story may be mine but the character is still yours, Dorve. |