Diran Mror [Archive] - Wizards Community

Post/Author/DateTimePost
Diran_Mror

10-17-07, 08:13 PM
Character Name: Diran Mror

General

Gender:Male
Race:1/2 Elf, 1/4 Orc 1/4 human
Classes/Levels: Assassin/Minor Cleric
Alignment:Chaotic Good
Age: 23 years
Patron Deity:Although he pays homage to many gods due to his mixed linage the closest thing he has to a 'Patron' deity is a erinyes(a female devil) called "Castalra" whom he is in love with

Domains:
Animal and Water

Armor:
a half-suit of red chain mail

Weapon:
Short bow(with bow-blades) and arrows, numerous blades in hidden pockets.

Languages Known:
Orcish, Elven, Common, some dwarfish, some Abyssal(from cleric training)

Skills:
His cleric’s class skills(and the key ability for each skill) are Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (history) (Int), Knowledge (religion) (Int), Knowledge (the planes) (Int), Knowledge (nature), Profession (Wis), and Spellcraft (Int).

His assassin’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).

Special Abilities:

*Darkvision: Half-orcs can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and half-orcs can function just fine with no light at all.

*Can Speak to and Summon Animals(can only do these once a day)

Animal Domain Spells

*Calm Animals: Calms (2d4 + level) HD of animals.* Hold Animal: Paralyzes one animal for 1 round/level.* Dominate Animal: Subject animal obeys silent mental commands.* Summon Nature’s Ally*: Calls creature to fight.* Commune with Nature: Learn about terrain for 1 mile/level.* Antilife Shell: 10-ft. field hedges out living creatures.* Animal Shapes: One ally/level polymorphs into chosen animal.*Shapechange F: Transforms you into any creature, and change forms once per round.

Water Domain Spells:

*Obscuring Mist: Fog surrounds you.* Fog Cloud: Fog obscures vision.* Water Breathing: Subjects can breathe underwater.* Control Water: Raises or lowers bodies of water.* Ice Storm: Hail deals 5d6 damage in cylinder 40 ft. across.* Cone of Cold: 1d6/level cold damage.* Acid Fog: Fog deals acid damage.* Horrid Wilting: Deals 1d6/level damage within 30 ft.* Elemental Swarm: Summons multiple elementals.

Assassin Spells
*disguise self *detect poison *ghost sound(allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place.)


Equipment
Numerous poisons and holy symbols of Orc ,Elven, and even Gnollish origin although his Gnollish items are mainly for show.

Appearance

Height: 6,1
Weight: 151 pounds
Size: Average
Eye Color:white
Hair Color:black
Basic Description: He is built like a half-elf only more muscular and with orc-like skin

Background
Diran was the only child of a Half-Orc father and a fully elven mother. They named him after a priest friend of his fathers. Although they did raise him for a good amount of their life they believed that neither of them was a good parent. They gave him to a friend named Thorin Grimlie, a half-dwarf/half-Orc descending from a member of House Kundarak who had a clan of people from rather odd mixture of parents or were just half breeds looking for a place to call home. This clan lived on the outskirts of Mror Holds(hence Diran's last name). Despite hatred between the races there were also Half-Elves and Half-Orcs. He was taught by clerics of both races but never got beyond learning how to do a lower level exorcism due to his lack of a true patron deity at that time. After his time training as a priest he got into the art of Assassination, an art almost sacred to orcs and half-orcs. He seemed to be a natural. He left the clan when he became a master. A few years after he left the clan he herd that one of his Clerical masters was killed by a agent of the archdevil Levistus. To avenge his master he infiltrated a devil worshiping cult hopping to fine a way to kill both worshipers and demons under Levistus' service. His luck was great at this time as it brought him to a cult who worshiped Glasya the daughter of Asmodeus. Glasya has a will to destroy Levistus for murdering her mother,Lady Bensozia, the Queen of Baator. This is where he met Castalra,The Mistress of the Erinyes and a member of Glasya's Court. It was during a summoning ritual. He stayed in the cult a little bit longer to learn how to summon Castalra. He was drawn to her almost forcibly. He still left the Cult after words deciding he could fight the Cult of Levistus on his own.

Personality
Proud. A leader. Careful and well educated.

Animal Companion or Familiar

A hyena named 'Gorellik'(named after the original patron god of gnolls)
Diran_Mror

10-20-07, 02:57 AM
So how bad is it so far?
Fithero

10-20-07, 10:36 AM
I think its a pretty awsome character actually, though if it were me i would make his mixed heritage a little more unique.

Perhaps the town you have him from actually exists but he hasnt discovered it yet. WIth such an interesting race (3 races is pretty heavy... and elven and orc is great no matter what way you look at it) id make it somewhat of a focus point of the character.

Good work!
Diran_Mror

10-20-07, 11:27 PM
Ok i updated him without trying to make him look to powerful.
albinomonkeyking

10-20-07, 11:59 PM
Interesting concept, I made an assassin who had fallen for erinyes too. Although he was an NPC made to kill my players, and he was a Disciple of Dispater, so he fell in love with who he summoned.

Anyway, as is I think it is pretty cool. My one question, unless I am blind, I don't see a level for him. I like his backstory but it won't fit much at all if you are starting him at low levels. Unless you are just making him for fun, then he is fine.
Diran_Mror

10-21-07, 12:02 AM
What level does he sound like. Yes i did make him just for fun. I will be roleplaying with him though. Now that I think of it he could be body guard for a lower level character i make or something.
albinomonkeyking

10-21-07, 03:19 PM
What level does he sound like. Yes i did make him just for fun. I will be roleplaying with him though. Now that I think of it he could be body guard for a lower level character i make or something.

If he is going to be straight cleric into assassin then I think that will be a pretty hefty level requirement. I like the concept but if you want to play it low level you might have to do some reordering. Requirements for assassin are: any evil (DMs often wave that) and 8 ranks in hide/move silent. If you have it as a class skill then you would be looking at 6th lvl to be 1st lvl assassin.

If you are straight cleric lvl 13 is the lowest you can be to put 8 ranks in a cross class, ouch.

I would talk to your DM, try and get them as class skills maybe? Or you might have to add some more classes into the concept.

In reality almost any class can be an assassin, it is just a hired hand, but since your character has specific training in it you should get something to reflect that, assassin prestige class, a ninja prestige class, something that would offer poison uses or assassin like abilities.

Good concept, but you may need to tweak him some.
Diran_Mror

10-28-07, 10:16 PM
... umm i'm a noob at this so... i don't have a DM