| Post/Author/DateTime | Post |
|---|---|
| Damior04-29-06, 05:37 PM | I need help. MY Elf Druid, Damior (Hence screen name), Does not have ANYTHING in common with the rest of the party.(A psychyopath half-orc barbarian, a psychyopath human fighter, and a psychiopath human cleric who has himself written under diety). Currently I am using the excuse the he is babysitting them to keep them from destroying things (the fighter spontaneously tried to kill the mayor while we were being congradulated for helping save the town from kobolds). Can someone help me think of a reason for Damior to be adventuring with them? |
| Need_A_Life04-30-06, 03:34 PM | Try to keep them out of trouble? Or stay in character and leave. Proceed to roll up a sociopath. |
| Ivarrius04-30-06, 09:16 PM | What level are you all? Druids can be pretty powerful, and quite intimidating. If you get strong enough, perhaps you could take on a leadership role, have them follow your directions. When they get out of hand, summon some allies, Wildshape into something strong, and give them a taste of their own medicine. |
| Morka05-01-06, 10:49 AM | Are the other players always playing hack'n slash monsters? Perhaps the problem is not why would Damior adventure with them, but why you should play with such players? |
| Typhir05-05-06, 03:52 AM | That's a lot of psychopaths to be in one party! In the same spirit as in keeping them out of trouble, maybe Damior is trying to convert the party to protect nature or to protect the balance? Your druid could also be a spy sent by the druidic order to keep an eye on this "troublesome and crazy adventuring party" and make sure that they aren't despoiling the wilderness while on a psychopathic rage. |
| annalivvie05-10-06, 02:33 AM | You find as you roleplay for a while some parties are really well-suited, each PC to the other, and in many instances, PCs are horribly suited to one to another. There are several things I can tell you here. First, it would be really helpful to know the alignments of everyone in the party, but it isn't really neccesary. 1. Someone already mentioned it earlier, and it's often the best idea. If you are the only good member of a party, or if you are the only lawful member in a bunch of wild and crazy lying, stealing rogues and insane barbarians, it's a good idea to just drop your current character, save it for another game, and play something you like that is better suited to the party's goals and what not. 2. Tell your DM about your problem if you really like your character and perhaps he can give you all a good reason to be together. For instance in the game that I am currently playing in, I am playing an extremely good character with the highest ideals blah blah blah... I am with a lapse paladin who has started doing sketchy stuff, a CN warrior monk type who seems a little more on the CE side than the N side, and a new player who is supposed to be CG but that remains to be seen. In this game, in order that we could all mesh, or to give us all reasons to remain together no matter what, the DM gave us a mission that was very important to all of us, so that we would stay together and not give up no matter how much our characters grew to dislike each other. 3. Character background... I'm not sure what you're history is like... but in a lot of instances you can make it so something in the history of your character pushes him or her to stay with these people so that he can feel he is fulfilling some sort of obligation, oath to himself etc. 4. If you're good and they're not, you could be trying to redeem them. 5. If you're true neutral, you could be trying to ensure that they don't upset any balance by creating havoc in the world. There are so many fixes here, it would be helpful to know a little more detail about your character and his motivations, the other characters, and the campaign you're involved in. |
| Lord Karsus05-10-06, 10:37 AM | -I suggest talking to the characters and/or the DM out of game, firstly. Explain to him/her/them about whats going on. Have him/her/them attempt to rectify the situation- perhaps the characters will try to behave, or the Dm will throw some kind of plot hook in the game as to show why you are sticking around. -Of nothing works out, I would suggest having your character leave the party. Whether or not you make a new character is up to you. It seems that they don't share your playing style. I find that sometimes, it is worse to "lower yourself to their level", and make up a character that suits their playing styles, not yours. But, then main thing, is to let everyone know the problem. |
| Malakai_Demonos05-15-06, 09:10 AM | So, is your fellow player's behavior based upon what they think their character would do, or is it just their stupidity? I recently had the pleasure of playing with the most abnoxious, pathetic, and stupid player I have ever encountered, he is beginning to be one of the few people that I actually loath. If this is the case with your fellow PCs, I would pry just find a new group to play with. However, if your fellow players are your friends in real life, then I would pry start a new character. Your party needs an arcanist, so you could play a crazy gnome wizard(warlock,sorceror, or whatever else) mad with power. |