| Post/Author/DateTime | Post |
|---|---|
| reel_big_gish08-05-06, 04:57 AM | Here are the basic points I have so far: - [insert name here], CG human druid 12, specializing in cold-related magic, wild shaping, & whatnot; homebrew/nonspecific campaign setting - born into a nomadic tribe of arctic barbarians - chosen during youth to uphold the tribe's oral traditions; also instructed in druidic magic - undergone Mantle of the Icy Soul, and now has the cold subtype - fled tribe several months ago, after the chief was found dead in his igloo; apparent cause of death: sabre-tooth tiger; druid's favorite wild shape: sabre-tooth tiger; certain factions within the tribe managed to lay the blame at his feet, and he was expelled - hunted by his own people, he fled south - BBEG is causing havoc with control weather spells & their ilk; he aims to restore the natural order notable items: blue ice wild breastplate, polar-bear-skin robe Any ideas or input would be greatly appreciated. |
| remmun08-05-06, 11:12 AM | nice start i think you've got a good backround started the only thing that i can see that needs explaining is how he got to be level 12. what adventures has he had already had? detailing some of his experiances will give this character a firm image and persona. |
| Zuj08-05-06, 01:07 PM | Druids can't be chaotic good. They must always remain partially neutral. |