Eberron Kalashtar Telepath [Archive] - Wizards Community

Post/Author/DateTimePost
fozzybear

01-18-06, 03:06 PM
Hello, I am going to be playing my first Eberron campain, I don't know this world all that well yet. I am looking for some help to flesh out my character's background. I have some ideas, but I would also like some help putting it all together so that it sounds nice.

He is a level 1 rogue, going into Psion(telepath) and from there Thrallheard.
Feat: Improved Initiative

Lawful Evil
STR 10 INT 17
DEX 12 WIS 14
CON 16 CHA 14

+4 in Bluff, Diplomacy, Intimidate, Disguise, Hide, Move Silently, Listen, Search, Spot, Gather Information, Sence Motive
+5 Concentration
Languages: Quor, Common, Goblinoid, Draconic, Riedran


He partisipated in the last war, where he was a scout/assasin (hence rogue).

He grew up around humans, his family pretended to be humans. They are weathly merchants.

He is the family black sheep, joined the army because war fasinates him. He is highly disaplined and very controlled.

Jet black hair, in cornrows, with braids hanging down in the back. Always clean, smelling nice.
Setherial

01-18-06, 05:21 PM
if you play a Kalashtar especially for the first time you should play a typical one and not a screwed up one. Work with the campaign setting not against it. As a kalashtar you should play a good and kind soul forced into hiding by a hidden enemy (the Quori/Inspired). This way you help discover the setting for you and your group, you use the structure they provided for you.
If it's a psion you seek just take an elan, if it's the evil you are interested in why not an evil dwarf with ties to the Aurum (flavor enough there).
But an evil kalashtar is like playing a good drow in forgotten realms...