Fist of Torm: A Divine Crusader build [Archive] - Wizards Community

Post/Author/DateTimePost
Paragon_of_Tyr

03-08-07, 11:23 AM
A build I call The Fist of Torm


Ideal Attributes: High Strength and Charisma
Race: Human or Aasimar

1st Paladin 1 Power Attack, (bonus Human)
2nd Paladin 2
3rd Paladin 3 Weapon Focus: Greatsword
4th Paladin 4
5th Sorcerer 1
6th Dragon Disciple 1 Divine Might
7th Dragon Disciple 2
8th Dragon Disciple 3
9th Dragon Disciple 4 Servant of the Heavens
10th Divine Crusader 1 Domain: Healing
11th Contemplative 1 Domain: Strength
12th Fist of Raziel 1 Free Feat (Practiced Spellcaster)
13th Fist of Raziel 2
14th Fist of Raziel 3
15th Fist of Raziel 4 Free Feat
16th Fist of Raziel 5
17th Fist of Raziel 6
18th Fist of Raziel 7 Free Feat
19th Fist of Raziel 8
20th Fist of Raziel 9

The idea is a modified Dragon Disciple build with extended Healing and Strength enhancing abilities and powers.

Feats recommended to take include Sacred Healing, Improved Critical, Practiced Spellcaster.

True Strike plus Strength enhancers plus Smite. Lots of Damage. A battlefield commander, healer at the same time. +17 BAB, +4 Strength, 9th level spell access for 2 domains


I believe this build could be improved on (I've never read ToB in full). Would like to hear input.
kharnethedestroyer

03-08-07, 12:55 PM
What dragon god would you worship? I believe there is a crusader class in one of the supplement books?
And why would you take sorc? it doesn't make sense?