| Post/Author/DateTime | Post |
|---|---|
| Melpomene10-21-04, 03:16 PM | GvE 1.) a.) You would never seriously consider doing harm to a captive. b.) You would browbeat or harass a captive to obtain information needed to help or save another. c.) You would inflict physical harm upon a captive directly in order to obtain information, either intentionally or in a fit of anger. d.) You would cause slow, deliberate pain to a target as a specific means of exacting information. 2.) a.) You always keep your word, regardless, telling the perfect truth. b.) You may choose to omit certain facts when needed. c.) You may subtly shift your testimony, or fabricate small details, when needed. d.) You have little problem fabricating the entire truth or misleading others. 3.) a.) You stay within the guidelines for proper conduct. b.) You may subtly shift the rules so that the odds are more fair. c.) You may subtly shift the rules so that the odds favor your cause. d.) You have little problem breaking a treaty, oath, or social moor if it provides a strong, decisive victory or advantage. 4.) a.) You regularly give to charity. b.) You do not see the harm in taking a fallen foe’s equipment to further your cause. c.) You seek out foes to take equipment from, or take goods from those who are not your foes. d.) Anyone too weak to defend their property deserves to have it taken from them. 5.) a.) The bonds of friendship and family are sacred. b.) You would consider breaking off from family or friends if they became abusive or harmful. c.) You would consider retaliating against family or friends if they became abusive or harmful. d.) You feel no special bonds for anyone, either through circumstances of birth or circumstances of place. 6.) a.) Never harm a living thing. b.) Never kill an intelligent thing that doesn’t wish to kill you. c.) Never kill a humanoid that doesn’t wish to kill you. d.) Sometimes, people have to die for no fault of their own. Sometimes, I have to kill them. 7.) a.) Those that do wrongs against you need the most guidance and understanding. b.) An eye for an eye, a tooth for a tooth. c.) Eye for an eye, and let no creature try to stand in my way. d.) Those who wrong you shall suffer for as long as you can make them, no matter the crime. 8.) a.) All evil powers and those that worship them aught to punished. b.) It is sometimes necessary for a community to know a few ways to appease the wrath of an evil god. c.) It is sometimes necessary for a community to harbor a few evil clerics to suspend an evil god’s wrath. d.) It is always necessary for a community, and sometimes for non-clerical individuals therein, to know ways to appease evil gods. 9.) a.) Let the bodies of the dead be considered sacred. b.) The dead are no longer attached to their forms, but it is unhealthy to consort with such things. c.) Dead are but lifeless shells. It is best to make what use we can with them. d.) Do what you please with the dead. They won’t mind. 10.) a.) All fiends should be fought on sight with great fervor, and sought out to be slain. b.) Fiends should be fought when present and slain where possible. c.) Fiends of one type should be mistrusted, and all others slain. d.) All fiends should be mistrusted. 11.) a.) Even lifting a foe’s heart with a joke or song is a thing of beauty. b.) Foes should respect you. c.) Foes should fear you. d.) Foes should despair at the thought of fighting you. Even the threat of your presence makes others uneasy. 12.) a.) It’s best to abstain from mortal temptation. b.) It’s alright to smoke, have sex, or other small vices. c.) It’s alright for some people to *****, sell beer to young children, or otherwise advance vice. It is also alright for some people to have larger vices. d.) It’s alright for some people to pimp, sell illicit drugs, or otherwise advance larger vices. 13.) a.) Those who are hurt, even foes, need to be healed. b.) Those who are hurt should be healed, except foes. c.) Those who are hurt should be healed if they are sympathetic to your cause. d.) Only your allies should be healed. 14.) a.) Even foes deserve a second chance. b.) A foe who surrenders shouldn’t be slain. c.) Those that have done evil should pay for their crimes. d.) Prisoners should only be kept to show others the penalty for crossing you. 15.) a.) Even demons, given guidance and love, may ascend to the path of light. b.) Even orcs, in the right communities, may serve the path of goodness. c.) Creatures will not betray their true nature; there are no good mind flayers. d.) All beings, except perhaps a handful of celestials, will become evil if given a chance. Score: a=-1. b=0, c=1, d=2 -15 to -2: Good. Character is suited to be Exalted. -2 to 2: Good. Character is practical, but still good. 3-10: Neutral. 11 to 15: Evil. 16+: Evil. Character is suited to be Vile. |
| darczero10-21-04, 11:16 PM | GvE 1.) a.) You would never seriously consider doing harm to a captive. b.) You would browbeat or harass a captive to obtain information needed to help or save another. c.) You would inflict physical harm upon a captive directly in order to obtain information, either intentionally or in a fit of anger. d.) You would cause slow, deliberate pain to a target as a specific means of exacting information. 2.) a.) You always keep your word, regardless, telling the perfect truth. b.) You may choose to omit certain facts when needed. c.) You may subtly shift your testimony, or fabricate small details, when needed. d.) You have little problem fabricating the entire truth or misleading others. 3.) a.) You stay within the guidelines for proper conduct. b.) You may subtly shift the rules so that the odds are more fair. c.) You may subtly shift the rules so that the odds favor your cause. d.) You have little problem breaking a treaty, oath, or social moor if it provides a strong, decisive victory or advantage. 4.) a.) You regularly give to charity. b.) You do not see the harm in taking a fallen foe’s equipment to further your cause. c.) You seek out foes to take equipment from, or take goods from those who are not your foes. d.) Anyone too weak to defend their property deserves to have it taken from them. 5.) a.) The bonds of friendship and family are sacred. b.) You would consider breaking off from family or friends if they became abusive or harmful. c.) You would consider retaliating against family or friends if they became abusive or harmful. d.) You feel no special bonds for anyone, either through circumstances of birth or circumstances of place. 6.) a.) Never harm a living thing. b.) Never kill an intelligent thing that doesn’t wish to kill you. c.) Never kill a humanoid that doesn’t wish to kill you. d.) Sometimes, people have to die for no fault of their own. Sometimes, I have to kill them. 7.) a.) Those that do wrongs against you need the most guidance and understanding. b.) An eye for an eye, a tooth for a tooth. c.) Eye for an eye, and let no creature try to stand in my way. d.) Those who wrong you shall suffer for as long as you can make them, no matter the crime. 8.) a.) All evil powers and those that worship them aught to punished. b.) It is sometimes necessary for a community to know a few ways to appease the wrath of an evil god. c.) It is sometimes necessary for a community to harbor a few evil clerics to suspend an evil god’s wrath. d.) It is always necessary for a community, and sometimes for non-clerical individuals therein, to know ways to appease evil gods. 9.) a.) Let the bodies of the dead be considered sacred. b.) The dead are no longer attached to their forms, but it is unhealthy to consort with such things. c.) Dead are but lifeless shells. It is best to make what use we can with them. d.) Do what you please with the dead. They won’t mind. 10.) a.) All fiends should be fought on sight with great fervor, and sought out to be slain. b.) Fiends should be fought when present and slain where possible. c.) Fiends of one type should be mistrusted, and all others slain. d.) All fiends should be mistrusted. 11.) a.) Even lifting a foe’s heart with a joke or song is a thing of beauty. b.) Foes should respect you. c.) Foes should fear you. d.) Foes should despair at the thought of fighting you. Even the threat of your presence makes others uneasy. 12.) a.) It’s best to abstain from mortal temptation. b.) It’s alright to smoke, have sex, or other small vices. c.) It’s alright for some people to *****, sell beer to young children, or otherwise advance vice. It is also alright for some people to have larger vices. d.) It’s alright for some people to pimp, sell illicit drugs, or otherwise advance larger vices. 13.) a.) Those who are hurt, even foes, need to be healed. b.) Those who are hurt should be healed, except foes. c.) Those who are hurt should be healed if they are sympathetic to your cause. d.) Only your allies should be healed. 14.) a.) Even foes deserve a second chance. b.) A foe who surrenders shouldn’t be slain. c.) Those that have done evil should pay for their crimes. d.) Prisoners should only be kept to show others the penalty for crossing you. 15.) a.) Even demons, given guidance and love, may ascend to the path of light. b.) Even orcs, in the right communities, may serve the path of goodness. c.) Creatures will not betray their true nature; there are no good mind flayers. d.) All beings, except perhaps a handful of celestials, will become evil if given a chance. Score: a=-1. b=0, c=1, d=2 -15 to -2: Good. Character is suited to be Exalted. -2 to 2: Good. Character is practical, but still good. 3-10: Neutral. 11 to 15: Evil. 16+: Evil. Character is suited to be Vile. 1) d/2 2) b/0 3) c/1 4) b/0 5) c/1 6) d/2 7) d/2 8) b/0 9) c/1 10) d/2 11) d/2 12) b/0 13) c/1 14) b/0 15) b/0 My total: 14...Evil? No, just practical. |
| Persephone Imytholin10-22-04, 01:49 AM | I'm not really convinced by your test; it doesn't seem to accomodate the vast majority of normal people. There was an alternate alignment system I designed for my gaming group almost 18 months ago; if you'd like, you can email me (imytholin at gmail dot com) and I'll send you a copy. |
| Melpomene10-22-04, 08:44 AM | Er... this test was built origionally for D&D and based off statements made in the BoVD and BoED, and reflects primarily those views... |
| GnomFoo10-22-04, 08:46 AM | d/2 b/0 b/0 b/0 b/0 d/2 c/1 b/0 b/0 b/0 c/1 b/0 c/1 c/1 c/1 9... nuetral... ehh... about right... |
| Board_Rider10-25-04, 03:49 PM | I got a 5...no big surprise..I liked your quiz. I would reccomend that you take a look at my quiz's to see their disclaimers. That way all naysayers who say that they do not like your creation here can be refered to those Disclaimers for fun.... |
| Magnus02910-25-04, 06:34 PM | The finaly tally is 1. wow, I would never of guessed. |
| Flame_Drake10-26-04, 03:48 AM | 1)a/-1 2)a/-1 3)a/-1 4)a/-1 5)a/-1 6)b/0 7)a/-1 8)a/-1 9)a/-1 10)b/0 11)a/-1 12)b/0 13)a/-1 14)a/-1 15)a/-1 -11... WOOT, well I'm nothing if not consistant |
| steventirey198510-26-04, 03:52 PM | got a 20... :devil: |
| Vintar10-29-04, 11:50 PM | My character who is a lawful good monk got a -3. I got a 30. :schemes: Just kidding about the one number- of course. (But about which number?...) :twitch: |
| Callista10-30-04, 01:31 AM | Hmm... -2. |
| Timespike10-30-04, 07:05 PM | 1/0 2/0 3/-1 4/0 5/0 6/0 7/0 8/-1 9/-1 10/-1 11/0 12/0 13/-1 14/0 15/0 -5 I'm too severe and uncompromising for a lower score. I believe evil should be hunted, found, identified, and destroyed. |
| Callista10-31-04, 02:44 AM | And if you can turn evil towards good? Then you would have even more power on the side of Good... (This makes me wonder why I didn't get a lower score than -2... maybe I'm too pragmatic.) |
| Endarire11-19-04, 07:33 PM | Makin' it recent. -EE |
| Barabel Hippie11-19-04, 10:21 PM | I'm with Timespike. :D Barabel Hippie :D |