| Post/Author/DateTime | Post |
|---|---|
| SlimisFast03-07-05, 02:41 PM | I started a level 4 TN cleric in my groups new campaign and need some help making him original. I rolled remarkably well and have an extremly high Cha Wis and Int. My character is one of two spell casters in a fighter heavy party. He specializes in turning and can turn undead, fire, water, air, and earth creatures about 14 times per day each. He has a high diplomacy but the party seems to take the approach of kill first ask questions later. I play him as the unbaised healer, who has no problems doing both good or evil. I see alot of RP potential, but want help organizing and selecting all the possibilities. Any ideas are welcome. Thanks in advance, Slim |
| Morka03-07-05, 08:18 PM | Some kind of elementalist? What if you compare everything with one of the elements? When you'll have third level spells, insist to lay some mud on the face of the fighters as you heal them. If they complain, threaten them to use the "fire" version instead... |
| thegreatbuddha03-07-05, 11:14 PM | ^ ^ ^ Roflmao |
| Trydan03-09-05, 03:49 AM | If the cleric has an elemental side, then try to enhance it, perhaps. Maybe you could refer to different aspects of life in elemental terms. In the late middle-ages, people's moods were attributed to alchemy and elementalism. For an idea on what I mean, read up on the Four Elizabethan Humours (http://www.kheper.net/topics/typology/four_humours.html). |