Help with Elf Archer/Thief/Wizard Please [Archive] - Wizards Community

Post/Author/DateTimePost
Lomiir

12-24-03, 04:50 AM
This character may be spread a little too thin but out of necessity due to other the players and the fact that this combo could be interesting I'm gonna go ahead with it. I've got some general idea's.

This is my first DnD character. I've played Neverwiner Nights so am familiar with the game system, and used to play Star Wars RPG so I can roleplay, but my knowledge of the DnD world is limited and could use some help with my backstory/personality.

Lomiir Avarrael. Starts as fighter and I plan to over time take levels in deepwood sniper, order of the bow initiate, shadowdancer, wizard, arcane trickster, arcane archer and possibly more. Powergaming, but I truly want to have a character which reflects the classes.

The other 2 characters I am playing with are a human paladin and a human ringwraith wannabe(dragon, hood, everything)

Story

Parents were evil elf bandits. Taught me very little beyond that of Olidammara and the chaotic way to life. One day I found myself abandonded by the parents and wandered in the woods until found by an elven hunter of a nearby group of elves. He taught me some of being good so I shed most of my evil tendencies(but throughout the campaign I plan to occasionally drift a little evil when it might make for a good story) He also taught me how to fire a bow. The other elf children never really cared much for me and were always encouraged by the leader of the elves. I was always a little too wild for their dull lifestyle and I never cared much for learning about magic as I saw little use in it. I was a marksman to the core and didn't see how magic meant anything.

Many years pass, and little had changed until one day my mentor passes away. He was the only one keeping me there and the only one keeping me in line. I mourned his death and none came to try and ease my pain. In a rage(theres that evil flaring up) I killed the leader of the elves and took his magic(which I didn't know) quiver which I had always loved the look of(Turns out it was some legendary quiver of Corellon Larenthian) I fled only to be pursued by a mob of angry elves eager to slit my throat and take back the quiver of their god. While on the run I bump into the character of one of the other players. He helps me escape if I agree to help him out. Somehow we meet up with the paladin- How could we justify partying a paladin, an evil dragon rider and some weirdo multiclass elf together?

Begins to accept magic later on when he meets a shadowdancer and marvels in her abilities(unlike the boring magic the other elves used) Talks with shadowdancer and she tells of her experiences with the wide variety of magic and how magic can simply be an aid to archery. I begin taking some levels of shadowdancer...opening up more to magic, and opens up the world of roguishness from parents back up as shadowdancers are pretty much a rogue/wizard combo.

Out of intrigue I pursue archery, stealth, and magic and fuse them together to form me own personal style.

Personality will be dark and silent. Finds it hard to trust other after being abandoned by parents and his mentor. Early in the campaign I will behave with disdain to the other 2 players, but once I get to know them I become quite friendly. As said before my evil side will flicker at time, but I'm pretty much Chaotic/Neutral.

Could you suggest any changes or any additions? Shoot holes in my story. Propose something more unique. ANYTHING you post could be useful. Feel free to ask questions about how I might play the character, but I'd also like input on how I should play the character.

Thanks :D