| Post/Author/DateTime | Post |
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| AmbiguityX10-13-03, 03:01 PM | Now I did search the forum, I thought I saw it before, but not being able to search for 3 letter words has really put a damper on the search so here it goes again. I have come upon stats of 18 wisdom and 6 intelligence. I'm goign to be a monk/fighter, but I was wondering more about the interplay and differences between int and wis. They seem really hard for me to differentiate. Example. We have come upon a camp of orcs. Would I be able to help formulate a battle plan. Or would I sit around saying "DUH!". PHB, int->"ability to reason and analyze information" wis->"being in tune with ones surroundings." now I could see how formulating a battle plan could use analyzing information, ie surrounds, but wouldnt that be like being in tune with your surroundings. |
| Leap10-13-03, 03:17 PM | Think of wisdom as understanding how the world fits together and how you fit into it, governing your ability to respond appropriately to it as well as your awareness of it. A low wisdom person does not understand how the world works and how they fit into it, and tends to lack awareness of the world around them. Think of a child who sees an ice-cream van across the road and, thinking "I want an ice-cream!" runs across the road without considering: 1) whether they have the money to buy an ice-cream 2) whether mom and dad will let them have one 3) whether or not it is safe to cross the road They live in general unawareness of their wider world. A high wisdom person understands how the world works and how they fit into it, and also tends to be aware of their surroundings. Think of a ranger who is rarely "off guard" to quote a certain film :) Intelligence is a whole different kettle of fish, being about your ability to learn and remember. High intelligence lets you deal with variation and change easier (at least on a strategic level). Low intelligence folks are "hard wired" and specialised to a certain environment, whilst high intelligence folks are more open to learning and are generally less environmentally specialised. For your character, think someone who understands the world, but who can only fit into a very specific part of it and who has strategic difficulty coping with new things; forever playing catch-up in the world of an adventurer but when allowed to 'sit still' for a while has a great understanding about the situation they are in. Think "a perpetual state of future-shock" perhaps................. Note: personally I do not like they way int and wis are set up in dnd and I tend to leave int out of it. |