| Post/Author/DateTime | Post |
|---|---|
| Communisto10-16-04, 05:50 PM | My character is called Abenji, he's from a region in my an me friends world called Agrah. Agrah is like medeival Arabia. It's ruled by fuedal princes and caliphs, how should i rp this charcter? i've had a hard time, and he always comes out as an evil character when he (yes is a bandit) is but a nuetral char who does some bad things to keep himself alive. |
| Murr-Quan Lord #210-16-04, 10:58 PM | If he does evil things, are you sure he's not evil? |
| Sinfi10-17-04, 02:35 AM | give an examplemofmwhat u didmevil, & the cognitive predicament that revolved around the predicament, 7 talk about how ur char feelings wants & ethics that had to do with it |
| Communisto10-17-04, 11:22 AM | okay well first of all Agrah is a corrupt country. It is Ruled by unimaginably rich Caliphs who use there vassals (Princes) to carry out there laws. THe Capital of Agrah Dagascus is the home of the Prime Caliph or Sultan. The Sultan rules from his golden palace over the poor ass serfs and peasants. Banditry is common in Agrah and caravans are usually guarded by fearcesome sell-swords. heres an example of what I would do if i was ambushing a caravan. Sneak around and hop into one of the carriages, make my way through, kill the wealthy noble and his mercenary guards. I (almost) always spare the innocent camel boys and drivers, unless they raise arms against me. The problem is that when i go back in town and act all ruff n' tuff, i always wind up killing some one and participating in some rooftop aladinlike chase through the market, followed closely by the Caliph's Guard. |
| Tony Vargas10-20-04, 08:30 PM | Somebody have 'Thief of Bagdad' and 'Flame of Araby' on CD? ;) It sounds like your DM is not going for anything remotely realistic, but for an old-fashioned arabian-nights fantasy take - not something to take overly seriously, nor to cleave too closely to RL cultures or religions. Given that, I'd say, to cut back on the gratuitous murders. Yes, you can kill the gaurds and the evil merchant - when the gaurds fight back and the merchants in the midst of doing some evil deed. As a rogue, a Sap can be your friend, letting you sneak attack gaurds and such even when you're not sure they deserve to die. Likewise, if you can keep the town brawls to fisticuffs, that'd help. More chaos and confusion, less blood and death. Aside from that, I say make with the sneaking and the rooftop chases and tough talk and brawls. Have fun with it. |
| Daniel _the_Zodiac10-21-04, 12:26 PM | Have you seen 'Hidalgo'? You could be like Frank Hopkins and only kill when it's necessary. Even when it was he didn't have to do it like with the British soldiers.(he knocked over their tent while they were in it and then knocked over their rifles) I think you should try to be like Robin Hood. Maybe instead of killing the rich merchant you could kill his guards and then dress him in women's clothes or in naked and strap him to a horse that you send in the direction of a city so the common folk can gawk at his plight. Also it sends a nice message to the sultan. You could also try to establish a network of spies (The Resistance) who can also shelter you when you're in the city. |