| Post/Author/DateTime | Post |
|---|---|
| Ryu7601-08-04, 04:48 AM | Ok, this might sound strange but an friend of mine just created a new dragonlance-group (all new players with 2 having played DSA before but never D&D) and he wanted me to assist him to teach them the basics and play a questhook-charakter Well, the difficult part is that my charakter is actually an young-adult LN blue dragon who lost his whole group, family and dragon-lover in an epic battle against one of the remaining dragon-overlords. Deeply depressed he walks the land in disguise a a human nomadic tribe member, scouting for the Knights of Nevereka just to distract himself from what happened. (For gameplay, I got an ECL+1, Dragon Stats, no Spells in human form, dexterity 10 (since hes not used to walk as a human), +60 HP and all normal Spell-like abilities... pretty overpowered, but well wasn`t my call :rolleyes: ) Now, I just met the rest of the party: 1 thief, 1 druid, 1 cleric, 1 ranger and 2 fighters, all lvl 1 and hired them to protect me while rescueing one of the diplomats from the knights. Everything went quite smoothly and we made it back without drastic injurys. Of course they got no clue what I really am and my intention is to keep it that way. Still, my character sees some potential in the group and decided to tag along for a little longer, since his quest for the knights ended anyway (they took over the town later that day). Now comes the tricky part: How would a young-adult blue dragon behave in a group of inexpirienced, chaotic adventurers? Should I correct them at any mistake they make, putting my secret at jeopardy (they still think I`m a level 1 human nomad fighter) or should I lay back, only helping them when needed, since my character hopes for them to become powerfull allies in some years. Or would both ways totaly oppose his alignment and dragon nature and would he naturaly seek to lead the group to success? Please tell me how you would behave in such a situation and how you would play Ashron Gelendar thx |
| Lanoitakude01-08-04, 07:18 PM | Are you trying to be a player in their cohesive group, or are you story-driver, not really out for XP/rewards? Because, your bonuses for being a dragon sum up to more than just ECL+1. Sorry, but I do not know Dragonlance very well, so I can't really help you out rules wise. Depending on your actual alignment and intellegence, you could act as a no-it-all, you know, you actually have seen it all! Or maybe (if you are good), you could act as the protector in the group. When one ally starts to get beaten up, you step in and take care of business. Beyond that, can't help ya. |
| Ryu7601-09-04, 04:02 AM | Originally posted by Lanoitakude Depending on your actual alignment and intellegence, you could act as a no-it-all, you know, you actually have seen it all! Or maybe (if you are good), you could act as the protector in the group. When one ally starts to get beaten up, you step in and take care of business. thx, I`m just asking you guys how you would roleplay this particular character. Just need some inspiration, since I cant even find a good reason why a blue dragon should tag along a group of near-commoners How about the Rest of you? What would you do? BTW: I know I`m terribly overpowered, but thats the DMs call, I would have gone for a ECL+3 and without spells and spell-like abilitys. But thats not the point anyway |
| Neoatomic01-19-04, 01:22 AM | I would say that you would want to be as arrogant as possible, you are after all a dragon. As for a story line driver, make your character trapped in another body as a curse or something. THat way you can keep your ECL+1. At least that is how I would play a dragon. :behold: |
| TranquilDarkness01-19-04, 10:23 AM | I would say no dragon would ever commit himself to some unexperienced adventurers. Use them, or help them...sure. but stick around and run the risk of their mistakes; no, thank you. As young as your dragon might be, he is without much doubt older than most of the group, and would consider himsef, justly, far superior. The future plans of a dragon span more than the lifetimes of some mortals. As an added 'no-no' I read you're party is chaotic, while Blues have a tendency towards lawfulness; they would really be trying your patience, and any of them might become food at any time. If, for some reason, you truly have a good reason to become dependant on some mortal beings acting like less than you are would be a good way of disguise. In my campaign such a blue would want to become the absolute leader of the clutch, and he would guide the party from some distance. Perhaps occasionally joining up during less dangerous times. Hope it's of use :) |