| Post/Author/DateTime | Post |
|---|---|
| ArchRanger06-24-03, 01:24 AM | I need some help getting more details for my character in a new campaign I'm in. The only details I know so far are that the campaign begins in a small gem-mining town. My Character's Stats are: Gebon Singil Nuetral Good Str: 10 Dex: 16 Con: 10 Int: 18 Wis: 10 Cha: 10 I plan on him being a second story thief, focusing on skills such as Climb, Balance, and Jump. Though he is a thief, he does it in almost a Robin Hood fashion, stealing only from the excessively rich, and giving as much as possible to the unfortunute. I can't seem to come come up with more than this, so any help whatsoever would be appreciated. Thanks In Advance Arch |
| Mr. VanderMeer06-24-03, 05:48 AM | You're thief has a 18 intelligence. That is higher than most Wizards have. This gives him a lot of skills! You could play him as a very capable professional. The kind that plans out all his heists to minute detail. He knows a lot of things and is basically good at everything that requires some thought. He has a high dex, so he is also good at executing his plans. He probably makes very good use of his resources. When not on the job, he could be an unassuming, average guy. If he does not show off his inteligence, nobody would ever suspect him to be the famous (insert cool aliashere). |
| Monikerrpg06-25-03, 11:10 PM | Very smart, very quick, otherwise, unremarkable. (how did you end up with so many 10s? did you use point buy? Just curious) you might go with the quietly brilliant type: the sort that thinks it out silently and then simply states his conclusion without bothering to explain the intervening steps to lesser mortals unless forced. This sort of character can be fun, particularly when everyone else in the party is still discussing when you're already three steps ahead of them and ready to implement. You're not charismatic, you're just right. And isn't being right much more satisfying? So what if the Bard's plan sounds better? yours will actually work. :smirk: ;) |
| KotJC_Enigma4206-25-03, 11:24 PM | Yep, definatly an alterego type thing. By day, hes Joe Average with 2.5 kids. By night, a cat burglar who finds out everything, including the maid's mother's maiden name, before striking at a place. his plans are flawless, but unfortunatly his smile isn't. |
| Redyak06-26-03, 12:36 AM | If your character grew up in the gem-mining town, he could have become angry that the general population (miners) see so little of the mine's profits while the mine's owners become filthy rich. This could lead you to steal from the mine owners to enrich the normal people. It could also lead you to be prejudiced against nobility, believing that they all built their fortunes on the work of the commoners or of the poor. Your character could also just be thrilled at the adrenaline rush and challenge of the heist. With an 18 intelligence, he's smarter than most people in the town, and he probably knows it. He should be quite good at what he does (like the others have said) so he may just be looking for bigger and bigger challenges, looking for a burglary that he can't just breeze through. |
| ArchRanger06-26-03, 12:57 AM | Yes, he was made with point-buy (the DM may have set it a bit high, but we usually only barely survive his encounters), so the stats are more than a little Min/Maxed. Thanks for the great ideas, the first adventure is tomorrow, and should be fun. :) Arch |
| Ogre Mage06-26-03, 04:11 AM | I would run him as an individual who is extraordinarily swift in both mind and body. This is the type of person who can process a lot of data, size up a situation quickly and then move like lightning. He is a jack of all trades and a master of many of them. As others have said, the character is a great planner, but he is also a great improviser. He never forgets names, faces or places and has a memory like an 80 GB hard drive. I am curious, do you at all see your character as being overconfident? Obviously he would be good at what he does, but with only a 10 WIS, his (self) awareness is only average. He can come up with intricate, highly detailed plans, but are they always practical? Does he ever overestimate his (admittely formidable) abilities? |
| Formerly Wu06-26-03, 12:01 PM | Originally posted by Monikerrpg you might go with the quietly brilliant type: the sort that thinks it out silently and then simply states his conclusion without bothering to explain the intervening steps to lesser mortals unless forced. This sort of character can be fun, particularly when everyone else in the party is still discussing when you're already three steps ahead of them and ready to implement. "You'd need at least a dozen guys doing a combination of jobs." "Like what?" "Off the top of my head, I say, looking at a Bowski, a Jim Brown, two Jethro's and a Leon Spinx... not to mention the biggest Ella Fitzgerald ever." :D (Ocean's 11, for those who didn't catch it) |