| Post/Author/DateTime | Post |
|---|---|
| TheGogmagog09-26-04, 09:25 AM | I'm making a cleric for the worlds largest dungeon next week and havent put much thought into it. We are using 28 point buy so keep in mind stats are going to be modest. Two notes about Worlds Largest Dungeon, you don't get to restock much, light is only there if you bring it for the most part, and there is supposed to be one of every monster from the manual. I was considering an Half-Orc with max wisdom and the rest in strength, leaving con and dex at 8, and intel and charisma at 6. Then taking domains that grant some cool offesive spells. I'll probably make something more balanced. Anyone have ideas I should consider when making my cleric? |
| GnomFoo09-26-04, 12:03 PM | well, I would reccommend a drawf(or some other race with darkvision) so that you dont have to deal with the whole light source thing. Also, with a dwarf, you can have Mordin as your diety, and get all those cool earth-moving/manipulating domain spells which could be pretty handy depening on what type of dungeon it is (like a cave or mine, or something involving lots of earthy-goodness). Make sure to keep some healing spells on you if your worshipping an evil god/neutral god but going the rebuke route. |
| Demon Gnome09-26-04, 07:44 PM | and there is supposed to be one of every monster from the manual. That's not entirely true. It's every monter from the SRD, not the monster manual, as there are some in the monster manual that are D&D specific and not included in the SRD. Even then it's mostly one of each type, and not one of every kind, like there are some dire animals but not every kind, some dragons, but not every color. |
| Trydan09-27-04, 03:23 AM | This sounds more like a question for the Character Optimisation board. |