| Post/Author/DateTime | Post |
|---|---|
| Bloodseareavor01-19-06, 01:10 PM | So i have this idea for a Bard, and was wondering how feasible it was, i want to keep my skills pretty decent as far as amount and ranks. My plan is to go into it as a level 1 Bard and then take adaptive levels according to his party. Idealy 1 level or rouge, 1 fighter, 1 sorcerer or wizard, and one cleric. then run out bard as far as the land can take me Stats are Str. 12 Dex. 16 Con. 14 Int. 18 Wis. 14 Cha. 18 he is a human male in his early 20's nit sure if this is the right place but will post on character development as well basically i am looking at feats and what not to give him the aspect of diverisifcation. i am posting here because i don't really think it is optimizing... |
| Sluagh01-19-06, 07:52 PM | Yeah, wrong board. This one is about the story of your character, or aspects on how to play personality/history traits. For the numbers and abilities, you want Optimization. |
| Bloodseareavor01-20-06, 07:59 AM | thanks, although the opti board isn't a good place to extrapolate development ideas if it isn's a min max approach any way, i think i will hammer it out with a a couple charcter gens at different level intervels although the basis of the classes is about development, as far as what ofther classes he takes would be only classes that other party memebers have an adaptive pc....so to speak |
| Morka01-20-06, 12:22 PM | Yeah, wrong board. This one is about the story of your character, or aspects on how to play personality/history traits. For the numbers and abilities, you want Optimization. Actually, it isn't really the wrong board. Even the What's a Player to Do board is a bit too optimizing. So welcome here. Bards are already jack-of-all-trades, knowing a bit of everything. If you are a bit more chaotic, it's believable to become even more jack-of-all-trades, and use a few multiclass. However, to remain playable, you should limit your classes. For example, a bard 1/rogue 1/wizard 1/cleric 1 is a level 4 character, but knows only 1st level spells and has a 0 BAB. So I suggest you to take one wizard level (for the spellbook and familiar), one level of fighter (for the +1 BAB and Martial Weapon Proef.), and then return to bard. I think a cleric demand too much devotion, and one level wouldn't really help you; if you want a twist on religion, take ranks in knowledge: religion. For multiclass characters, one starting rogue level is usually good for the skills and sneak attack. But I don't think it would be good for you. Many roguish skills are already class-skill for bards (hide, sleight of hand, search). |
| Pandaemoni01-20-06, 07:43 PM | Dipping into rogue can be helpful for the trapfinding, if nothing else...and the sneak attack damage (and evasion at 2nd level) doesn't hurt. A bard with trap finding really can substitute in for the party rogue is he has the points to keep his Search skill high (though, absent certain feats or dipping into Human Paragon, it typically costs two skill points as it is not a class skill for bards--so it is a costly skill to maintain). In any event, it will be hard to go wrong with a character who appears to have been the product of a 58-point buy! |
| JulesCARV01-20-06, 08:38 PM | I'd recommend taking the Able Learner feat at 1st level, sticking to bard for five levels, and picking up 8 ranks in bluff and disguise and 4 ranks in sense motive and spellcraft, before going into the Chameleon PrC (http://www.wizards.com/default.asp?x=dnd/iw/20041210b&page=1). UPDATE: Actually, stick to bard for 6 levels. Sixth level gives you +1 to all saves, and the "suggestion" bardic mustic ability. Or add a bard level in the middle of your chameleon progression. Anyway, sixth level is a good level to take for pretty much every class, owing to the formulaes used to determine BAB, saves, etc, plus bards get suggestion, which is good, I think. |
| Bard-of-all-trades01-21-06, 02:19 AM | As has already been mentioned, a Bard is the jack of all trades. And if you have a party worth it's salt, you have a rogue, fighter, cleric, and wizard represented. I'd go with the bard to Chameleon and here's how you develope it... Your character is a student of the humanoid condition. You observe the other members of your party and how they act. This form of observation often leads to mimicry to one degree or another. Yours' leads to gaining the abilities of your allies. You use their abilities to do the job as they each use weapons, skills, or spells. |