| Post/Author/DateTime | Post |
|---|---|
| kellyrichard10-06-07, 04:29 AM | PEACH and contribute Hi there everyone, well sorry for the trouble in the past but, moving on, I am trying to make a Meta Knight Character for everyone to use mainly for D&D at 1st level with all of his abilitys still!(and please post the book that the class or race could be in if any refences), and K hes Meta Knight From Kirby Games Well Basical Kirbys Arch rival. He has a blade thats very very very fast that goes mach 1. A blueish cape thats called the dimention cape(sorry cant spell taht one word), which he is able to teleport through other realms, and make himself invisable A gray-blue mask which hides his indentity, which is actually a dark blue kirby looking guy behind the mask Bat wings which he can fly with and glide, Two shoulder pads which are very shiny Two White Gloves for hands Thats him basical with some sweet shoes that makes his speed quadrouple the speed of a cheetah, which it says, and if anyone would like to work on the halberd which is his battleship go ahead, I have no clue what that would be (but remember he came from another realm so his ship can be like a Warhammer 40,000k style battle ship :P) but yes I am posting information and trying to gather as much I can top, but all the searches for him doesn't really give any info of being meta knight as a playable character, everything has to be made up right from is race to his class to even prestige class if needed, and feats but the class can just take those abilitys only when you lvl up and you dont want a feat that will basical do nothing for him, and his a photo of both Meta Knight and Halberd, and thank you!, and I will be posting, hope you guys will too, and are you allowed to post personal photos up? but here we go! http://smashbros.planets.gamespy.com/ssbb/images/metaknight.jpg http://smashbros.planets.gamespy.com/ssbb/images/ssbb_20.jpg K so shoes should be like +50ft mabye? and cape will be like dimestion door at will and teleport at will and gate at will? and his bat wings would be like 120 fly speed his sword well I have no idea to make a fast sword but it has to be power full or mabye you can make it like 1d6 but has a 10 times per one attack round thing his mask shodul give him some sort of ac or something bonus, same as his shoulder pads. |
| Fithero10-06-07, 10:36 AM | Why not make it that his gloves give him +50 dex, +200hp, the ability to walk through walls and breathe under water......:nonono: |
| CrimsonDeath10-06-07, 01:47 PM | Huge picture is huuuuge. Maybe you should consider turning it into a link (http://smashbros.planets.gamespy.com/ssbb/images/metaknight.jpg) so it doesn't break the forum? (Seriously, I'm running 1440x900 widescreen, and that character portrait is still too wide for me to see the whole thing.) |
| kellyrichard10-06-07, 07:13 PM | Why not make it that his gloves give him +50 dex, +200hp, the ability to walk through walls and breathe under water......:nonono: :P I love your answer I wish I could, and I ahve once before becuase I am not so good at Making Charaters or items thats not over powerful and yet to keep its personality of the character, but I am glad you reminded me of why I was asking this question at the first place, and there you go A link is posted, I am looking forward for more replys, and I think gate at will be kinda cool, and run on water too, :P |
| cog_n_taz10-06-07, 09:08 PM | Not sure what to use for race, but... how about a Diamond Mind/Iron heart/minor White Raven (he's a leader) and Tiger Claw (jumping moves) warblade or swordsage? For instance, his move with a pile of stabs could be Time Stands Still. As for his weapon, how about the Speed enchant? Unlikely, I know, but it works:P. Possibly boots/shoes of spider climbing? Oh, and as for AC on mask and so on, just take a ring of protection or some such, and change the slots. hope that helps! |
| Fithero10-06-07, 09:47 PM | Like... are you wanting this guy to be a human equivelent of this guy, or do you actually want a little kirby-lookin dude? If its kirby... id say something like -4 str, -2 con, +6 Dex and as a special ability, be allowed to float or glide for short distances (Like Raptorans can) And can this dude do that whole "swallow whole, then spit back out" thing that kirby does? Cos i wouldnt know how to accomodate that. Peace |
| Master_Vega10-06-07, 10:14 PM | Someone statted out Kirby (http://forums.gleemax.com/showthread.php?t=824863&)on the videogame boards. There's a post about Meta Knight just below the middle of the page. |
| CrimsonDeath10-07-07, 12:14 AM | Possibly boots/shoes of spider climbing? Sandals of Harmonious Balance. With a good enough balance check, you can walk on walls or water (but not ceilings). |
| cog_n_taz10-07-07, 01:03 AM | Yup, sounds good. Speed weapon is a Kosher idea, than? |
| kellyrichard10-07-07, 01:21 AM | Hmm well No he cant swallow and spit and everythign hes jsut plainly a fast super super fast sword weilder, and thansk for the link, and ya the weapon is a wonder, probably have to make it myself mabye, but i am not sure how to make it fast, but i guess swift blade class does that for me :P, thanks for replying and i will keep updating, and you guys keep replying! :P take cares for now |
| cog_n_taz10-07-07, 01:23 AM | Alternatively, assuming you have ToB (everyone needs that book, especially for this sort of thing), equip him with Supernal Clarity, that should do the trick. |
| kellyrichard10-07-07, 01:39 AM | well I will get it then, what would meta knight be, like I know his prestige class would be swift blade, but either for normal class would be like fighter or something I am correct? and I already have his race, his sword, and his face amd shoulder pad and glove stats, but the cape is abit ify, and well ya any the battleship is out of the question :P Aegaes Knight CR 15 Medium Outsider (Native, Extraplanar, Air) Init +3; Senses darkvision 60', Listen +22, Spot +22 AC 25 (+8 class, +3 Dex, +4 armor), tch 21, flat 14 Defense 4 hp 54 (15 HD); DR 5/magic mp 54 (15 MD) 0 Fort +8 Ref +12 Will +13 Speed 20' (4 squares), fly 20' (Perfect) Melee almighty sword +21/+16/+11 (+1 per 15 mp) (2d6+10 slashing + 1d6 fire + 1 per 15 mp, 19- 20/x2 plus shockwave) Melee slam +19/+14/+9 (1d8+4 bludgeoning) Space 5'; Reach 5' Base Atk +15; Grp +19 Atk Options improved sunder, ultra timed hit Combat Stances offensive stance, power attack Combat Gear Almighty Sword (starmetal greatsword minor artifact, +1d6 fire damage, +4 enhancement bonus to Strength and Dexterity, on a critical hit it deals 3d6 sonic to creatures in a 120' line intersecting the target Reflex 19 for ½ damage), mwk longsword, +4 chain shirt, 3 potions of cure serious wounds Abilities Str 15 (19), Dex 13 (17), Con 9, Int 14, Wis 18, Cha 12 SQ DR 5/magic Talents Offensive Stance, Improved Offensive Stance, Greater Offensive Stance (+2), Vigor Up, Timed Hit, Super Timed Hit, Ultra Timed Hit Feats Weapon Focus (greatsword), Power Attack, Weapon Specialization, Greater Weapon Focus, Greater Weapon Specialization, Improved Sunder Ranks Appraise 18, Heal 18, Intimidate 18, Jump 18, Knowledge (The Planes) 18, Listen 18, Sense Motive 18, Spot 18, Tumble 18, Use Magic Device 18 Skills Appraise +20, Heal +22, Intimidate +19, Jump +21, Knowledge (The Planes) +20, Listen +22, Sense Motive +22, Spot +22, Tumble +20, Use Magic Device +19 Possessions mask of battlesight (analyze dewomer 3/day) Offensive Stance: The Aegaes Knight suffers a -1 penalty to AC and gains a +5 bonus to attack and damage rolls Power Attack: The Aegaes Knight suffers up to a -15 penalty to attack rolls, and adds the same as a bonus to melee damage rolls. This bonus is doubled with twohanded weapons. Improved Sunder: The Aegaes Knight does not provoke an attack of opportunity when sundering an object, and gains a +4 bonus to attack rolls to hit an object held or carried by another creature. Ultra Timed Hit: On a successful hit, the Aegaes Knight can spend 3 MP to attempt to confirm the hit as a critical, 3 MP to improve his weapon's multiplier by one step if the critical is confirmed, and 5 MP to deal maximum damage if the critical is confirmed. Quite unlike the Warpstar Knight, the Aegaes Knight will choose what it perceives to be a vulnerable location in need of protection and guard it with its life. The Aegaes Knight refuses to participate in unfair fights, fleeing if underhanded tactics are used against him. This Is from taht Mario D20 book |