| Post/Author/DateTime | Post |
|---|---|
| OatsMalone11-16-07, 03:16 PM | Hey, y'all. I don't have a character yet, but I'm looking for ideas. I'm playing the older sister to my friend's character, who is a warlock with Int 3. Priority numero uno is protecting the idiot, either for his safety or my benefit. I could see going into a heavily-armored fighter that blocked stuff to him, and going the Lawful Good route. I could also see swinging into the Chaotic Neutral side of things, and playing whatever the hell I want. In battle, the warlock is going to be a friendly sort, asking whoever is coming after him to kindly stop. Once he gets hit, he'll blast them in the face, and spend the rest of the turn kindly reminding them to stop. So, either he's a poor child meant to be protected, or my own private artillery. Any fun ideas on what I should roll up? I'm kind of drawn towards a Neutral Cleric that's mostly for protecting him, but willing to abuse the powers of her younger brother if it's smart. |
| The_Shaman11-16-07, 07:40 PM | Asking someone to kindly stop with an intelligence of 3? Oh dear :D I'd say at that mental level this would mean grunting friendly and trying to pronounce "me good." We're talking mental abilities barely better than an animal's. Seriously, if you want that character to at least on Mowgly level, see if you can bump his intelligence to, hmm, 6+. Seriously, right now all it takes is one ray of idiocy and he's Coup de grace bait. Anyway, there are many ways to protect this guy, depending on the character's scores and personality. A fighter, martial adept, or another warrior can do so with a blade, a cleric or mage with magic, and a rogue/bard with sweet-talking. Just be careful you don't scare the guy into doing something stupid (well, more stupid than possible) with your tricks. In general a character based on protecting someone is indicative of a good bent, but it's not necessary - neutral and even evil characters can also zealously and loyally protect someone or something, and can be quite determined (and ruthless) to everything else in doing so. I think the best way to do this conceptually would be to play on the opposites. For example, it would make for a great duo if the sister is a very intelligent character - ideally a telepath or another kind of psion for the "brain effect", but a wizard, archivist, or beguiler can also suffice if the DM is psychophobic. The two of you can be like Pinky and the Brain, only you don't have to be a megalomaniac rodent. |
| OatsMalone11-17-07, 01:09 PM | I've decided to play a Cleric of Fharlanghn. Her name is Olivia; stats are Str 12, Dex 15, Con 12, Int 16, Wis 18, and Cha 14 (at level 9). Domains are Protection and Travel. She was a cleric before her brother (born slow, of course) began to manifest. People began to accuse, and she thought it best to take him and leave. Now they both live on the road. Her eventual goal is to find a "cure" for his powers, so that he can live a normal life again. Her skills went into Bluff, Concentration, Diplomacy, Disguise, Sense Motive and Survival; all the things necessary to talk her way through things, get out of town, and stay out of town for a while. |
| The_Shaman11-17-07, 07:46 PM | Have fun. Bluff and disguise, eh? |