Opinion Please [Archive] - Wizards Community

Post/Author/DateTimePost
Passive

05-19-06, 03:16 PM
I'm thinking of making a lich or demilich (I don't know the difference, i've never played either and have only played DnD on and off for about a year.)

Anyways, his story goes:

He was a young but talented wizard with alot of potential, which an evil god {insert god here} noticed. The god decided to use the wizards talent to destory other gods, thus claiming power for himself.

To turn this talented wizard evil, he made a plan to kill the wizards soulmate, throwing their yin and yang out of whack, either turning him completey evil or overwhelmingly good.

He kills the wizards soulmate turning him evil, and tells him it was {insert gods here} who planned this out.

The character then focuses on becoming all powerful, eventually entering lichhood under his own free will.

Sound okay? just bare bones as of now...
Araciel

05-19-06, 06:49 PM
a lich is an undead wizard who has undergone a self-imposed ritual at 11th level or above, turning him undead and thus immortal, and granting him special abilities.

a demilich is a lich who has gained such power as to want to transcend the realm of mortal beings entirely and pursue even greater power, such as godhood for himself or to travel to distant realities in search of power.

as for your idea, it seems kind of cool, though i'm not a big fan of starting off higher than first or second level....also when he becomes a powerful wizard, the evil god will have to work hard to prevent him discovering the truth, unless your character will be so blinded that he doesn't even care. you may think of giving him some levels of cleric, being devoted to this evil god...it will give him great command of undead legions if he so chooses. the leadership feat might also prove useful..

you may wish to insert a control from the evil god, so that once his creation (your character) finishes his duties, he will still be under the god's command...if not, he will have a powerful rival...evil doesn't always breed a lot of loyalty, after all