Orc Druid in Ebberon [Archive] - Wizards Community

Post/Author/DateTimePost
Kethka

07-24-06, 05:33 PM
Hey everyone, I was working on a character I'll be playing in an up-coming game, and I was hoping I could get some good advice since this will be my first Ebberon character.

We will be level 7, and my concept is an orcish druid/beastmaster that rides his tiger animal companion into battle. I'm thinking he'll be from the Eldeen Reaches because that's where most druids are concentrated, but beyond that I don't know much about the setting as far as druids go.

I read the powerful organizations section in the Ebberon Campaign Setting book, but it only covered the Gatekeepers and Wardens. Since I am going to focus strongly on summoning magic, I want to be in the Ashbound sect, but I can't find any info on them beyond "they think arcane magic is unnatural and don't like civilization". Is it possible to be a good Ashbound druid? And if so, would he be able to stand going into Sharn (where the adventure will be)?

My other question is what kind of place Orcs have in the world. I know they are mostly in the Shadow Marches, but how are they looked upon/treated in the five kingdoms?

And, I know this isn't the place for a rules question, but since I'm already posting I might as well throw it out there... While I'm mounted on my tiger, will he be able to grapple foes? And if so, will I still be able to use Mounted Combat to defend him?

I think that's it. Thanks in advance for any responses :)