Playing a Bugbear [Archive] - Wizards Community

Post/Author/DateTimePost
Jodjod

05-06-05, 04:15 PM
I'm having some trouble with coming up with a bugbear character. I know that I want him to be a desert dwelling pit-fighter with a preference to using spiked gauntlets and his own two hands to dispatch his foes AND that I would like some sort of goblin bard/wardrummer as a side-kick but I've got no ideas about anything else.

Could anyone give me some information about bugbear psychology, mind-set etc. and generally a good way to not give him all my own mannerisms but also not the typical, fighter-smash outlook?
Ashianyl

05-07-05, 01:44 AM
From the SRD

COMBAT
Bugbears prefer to ambush opponents whenever possible. When hunting, they normally send scouts ahead of the main group that, if they spy prey, return to report and bring up reinforcements. Bugbear attacks are coordinated, and their tactics are sound if not brilliant.

Skills: Bugbears have a +4 racial bonus on Move Silently checks.

Well, that tells you a lot about Bugbear mannerisms already. They are cooperative, decent tacticians in small groups and to pull that off, they have to be lawful to a certain extent. Perhaps a race with a slight military bent to their training methods.

They also tend to be sneaky (so to better size up their opponents from afar).

I also recall from their descriptive text in the Monster Manual that they are somewhat big bullies. Could be mistaken here though since I don't have my books with me.

:)
Herr Geck

05-12-05, 09:09 PM
From what Ashianyl said it sounds as if a charge in fighter would be quite different than the norm. But it seems to me that if bugbears were to take class levels they would take Ranger or Druid levels. Probably more Ranger, and if you want the spiked guantlets you might be able to pull of two weapon fighting with them. Also if you can find a way to have an orderly Bugbear a monk would be great. It really depends on how you want to play the thing that the mannerisms form from. If you want a ranger, stealth would be key, and therefore it would probably be a sneaky and conniving bugbear, atleast if its evil. But if you are playing a monk than its gonna be pretty calm and resereved. Although I could be misunderstanding how you mean pit-fighter, cuase to me that seems that you are describing his job not his class.
LiXinjian

05-13-05, 08:20 AM
I suppose that Bugbears are raised in a militaristic society. If that is true, I imagine your Bugbear needs to know exactly where he fits in with the rest of the party members.

He could be afraid to share his thoughts with others, and express himself in the imperative most of the time.

He could fail to comprehend notions of good and evil. He takes what he wants, and when the paladin scorns, he goes "What?". It could take a while until the notion sinks in, and he realizes that taking from others is bad. But when it *does* stick, he's the first to stop a thieving comrade.
Cravensson

05-13-05, 02:02 PM
Bugbears are described as "usually Chaotic Evil", so I'm thinking their lives tend to be nasty, dirty, brutal and short. Many of them probably go crazy. Their favored class is Rogue, which says to me that they would value getting the drop on people, taking what they want, and hitting when the opponent can't defend itself. I think trickery, backstabbing, and bullying are ways of life in bugbear society. It's a dog-eat-dog world where only the strong and the mean survive. "Welcome to the jungle, we got fun and games..." They coordinate well, though, so they probably don't all hate each other. They probably get along well enough with other bugbears from their family or tribe, but not from a totally different group of bugbears. A bugbear would see it as perfectly all right to beat up a weak person and take his stuff. That's what they're there for in a bugbear's mind.

Now, this doesn't have to be your bugbear. Perhaps yours reacts against the swinish and brutal ways of his people. Or perhaps your tribe made peace with human/demi-human kind and has a somewhat more neutral outlook. You might still value stealth and skill, but more as a scout than a marauding bandit.

Still, I would think a bugbear pit-fighter would want to be some sort of Rogue multiclass, probably with Fighter or Ranger as the other class. Once you reach 6th level, you can take the Leadership feat and get the goblin as a cohort (Maybe more than one, depending on what your reputation is like.)