Race for second character? [Archive] - Wizards Community

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05-19-04, 10:20 PM
I am join a new campaign in a few days and the DM has asked me to have 2 characters, this because their are only 2 other people in the group. Now he said he would control one of them for me as an npc but he wants me to design them and have them linked to my main character.

My main character is Kaylee the level 6 Kobold Sorceress. She is CG and sails around the world in her airship in search of treasure and adventure with the other character. She was raised by a paladin who could not put her to death after killing her parents. She built her airship (its not realy a ship just a jiroplane attached to a hot air bollun big enouph for 6 small sized creatures or 2 small and 2 medium) so she would be able to travel away from the danger of the ground (shes afraid of the ground since she started flying) and all of the races that live on it. Her and her freind are joing up with the other PCs because right now they are stuck on a bluff surronded by enemies with only one way off...... into the ocean below...... Untill she swoops in and saves them!

She is built with the Composite Sorcerer Fix and her spells are:

Level 1: Magic Missile, Sheild, Ray of Enffeablement, Summon Monster 1, Animate Rope

Level 2: Scorching Rays, Invisablity, Summon Monster 2

Level 3: Fire Ball, Summon Monster 3

She has the following magic items (not including potions and scrolls): Ring of Featherfall (duh!), +1 Hevey Crossbow and her Airship has the spell storing ablity and can store up to 5 levels of spells.

Her tactic is of course death from above, air ships arent common in this world but their are enouph for them for her to have gotten into a few air battles (the DM is realing looking forward to this part) and she summons large numbers of flying creature to swarp the enemies then blast them with her other spells if need be.

I am trying to think of a partner for her and am thinging of somone who can defend her in melee and attack while she is stearing the airship (it doesnt always need streaing but in combat its smart to) but I want to keep them a small size if possable to they dont take up as much room on the ship.

What is the best race and class for her ally? Race with LA +2 or lower. The party already has a Elf Fighter (TWF) and Halfling Cleric of Yolanda.
ZARATHOS1972

05-19-04, 11:06 PM
How about a ghostwise halfling druid with an eagle or owl for a companion. You could have met your new friend when you used your airship to help save him and an injured animal he was trying to help get out of the path of a forest fire. After you rescue the druid, he looks down at the destruction of his home, and thanks you for your help. He then agrees to help you for a time, as long as you promise to return him home when he is ready to leave.
Aluroon

05-22-04, 06:24 PM
Very interesting concept, I wish my evil dm would allow any kind of character developement, or allow us to role 4d6 instead of 3d6, or...nm...thats not the point.

Well, the first thing that comes to mind is another koblinoid, this one male. Maybe one of here relatives (brother comes to mind). Maybe he is a ranger, posabily using an urban ranger from unearthed Arcana, although I'm not totally sure as to what its abillitys are, or maybe some kind of air ranger...not sure, although if you went ranger he would take ranged combat, moving to mellle if they were boarded.

Maybe a lightfood halfling who is fasinated by Kaylee, maybe a rogue or, if your using compete warrior a swashbluckler. Both are agile so they would be great on an air ship. if your looking for someone who can take blows i suggest the swashbluckler, if your looking for someone who could do all kinds of things, possibly even help keep up with ship with a craft skill or two use the rogue.

The mechanics/rogue idea brings me to this next one, although, bear in mind that I dont know how well a dwarf would handle being in the air. Well enough of that, the idea...

Gangrid "Mechs" Ironforge, a gold dwarf, met up with Kaylee while he was passing though (insert countrys name here), on his way to _____.
He was attacked by a group of robbers who caught him by suprise, and might have finished him had Kaylee not showed up to help. When she joined a breif but brutal battle became a pyrotechneics show that ended with "Mechs" and Kaylee defeating the robbers. Fasinated with the air ship, as he was with all things mechanical "Mechs" asked her if he could tag along. She agreed and for the last __ years they have been travaling togeather, with "Mechs" serving as a kind of mechanic for the ship, and a semingly permenate fixture in Kaylees life.

As for the class build on "Mechs" maybe Rogue1/Fighter4/Rogue1 assuming he is also at level 6. He would also focus on ranged fighting until the ships got close enough to board, at which point he would either help protect the ship, if the opionites storm it, or storm the enemys ship if they are content to pepper him with arrows. I think that build has 6 feats so you could easilly pick up attack bonus feats to make up for the loss in bab that rogue gives you, furthermore he can also pick up weapon specialization with 4 levels of fighter. You can explain his rogue level at the start as him being interested in mechanical objects as a child, and running with street gangs. His next last rogue levels is expained by him once more picking up his skills with mechanics, and the evasion it brings, by saying that fighting ship to ship you learn to dodge incoming attacks.

Hum... I didnt relize my idea on him was so long... He isnt medium sized but hes close to it being a dwarf.

Well thats it for now, next time I post I'll have some new ideas.

Aluroon