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| TheAnthroDM04-12-07, 02:18 AM | :angelhide Sarah Moblank walked over Riverse street. She had walked this street the sametime she had entered the town, but she had walked the oppisite way. Riverse City was a wonderous place, a walled domain of the sunlord. Trees grew within the unroofed houses as testiment to the natural aspect of the diety. Sarah would miss those kind of buildings. Riverse city was surronded by a complex well, wade of Ironwood. There was one was in, one way out. Riverse Street. When she walked in she had been on a mission, one she had been on since she was very young, to prove that the Gods either did not exist, or did not care about the well being of their people. She had deadly magic at her fingertips to prove that anyone who could not be persuaded could be just as easily forced the ideology. As Sarah reached the wall, that let into the open road, her mind had been changed in the last year, one long year that would color the rest of her life. She had been called by th sunlord to spread the purity of his ways throughout the world. All her teachers worried about as they waved who goodbye, was if she'd use her powers to control others, on those who wished not to convert... Alright, that's all I got right now, what I need from you guys is some interesting character quirks for the Redeemed Heretic, aswell as some suggestion for what accautly changed her mind, and an idea what character class would best fit this concept. |
| Westbound04-13-07, 02:15 PM | You're looking for suggestions for what would change this atheist's mind from believing that Gods don't exist, and if they do exist they don't care about people, to Gods do exist and they do care, right? If this is the case, this is very easy. Deities in Dungeons and Dragons take on very human characteristics. They can be fickle, they can be passionate, they can be very loving and they can be very spiteful. Worshippers and priests derive guidance and aide from these deities, calling upon their immortal wisdom and vaunted perspective. The very worst thing for these people to experience is to be ignored by their deity; they would rather receive his or her wrath than to be ignored. Sarah Moblank comes from a place where the gods have ignored and forsaken, and have lived so long without the god's graces, for good or ill, that they don't know what it's like to be in the presence of a god, to receive his favor or his disappointment. This means that if fate comes by and delivers catastrophe to Riverse City, no deity would care because nobody in Riverse City seems to care about them. So when Sarah goes out into the world hoping to convert others to Riverse City way of thinking in the express belief that it's the right one. When she encounters those that believe in Pelor, for example, and tries to "convert" them, she finds them extremely obstinate to the point of death. After she kills a couple of poor farmers with no favorable results, she tries waylaying some pilgrims, and finds similar results. Eventually, she faces a Cleric or a Paladin of Pelor, and discovers how powerful a deity can really be. They might chase her away, and she might be vengeful, but at some point perhaps Pelor's avatar might confront her, or a resolute cleric or paladin. Pelor, as would many other good deities, vigilantly defend his people. This has accomplished two things. It has shattered her belief that A) there are no Gods, and B) the Gods ignore people. Obviously, both would be demonstratably false in the face of such overwhelming power and devotion. But good deities are very forgiving, since they would intuitively know where Sarah's point of view stems from and would show mercy, if she asked for it. |