| Post/Author/DateTime | Post |
|---|---|
| Maleous10-11-04, 02:43 AM | Hi, I wanted to play a simple, melee orientated tank that was very hard to hit. here's a brief mechanics description. Feel free to make mechanics suggestions as well as RP suggestions 28 point buy dwarf Str 18, dex 12, con 14, int 8, wis 10, cha 6 Straight fighter. Tower shield/full plate/ waraxe/ specialisation. At level 6 I'll take Shock trooper so that he can do some battlefield control. The character won't advance beyond 6th level but if he does he'd probably be a knight protector or something. I was thinking alignment Lawful Good and being an ardent nationalist and supporter of the church (old greyhawk pantheon). But he needs something distinctive about him. at the moment he's pure vanilla grunt. Also, I wanted some thoughts on how to RP the cha 6 and int 8. There's ovious stuff like being loud, crass and rude. However that's not enough to make a character off. |
| Morka10-12-04, 09:08 PM | See the "1001 Character Quirks" link in my signature. You might find some ideas. |
| Maleous10-13-04, 12:28 AM | Thanks morka. I really like the "won't kill wizards one". I can imagine him now. stupid gruff dwarf: "Bad business wizards. One passed through our mine and the next day there was a cave in. Can't trust em I say" Most of the ideas on that thread are too outlandish though. Any other ideas anyone? |
| Persephone Imytholin10-13-04, 08:26 AM | Maybe your personality comes off a shade more like the loud, obnoxious soldier in movies - you know, the one who grumbles loudly about the job being boring or easy and then gets eaten by the Horrid Thingy of Doom™ that was hiding around the corner. |