Seeking opinions on Eberron character bios [Archive] - Wizards Community

Post/Author/DateTimePost
Raven Dark

08-12-05, 03:00 AM
Below I have the bios of two Eberron characters I intend to have my players play for an upcoming campaign. I wanted to see about collecting some of your opinions and insights on the work. Thanks.

Shioji Petilom (LG male gnome, Paladin 3/Sorcerer 6/Eldritch Knight 3)
Age: 58
Eye Color: Green
Hair Color: Red
Height: 3’4”
Weight: 44 lbs.

Appearance: Shioji may be diminutive in stature, but he nonetheless exudes an almost palpable aura of power. He carries with him the scars of a life of violence (not all of which are physical in nature) and his deep green eyes seem to be far wearier than those of a gnome of his age should be. His formerly vibrant red hair (as well as the rest of his body) is also beginning to show signs of premature aging.

Clothing: Shioji, unlike most paladins, wears lots of functional black clothing over his armor. He strongly feels that there is no reason why he should stand out in the Demon Wastes any more than he has to.

Personality: Shioji is an extremely practical no-nonsense gnome. Unlike his more jovial kin, Shioji is usually very serious and unusually alert (almost to the point of paranoia). He has always been more level-headed than most gnomes, but the horror he has encountered throughout the Demon Wastes has only served to throw these traits to the extreme end of the scale. He likes companionship (safety in numbers after all), but he is quick to use his detect evil ability to fetter out spies of the fiends. Even when amongst friends, he does not tolerate foolishness, particularly the kind which can lead them all to death. As a hero, Shioji is extremely brave and cunning. He will face any evil head-on, but is quick to realize when he is in over his head.

Region of Origin: Shioji grew up in Aundair, but relocated to the Festering Holt in the Demon Wastes over a decade ago after being beset by strange visions in his sleep.

History/Background: Shioji grew up in Aundair and soon became a soldier in the Last War shortly after his coming of age. He was sent to fight on the far off battlefields of Cyre for his nation. His life changed forever on the Day of Mourning. He has the unique distinction of being one of the few survivors who managed to flee across the border that day from the encroaching wall of mist and lived to tell the tale. Having seen so much destruction on such a large scale shattered his mind, throwing him into a deep depression which in itself almost killed him. It wasn’t until he saw a strange vision that he realized he may be able to prevent such disasters from ever taking place again by seeking evil at its source. His vision lead him to the Demon Wastes where he has been hunting fiends ever since.

“Fiends in the Wastes mean more evil to Mourn.
Flowers in the Wastes mean prophecy is born.”
- Cryptic phrases from Shioji’s vision.

Rose Lilly (N female petal [see MM3], Sorcerer 7)
Age: 347
Eye Color: Green
Petal Color: Red
Height: 1’6”
Weight: 3 lbs.


Appearance: Rose’s large green eyes are of great intensity while her exquisite flame-red hair (which resembles rose petals) frames her supple cheeks and rose red smile. Her bosom is soft and luring, while her petite frame is feminine and beautiful. Her tiny wings, like her head, look like the petals of a flower resembling that of a Lilly.

Clothing: Like most petals, Rose wears her race’s traditional garb: broad leaves. Unlike her kin who wear bright green leaves, however, Rose exclusively wears dead blackened fauna as clothing.

Personality: Rose used to have a great love for people and all other living things. In recent decades, however, she has become very callous and dour. Her songs, formerly soothing and full of joy and peace, are now sorrowful requiems for the dead. Due to her past, she despises both Karnath and undead with a passion. The hatred of her neighboring nation far exceeding that of the typical Aundair citizen.

Region of Origin: Like most petals in Eberron, Rose Lilly grew up in Aundair and fought there to defend her home. After tragedy struck her family however, she left home to seek the power that brought about the creation of the Mournland. A lead has recently placed her in the Demon Wastes.

History/Background: Growing up in the sylvan woodlands of Aundair, Rose lived happily and simply until the Last War broke out in full. During the war she and her kin worked hard at keeping encroaching soldiers out of their woods. Sadly, in 993 YK, a platoon of uncontrolled Karnathi undead found their way into their woods and, being immune to the petal’s defensive magic, mercilessly slaughtered Rose’s family. Like her family, she too was attacked by the vicious and unrelenting undead. Luckily, she was later found by a mysterious traveler who mended her bloodied and beaten body. Had the strange wanderer not intervened, Rose surely would have joined her family’s fate. After her recovery, Rose found herself alone—completely oblivious as to her savior’s identity, left with nothing but strange words and a lust for revenge. She returned home only to find that something had changed. She could no longer look upon the green fields with the joy which was once so familiar. She now travels the world, her mind and soul shattered, seeking only to learn two things: the identity of the person who rescued her and the unimaginable power that tore Cyre apart on the Day of Mourning. It is her intention to introduce Karnath to such power.

“Seek the black paladin that dances with the fiends of the Waste.
Only he can find the evil which your heart desires to taste.”
- A strange message from Rose’s mysterious savior.

Is this the beginnings of a Draconic Prophecy? Or a devious plot by the Lords of Dust? You decide. Share your ideas and expand upon these stories so that we can make a fun campaign for use in our respective games.