Slayer's Background [Archive] - Wizards Community

Post/Author/DateTimePost
Maezura

01-15-06, 02:07 PM
Okay, my party of friends convinced the DM to start the campaign over from 3.5e D&D to 2e AD&D. I'm playing the obligitory cleric healer type person. The DM tends to run campaigns heavy on undead. I'm playing a slayer, a ranger/cleric hybrid. Think cleric with a ranger's Favored Enemy (undead). So, now that I've given the current character, please help me make up a general background. Also, if there is anything else you need for character background creation as in stats and whatnot, please feel free to give me a yell.

Name: Eiger
Class/LV: Slayer/1
Race: Human
Align: TN

Slayer Info
Ability Requirements: STR 13, WIS 13
Prime Requisites: STR, WIS
LV advancement: as Cleric

The slayer is a militaristic kind of priest dedicated to destroying evil (in general) and destroying undead (in particular). They can be found in the ranks of many of the more aggressive good-aligned faiths, whether honored by humans and demi-humans. Since the undead are among the most fearsome, most evil, most feared creatures in existence, it takes a special breed to become a slayer. Some say suicidal inclinations help, but slayers themselves claim their vocation takes nerves of steel, a strong stomach, a stable mind, and a strong sword arm. Slayers can be of any non-evil alignment, except for chaotic neutral.

Slayers can wear any type of armor and use all types of shields and weapons (and frequently do just that). Their spell ability is relatively unimpressive as far as priest go. Slayers have major access only to all, necromantic, sun, and healing. They have minor access to divination and protection. Nevertheless, slayers have some impressive special abilities that make that well-suited to their main concern.

At 1st level, a slayer can detect undead in the same way that a paladin can detect evil. Obviously, slayers can turn undead. Also at 1st level, a slayer must select one weapon with which she is proficient. Thereafter, she attacks with that weapon as if a warrior, including multiple attacks at higher levels (although a slayer can never specialize with a weapon).

At 3rd level, a slayer can cast invisibility to undead or remove paralysis (her choice each day), once per day, in addition to her other memorized spells.

At 5th level, a slayer can cast either hold undead or negative plane protection (her choice each day), once per day, in addition to her other memorized spells.

As a slayer's ability to turn undead improves, she gains immunity to certain undead special attacks. Any undead that the slayer is automatically able to turn (starting with skeletons at 4th level) is unable to harm the slayer with any of its special attack forms (assuming it has any, which skeletons, for example, do not). For example, a 6th level slayer can automatically turn ghouls. Consequently, she is immune to a ghoul's paralyzing touch. Note that no slayer will ever be immune to the special attacks of vampires, ghosts, liches, or special undead creatures.

Slayers attract followers in the same manner as warriors, but enjoy the assistance in building their strongholds that a regular cleric would receive.
Morka

01-16-06, 08:45 AM
Perhaps could you play as Alaster Maugrey, the crazy Auror in Harry Potter 4.

Or perhaps a charming cleric, very adept at leading people, but each time he is in private, he is completely depressed because he doesn't think he's truely able to be a hero, and evil is so evil and so on...